Imperial Landing Craft armrament
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Imperial Landing Craft armrament
Why did this ship seem to be armed to the teath? THere doesn't seem to be a logical reason for this. Why does a transport need such heavy weapons? If there was a threat it could simply have TIE fighters escort it.
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Re: Imperial Landing Craft armrament
And if the TIE's are intercepting other fighters and the Landing Ship needs to clear a landing zone (Both types of clearing)?Adamskywalker007 wrote:Why did this ship seem to be armed to the teath? THere doesn't seem to be a logical reason for this. Why does a transport need such heavy weapons? If there was a threat it could simply have TIE fighters escort it.
Last edited by Ritterin Sophia on 2007-06-16 02:53am, edited 1 time in total.
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Re: Imperial Landing Craft armrament
The Sentinel? Apart from fitting the Empire's idea that a ship isn't complete unless it has guns, I don't see the problem with arming a vessel that routinely has to fly into combat zones. The heavy lasers and missiles can help breach defences or disable ground-based heavy weaponry, the blasters can provide cover for disembarking troops and ion cannons can disable fleeing ships. Sure, all of those can be covered by fighter escorts, but at least your troops aren't defenceless when the escorts get picked off.Adamskywalker007 wrote:Why did this ship seem to be armed to the teath? THere doesn't seem to be a logical reason for this. Why does a transport need such heavy weapons? If there was a threat it could simply have TIE fighters escort it.
If nothing else it seems a logical extension of the LAAT philosophy. Ships that are the interstellar equivalent of the Hind helicopter seem to be both popular and effective.
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I can see your point to some extent. Lasers alone appear more than sufficient for defending against fighters during insertion as well as being serviceable for taking out land positions, as shown when the X-wings strafed the surface of the death star.
The ion cannon however could be useful in hitting secured positions that are needed to be taken in tact, disabling heavy defences while the stormtroopers move in and mop up, taking not only prisoners but also the facility intact.
Its only the missiles that seem extreme to me, but I suppose they offer greater flexibility in terms of target acquisition than line of sight lasers.
The ion cannon however could be useful in hitting secured positions that are needed to be taken in tact, disabling heavy defences while the stormtroopers move in and mop up, taking not only prisoners but also the facility intact.
Its only the missiles that seem extreme to me, but I suppose they offer greater flexibility in terms of target acquisition than line of sight lasers.
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Re: Imperial Landing Craft armrament
A better question, when discussing why the Empire puts so many guns on its shit is, why not?Adamskywalker007 wrote:Why did this ship seem to be armed to the teath? THere doesn't seem to be a logical reason for this. Why does a transport need such heavy weapons?
Seriously. Do the weapons significantly impact the landing ship's ability to carry troops and/or effect landings? If not, then why shouldn't they arm that thing with everything they can?
If I were a stormtrooper landing in one of those puppies, I'd rather have a lot of useless guns and missiles, rather than needing them when the shit hits the fan and being SOL.
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You're saying a transport-mounted ion gun should be able to disable a bunker? Are you serious?Darth Tanner wrote: The ion cannon however could be useful in hitting secured positions that are needed to be taken in tact, disabling heavy defences while the stormtroopers move in and mop up, taking not only prisoners but also the facility intact.
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Well perhaps a small one then, we don't really know the firepower levels of any ion cannons over than a massive planetary based one that can disable Star Destroyers, its not beyond the realms of possibility that a small ship based model could knock out the electronics on a reasonably small building.Stark wrote:
You're saying a transport-mounted ion gun should be able to disable a bunker? Are you serious?
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By 'games' you mean 'Rogue Squadron', right? Oh dear.
No doubt it'd be useful, but serious widespread disabling (if even POSSIBLE, since nobody ever does it) would best be done by full-size warships. I just hate the EU ubiquity of ion cannons (as Bounty says, in the games the only reason to ever use a Ywing is to disable shit left and right).
No doubt it'd be useful, but serious widespread disabling (if even POSSIBLE, since nobody ever does it) would best be done by full-size warships. I just hate the EU ubiquity of ion cannons (as Bounty says, in the games the only reason to ever use a Ywing is to disable shit left and right).
Rogue Squadron...and Rogue Squadron II! That's two games with ion cannons!By 'games' you mean 'Rogue Squadron', right? Oh dear.
...
Oh, I dunno...a gun that turns off your enemy's guns has got to be handy.No doubt it'd be useful, but serious widespread disabling (if even POSSIBLE, since nobody ever does it) would best be done by full-size warships.
