This game supports Nintendo Wi-Fi Connection. If you connect your Wii to the Internet, you can enjoy linked battles with distant people!
For details, click here.
But because this form of communication is greatly affected by the distance between you and your opponent, your brawls may not run smoothly if you’re really far apart—like, for instance, if you’re connecting between Japan and America.
The more distant you are, the worse your connection becomes, and the slower it feels. I apologize, but I hope you understand.
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This is the main menu for Wi-Fi!
There are two primary connection methods. The names of these methods are "With Friends" and "With Anyone." The menus and structures of each method are pretty different.
With Friends
Wii friends who have registered one another’s names can play together freely.
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Register your friends!
If you’re registered as friends, you can check each other’s status. If a friend is online and you earn his or her consent, you can enter a battle.
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You can change your icon...
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And even send short messages during brawls!
These short messages are entered in advance, and you send them by taunting. There are four messages for the four directions on the + Control Pad: Up, down, left and right.
With friends, you can brawl any way you like. And there are other modes besides just free-for-alls.
With Anyone
You can also battle with people you don’t know who are looking for brawls. The most important point here is that you will not know each other’s names.
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If you think of your opponent as a simple scarecrow, any psychological barriers may melt away.
Your opponent will not know your name or any information about you, and neither of you can send short messages. There will also be no battle records kept for this mode, so whether you win or lose, it doesn’t matter. Just sit back and play.
Now, while you’re waiting for a match to start, you can kill time with a little practice on Sandbag.
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Practice, practice!
We’re planning a number of services that make use of Wi-Fi, but we’ll reveal them gradually with the other modes. Enjoy.
Not an armored Jigglypuff
"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
That's awesome, but it's also kind of a no-brainer. Nintendo would have to be retarded to leave that out.
Brains! "I would ask if the irony of starting a war to spread democracy while ignoring public opinion polls at home would occur to George W. Bush, but then I check myself and realize that
I'm talking about a trained monkey."-Darth Wong "All I ever got was "evil liberal commie-nazi". Yes, he called me a communist nazi."-DPDarkPrimus
Elite Pwnage wrote:Incase you haven't noticed they did show us some unlockable characters like Ike. And since we all know about Solid Snake what is this secret you speak of?
His moveset, for one. All we know about Snake is pretty much what we gleaned from the second trailer. That doesn't tell us a lot.
I wholeheartedly support the idea of Sami in Brawl. She'd be my new second favorite character.
Fragment of the Lord of Nightmares, release thy heavenly retribution. Blade of cold, black nothingness: become my power, become my body. Together, let us walk the path of destruction and smash even the souls of the Gods! RAGNA BLADE!
Lore Monkey | the Pichu-master™
Secularism—since AD 80
Av: Elika; Prince of Persia
On closer inspection, it seems to be the same old thing: you can only "communicate" with people you've exchanged Friend Codes with. So Nintendo is still terrified of players talking to strangers...
I believe in a sign of Zeta.
[BOTM|WG|JL|Mecha Maniacs|Pax Cybertronia|Veteran of the Psychic Wars|Eva Expert]
"And besides, who cares if a monster destroys Australia?"
Is it just me, or is it weird that they've created a bunch of new enemies to be the subspace army? Couldn't they just have the subspace army be composed of various minor enemies from various Nintendo games?
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
They honestly should have, especially since it doesn't make a whole lot of sense for ROB to be part of all this original non-Nintendo stuff. Now, as it is, as far as we know the details, it makes it look like ROB was just thrown in as an afterthought.
What's all this "Subspace Army" jazz again?
I believe in a sign of Zeta.
[BOTM|WG|JL|Mecha Maniacs|Pax Cybertronia|Veteran of the Psychic Wars|Eva Expert]
"And besides, who cares if a monster destroys Australia?"
The fuck are you on? It's Super Smash Bros! You don't buy Super Smash Bros. to play single player.
Fragment of the Lord of Nightmares, release thy heavenly retribution. Blade of cold, black nothingness: become my power, become my body. Together, let us walk the path of destruction and smash even the souls of the Gods! RAGNA BLADE!
Lore Monkey | the Pichu-master™
Secularism—since AD 80
Av: Elika; Prince of Persia
Fanboyism's got nothing to do with it. Quite frankly, the main reason people buy Super Smash Bros. is to wail on their friends. Buying Super Smash Bros. for the single player is like going to Japan and only eating at McDonald's. Unless you've got no friends, in which case I suppose you'll have to make do with the single player mode. I can't believe I have to explain this to you.
Fragment of the Lord of Nightmares, release thy heavenly retribution. Blade of cold, black nothingness: become my power, become my body. Together, let us walk the path of destruction and smash even the souls of the Gods! RAGNA BLADE!
Lore Monkey | the Pichu-master™
Secularism—since AD 80
Av: Elika; Prince of Persia
The only thing fun about the single player is trying to find the clever ways to unlock characters. Once that's done there's no point in ever playing it.
Nobody buys Smash Bros for the single player, unless they are morons.
Well if I'm not with my friends and I'm playing this game, playing against 3 computers on max difficulty will get kind of old. That's where single player would come in. That's not the case in Brawl though cause if I'm playing this alone I'll could just go online an prove my superiority.
This is one of the Pokémon you get from Professor Rowan in Pokémon Diamond and Pearl. It’s quite charming, so I’m sure there were quite a few people who chose it.
