Starglider wrote:In gaming terms yes, but the decision making process at Blizzard isn't driven by what the game designers or discerning fans want, it's driven by revenues and risk. The company is too old and too profitable (for the gaming industry) for it to be any other way. Sad, but 'what's wrong with the gaming industry' rants have been a dime a dozen for at least the five years.
I wouldn't say that an advanced, highly detailed, beautiful looking version of Starcraft is financially inadvisable. I think they're actually taking a small risk here of not catching any new audience. The advantage of this path is that people will buy it just like they buy the new pokemon game and play it and are happy to expect the same game with new graphics.
This risk is offset by the existing demand for the product, yes. But I'm pretty sure those people would buy Starcraft 2 even if it looked next-gen. So it's really an update or an expansion pack strategy, and if they charged 65 bucks for it people would still buy it.
If Blizzard REALLY was just in this for the money, what they could and should do is release a game called "Starcraft Tournament Edition" which is an optimized 3D graphics version of Starcraft 1 with the exact same balance, look, and so on... and then offer a seperate Starcraft 2. The Koreans and traditionalists would glomp onto the Tourney edition while everyone else would get excited about the nextgen one.
But Blizzard doesn't have to make drek like that, it's not like it really made much of a jump. C&C3 is a traditional RTS, but it has pretty nice looking graphics. This is really bad. So I'm wondering if they're tapping this to make money back wasted on other projects (Ghost) that they haven't made back purely from WoW? If not, then... it's odd.
Because doing some fancy current-gen graphics would be a step up from this and help drag in a generation of players who don't have any Starcraft Nostalgia. I can only assume they're leaning extremely heavily on Old Timer Buzz to snare new people, the force of peer pressure, the Blizzard name, and the Korean market. If this was any other company putting out this game, I think it would be rightly panned as looking extremely cookie-cutter and not even good cookies being cut.
So we can hope that they'll put out a highly tuned, well balanced game, but Blizzard invented the long 'beta after purchase' process of refining balance and such based on feedback. That's good and bad, but really, this is running on name alone. If it's good, I'll buy it, since I like active Multiplayer games. But really, they better make this the world's best popcorn-movie style of action RTS. They'll have no excuse if they can't at least manage THAT.