The Life of the Chinese Gold Farmer

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Keevan_Colton
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Post by Keevan_Colton »

I think EVE does fairly well, mostly due to the brutal price paid for failure which results in a huge resource sink. When you spend billions on the best kit, you have to be careful, because any time you take it out you can lose all of it in one unlucky encounter.

This also applies to the macro-miners as they're known in EVE, people who farm asteroids for resources to sell. There are entire groups that have fun in EVE by seeking out and destroying macro-miners. Then again, there are plenty that also go after average folk mining too ;) it's just if you're macroing to do it you're much easier prey.
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Post by Ghost Rider »

I despised botting and farmers, more for the same reason White Haven does...but after a point, really stopped fucking caring because of the insanity that is Blizz.

Gear is really at the point you don't buy it as you would everything else, you buy it through plunking thousands of potions to hope to maybe possibly might get that one purple.

For me, I just observe a farmer bots patterns and then literally plink an enemy and let them do the work.

For farmers....LMAO. Sorry I can kill 3-4 times as fast. Hunters are no longer supreme in that regard except when you're on their gear level.
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Post by brianeyci »

The people who whine most about it are little kids. Because another fifty bucks for more gold than you could ever imagine is only something kids who make five bucks an hour worry about, right? No. It's a whole other game and a lot of money to me and a lot of people. Buying gold, if you're forced to, is like a cell phone's hidden service charges. I don't see why I should like it.

I don't mind the idea of people paying money to get past grinding, but I don't particularly like the idea of people paying money to get better stuff that should rely on luck or skill. It's like a cheat. Most people think buying gold is cheating, and I don't see why I shouldn't, unless the game has a really huge excitement gully where you have to grind for a really long time to get to the good parts. And if so, why bother playing the game, unless the exciting bits are so breathtaking game breaking stuff?
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Post by CDiehl »

And if so, why bother playing the game, unless the exciting bits are so breathtaking game breaking stuff?
I agree. The only part of what these guys do that I disagree with is powerlevelling. The other stuff is there because there's a market for it, but powerevelling disgusts me just because of what it says about the games where it takes place. I can't imagine why people pay to play a game where there are parts so boring they have to pay someone else to play through those parts for them. To me, it means the designers did a bad job making the game fun from start to finish, which considering it's a game, is a pretty big defect.
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Post by Beowulf »

Covenant wrote:My real preference is for moneyless systems. It's hard to use gold to buy gear if the gear is only obtained through completion of a task. If you take gold out of the Time=Power equation then you solve that little bit neatly. Now all you need is a levelless system and you've got a real MMO meritocracy.
SoJs and dumping loot on the floor to trade, eh? If there's no gold, then the players will come up with money. I remember D2 realm play it was all about Stone of Jordans for currency. And that was not even an MMO.
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Post by White Haven »

Well, in all fairness most games are fun on the way up, as well as at the top. The first couple times. Once you get on your third or fourth serious character, it starts to drag. I never descended to useing a powerlevelling service, but I can certainly understand the temptation.
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Post by Crown »

I'm never, ever leveling another character in the Barrens ... ever.






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Post by White Haven »

Hehe. The Barrens: The number one reason I'm glad I didn't roll Horde.
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Post by Lancer »

The biggest complaint I have with gold farmers is that to sell their gold, they resort to spambots which flood your chat window with purple.

Of course, the "report spam" feature recently introduced cut down on that a lot, but now you've got bots that spam invites.
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Post by phred »

yeah spambots are the most irritating thing in WoW.
I just dont get PLing though. For me the most interesting part of the game is the grind. I found myself losing interest in EQ when i hit 70, and something similar is happening now to me in WoW. its sort of like "well we got here, now what?"
its just more fun when you are progressing toward something
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Post by Stormin »

phred wrote:yeah spambots are the most irritating thing in WoW.
I just dont get PLing though. For me the most interesting part of the game is the grind. I found myself losing interest in EQ when i hit 70, and something similar is happening now to me in WoW. its sort of like "well we got here, now what?"
its just more fun when you are progressing toward something

In WoW you still have the geargrind to do and I am sure there are many that love end game raiding.
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Post by Lancer »

phred wrote:yeah spambots are the most irritating thing in WoW.
I just dont get PLing though. For me the most interesting part of the game is the grind. I found myself losing interest in EQ when i hit 70, and something similar is happening now to me in WoW. its sort of like "well we got here, now what?"
its just more fun when you are progressing toward something
Do you have your epic flying mount? Tier 5 gear? Is your inventory composed of 20-slot bags? Is your arena team ranked among the top 10 on your server?

Even once you hit 70, there's plenty of stuff left to do.
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Post by Lord Pounder »

WoW isn't as bad for bots as some games. Lineage2 beinging a prime example. The game was build by Korean's to specifically cater to farmers. the economy was broken from day one meaning you have to grind constantly just to stay afloat in the game. PVP was compulsory so a bot 40 lvls higher could easily frag you if you entered his "zone".
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Post by phred »

Matt Huang wrote:
phred wrote:yeah spambots are the most irritating thing in WoW.
I just dont get PLing though. For me the most interesting part of the game is the grind. I found myself losing interest in EQ when i hit 70, and something similar is happening now to me in WoW. its sort of like "well we got here, now what?"
its just more fun when you are progressing toward something
Do you have your epic flying mount? Tier 5 gear? Is your inventory composed of 20-slot bags? Is your arena team ranked among the top 10 on your server?

Even once you hit 70, there's plenty of stuff left to do.
true but on some level there is still a sense of loss. I play with 4 RL friends, and Im not sure we will ever do some of that stuff. our group is fine for regular instances, and we may eventually start getting into pickup raids. but we arent dedicated nearly enough for things like arena groups or 40 man raids.
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Post by White Haven »

So roll into some battlegrounds. Even if you don't have a full team, a tightly-knit subsquad can do a hell of a lot.
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