Hitman: Blood Money [revisited]

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weemadando
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Post by weemadando »

You can match the rounds to a barrel, you can match the cases to various other parts. Each weapon would have a profile that you could match fairly well.

Without doubt they could go: its a 1911 knockoff. Probably one of these given X, Y and Z.
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Post by Ford Prefect »

PeZook wrote:The ammo is custom-made, too. I'd think a professional assassing would use common stuff, since it can't be traced easily, but hey.
Considering they do all of your other customisation work, I'd think Kruger Schmidt supplies 47 with his ammo; they always struck me as being a rather anonymous group; the ICA of the arms dealership business.
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Post by Beowulf »

If it's a 1911, there's 4 billion different manufacturers for barrels. They might be able to tell the manufacturer, but Kruger Schmidt might custom make the barrels, or it could just be a standard Colt barrel. Ditto for the firing pin, and nearly everything else that touches the case. The only thing that touches the case that is reasonable unforgeable, is the bolt face, which doesn't normally leave much of a mark at all. Ditto for the M4.

The MP5 and W2000 are a bit more special cases, because there's only really one manufacturer for parts for those. Still shouldn't really be able to say they've been customized though.
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Post by PeZook »

Beowulf wrote:If it's a 1911, there's 4 billion different manufacturers for barrels. They might be able to tell the manufacturer, but Kruger Schmidt might custom make the barrels, or it could just be a standard Colt barrel. Ditto for the firing pin, and nearly everything else that touches the case. The only thing that touches the case that is reasonable unforgeable, is the bolt face, which doesn't normally leave much of a mark at all. Ditto for the M4.
They probably don't know anything beyond "Well, it was a .45 ACP with an unusual barrel. Probably a customized one."

Take note that in Hitmanverse, the guns are not named the same as IRL, so it's possible the Silverballer is simply the 1911 of Hitman.
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Post by MKSheppard »

PeZook wrote:Take note that in Hitmanverse, the guns are not named the same as IRL, so it's possible the Silverballer is simply the 1911 of Hitman.
Actually, they're AMT Hardballers
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Post by Brother-Captain Gaius »

The clone on the White House mission has an actual M1911 (that insta-kills you, even).
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Post by weemadando »

I did the casino mission last night with some HORRIBLY nasty moves.

I walked in and tossed my silenced silverballer over the barriers into the secure area, hoping it would land in reach.

I then headed out and took out the sheiks scientist in the lift along with his bodyguard by planting a bomb in the lift and blowing it up once they were in it.

Then I killed the South African by waiting outside of his room and fibre-wiring him as he entered his room. I took the DNA case and put a second bomb in it as insurance and went to visit the sheik.

I enter the sheik's secure area and see my silverballer sitting on the bench next to him, the laser sight ponting straight at his arse. I walk over while the sheik is distracted and grab it, double-tap him and dump the briefcase. Everyone rushes in and (because my gun is hidden) is deeply confused. I leave quickly and detonate the bomb to take out more of the security and put off pursuit.

Sure I got a shit rating but damnit I stopped that transaction. Didn't steal the diamonds though. What a pity.
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Post by Ford Prefect »

But you have to steal the diamons! Think of the money!

Though, tossing the Silverballeri n there ahead of time is pretty smooth. Hell, I didn't know you could throw them.
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Post by PeZook »

Ford Prefect wrote:But you have to steal the diamons! Think of the money!

Though, tossing the Silverballeri n there ahead of time is pretty smooth. Hell, I didn't know you could throw them.
You can throw anything, including bombs and sniper briefcases. One way to sneak guns into the White House is to throw a case over the fence. A stupid Marine will pick them up and take them to the security room for you to pick up.

The Casino mission is my favorite, though. I personally love climbing to the eighth floor with a maxed-out M4 and going all Leon on the scientists' bodyguards. The only thing I lament is that there's so few of them ;)
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Post by weemadando »

Ford Prefect wrote:But you have to steal the diamons! Think of the money!

Though, tossing the Silverballeri n there ahead of time is pretty smooth. Hell, I didn't know you could throw them.
Hold down the "drop" button, aim up and watch them arc.
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Post by CaptHawkeye »

PeZook wrote: The Casino mission is my favorite, though. I personally love climbing to the eighth floor with a maxed-out M4 and going all Leon on the scientists' bodyguards. The only thing I lament is that there's so few of them ;)
You know, if they added a few more gaurds, and threw in the cool opera track from The Fifth Element, that shootout would have been fucking PERFECT.

EDIT: I've only recently discovered how suprisingly useful the fully upgraded MP5 is. Sure it's not as subtle as the silverballer, it's still a pretty good weapon when you need to clear a room full of gaurds, but don't want to let the guys in the next room know you're doing it. :P You just have to be accurate enough to hose the place down without any of them getting a shot off.
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Post by MKSheppard »

The big problem with Blood Money is if you decide to go all Rambo on them, there's no real effects

I can understand that in the South American druglord mission - you're probably miles and miles from any real serious police presence; and in any case a call would result in probably 3-4 cops showing up -- but if you start shooting people willy nilly in a major european or american city, the police would be swarming to the hotel. Even if you use a silenced weapon, when a body is found, the police are going to show up in heavy swarms and set up a crime scene.

