starcraft verses alpha quadrant

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starcraft verses alpha quadrant

Post by starcraft »

Starcraft races the alpa quardant races

Time frame :during the dominion

Who will win
I love starcraft,star treck and star gate
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Post by Jim Raynor »

Which dominion? The Terran Dominion or the Dominion War?
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Post by Cpt_Frank »

Hmm since no specifications are given I assume we are talking about the Terran Dominion after the departure of the UED fleet against ST after the Dominion war.
It's a difficult question because the Terran Dominion would most likely not invade the Alpha Quadrant, they're occupied with the Zerg and the Protoss.

However, we must first of all define canon for StarCraft. The most canon source of StarCraft are in my opinion the cutscenes, since they show SC's real life.
The manual is equal to the cutscenes.
The actual game comes next, the storyline is canon, but not the in-game dynamics (building a fleet of 20 battlecruisers in several minutes, each faction may only have 200 units, science vessels are barely larger than fighters or marines etc).
If no one has anything against that definition, we can procede.

Terran dominion fleet size: Fleets are repeteadly shown during the cutscenes.
Terran dominion weaponry: The true difficulty. We don't know much about the actual yields of SC weaponry. We know the protoss have the ability to 'burn' a planet, and we see the Yamato canon in action once.

Not very much to begin with. Though I believe SC has relatively powerful weaponry.
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Post by Darth Garden Gnome »

This has been argued once before, and I stand by my first opinion, long live Terrans! Unfortunatley, however we have limited knowledge of the Terrans, unlike the AQ races, whom we know a great deal about. By judging from mthe cutscenes of the Yamato cannon firing at the end of the Terran Campaign in Brood War, it's damn mighty powerful, I'd say its tough enough to take out a GCS, and even if not it'll mess it up pretty good there. I don't really know anything about the industrial capacity of the Terrans, but considering the UFPs, it might be higher, might.

We all know the AQ cannot match the Terrans on the ground, where if the Terrans are invading the AQ, much of the battle swill be fought. But we also know that the Terrans are a ruthlesss bunch, unlikey the pansy UFP (although the Klings, Roms, Borg, Dominion, ect. maybe be less wussy, I should think), so theyll be willing to use the full extent of there power (ie nukes).

In the end this entire argument is entirley speculative. We simply don't know enough about the SC universe to make any sort of good debate out of it.
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Post by starcraft »

I meant as in the starcraft races like zerg terran and protoss verses the alpha quadrant during the dominion war
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Post by Cpt_Frank »

This has been argued once before, and I stand by my first opinion, long live Terrans! Unfortunatley, however we have limited knowledge of the Terrans, unlike the AQ races, whom we know a great deal about. By judging from mthe cutscenes of the Yamato cannon firing at the end of the Terran Campaign in Brood War, it's damn mighty powerful, I'd say its tough enough to take out a GCS, and even if not it'll mess it up pretty good there. I don't really know anything about the industrial capacity of the Terrans, but considering the UFPs, it might be higher, might .
I completely concur. The Yamato canon, from what we've seen, should be able to take down a GCS.
I also don't doubt the terrans ability to defeat the Federation
What I was saying is we're lacking data on the yields of their conventional weapons, ie we don't know how big a fleet of the terrans'd need to be to defeat the Federation.
I meant as in the starcraft races like zerg terran and protoss verses the alpha quadrant during the dominion war
Wow, I almost pity the alpha quad inhabitants. The terrans, zerg and protoss would lay waste to their new battlefield (SC warfare is extremely destructive), and if all that happens during the dominion war, I guess the alpha quad governments would most likely collapse.
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Post by 2000AD »

Don't forget that every weapon in SC has 100% accuracy. If you fire a weapon you are guarenteed to hit.
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Post by Captain Cyran »

Although I must say that StarCraft is destructive.....Cpt_Frank have you ever played Total Annihilation?....THAT is true destructive power.
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Post by Cpt_Frank »

Yep, that game was fun.
Still, I like SC better because of the unique atmosphere.
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Post by Captain Cyran »

I like TA more because it is more realistic (shots miss, there is wreckage, etc.). But SC is still kinda fun.
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Post by Darth Garden Gnome »

kinda fun! KINDA FUN! Its a lot more than kindafun, its is the single best game blizzard has ever made, I did enjoy D2, but it because more of a chore of tediousness after awhile. I also liked Warcraft, but SC takes the cake.

So dont go spoutin that "kinda fun" stuff round here, its erm....hella-fun!
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Post by Captain Cyran »

You've never played TA...have you Garden Gnome, The death's get in the 3000 range on a constant for TA, when you play against two computers that are not allied there can and WILL be constant non-stop fighting...after a few hours the wreckage fields caused by these fights cover nearly a quarter of the screen....you cannot attack an enemy base with a group of 12 units...if you do it is destroyed..simple as that, you actually require armies to get ANY sort of damage done against the opponent....SC may be fun, but TA blows it out of the water.
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TA vs SC

Post by starfury »

I have both games, while TA defintely have a larger battlefield and true 3-d units, it is just so tedius to be everything, not to mention that my computer often slows down due to the massive memory requirement.

SC however have a better storyline and actual personality for it's units, plus it's does not tax my Computer that much.

