What Stark said. Additionally, the modified Aurora engine they released with the game required half a dozen mods to RESTORE all the functionality from the original, on top of the fact that it was technically clunky, and the game it shipped with looked like ass.Brain_Caster wrote:Did you actually play NWN2? Because I honestly wonder how you can think of it as a "clusterfuck" and be so enamored with Baldur's Gate at the same time. When I bought it, I had been expecting something equally soulless as the first NWN - I mostly bought it because of all the fan modules. I was positively suprised.Joviwan wrote:Their name isn't quite as good in the industry as it should be, anymore, after clusterfucks like Knights of the Old Republic 2 and NWN2. Granted, I honestly don't think KotOR2 was their fault, but that's my opinion. *hugs his baldur's gate*Thanas wrote:Black Isle - Where have all the RPGs gone?
Admittedly, NWN2 isn't as good as BG2 (what is?), but it's at least the equal of BG1. Certainly no clusterfuck.
Back to the topic: Why the hell hasn't anybody mentioned Looking Glass Studios yet?! Blasphemy! Ultima Underworlds! System Shock! The Thief series! How could you forget them, you vile heretics? ( )
That being said, I didn't get a chance to play through it. I got in a few hours as a drow before the hellaciously terrible difficulty curve for LA characters at starting level started hurting the experience. That, and the iconsistency with everyone's hatred for my race-slash-township. "GRAR! Your a drow, kill you!", "GRAR! Your a harborman, kill you!" "GRAR! Actually, we don't really care that your a drow, despite your entire race being evil, or the fact that your a harborman. Doesn't really matter. KILL YOU!"