STGOD: A Dead Art?

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

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Starglider
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Post by Starglider »

Adrian Laguna wrote:First-off an EMP requires an atmosphere,
No, it doesn't. Dedicated EMP devices are self contained. You're thinking of the mechanism that converts high-energy gamma rays to an EMP in the aftermath of a nuclear fireball, which requires both an atmosphere (to convert the gamma into high energy electrons) and a wide area magnetic field. That will also apply here, but in the sense of creating a big secondary EMP for the antimatter explosion equivalent to that of a fusion device of the same size.

but the writing suggests that there isn't (atmosphere and orbit are kind of mutually exclusive).
Optimum altitude for EMP production is about 30km, but it works well right up into the exosphere. I got the impression the fighter was down in the troposphere when it went up.
Second, though, and most important, is the fact that hardening against EMP is pretty easy with modern technology, let alone future tech.
It isn't 'easy'. It's a solved problem, but a fairly expensive one.
Therefore one concludes that the Poles were using a device colloquially called "EMP" and that functions similar to an EMP against unhardened electronics, but is actually not EMP but rather [technobable] that works using [technobable].
It may be a particle beam (possibly with exotic sci-fi particles) that interferes with electronics, but there's another possibility; the antimatter may be contained by a superconducting magnet system. In the interests of saving weight, this was likely being run at quite close to the critical magnetic field density at which it stops superconducting. An intense EMP might not fry the electronics or directly breech containment by physically moving the antimatter, but it could easily trip a runaway quench in the superconducting rings, that would rapidly result in a containment failure.

Incidentally the 'only 75% efficient because lots of the matter didn't react' only works if the ship was really high up. The fact cosmic rays (a fair chunk of which are relativistic particles) don't penetrate the lower atmosphere illustrate how little chance antimatter has of escaping from a low-altitude reaction. However, even with near-total anhiliation a substantial portion of the energy will be lost as neutrinos, so that efficiency is still probably ok for a low-altitude burst.

EDIT: Scratch '30km', turns out I was thinking of the optimum altitude for the second stage energy conversion. The optimum altitude for an EMP-producing fusion or A/M device is rather higher;

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Post by InnocentBystander »

Starglider wrote:Wayyyyy too much
Don't over think this too much...
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Post by Starglider »

InnocentBystander wrote:
Starglider wrote:Wayyyyy too much
Don't over think this too much...
Oh come now, Cold War weapons effects charts are always fun. :twisted:
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Post by Thirdfain »

Party Time, ladies.

BTWE, considering FTL comm distances, it will be some hours before word of the fighting above the ecliptic can reach our League friends in Polish space.
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Post by Beowulf »

Thirdfain wrote:Party Time, ladies.

BTWE, considering FTL comm distances, it will be some hours before word of the fighting above the ecliptic can reach our League friends in Polish space.
This is especially given that all FTL comms are being jammed by the Kitaka battleships.
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Post by Thirdfain »

Ahem, that too.
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Post by Adrian Laguna »

So, does anyone believe that I made my last post in under 3 minutes? I'd like to sell them a bridge.

This was a first class backstab that just went down. It was carefully planned and beautifully executed. A truly lovely display of Machiavellian scheming. :D

Oh, and a technical note about my latest post:

Closing an echelon means turning the ships such that their x-axes are aligned. It is done so that the broadside cannons can point in the direction of travel, since the ships cannot unleash their main armament and travel toward the enemy at the same time. The manoeuvre itself is rather simple, timing it properly is not.

RIGHT ECHELON

Code: Select all

          X <-Target

|
  |
    |
      |
        |

Only a few ships at a time
can engage the target, and
turning the formation around
the target is difficult.
CLOSED RIGHT ECHELON

Code: Select all

          X <-Target

\ 
  \ 
    \
      \
        \

All ships can engage the target,
and they can continue to do so
as the formation turns around it.
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Post by Tanasinn »

Question, guys. Do we have an IRC chat on any servers that players could use to ask questions or converse more quickly?
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Post by Hotfoot »

Tanasinn wrote:Question, guys. Do we have an IRC chat on any servers that players could use to ask questions or converse more quickly?
We've been using the SDN AIM chat for such things really. Why more of you don't have AIM accounts, I don't understand.
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Post by Starglider »

Chaos and confusion are now on an exponentially increasing trend. :)
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Post by Tanasinn »

Hotfoot wrote:
Tanasinn wrote:Question, guys. Do we have an IRC chat on any servers that players could use to ask questions or converse more quickly?
We've been using the SDN AIM chat for such things really. Why more of you don't have AIM accounts, I don't understand.
I actually wasn't aware that was in use. Thanks for the info.
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Post by Redleader34 »

Also, Poland thanks for ending my rebellion. Your nuking of my homeland has galvanized the resistance into a new, hyperpatriotic front, and given rise to a "Poland nuked Africa" belief that is worse than the crazes who believe the Jews did the 911
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Post by Academia Nut »

May I take this chance to say, "Sorry I nuked Africa... again. I didn't mean it this time"

Seriously, I had no idea Thirdfain was going to respond by shooting the thing.
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Post by Noble Ire »

I'll have my response up as soon as possible.

