Maya Help: Importing Images
Moderator: Thanas
Maya Help: Importing Images
Currently, my deadlock with maya is that I can't import image files into it to use as templates. The book I have for it doesn't even say how to do this and the tutorial that came with it is ugly and something I do not want to use. So, any one know how I can import something like jpg/gif/png into Maya?
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Re: Maya Help: Importing Images
For?Tasoth wrote:Currently, my deadlock with maya is that I can't import image files into it to use as templates. The book I have for it doesn't even say how to do this and the tutorial that came with it is ugly and something I do not want to use. So, any one know how I can import something like jpg/gif/png into Maya?
Mapping?
side views?
Lighting?
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If anyone reads this thread again, I've got a question. I'm using a PNG to create a transparent object so I can use an image instead of geometry for the fronds of a palm tree. But the fucking program doesn't seem to give a shit, and even with raytracing leaves a slight, lightly shaded box in the shape of the polygon I'm using. What's the deal? Is there some way for me to make sure that it actually makes it as transparent as the preview window say it is?
Switching to depth-map shadows just makes it worse. I really don't know what to do. Took me a while to draw this, I really don't want to go back and make palm fronds out of geometry!
Switching to depth-map shadows just makes it worse. I really don't know what to do. Took me a while to draw this, I really don't want to go back and make palm fronds out of geometry!