Bioshock... Tuesday!

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Shogoki
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Post by Shogoki »

I have Alcohol 120% and it didn't give me any problems.
If it doesn't want to work, you could, you know, "fix it" like i always do with games that want to treat me like i didn't buy it.
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Darwin
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Post by Darwin »

Vympel wrote:
Darwin wrote:
The game must activate online, it says that clearly on the box. What it's actually doing is downloading a bit of SecuROM to make sure you're a good little citizen.
WTF? Does that mean if I have some piece of unsavory software on my system, it'll refuse to run the game? (I have Daemon ... thingy. Whatever its called. The image mount thingo).
Prettymuch, yeah.
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Vympel
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Post by Vympel »

Well apparently even the BioShock demo has SecurRom, and that's working fine, so eh.

I really hate that shit.
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Darwin
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Post by Darwin »

Vympel wrote:Well apparently even the BioShock demo has SecurRom, and that's working fine, so eh.

I really hate that shit.
Yeah, if the demo didn't pitch a fit, then you're good.
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Post by weemadando »

Just picked up my copy.

Can't wait.
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Post by Starglider »

Vympel wrote:Well apparently even the BioShock demo has SecurRom, and that's working fine, so eh.
I really hate that shit.
A good consumer-level application for transparent high-performance virtualisation, rendering this 'check your system for stuff we don't like' crap useless.
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Vympel
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Post by Vympel »

Just got my CE. What an awesome figurine. :)

Installing ... now.
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Post by Gaidin »

Vympel wrote:Just got my CE. What an awesome figurine. :)
The best buy i went to was out of those. It made Gaidin sad. :(

Edit: The surgeon. NUTCASE. :shock:
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Vympel
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Post by Vympel »

Yeah, I just killed that sick fuck. That bit where you're slopping through the water and you can see the silhouette of a splicer doctor up ahead and the lights go out scared the crap out of me.

The game's really frightening and atmospheric. I'm loving it.
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Post by SylasGaunt »

The score is up on Cult of Rapture for those who want it.
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Post by weemadando »

HAWT. Grabbing now.
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Post by SylasGaunt »

Mr Bean wrote: I'm kinda wondering about that. The game itself seems to be very solid, but after playing it for awhile I'm going to downgrade it to a 9/10 type game, good solid game once the real game starts, but that opening piece was just full of flaws now that I've played through it a time or two.

Oooh shinny thing, let me pull it. Oooh giant needles! I must be filled with good-time juice

When does the hurting stop? To quote one old show.
There's an explanation for a lot of this stuff later along with the stuff as to why you're the only one the vita chambers work for.
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Post by Shogoki »

Hotfoot wrote: There is NO in game motivation to go inside the lighthouse at first, much less down the bathysphere, much less taking your first plasmid. It all smacks of "Do this to let the game continue. Don't question it." That's unacceptable in a story-heavy game. The vita-chambers make NO goddamn sense at all. This is your first time here, and before you even shoot up a god damned plasmid they recognize you? You don't even have to interact with them, they just work, but just FOR YOU, nobody else.
There's actually a reason for this, explained in a very cool cutscene.
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Post by Erik von Nein »

So ... what is it?
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Post by Shogoki »

It would be a big spoiler.


Turns out you were somehow brainwashed and were being mentally controlled, everything from the plane crash was setup by Fountaine, you would follow any command as long as the words "would you kindly" were pronounced without knowing you were being controlled. Ryan figures it out too late, and you're inside his office with the order to kill him, and he starts playing with you ("Would you kindly sit? STAND UP, WOULD YOU KINDLY!?") and you do all that, then he goes on about how a man decides and a slave obeys, he orders you to kill him and you strike him with a golf club while he tries to persuade you to stop following that order, but you eventually drive the club right through his skull, maybe this cut scene is different if you didn't harvest all the little sisters, like i did.
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Post by SylasGaunt »