TA Krogroth and Warlord battleships rock however.
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Post by Cpt_Frank »

TA was fun. But not almost as much as SC.
I loved TA for the mass battles, the wreckage on the battlefield and the pretty 3d enviroment.
But I enjoyed SC more. It features an original sci-fi universe, and three unique races each are completely different, yet the game is perfectly balanced. I hardly play any TA anymore, but I always come back to SC again - it's long-time motivation is unrivaled.
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Post by Captain Cyran »

We are so off-topic for this thread...oh well.
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Post by Darth Garden Gnome »

Admittedly, I've never played TA. It sounds fun, but SC spounds more original. After all the beauty of it is that a dozen units can make or break your army. You don't need a hundred units to conquer a base, and it sounds like theres no strategy involved in that. In SC stragtegy is everything. Unless of course your playing with jerks who back stab you when you say "10 minutes no rush" .....jerks :D
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Post by Captain Cyran »

There are a large amount of Tactic's involved in TA, in example if you just rush an advanced base in TA, you'll lose half of your army before you get there, and the other half destroys a few piddley things before getting torn asunder. You need surgical strikes before hand, you need to take key points on the map, lots of stuff. But yes SC is more original.
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Post by Darth Garden Gnome »

When they maybe I'll go out and buy it, see how it plays. Maybe then I can judge it better. But still, theres only so many units you can hold before it becomes tedious, having a small number of units allows for easy managing, which is what makes it so addictive you can just jump in and play.

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Post by Captain Cyran »

It's a very old game, might have some trouble finding it. And if you don't like it (Which I am pretty sure you will like it but maybe not) I am sorry for convincing you to buy it.
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Post by Darth Garden Gnome »

Oh I'm sure I'll like it, I looooovvvveeee all RTS. I specifically am a huge fan of SC, and Command & Conquer (long live Soviets!). Anyways I'm sure I can find it on the internet some where.
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Post by Jim Raynor »

We need to decide on how the two universes will be connected. Should we use a wormhole like the SW vs ST debate? If we do, where should the wormhole be located?

Now it's time to figure out the strength of the SC forces. The Dominion consists of only about a dozen core worlds and a bunch of colonies, so it will be numerically small compared to the other combatants from both sides. The UED however is much larger and more powerful, though there is no information on it's exact size. Strategically the Terrans have a major advantage in FTL travel. The SC manual states that the Koprulu sector is 60,000 light years from Earth. The UED fleet was able to get there within a year, though their use of hibernation suggests that the trip took at least a few months. However, this is still a tremendous speed advantage over the warp-driven races of ST, and the Terrans will be able to use blitzkrieg tactics. As for the firepower of Terran ships, I've heard about a SC novel which describes a scene in which a dozen battlecruisers BDZ a world. Has anyone here read any of the SC novels and is able to offer any more info about this?

According to the manual, the Protoss Empire controlls hundreds of worlds, although the how far apart these worlds are is unknown. Aiur seems to have considerable manufacturing capabilities and is able to produce buildings and units for the entire Empire. Bases can be built up rather quickly once the Protoss take a territory by warping in the necessary buildings. However, they share the same weakness as the UFP in that they are overly centralized. Their entire empire relys heavily on their homeworld, and after it was lost in BW the protoss were in complete shambles. A fleet of 50 ships can eliminate all life on the surface of a planet, though the extent of the damage is unknown. If we could find the firepower of Terran battlecruisers from the situation I mentioned above, we could make a guess about Protoss firepower by assuming it's several times greater. I'm guessing that Protoss FTL is equal to if not greater than the Terrans'. Even if their ships can't match ST ships in combat, they could use their various psi powers to disable, freeze, and destroy ST fleets while their ships pound on Trek planets.

The Zerg don't control many planets simply because they were a nomadic species. Their total size is unknown, but they were able to completely outnumber everyone else in SC. Their major weakness is their crappy FTL, which is about even with ST warp, taking 60 years to travel from the galaxy's core to its rim.

When all is considered, I'll give it to SC due to the vastly superior FTL from the Terran and Protoss. Also, any ST world being invaded is as good as dead, since we haven't seen any ground force in Trek that could seriously challenge the troops of any of the three SC races. The only way to prevent capture would be for ST to destroy the troops from space, but that would also mean the loss of everything else on the planet.
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Post by Anarchist Bunny »

I started a thread like this not too long ago, but I did just Terrans. Even though on screen builiding time can't be taken as true, we still know the Terrans have great building speed seeing how fast the Sons of Korhol went from small to having fleets of battle cruisers. Also we can figure out the power of wraith missiles by the cutscene where they destroy the space station with one missile. Also what kind of EMP protection do UFP ships have?
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Post by lgot »

Well,
I am curious about the novels...May be fun..

But no cutscene actually shows the Yamato having such power. In the cutscene- a propaganda one - it destroy another Batlecruiser only (which is just slighty what they actually do in game).
In the Story they are not able to do a total attack in the surface of the planet when trying to kill overminds - with both Protoss and Humans fleet - from long distance and lots of people had survived from this attack - which shows they hardly are able to destroy planets.

The question is ST ships show ability of orbital attack to destroy totally a considerably part of the surface of planet ?

Now in other hand, Kerrigan is sneaky. And there is thousands of zergs out there...
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Post by Jim Raynor »

They don't use big orbital bombardments agains the Overmind or Cerebrates because only Dark Templars can kill them without having them reincarnate. Many of the ground battles also take place because of a reluctance to wipe out the entire world. Also, the Protoss do destroy the surfaces of two planets, Chau Sara and Mar Sara.
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Post by Cpt_Frank »

Also what kind of EMP protection do UFP ships have?
The terran EMP missile doesn't seem to be an ordinary EMP. It takes down Protoss shields, which behave very similar to ST shields. Possibly the EMP will disable ST shields at well (perhaps it will even cause a warp core breach :twisted: ).
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