Darth Tanner wrote:You can also opt to grapple and board enemy ships for exciting fights on-deck with muskets and sabres, any captured ships becoming part of your fleet, and thus available for use in subsequent battles.
Excellent news, I hope the system of having a set number of crew on a ship is dropped in favor of just having the ship, with a magically regenerating crew compliment. There was nothing more irritating than having your fleet bled dry by large numbers of single ship fleets in the previous games.
Why not? They take damage and lose crew, thus becoming less effective after attacks. It's realistic. I mean, I'm sure if you had a full stack, well developed army and your enemy sent say, three full stacks of peasents against you, you would still win, but you'd also be bound to (probably) take some losses, thus making your army somewhat less effective. Obviously peasents vs real soldiers wouldn't be so bad, but picture a ton of low tier troops against your single army. Yes you'll win but you'll also take losses and be just that slightly less effective.
The downside to your enemy is that it'd be very expensive to do what amounts to only a minor annoyance to you. But if they want to waste time and money on it...well it'll work, to a point. I personally would prefer that (having to take the damaged units/ships back to base to be fully operational) than the conventional RTS thing of units still being just as combat effective with one hitpoint as with twenty. It's crap.
As to the quote, anyone more up oin the history know if "prize crews" or whatever they were called were expected to fight the ship expertly, or just get it back to a friendly port? I wonder if they'll model it by forcing you to lose some crew from your fleet to go aboard the new ship so you can do whatever with it.
One thing I'd like to see, with ships as well as armies, is maybe an option to mix varying numbers of troops to different formations. So instead of simply dragging and filling up the formations totally, you can choose to send say, fifteen troops from one into a depleted unit so they're more or less equal, rather than the one unit losing thirty to fill up the other one completely and being left with, say, five (which makes them basically useless). I imagine that would probably be more useful for ships than ground armies, but you never know.