Wierd Dark Crusade glitch

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Darksider
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Wierd Dark Crusade glitch

Post by Darksider »

Whenever I play Dark Crusade, I sometimes encounter what can only be described as "Phantom Units" Enemy units that I can't attack or see very well. They aren't stealthed, as they do not reveal in the presence of commander units, units with leaders, or turrets. I cannot attack these units, and can barely ever see them. It's like they're only partially there. I tried patching the game, and updating my video card drivers, but they are still there.

Has anyone else encountered this problem?
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
Middleclass
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Re: Wierd Dark Crusade glitch

Post by Middleclass »

Darksider wrote:Whenever I play Dark Crusade, I sometimes encounter what can only be described as "Phantom Units" Enemy units that I can't attack or see very well. They aren't stealthed, as they do not reveal in the presence of commander units, units with leaders, or turrets. I cannot attack these units, and can barely ever see them. It's like they're only partially there. I tried patching the game, and updating my video card drivers, but they are still there.

Has anyone else encountered this problem?
Remember that stealth changed in DC, and commanders no longer see stealth (except for warlocks). Make sure you're spotting with one of your army's designated spotters:
SM: Librarian, Grey Knights, Skull probes
Chaos: Cultists, Sorc
Tau: Pathfinders, Vespid
Necron: The builders
Orks: Big Mek, Mega Armored Nobs
Eldar: Warlocks, Seer Council
IG: Psykers, The HQ spotter
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Darksider
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Re: Wierd Dark Crusade glitch

Post by Darksider »

Middleclass wrote:
Darksider wrote:Whenever I play Dark Crusade, I sometimes encounter what can only be described as "Phantom Units" Enemy units that I can't attack or see very well. They aren't stealthed, as they do not reveal in the presence of commander units, units with leaders, or turrets. I cannot attack these units, and can barely ever see them. It's like they're only partially there. I tried patching the game, and updating my video card drivers, but they are still there.

Has anyone else encountered this problem?
Remember that stealth changed in DC, and commanders no longer see stealth (except for warlocks). Make sure you're spotting with one of your army's designated spotters:
SM: Librarian, Grey Knights, Skull probes
Chaos: Cultists, Sorc
Tau: Pathfinders, Vespid
Necron: The builders
Orks: Big Mek, Mega Armored Nobs
Eldar: Warlocks, Seer Council
IG: Psykers, The HQ spotter
I didn't know that. However, several of these phantom units were units that shouldn't be stealth capable. I cant see much of them, but on one occasion I was able to make out a standard Chaos marine squad, and on another, a squad of tankbustas. IIRC those can't stealth
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
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Post by Brother-Captain Gaius »

It's not a bug, it's a feature! :D

Granted, a pretty stupid one. And yes, Chaos Marines and Tankbustaz can infiltrate.
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Post by K. A. Pital »

Chaos Marines have stealth in DC. I like that. Stealthifying Chaos marines and then wiping out enemy scouts is very good :)
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Re: Wierd Dark Crusade glitch

Post by SAMAS »

Darksider wrote:
Middleclass wrote:
Darksider wrote:Whenever I play Dark Crusade, I sometimes encounter what can only be described as "Phantom Units" Enemy units that I can't attack or see very well. They aren't stealthed, as they do not reveal in the presence of commander units, units with leaders, or turrets. I cannot attack these units, and can barely ever see them. It's like they're only partially there. I tried patching the game, and updating my video card drivers, but they are still there.

Has anyone else encountered this problem?
Remember that stealth changed in DC, and commanders no longer see stealth (except for warlocks). Make sure you're spotting with one of your army's designated spotters:
SM: Librarian, Grey Knights, Skull probes
Chaos: Cultists, Sorc
Tau: Pathfinders, Vespid
Necron: The builders
Orks: Big Mek, Mega Armored Nobs
Eldar: Warlocks, Seer Council
IG: Psykers, The HQ spotter
I didn't know that. However, several of these phantom units were units that shouldn't be stealth capable. I cant see much of them, but on one occasion I was able to make out a standard Chaos marine squad, and on another, a squad of tankbustas. IIRC those can't stealth
Yes they can. At least, Tankbustas could as of the original, and CSM always could.
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