Seaquest 2032
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Seaquest 2032
For those who either never watched Seaquest (or, if you prefer the weird-ass 'proper' spelling, seaQuest), the show basically started off sort of like Star Trek TNG, only in the ocean. It included the wise, diplomatic, veteran captain; the young up-and-coming, tactically adept executive officer; the beautiful doctor-scientist; and the boy genius. The ship was, again like TNG, a super-Swiss army knife capable of doing anything and tangling with anyone. Oh yeah, and an animatronic dolphin that could be translated by a computer. The show strived for 'decent' sci-fi (by television standards), and incorporated semi-plausible themes (or at least throwaway references) in most of the episodes. Also, the bridge set was hell of awesome. At the end of the first season, Seaquest is destroyed while sealing a potentially catastrophic rupture in the Earth's crust (ugh).
Keep in mind that Seaquest originally aired in 1993; with the recent "end of the Cold War" and GHW Bush's remarks about a "new world order" ringing in the writers' heads, much of the tone of the series presents a world largely pacified by the benevolent oversight of the United Earth Oceans organization. Seaquest, so the admiral says in the pilot TV movie, has been significantly (although not nearly entirely) demilitarized, and now serves as a peacekeeper.
Season 2 rolls around, and the NBC executives decided they wanted to go after that 'hip, young' demographic which marketers seem to have a gigantic hard-on for. Solution: relocate the show to Florida, change out some of the cast for younger and hotter actresses, give Captain Bridger a beard, spice up the show with more ridiculous plots, and throw the crew ashore half the time so they can show just how hip they are. Uh, right. Seaquest has been rebuilt, and the bridge set has unfortunately suffered heavily; it's now just another generic spaceship - woops, submarine - bridge set. Sigh. They even put in a fucking window.
At the end of Season 2, Seaquest gets abducted by aliens and transported to a faraway world to help win a war, because supposedly these super-advanced aliens can't wage submarine warfare. Uh, right. It turns out that at least one side did figure out this idea of "bombs in the ocean", and Seaquest is effectively destroyed at the end of Season 2.
---
Now we come to the actual point of this thread. For years, I'd assumed that the third season represented an even further departure from the first season, which I loved, and that the second season was mostly crap anyway but the third season raped the series even more.
Well, not quite. I've actually sat down to watch the third season and it's alright. It's certainly a hell of a lot better than the second season, and there are probably some folks who would like season 3 even more than the first season. This thread is about what I've been noticing in season 3.
Season 3 begins ten years after Seaquest was abducted to an alien world. Seaquest crewmembers begin magically appearing all over the world, followed by Seaquest herself showing up - in pristine condition - in a corn field.
The premise of season 3 is that, without the supersub to keep everyone in line, the UEO is no longer able to maintain control. Two major organizations have risen to challenge UEO supremacy; the Deon Corporation, typically acting behind the scenes in your usual "ultra-cutthroat evil megacorp of the future" fashion, and the Macronesian Alliance, a cartoonishly sinister 'evil empire' bent on territorial expansion.
The premise itself - that the "new world order" has failed, that folks are going to go right back to what they always do, that 'peace through strength' is sometimes necessary - is not inherently faulty. However, some of the details are: for example, why couldn't UEO build a new Seaquest (or two, or three?) in ten years? One of the episodes blames Bridger for keeping Seaquest a "scientific holy grail", but that doesn't make sense; the plans for the ship would certainly still be archived somewhere, and the ability to duplicate the Seaquest was proven when they rebuilt it for season 2. This is clearly a huge contriviance which could have been done away with by simply calling the failure of the UEO 'inevitable'.
With the more aggressive setting comes a more aggressive mission for Seaquest; she's now a purely military vessel. Captain Bridger steps down (Roy Schieder didn't like the direction of the show ever since Season 2) and Captain Hudson, played by Michael Ironsides, takes command. This is fine, and in fact might well be a welcome change. Unfortunately, the writers forgot that most of the Seaquest crew still around were, in fact, US Navy personnel before the UEO was formed, and so we have - albeit to a lesser extent - the same kind of "oh no the captain's a hardass, waah" conflicts popping up that we saw in TNG "Chain of Command" when the hardass captain took over the Enterprise from Picard. It's disconcerting because you'd expect better out of these characters.