It's just a bit jarring to kill everyone on the 7th floor with a M-4 with Beta Mags, then take the elevator down to the ground floor, and everyone's behaving normally...
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Post by Beowulf »

Meh. The thing to do in the Casino mission is to kill two of the targets in close combat, and snipe the third. Then leave without killing anyone else. With the diamonds. Quite possible to do without any witnesses.
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Post by CaptHawkeye »

MKSheppard wrote:The big problem with Blood Money is if you decide to go all Rambo on them, there's no real effects
Which is pretty much the main reason I don't do it much. The AI's return behavior is equally weird, (let's all stand in the middle of the same doorway!) but hey, a man likes to go on his one sided video game massacres every now and then.
I can understand that in the South American druglord mission - you're probably miles and miles from any real serious police presence; and in any case a call would result in probably 3-4 cops showing up
The same can be said for both of the missions that occur in the deep south and the porno tycoon's mansion. No one expects an army of SWAT teams to show up to a River Boat or some dude's mansion back in the boonies the moment someone depresses that trigger. But I agree the police responce in places like Las Vegas was absurd. You'd think that after cleaning out a building, Agent 47 would be greeted by a platoon of SWAT and maybe even National Gaurd upon opening the elevator door.
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Post by Ford Prefect »

Beowulf wrote:Meh. The thing to do in the Casino mission is to kill two of the targets in close combat, and snipe the third. Then leave without killing anyone else. With the diamonds. Quite possible to do without any witnesses.
Hah, I did it all with close combat kills, no witnesses, and I took the diamonds.

Admittedly, if you don't want to have to bother with sneaking into the scientist's room, you can always buy the long range detonator, and hide a bomb in the DNA case. It gets delivered to the room, and you can watch for him from 47's room. I've not actually done this, but it would probably work.
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Post by Vympel »

What sucks about the clones 1911 is that you don't get it at the end of that mission if you pick it up, unlike all the other guns.

I really wish I had fully customized 'ballers in the very very very last mission. It's just not fair.
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Post by MKSheppard »

CaptHawkeye wrote:The same can be said for both of the missions that occur in the deep south and the porno tycoon's mansion. No one expects an army of SWAT teams to show up to a River Boat or some dude's mansion back in the boonies the moment someone depresses that trigger
The Wedding in the Deep Bayous of Louisana would be quite tough to get to, but for the riverboat; well, it's passing down the Missippippi; one of the most heavily travelled rivers -- the Police would be able to respond within 30 minutes with a police boat if a body's discovered; and probably in 15 minutes with a helo if a massacre starts to occur.

Same thing with the Denver Mansion - all the more incenitive for you to finish your job fast and get out.
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Post by Ford Prefect »

Vympel wrote:I really wish I had fully customized 'ballers in the very very very last mission. It's just not fair.
I could have done with some more reloads, really. I'd have liked to have finished the Requiem with nothing but the 'ballers.
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Post by Vympel »

I sort of did that - I swapped to the MP7 as soon as I could, conserving my .45 ammo for killing that scarred wheelchair bound douche. :)

Then I killed the journalist and priest with the gardening implements found in that shed. :)
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Post by Balrog »

Yes, the ending was quite satisfying - took me awhile to figure out how to revive, but once I did I put a cap in that asshole. Actually felt bad about killing the journalist, but it had to be done.

I have to agree though that "A New Life" is probably my favorite mission. There's just so many different ways to pull that mission off, from killing just the target to killing the entire neighborhood!
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Post by Ford Prefect »

Vympel wrote:I sort of did that - I swapped to the MP7 as soon as I could, conserving my .45 ammo for killing that scarred wheelchair bound douche. :)
I'm trying to perfect my performance during the brief slow motion sequence just as you get up; I can only score two headshots before they react, and I feel that I should be able to get more before having to break for the altar.
I have to agree though that "A New Life" is probably my favorite mission. There's just so many different ways to pull that mission off, from killing just the target to killing the entire neighborhood!
I'm still trying to work out a way to take out the clown and steal his clothes without being spotted by the FBI. This is for no real reason, as you can easily get an agent's suit, but I like the idea of being dressed as a clown while carrying out the mission.
What is Project Zohar?

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Post by Beowulf »

Try the coin to distract the clown. The coin works great in Amendment XXV for getting a guard into the bathroom.
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Post by Balrog »

Ford Prefect wrote:I'm still trying to work out a way to take out the clown and steal his clothes without being spotted by the FBI. This is for no real reason, as you can easily get an agent's suit, but I like the idea of being dressed as a clown while carrying out the mission.
There are a few times when he is alone and/or out of sight of everyone else; IIRC in the backyard you can get him behind the shed and take him out.

The last time I did it, I syringed the wife, taking her necklace and tossing her in the sauna, then stuck a mine on his computer upstairs. When he went to check it out, *boom*. And since no one else goes in there with him, he's the only casualty.
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Gimli stared with wide eyes. 'Durin's Bane!' he cried, and letting his axe fall he covered his face.
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
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Post by Beowulf »

If you place the bomb wrong, you also kill an FBI agent guarding the back entrance to the house. You probably also need to be good at getting out of there to avoid having the body found before you escape.
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Post by MKSheppard »

Deranged madman massacres 23!

"212 shots were fired, the gunfire was almost indiscriminate"

:lol:

Shit, this game is fun as shit
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"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
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