As for Y-wings, they can also drop bombs that go boom. Y-wings are cool.
Rogue Squadron does have such a great record of seamlessly fitting in with the movies and stuff, too.Bounty wrote:Rogue Squadron...and Rogue Squadron II! That's two games with ion cannons!
...
So handy you've got to wonder why nobody ever uses it! Even in the RS games the ion gun is mission specific, and all kinds of things are just immune. I'm getting horrifying flashbacks to the goddamn Fondor level now, look what you've done!Bounty wrote:Oh, I dunno...a gun that turns off your enemy's guns has got to be handy.
As for Y-wings, they can also drop bombs that go boom. Y-wings are cool.
Re: Imperial Landing Craft armrament
It's not a matter of significant impact; it's a matter of tradeoffs. Every gun and missile you stick on removes a little bit from the transport's ability to carry troops and effect landings, even in Star Wars. Isn't that the whole point of combined arms, specialize so that everyone does his job as effectively as possible?RogueIce wrote:Seriously. Do the weapons significantly impact the landing ship's ability to carry troops and/or effect landings? If not, then why shouldn't they arm that thing with everything they can?
How many guns or missiles does a C-130 or a C-141 have?If I were a stormtrooper landing in one of those puppies, I'd rather have a lot of useless guns and missiles, rather than needing them when the shit hits the fan and being SOL.
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Isn't the landing craft more comparable to, say, a Huey or Black Hawk? A C130, I thought, isn't brought in until a reasonably secure air strip has been set up, while the Imperial landing craft is supposed to spearhead ground assaults. Or is that something else the games made up?How many guns or missiles does a C-130 or a C-141 have?
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It's a fucking Hind. But a Hind capable of carrying more people. That wins.
Besides, LAATs also have copious amounts of armaments.
Besides, LAATs also have copious amounts of armaments.
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the Sentinel is the Emperial replacement for the LAAT (or so I've read)
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Both of them are built to drop small groups of troopers, but one is an open airspeeder, the other a hyperdrive-enabled transport several sizes bigger. They don't have the same role, so I doubt one is the direct replacement of the other.Lord Revan wrote:the Sentinel is the Emperial replacement for the LAAT (or so I've read)
Re: Imperial Landing Craft armrament
As pointed out, the Sentinel is more like a Blackhawk than a C-130 or 141. And we do arm them. I suppose the question is, is what the Sentinel has comparable in Star Wars terms to the M60s we stick on our Blackhawks?Surlethe wrote:It's not a matter of significant impact; it's a matter of tradeoffs. Every gun and missile you stick on removes a little bit from the transport's ability to carry troops and effect landings, even in Star Wars. Isn't that the whole point of combined arms, specialize so that everyone does his job as effectively as possible?RogueIce wrote:Seriously. Do the weapons significantly impact the landing ship's ability to carry troops and/or effect landings? If not, then why shouldn't they arm that thing with everything they can?
How many guns or missiles does a C-130 or a C-141 have?If I were a stormtrooper landing in one of those puppies, I'd rather have a lot of useless guns and missiles, rather than needing them when the shit hits the fan and being SOL.
Additionally, we can arm these suckers to the teeth as well, though somebody more versed in them than I will have to say whether they can still carry troops in that configuration.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
Well, to nitpick, from what we've seen the LAAT/i and LAAT/c can be deployed from orbit (not sure if the LAAT/i can achieve orbit from surface again).Bounty wrote:Both of them are built to drop small groups of troopers, but one is an open airspeeder, the other a hyperdrive-enabled transport several sizes bigger. They don't have the same role, so I doubt one is the direct replacement of the other.Lord Revan wrote:the Sentinel is the Emperial replacement for the LAAT (or so I've read)
Of course, admittedly, that's a far cry from an actual shuttle like a Lambda- or Sentinel-class, which is an actual all-out galaxy-crossing Star Wars ship..
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cykeisme wrote:Sentinel-class, which is an actual all-out galaxy-crossing Star Wars ship..
An idea just occured to me. The Sentinels are both heavily armed, and equipped with a hyperdrive. Maybe they are designed so that they can be fully self-supporting in situations where TIE fighters cannot escort them.
Say if one Sentinel with a small team was sent on a mission to some backwater world, but no larger ships were being sent. Then the Sentinel could defend itself without the need for a large capital ship to escort it, since TIE fighters couldn't go into hyperspace for the journey.
Then the Empire has a few troops on the ground, and didn't need to send a capship.
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