Again, the more hostile setting is fine - but unfortunately, it's pretty clear that some of the writers and/or producers wish that they were writing for a space show. Seaquest now can make her engines light up, and then suddenly the ship zooms off really fast! (hurr) Seaquest now has a complement of, and finds itself in combat with, "sub fighters" - which behave pretty much exactly like you'd expect sci-fi starfighters to behave... only, underwater. They even have pew-pew energy blob weapons, which sometimes get called "torpedoes" (probably a disconnect between writers and VFX production) but really behave just like bloody energy weapons.
Seaquest also has big lasers which are now used against enemy ships. (To be complete, there was an episode (SINGULAR) in the first season in which the XO says "Arming lasers and torpedos" - but since we never saw lasers used in the first season, I'm inclined to call that a writing gaffe from someone who thought they were writing for TNG or some shit like that) I could be wrong but lasers don't strike me as an effective underwater weapon. Similarly, where the original series had slugthrowers and "sonic guns" (which basically just made your ears hurt really bad and serve to incapacitate people), by Season 3 they've given everyone pew-pew energy guns.
Michael Ironside does a pretty good Ironside. But seriously, he's fun. My main quibble is that because the writers made the characters a bit too limp-wristed, Captain Hudson similarly has to be the "hardass with a heart of gold", and sometimes that "heart of gold" gets played up a bit too much.
And, as a final quibble (so far - I'm only halfway through the third season) - the talking dolphin was supposed to be Bridger's closest friend (after the surrogate son that the boy genius provided him) and yet he's still on the boat after Bridger has left. This doesn't make much sense at all. (Actually, to be fair, the producers probably did not want to abandon the investment they'd made in Darwin, both in terms of the audience that liked him and the money sunk into creating the 'talking dolphin' - but that doesn't excuse the fact that it doesn't make much sense.)
So, after that big write-up, you might think I really dislike season 3, right? Well... no, not at all, actually. There are parts which I certainly think are lame, but overall I find it much more watchable than the abysmal second season now, and more watchable than many TNG episodes.
Anyway. That's a lot of but after watching a few of these episodes I had some comments to share.
Keep in mind that Seaquest originally aired in 1993; with the recent "end of the Cold War" and GHW Bush's remarks about a "new world order" ringing in the writers' heads, much of the tone of the series presents a world largely pacified by the benevolent oversight of the United Earth Oceans organization. Seaquest, so the admiral says in the pilot TV movie, has been significantly (although not nearly entirely) demilitarized, and now serves as a peacekeeper.
Season 2 rolls around, and the NBC executives decided they wanted to go after that 'hip, young' demographic which marketers seem to have a gigantic hard-on for. Solution: relocate the show to Florida, change out some of the cast for younger and hotter actresses, give Captain Bridger a beard, spice up the show with more ridiculous plots, and throw the crew ashore half the time so they can show just how hip they are. Uh, right. Seaquest has been rebuilt, and the bridge set has unfortunately suffered heavily; it's now just another generic spaceship - woops, submarine - bridge set. Sigh. They even put in a fucking window.
At the end of Season 2, Seaquest gets abducted by aliens and transported to a faraway world to help win a war, because supposedly these super-advanced aliens can't wage submarine warfare. Uh, right. It turns out that at least one side did figure out this idea of "bombs in the ocean", and Seaquest is effectively destroyed at the end of Season 2.
---
Now we come to the actual point of this thread. For years, I'd assumed that the third season represented an even further departure from the first season, which I loved, and that the second season was mostly crap anyway but the third season raped the series even more.
Well, not quite. I've actually sat down to watch the third season and it's alright. It's certainly a hell of a lot better than the second season, and there are probably some folks who would like season 3 even more than the first season. This thread is about what I've been noticing in season 3.
Season 3 begins ten years after Seaquest was abducted to an alien world. Seaquest crewmembers begin magically appearing all over the world, followed by Seaquest herself showing up - in pristine condition - in a corn field.
