World in Conflict - Released! Thread
Moderator: Thanas
- Rightous Fist Of Heaven
- Jedi Master
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- Location: Finland
Usually the idiot teams who cant manage to take even the first point just cant wrap their heads around the idea of combined arms. The team members will try to do a smash & grab, usually alone, and end up getting spanked when they either lack AA, Armor or Air Support. Some people just dont get it, that it is NOT a good idea to try and take an assault point with only heavy armor when there are those nasty looking Heavy attack choppers buzzing around.Stark wrote:I've played assault maps where nobody on the team took even the FIRST point. Then they whined because in the next round, the other team took that point in 30s and won.
Who thought 3 support and 2 air and 3 infantry was good for assault?
Speaking of choppers though, some Air players still seem to think that if they have enough heavy attack choppers, then it's a good idea to try and take out 4 heavy aa's with repair tank support. Six times I took out a full flight of heavy choppers when someone on the other side just didnt seem to get it. I could've perhaps understood his motivation if there had been a big column of tanks and/or artillery with me, but no.
"The ones they built at the height of nuclear weapons could knock the earth out of its orbit" - Physics expert Envy in reference to the hydrogen bombs built during the cold war.
- Vanas
- Jedi Council Member
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Van's first foray into the multiplayer revealed the following:
-Infantry go smash very fast, regardless of extenuating circumstances
-Stupid support guys are fun.
"I say, Bertram, let us drive this column of heavy AA towards this forest without support. This plan cannot fail.
Fie! Rockets from beyond!"
Needless to say, the tank column they were screening then ate chopper.
-Assault mode hurts us.
-Paras are helluva funny when dropped behind enemy artillery.
-Infantry go smash very fast, regardless of extenuating circumstances
-Stupid support guys are fun.
"I say, Bertram, let us drive this column of heavy AA towards this forest without support. This plan cannot fail.
Fie! Rockets from beyond!"
Needless to say, the tank column they were screening then ate chopper.
-Assault mode hurts us.
-Paras are helluva funny when dropped behind enemy artillery.
According to wikipedia, "the Mohorovičić discontinuity is the boundary between the Earth's crust and the mantle."
According to Starbound, it's a problem solvable with enough combat drugs to turn you into the Incredible Hulk.
According to Starbound, it's a problem solvable with enough combat drugs to turn you into the Incredible Hulk.
The worst part is I came in 5 minutes in, got 2nd score on my team (uselessly shelling the point constantly is a good point source apparently) but my choppers were everwhere, killing shit all over the place. I took out some of their arty, called a ground attack, and naplamed their infantry defences... nothing happened. They actually WENT BACK TO SHELLING THE NOW-EMPTY POINTS, making it impossible to capture them!Rightous Fist Of Heaven wrote:Usually the idiot teams who cant manage to take even the first point just cant wrap their heads around the idea of combined arms. The team members will try to do a smash & grab, usually alone, and end up getting spanked when they either lack AA, Armor or Air Support. Some people just dont get it, that it is NOT a good idea to try and take an assault point with only heavy armor when there are those nasty looking Heavy attack choppers buzzing around.
Also, the 'heavy AA attack squad' is so VERY common. I've seen people try to counter a charge by heavy AA... using their heavy AA. It's absurd when people honestly try ground assaults using these vehicles. But then, when 50% of a team is heavy AA and you change to armour and rape them all... well that's funny.
- Rightous Fist Of Heaven
- Jedi Master
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- Joined: 2002-09-29 05:31pm
- Location: Finland
Quite true. It always spawns a light chuckle out of me when my wedge of tanks meets that Heavy AA attack squad, which then curtly begins high-tailing it the hell out of there. A task in which they usually fail, those HEAT rounds are a bitchStark wrote:The worst part is I came in 5 minutes in, got 2nd score on my team (uselessly shelling the point constantly is a good point source apparently) but my choppers were everwhere, killing shit all over the place. I took out some of their arty, called a ground attack, and naplamed their infantry defences... nothing happened. They actually WENT BACK TO SHELLING THE NOW-EMPTY POINTS, making it impossible to capture them!
Also, the 'heavy AA attack squad' is so VERY common. I've seen people try to counter a charge by heavy AA... using their heavy AA. It's absurd when people honestly try ground assaults using these vehicles. But then, when 50% of a team is heavy AA and you change to armour and rape them all... well that's funny.
The best ground attack experience I've thus far had when I managed with three badly beaten heavy tanks to wage through the fire thrown down on me by a squadron of Heavy Attack Heli's, in the process blowing up 8 Heavy AA's, 3 Repair Tanks, 3 Heavy Artillery Pieces and a column of IFV's to boot. The problem was that the enemy support player playing arty began quickly complaining that I had to be cheating to have found where his heavy arty pieces where. He didnt seem to grasp that its possible to zero in on them by sound and looking at roughly where the shells come from.
And the "shell the empty assault point to death" tactic seems quite common everywhere. It is especially annoying in Bridge where there is absolutely no way to proceed past that middle point if some idiot is seriously throwing shells down on it.
"The ones they built at the height of nuclear weapons could knock the earth out of its orbit" - Physics expert Envy in reference to the hydrogen bombs built during the cold war.
- 2000AD
- Emperor's Hand
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- Location: Leeds, wishing i was still in Newcastle
It's funny how many people try to jeep rush as well.
Congradulations, not only did my heavy tanks just bitchslap your advancing jeeps, they're also going to take the point you attacked first as well.
Jeep rushers also show a degree of selfishness, wanting to just get their TA ASAP rather than waiting a few more seconds and maximising the amount of TA the team gets.
