Supply forces tailing by even a couple hours or days make a lot of sense, and are to be expected.Starglider wrote: UCB specified the EW ship in front. I adding letting the supply ships trail, but that makes sense if patrols are going to be engaged on the way in, because they're small, fragile and the only thing at serious risk from patrol forces.
Multiple days to get between adjacent planets? It's what, a week to cross the entirety of Known Space? Poland reaches about 1/4th of that from the outermost colony to Earth, and Nowa Masovie is towards the Core, being a major indsutrial world. Response times from the major fleet bases will be in hours.An hour's extra warning isn't significant when the ships take a couple of days to get to the target and multiple days to get between even adjacent planets. UCBooties is paranoid and I don't blame him.
So, the League ships are going to sail within an hour of Nowa Masovie, well within the reach of the EW systems on-planet, and then chill out for a bit wiating for the big Pirate formation to all arrive in dribs and drabs for attacking?What makes you say that? All the forward ships have to do is slow down a bit in the final run to the target and they'll be back together again. But the forward intel will allow the approach vector(s) for the main force to be optimised depending on where the defenders are.
Of course they are! I've got 2 major fleet battle groups, the 1st and 2nd corps, which are all concentrated as reaction forces. The 3rd and 4th Corps consist of cruiser/light carrier patrol groups, and as such will (in times of peace, such as the Pirates are expecting) be spread out over Polish space on, well, patrol. However, a Polish patrol group as standard would be at the largest something like this:
Specifically, they're not detecting any patrols at all on the way in?
----1st Light Carrier Division
3 Stanisław Skalski-class Light Carriers
1 Husaria-class Heavy Cruiser
-3 "Zbik"-class Frigates
-1 "Orzel"-class EW Destroyer
-1 "Wilk"-class Destroyer
or, at the very LEAST, a light cruiser group:
----9th Cruiser Division
2 Blyskawica- class Light Cruisers
-2 "Zbik"-class Frigates
In other words, a tiny 5-ship vanguard of about 55 points would be slightly overmatched and heavily outgunned by a combat-oriented 60+ point Polish CVL patrol group, and would have to stop and fight it out with a 20 point light cruiser group, having only 2-1 parity in terms of shooting effectiveness, likely leading to the attack's detection and the loss of surprise when a patrol unit either sacrificed a frigate to force through a short-range signal to one of the many relays in industrial Polish space or simply failed to report in on time.
So, your vanguard will detect Polish patrols, but probably won't want to stop to engage them- and frankly, don't have the means to do so.
If you are within range to detect a patrol group with shipboard sensors, it's in range to detect you with the same, and report before you land. If your intel is so good, wouldn't the logical path be to plot your course so as to avoid those patrol groups and land on your target with both feet?
Specifically, they were deployed just so they happened to be within transit range of Nowa Masovie within the expected reaction time of the Polish shorter-range EW network on Masovie itself- so they'll be a fairly moderate force, stronger than expected by a small degree (at least one Polish battlegroup would have been able to make it on-station regardless, hence the need for your 4-nation assault, mmm?)
You're keeping them over Nova Masovie?
The forces I have would be no contest against a co-ordinated, pre-planned, unexpected attack by the forces the League and Pirate leaders expect to have arriving on-target. However, half of your force is not going to make the party, and there are large international contingents hiding in the region, far from the planned attack vector, within a few minute's jump of the system- none of which you know anything about at this stage.