The premise of season 3 is that, without the supersub to keep everyone in line, the UEO is no longer able to maintain control. Two major organizations have risen to challenge UEO supremacy; the Deon Corporation, typically acting behind the scenes in your usual "ultra-cutthroat evil megacorp of the future" fashion, and the Macronesian Alliance, a cartoonishly sinister 'evil empire' bent on territorial expansion.
The premise itself - that the "new world order" has failed, that folks are going to go right back to what they always do, that 'peace through strength' is sometimes necessary - is not inherently faulty. However, some of the details are: for example, why couldn't UEO build a new Seaquest (or two, or three?) in ten years? One of the episodes blames Bridger for keeping Seaquest a "scientific holy grail", but that doesn't make sense; the plans for the ship would certainly still be archived somewhere, and the ability to duplicate the Seaquest was proven when they rebuilt it for season 2. This is clearly a huge contriviance which could have been done away with by simply calling the failure of the UEO 'inevitable'.
With the more aggressive setting comes a more aggressive mission for Seaquest; she's now a purely military vessel. Captain Bridger steps down (Roy Schieder didn't like the direction of the show ever since Season 2) and Captain Hudson, played by Michael Ironsides, takes command. This is fine, and in fact might well be a welcome change. Unfortunately, the writers forgot that most of the Seaquest crew still around were, in fact, US Navy personnel before the UEO was formed, and so we have - albeit to a lesser extent - the same kind of "oh no the captain's a hardass, waah" conflicts popping up that we saw in TNG "Chain of Command" when the hardass captain took over the Enterprise from Picard. It's disconcerting because you'd expect better out of these characters.
Again, the more hostile setting is fine - but unfortunately, it's pretty clear that some of the writers and/or producers wish that they were writing for a space show. Seaquest now can make her engines light up, and then suddenly the ship zooms off really fast! (hurr) Seaquest now has a complement of, and finds itself in combat with, "sub fighters" - which behave pretty much exactly like you'd expect sci-fi starfighters to behave... only, underwater. They even have pew-pew energy blob weapons, which sometimes get called "torpedoes" (probably a disconnect between writers and VFX production) but really behave just like bloody energy weapons.
Seaquest also has big lasers which are now used against enemy ships. (To be complete, there was an episode (SINGULAR) in the first season in which the XO says "Arming lasers and torpedos" - but since we never saw lasers used in the first season, I'm inclined to call that a writing gaffe from someone who thought they were writing for TNG or some shit like that) I could be wrong but lasers don't strike me as an effective underwater weapon. Similarly, where the original series had slugthrowers and "sonic guns" (which basically just made your ears hurt really bad and serve to incapacitate people), by Season 3 they've given everyone pew-pew energy guns.
Michael Ironside does a pretty good Ironside. But seriously, he's fun. My main quibble is that because the writers made the characters a bit too limp-wristed, Captain Hudson similarly has to be the "hardass with a heart of gold", and sometimes that "heart of gold" gets played up a bit too much.
And, as a final quibble (so far - I'm only halfway through the third season) - the talking dolphin was supposed to be Bridger's closest friend (after the surrogate son that the boy genius provided him) and yet he's still on the boat after Bridger has left. This doesn't make much sense at all. (Actually, to be fair, the producers probably did not want to abandon the investment they'd made in Darwin, both in terms of the audience that liked him and the money sunk into creating the 'talking dolphin' - but that doesn't excuse the fact that it doesn't make much sense.)
So, after that big write-up, you might think I really dislike season 3, right? Well... no, not at all, actually. There are parts which I certainly think are lame, but overall I find it much more watchable than the abysmal second season now, and more watchable than many TNG episodes.
Anyway. That's a lot of but after watching a few of these episodes I had some comments to share.
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Oh man, Seaquest. I was totally into that when I was younger. My memories of it are hazy however, though I do know I didn't see much of the second season. I did see some of the third, which I remember as being pretty good (though I used to think everything was awesome as a kid). Certainly I remember a later two (multi?) parter which I really liked, but I don't want to spoil it for you.
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I like this series concept; oodles of cool concept art and it strikes me very much as a 'Seaquest reimagined' project.