Congradulations, not only did my heavy tanks just bitchslap your advancing jeeps, they're also going to take the point you attacked first as well.
Jeep rushers also show a degree of selfishness, wanting to just get their TA ASAP rather than waiting a few more seconds and maximising the amount of TA the team gets.
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!
- 2000AD
- Emperor's Hand
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Hey, is that the Statue of Liberty?
Oops
Oops
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!
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- Jedi Master
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Find me a repair/HAA guy who teams up with ANYONE. All I ever see is them running around by themselves or attempting to take points by themselves. For all the 6-repair squads I see, I still win repair with my one humvee...
Frankly, saying 'x build is too powerful if you team up with someone' goes for pretty much everything ever. The predominace of HAA (which can't do anything but shoot choppers and play with it's dick) is an amusing waste of resources on most maps, because the HAA guys run around like retards trying to HUNT choppers instead of waiting where they're likely to GO.
Frankly, saying 'x build is too powerful if you team up with someone' goes for pretty much everything ever. The predominace of HAA (which can't do anything but shoot choppers and play with it's dick) is an amusing waste of resources on most maps, because the HAA guys run around like retards trying to HUNT choppers instead of waiting where they're likely to GO.
- Sea Skimmer
- Yankee Capitalist Air Pirate
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Anyone else notice in singleplayer that if you go back to beat a mission you played before, it freaking then limits you to playing the next mission even though you already won the next several missions? I went back from mission 12 to mission 6 to play it on hard, and then I had to replay all the fucking missions inbetween. God damn annoying to say the least.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
I've run into a common install problem, where the game installer "forgets" to copy several files needed to run the game - copying them manually.
Haven't even got a MassgateID yet ... (I assume that's for playing the game online)?
Haven't even got a MassgateID yet ... (I assume that's for playing the game online)?
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
Vympel10 is my ID. What's yours?
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
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- Jedi Master
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Repairing does get you heaps of points, but you're not really contributing a huge amount unless you're in extreme danger. If someone wanted you dead, you'd be dead, and you can't stop any assault yourself. At least the repair trucks are good for fortifying, which is another 'free' source of points and TA. And again, I've seen so many awesome squads of repairs just wandering around doing nothing until they get wiped out to worry too much.Thunderfire wrote:The problem is that I get much more points that way - compared to the tanker I am escorting. Even if he does most of the fighting and captures nearly all waypoints.
I guess my only complaint would be that repair trucks (indeed, light armour in general) have WAY too many hitpoints. It's absurd how much firepower it takes to kill a recovery vehicle or UAZ.
Vympel, I'm Stark of course! There's a thread around with all the SDN player's IDs.
- 2000AD
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Right here. Me and my mates take it in turns to be the support player. Then again, we are in a fledgling tournament clan so teamwork is meat and bead to us.Stark wrote:Find me a repair/HAA guy who teams up with ANYONE. All I ever see is them running around by themselves or attempting to take points by themselves. For all the 6-repair squads I see, I still win repair with my one humvee...
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!
- 2000AD
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If you have at least some semblance of teamwork on your side then assault maps become a lot easier, as evidenced below:
Sore loser calling us rushers:
We actully managed to beat the above time on Bridge. Check out the time between the last 2 checkpoints, tank drops FTW!
Sore loser calling us rushers:
We actully managed to beat the above time on Bridge. Check out the time between the last 2 checkpoints, tank drops FTW!
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!
Well I've played the demo and LOVE it!
Unfortunately my computer (Dell 5150) is to crappy to play the game, need to wait for some money so I can buy a better graphics card or something.
Unfortunately my computer (Dell 5150) is to crappy to play the game, need to wait for some money so I can buy a better graphics card or something.
I become death, destroyer of worlds.
Rule 37: "There is no 'Overkill.' There is only 'Open Fire' and 'I Need to Reload.'"
Schlock Mercenary
Rule 37: "There is no 'Overkill.' There is only 'Open Fire' and 'I Need to Reload.'"
Schlock Mercenary
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- Sith Marauder
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- Sea Skimmer
- Yankee Capitalist Air Pirate
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Having beat single player I am now playing online as TrenchFighter; but ,y god has my team been owned in every game yet...
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Brother-Captain Gaius
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Reasonably true, and it does irritate me a bit. They even went so far as to just give every unit a generic name -- "Heavy Tank" instead of "M1 Abrams" or "T80". I still might buy the game, since the MP was reasonably enjoyable (though it's got nothing on Opposing Fronts, IMO), but since I have 30 million games I need to get and it's not even Christmas yet and I have about 0 money, it might be awhile.Shinova wrote:I've heard some complaints in other RTS forums that all the sides in WiC are basically mirrors of each other, only with different abilities. How true is this, and does it really bother you?
Of course, there are some differences. Soviet or NATO carpet bombing is just by default never going to be as cool as the US's.
Agitated asshole | (Ex)40K Nut | Metalhead
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003
"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003
"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
- MKSheppard
- Ruthless Genocidal Warmonger
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Infantry is near useless.
They need to remove the useless "sprint ability" and give them "entrench" ability; in which they construct trenches, lay out barb wire, and dig log shelters, which then can withstand all but a napalm strike; and even can survive a nuke.
In short, make properly dug in infantry a bitch to remove; they'll get dug in like ticks; and you can't see them unless you're a scout helo or infantry unit.
They need to remove the useless "sprint ability" and give them "entrench" ability; in which they construct trenches, lay out barb wire, and dig log shelters, which then can withstand all but a napalm strike; and even can survive a nuke.
In short, make properly dug in infantry a bitch to remove; they'll get dug in like ticks; and you can't see them unless you're a scout helo or infantry unit.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944