Shogoki wrote: Turns out you were somehow brainwashed and were being mentally controlled, everything from the plane crash was setup by Fountaine, you would follow any command as long as the words "would you kindly" were pronounced without knowing you were being controlled. Ryan figures it out too late, and you're inside his office with the order to kill him, and he starts playing with you ("Would you kindly sit? STAND UP, WOULD YOU KINDLY!?") and you do all that, then he goes on about how a man decides and a slave obeys, he orders you to kill him and you strike him with a golf club while he tries to persuade you to stop following that order, but you eventually drive the club right through his skull, maybe this cut scene is different if you didn't harvest all the little sisters, like i did.
No it's the same. Harvesting or saving the little sisters only effects the end. And it's not a somehow. You need to find a number of diaries in the game to get the whole story but you're Ryan's son genetically. He knocked up a hooker at the strip club in Fort Frolic who in turn sold the fertilized egg to Fontaine. Fontaine and Suchong raised you and mentally and genetically conditioned you in addition to performing some growth acceleration on your body (looked 19 at 5 years of age), about the only thing unclear is whether you're a clone of the original fertilized egg or the actual one.. though the difference is academic. You're also the one who caused the plane crash when you hijacked it under the effects of a 'would you kindly' note in that present the main character was looking at in the opening.

Oh and it's a but spoilery so I won't in-line it but.. well the Little Sisters can be mean little buggers

I also just finished it on a Save the Sisters run.. I'll admit I got a little sniffly because it was friggin' beautiful man.
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Post by nickolay1 »

Looks like the demo and game both come with a rootkit:

http://www.gamingbob.com/2007/08/23/bio ... ding-demo/
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Post by Stark »

It's not a rootkit, just a poorly-installed service.

Let's face it: copy protection like this achieves little more than pissing off customers and keeping gamecopyworld in business. Back in the day they were a nuisance: now they're more like malware.
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Post by nickolay1 »

My mistake; I see that now they retracted their statement.
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Post by Shogoki »

Hey, I'm happy to see any of these half brained protection schemes fail miserably and publicly, even at the cost of the frustration of some users, I hope more of them join the ranks of Starforce.
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Post by Erik von Nein »

SylasGaunt wrote:*SNIP SPOILERS*
Huh. Well, that makes sense, even if it is kinda convoluted.
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Post by CaptHawkeye »

Stark wrote:It's not a rootkit, just a poorly-installed service.

Let's face it: copy protection like this achieves little more than pissing off customers and keeping gamecopyworld in business. Back in the day they were a nuisance: now they're more like malware.
Remember when people were freaking out over BF2142's adware? Which really was little more than nuisance. Barely even that. Funny i'm not hearing ANYTHING about Bioshock's questionable software from all of the reviewers who simply loved tearing 2142 a new one over it.
Best care anywhere.
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Post by Nephtys »

CaptHawkeye wrote:
Stark wrote:It's not a rootkit, just a poorly-installed service.

Let's face it: copy protection like this achieves little more than pissing off customers and keeping gamecopyworld in business. Back in the day they were a nuisance: now they're more like malware.
Remember when people were freaking out over BF2142's adware? Which really was little more than nuisance. Barely even that. Funny i'm not hearing ANYTHING about Bioshock's questionable software from all of the reviewers who simply loved tearing 2142 a new one over it.
We're getting more used to eating crap from publishers, it seems.
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Post by Drooling Iguana »

CaptHawkeye wrote:
Stark wrote:It's not a rootkit, just a poorly-installed service.

Let's face it: copy protection like this achieves little more than pissing off customers and keeping gamecopyworld in business. Back in the day they were a nuisance: now they're more like malware.
Remember when people were freaking out over BF2142's adware? Which really was little more than nuisance. Barely even that. Funny i'm not hearing ANYTHING about Bioshock's questionable software from all of the reviewers who simply loved tearing 2142 a new one over it.
That's because it's become hip and trendy to hate EA lately, but Irrational is still well-liked by the gaming community*. Game reviews seem to have a lot more to do with developers' PR than with the actual quality of the game in question.

*Of course, neither of these reactions are totally undeserved, but that's not the point.
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Darwin
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Post by Darwin »

CaptHawkeye wrote:
Stark wrote:It's not a rootkit, just a poorly-installed service.

Let's face it: copy protection like this achieves little more than pissing off customers and keeping gamecopyworld in business. Back in the day they were a nuisance: now they're more like malware.
Remember when people were freaking out over BF2142's adware? Which really was little more than nuisance. Barely even that. Funny i'm not hearing ANYTHING about Bioshock's questionable software from all of the reviewers who simply loved tearing 2142 a new one over it.
where have you been? Bioshock's copy protection issues have hit all the major geeknews sites. BF2142's adware was more an issue cause what're ads for current products and movies doing in a game set 135 years from now.
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