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Re: Seaquest 2032
Quite.Uraniun235 wrote:Season 2 rolls around, and the NBC executives decided they wanted to go after that 'hip, young' demographic which marketers seem to have a gigantic hard-on for. Solution: relocate the show to Florida, change out some of the cast for younger and hotter actresses
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Hahaha well that submersible carrier is certainly partway there already. 955 knots? Jesus, even Seaquest only does some 200-odd knots.Starglider wrote:I like this series concept; oodles of cool concept art and it strikes me very much as a 'Seaquest reimagined' project.
Honestly, yeah, it does have vibes of "beneath the surface lies the future", but at the same time it feels like it's trying way too hard to be super badass.
Wait, wait... what the fuck... anyone else think this craft looks familiar? I'm especially looking at the paintjob.
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Re: Seaquest 2032
Honestly, this is one thing Seaquest consistently did well: all of the actresses were gorgeous.Spanky The Dolphin wrote:Quite.Uraniun235 wrote:Season 2 rolls around, and the NBC executives decided they wanted to go after that 'hip, young' demographic which marketers seem to have a gigantic hard-on for. Solution: relocate the show to Florida, change out some of the cast for younger and hotter actresses
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What is Project Zohar?
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
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...what the hell. It's a QF-3000?Uraniun235 wrote:Hahaha well that submersible carrier is certainly partway there already. 955 knots? Jesus, even Seaquest only does some 200-odd knots.Starglider wrote:I like this series concept; oodles of cool concept art and it strikes me very much as a 'Seaquest reimagined' project.
Honestly, yeah, it does have vibes of "beneath the surface lies the future", but at the same time it feels like it's trying way too hard to be super badass.
Wait, wait... what the fuck... anyone else think this craft looks familiar? I'm especially looking at the paintjob.
I rather liked season III, it showed some real promice, although i prefered the season I and II opening. Too bad the damage was done from season II and the network execs pulled the plug on it with all its stupid shit (Killer underwater plants, Laser guns, moronic time travel episode with an idea behind it that makes startrek timetravel look sensable).
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I loved the first season, mainly because the original philosophy of the show was great: neither hard or soft SF, but some kind of mushy inbetween with chunks of realism floating in a sea of action-adventure drama. Ish.
Yes, it was silly at times (the Halloween episode...even if it did scare the bejeesus out of me) but at the same time it was refreshing to see a show actually trying to do something different.
Seasons 2 and 3 - I can't say I really cared for them. When they did the episode about a future dominated by the last human children fighting among themselves with giant mecha it was pretty much over for me. And the aliens were a bad idea from the start.
Yes, it was silly at times (the Halloween episode...even if it did scare the bejeesus out of me) but at the same time it was refreshing to see a show actually trying to do something different.
Seasons 2 and 3 - I can't say I really cared for them. When they did the episode about a future dominated by the last human children fighting among themselves with giant mecha it was pretty much over for me. And the aliens were a bad idea from the start.
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I followed the first season closely when it first aired. Then when the second season showed that episode with the monster plant (going by rusty memory here) and the Seaquest people started shooting at it with "laser rifle" with the beams very badly animated, I went meh.... and watched whenever I had nothing else to do. (Hell, even the TOS ship phasers were better animated.)
Anyway I agree the third season was much better compared to the second, but the damage was done. I totally lost interest by then, except for the odd episode or three that I caught whenever it happened to be on.
The Seaquest theme by John Debney's fantastic. I have it on my mp3 playlist.
Anyway I agree the third season was much better compared to the second, but the damage was done. I totally lost interest by then, except for the odd episode or three that I caught whenever it happened to be on.
The Seaquest theme by John Debney's fantastic. I have it on my mp3 playlist.
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SeaQuest had its moments...
I liked the first season, even though I often thought it could have been a bit more...active occasionally.
Once they ventured into crazy-level science-fiction it was less and less watchable...
I liked the first season, even though I often thought it could have been a bit more...active occasionally.
Once they ventured into crazy-level science-fiction it was less and less watchable...
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I stopped watching it when they found the Temple of Medusa and snakey magic started happening. I think it was Season 3.
The Raimi guy was always solidly good, though.
The Raimi guy was always solidly good, though.
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SeaQuest DSV was a pretty awesome show for the first season when I was 11 (not saying that it doesn't stand up to time, just that it was so awesome because I was still just a kid when it started).