Needless to say, I've had to seriously rethink things.
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Post by Adrian Laguna »

Noble Ire wrote:I'll have my response up as soon as possible.

Needless to say, I've had to seriously rethink things.
I don't see how writing "We're all going to die!" requires serious rethinking. :wink:
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Post by Thirdfain »

Not to be a douche, RedLeader, but a complete and total turn-around in policy and belief for your entire population overnight over what, the 6th major nuking in your territory in the last month despite constant friendly efforts by the Poles, often in close co-operation with your forces, is a little stretch to credibility. Think your response over a bit, hmmm?
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Post by Imperial Overlord »

Nicely done Noble Ire.
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Post by Thirdfain »

VERY well fought, but considering the volume of fire, your capitals at the very least will all die.
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Post by Crossroads Inc. »

Can we get a 'Flowchart' of just who is attacking who? I just read the last page Twice and still am having trouble making heads or tails of things.
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Post by Starglider »

Noble Ire, I got the impression from Beowulf my four ships were sitting uncloaked relatively near your ships and were all destroyed before they cloak. However I may change that now.
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Post by Noble Ire »

Starglider wrote:Noble Ire, I got the impression from Beowulf my four ships were sitting uncloaked relatively near your ships and were all destroyed before they cloak. However I may change that now.
Well, they can still be destroyed fairly quickly; my post just requires that they aren't taken out effortlessly.
Thirdfain wrote:VERY well fought, but considering the volume of fire, your capitals at the very least will all die.
Well, I'll see how the battle progresses. Still, considering the cirumstances of the engagement, I don't expect many survivors, either.
Crossroads Inc. wrote:Can we get a 'Flowchart' of just who is attacking who? I just read the last page Twice and still am having trouble making heads or tails of things.
Starglider launched a raid against one of Thirdfain's colonies. Then I arrive nearby, with the intent of following up on the attack. Beowulf then arrives, but rather than join up with my fleet to attack Thirdfain, he betrays me and attacks. Adrian Jumps in soon after, and attacks me as well. Starglider's remaining ships at the staging point, allied with me, are destroyed as well.
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Post by Starglider »

Noble Ire wrote:Well, they can still be destroyed fairly quickly; my post just requires that they aren't taken out effortlessly.
I had envisioned them several light years away and cloaked, but then I also suggested that you and Beowulf were at seperate staging points several light years apart. Beowulf overuled that, but it's no big deal, he could've jumped over to your location anyway (with active scanners off there presumably wouldn't be a lot of warning) and those minelayers aren't valuable enough to argue about.

However since they did manage to cloak and you're retreating, I think I'll have one manage to make it into the area where your disengaging fleet elements are and hence escape destruction (though not serious damage), while the other two run the wrong way and get hunted down (one can be unluckily close to the decloaking inbound ships and die nearly instantly, in the process of trying to cloak - that 'have to drop shields before cloaking' issue can be a killer).

If you manage to seriously damage a medium-sized Kitaka ship, enough that it's lost engines and shields, I suppose one minelayer could finnish it off with a self destruct. They don't have any conventional weapons, but they do have those horribly unstable reactors, which are bad for survivability but occasionally useful for going out in a blaze of glory (or rather, evaporating uncontained neutronium).
Starglider launched a raid against one of Thirdfain's colonies.
Specifically, five of my cruisers shot up thirteen of Thirdfain's outer tracking stations. One was caught by a raiding force and destroyed, the other four ran away.
Then I arrive nearby, with the intent of following up on the attack. Beowulf then arrives, but rather than join up with my fleet to attack Thirdfain, he betrays me and attacks. Adrian Jumps in soon after, and attacks me as well. Starglider's remaining ships at the staging point, allied with me, are destroyed as well.
Meanwhile raiding fleets from the League of Thought and the Kingdom of Bootswellington are progressing into the Polish space. Unfortunately for them, the Kitaka have copied all tactical plans and transcripts in their possession to Poland. However, this was an informal alliance of convenience, so lets hope they kept some cards close to their chest.
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Post by Imperial Overlord »

I don't see any posts by UC about his pirates attacking. Did I miss it or has he simply not posted yet?
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Post by Dark Hellion »

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Post by White Haven »

Hasn't posted yet, which is why I haven't continued with the League arrival. Quite vexatious.
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