It emerges from the Poké Ball!
Suddenly, it starts sliding around using Surf!
The simpler the stage, the greater the effect of this may be. If you’re wondering why, it’s because anyone who gets caught up in that surf will get washed way with Piplup.
They’re getting washed away!
If you get washed away, do what you can to get back. Even simple characters like this really stir things up on stages.
The final update of the week leaves us on a very high note with a triple entry!
Snake? Snake? SNAAAAAAKE!!!
Sep. 21 Fri. 2007
Snake
Characters
Snake
The legendary mercenary makes his miraculous Smash debut! This law-breaking news roared around the world.
He comes fully loaded with cool and showy weapons that only he could possess. Couple them with these different worlds, and it will clear a path to new horizons.
screenshot: Snake doing a kick screenshot: Snake with a rocket launcher
screenshot: Snake grabbing Ike screenshot: Snake coming out of his box and knocking Mario away.
Characters | Snake | Sep. 21 Fri. 2007
Sep. 21 Fri. 2007
Metal Gear Solid: MGS4 Love Theme
(Smash Bros. Brawl Version)
Music
Composition Supervisor: Nobuko Toda
Arrangement Supervisor: Akihiro Honda
• All copyrights for this song are held by Konami Digital Entertainment Co., Ltd.
• Check your volume settings.
As explained under the My Music section, members of Konami’s Metal Gear Solid sound team have personally provided song arrangement!
Add the pace of this majestic song to production values rivaling that of Hollywood composers, and the result is spectacular.
Oh, of course this song will be played on a stage with a Metal Gear Solid motif. So you can look forward to that, too.
Music | Sep. 21 Fri. 2007
Sep. 21 Fri. 2007
Snake: Special Moves
Characters
It’s not just Snake’s special moves that use ordnance—so do his Smash attacks. Can that be?
screenshot: Snake with a mortar
He’s shooting something up in the air!
screenshot: Snake with a landmine
He’s planting something!
<Side Special Move: Remote Missile>
This is called a Nikita. It’s a remote-controlled missile.
screenshot: Snake firing a missile.
Missile fired!
You can control the missile yourself! But since Snake is so focused on controlling the missile, he’s completely defenseless while he does so.
screenshot: Snake redirecting the missile to hit Ike, who's trying to gank him from behind.
If things get dangerous, press the shield button to stop controlling the missile.
<Standard Special Move: Hand Grenade>
screenshot: Snake pops out a Grenade
Try walking around with the pin out.
Press your special-move button to pull out the pin. The grenade will explode after a few seconds, so be aware of the time and press the special-move button again to toss the grenade.
screenshot: Throwing the grenade hard
Strong throw!
screenshot: A somewhat softer overhand toss
Mid throw!
screenshot: An underhanded lob
Soft throw!
There are three ways to throw the grenade.
Tilt the Control Stick forward, not at all, or backward.
In some cases, grenades you drop may get returned to sender.
And his recovery special move is...
<Up Special Move: Cypher>
screenshot: Snake gets knocked off the castle by Z-S Samus...
Oh! Watch out! In times like this...
screenshot: ...But recovers and gains the high ground.
Shoosh-shoosh-shoosh-shoosh-shoosh!
Use his flying reconnaissance camera, the Cypher, to recover. Snake can’t fly, but he’ll do what he must.
He’ll use anything in the battlefield. That’s the crux of survival.
Not an armored Jigglypuff
"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
(Credit goes to RDCarneiro of Deviant-Art, friend sent me the link back when they first showed Snake as a character)
"A cult is a religion with no political power." -Tom Wolfe Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
SAMAS wrote:Looks like they're keeping the Trophies, too.
Naturally, it's been expanded. Nothing given away, as far as I can tell, though.
To elaborate
What are trophies? These are solid objects that appear as prizes and offer explanations of characters!
You can check out the poses and learn the background of a variety of characters.
Characters in solid form, complete with explanations!
You can view them from a variety of angles. Whirrrrrreeee...
You’re going to get a lot of these, so we’ve added images of them to the list to make them easier to identify.
You can arrange them by series.
And you can line them all up. This can’t be outdoors, can it?
Take a look at these, for example, if you want to learn more about a character you saw in the background in Smash. Or when your interest in a particular character’s back story has been piqued and you want to learn more about them.
Having trophies that explain your characters is quite useful.
And, in a bonus mode, you can even create something like this.
Choose several trophies and place them however you like!
You can even change the background. It’s all up to you.
Since we’ve gone to the trouble of gathering all these universes together, I hope you’ll enjoy gaining a deeper understanding of these characters. It’s with that intent that we’re all working so hard.
The weapons Diddy Kong wields are his Peanut Popgun and his Rocketbarrel Boost.
His Final Smash makes superb use of both of these weapons!
He has popguns in both hands! And his rocketbarrels are firing!
He flies majestically through the sky!
Wow! The controls make it feel like you’re flying with a rocket pack! It’s really fun. Tilt his body left and right to move.
It’s a popgun barrage! Explosions everywhere!
The Peanut Popgun fires straight down, so you change the peanut firing angles by tilting Diddy left to right. I highly suggest mastering this.
When time runs out, the rocketbarrels explode!
Plus, you can gobble up the peanuts that fall to the ground.
Will you be enjoying some? No? Well, your opponents can eat the peanuts, too. So when your shots don’t hit, your opponents end up recovering damage instead of taking it.