When Season Two rolled around I started watching it, but progressively kind of lost interest (admittedly, I think I might have started watching Lois & Clark a little more, a show that SeaQuest was always in tough competition with). Episodes with giant killer plants that roared a goofy cartoonish "ARGH-BGL-BGL-BGL-BGL!!" certainly didn't help.
Barely watched any of 2032 when it first aired. By then I was pretty much gone.
....
I never liked Dagwood.
When Season Two rolled around I started watching it, but progressively kind of lost interest (admittedly, I think I might have started watching Lois & Clark a little more, a show that SeaQuest was always in tough competition with). Episodes with giant killer plants that roared a goofy cartoonish "ARGH-BGL-BGL-BGL-BGL!!" certainly didn't help.
Barely watched any of 2032 when it first aired. By then I was pretty much gone.
....
I never liked Dagwood.
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I'll echo some people's thoughts. For me, season 1 was by far their peak, and that was sad. Season 2 pretty much killed it for me, and while I felt that season 3 was better, it wasn't exactly hard to do when the majority of S2 eps were utter garbage. I pretty much stopped watching after most of Season 2, and while I caught a few S3 eps, it wasn't up to par. I always hated the telepath angle, among others.
And though she was old, I prefered Westphalen to telepath girl.
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I watched it, but I wasn't very old then, and I don't remember much of it, beyond that those names sound very familiar. However, I do remember that Mark Hamill was in a couple of episodes, and well, I was the hugest Star Wars fan ever back then so that made it automatically fucking awesome for me (even though I already quite liked it).
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I watched much of the first season before I got really pissed off at the show. At the time, I was old enough to understand the snub that Spielberg had included in his interviews about the show by insisting that it wasn't science fiction but "science future". That definitely made me think less of him and his show.
Of course I had to start watching again when Michael Ironsides joined the cast. I mean, it's fucking Michael Ironsides! On a sub! With lasers! The only way it could be cooler is if his XO was Miguel Ferrerr and his security officer was Al Leong.
Unfortunately, that's when the network really began to dick with the show by pre-empting it and changing its timeslot.
Of course I had to start watching again when Michael Ironsides joined the cast. I mean, it's fucking Michael Ironsides! On a sub! With lasers! The only way it could be cooler is if his XO was Miguel Ferrerr and his security officer was Al Leong.
Unfortunately, that's when the network really began to dick with the show by pre-empting it and changing its timeslot.
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I've gotten to episode ten, and I'm sad to report that the season 3 became as bad as TNG with regard to the ship's power plant; the fusion reactor (and I always thought they were still sensible and had it as a fission plant in seasno 1) is now a "big bomb waiting to go off if something goes wrong", and worse, just now, a "discontinuity" is enough to create a 'black hole' in the fusion reactor.
Ughh...
Ughh...
"There is no "taboo" on using nuclear weapons." -Julhelm
What is Project Zohar?
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
I just bought the season one boxset, and I've been totally reliving seaQuest and bringing Jonathan Brandis back to life.
This was one of my favorite shows when I was that age, but they never aired 2032 down here; the network that had the rights to DSV in Australia didn't exist in Tasmania at the time, and I moved here just before 2032 aired.
This was one of my favorite shows when I was that age, but they never aired 2032 down here; the network that had the rights to DSV in Australia didn't exist in Tasmania at the time, and I moved here just before 2032 aired.
As mentioned above, I just bought the S1 boxset and have been watching it. I mentioned this to a friend who said, "Oh god, that show!! Remember the episode with the screaming killer plants?"Spanky The Dolphin wrote:Episodes with giant killer plants that roared a goofy cartoonish "ARGH-BGL-BGL-BGL-BGL!!" certainly didn't help.
lol, opsec doesn't apply to fanfiction. -Aaron
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CAPTAIN OF MFS SAMMY HAGAR
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- Dalton
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Greatest idea ever. He'd steal candy right before every shootout.Bob the Gunslinger wrote:Of course I had to start watching again when Michael Ironsides joined the cast. I mean, it's fucking Michael Ironsides! On a sub! With lasers! The only way it could be cooler is if his XO was Miguel Ferrerr and his security officer was Al Leong.
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