Ufo- Enemy Unknown

OT: anything goes!

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Crazy_Vasey
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Post by Crazy_Vasey »

It would be badass if someone did a proper remake of UFO with modern technology.

Maybe someday when I get a bit better at programming...
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Post by PeZook »

It would be EXTREMELY cool if someone just improved the damn graphics and added some more human weapons.

I'd be perfectly satisfied with JA2 level graphics and cool character models (clad in black, body armor, helmets, tactical flashlights strung uder the barrels of their weapons, etc)

Plus good grenade mechanics (eg. you should be able to throw a grenade around a corner) and maybe some real armored vehicles, and thermal viewers, and air support, and cool radio messages from your team during tactical combat, and...

Whew. I got to get back to writing my X-Com fic, excuse me ;)
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Post by 2000AD »

I'd be perfectly happy with another X-Com game that is just as good as Apocolypse. And it has to have the real time option. No going back to turn based for me!
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Post by TrailerParkJawa »

I can live with X-com graphics, as long as the gameplay is there. A remake with a good man to man combat engine would be a bit hit in my book. I would replace the autocannon with regular squad level machine gun.
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Post by Vympel »

Do I need to tell everyone about UFO Aftermath again?
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Post by TrailerParkJawa »

Yes, what is UFO Aftermath?
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Post by neoolong »

TrailerParkJawa wrote:Yes, what is UFO Aftermath?
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Post by EmperorMing »

Thanks for the linky. :D
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Post by PeZook »

UFO Aftermath has a spelling error in the title, and doesn't have base management. While the former is forgivable, the latter is not. I refuse to play an X-Com game without base management.
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Post by Vympel »

PeZook wrote:UFO Aftermath has a spelling error in the title, and doesn't have base management. While the former is forgivable, the latter is not. I refuse to play an X-Com game without base management.
Why? Base management is nothing but tedium IMO. What's fun about it?
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Post by PeZook »

Ah, you see, it's the businessman in me speaking again ;)

But seriously - every time I played one of the X-Com games I quickly got bored with endless streams of tactical combat and liked the break of some strategic planning. I always like to have some control over the way your troops are supplied and supported on the field.
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Post by Yomin Carr »

he he

x-com terror from the deep was the expensived game i ever buyed
and it was a grate game

ufo and x-com apocalypse was cool too
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Post by Keevan_Colton »

To be honest, cool though it was, the real time mode in Apocalypse made the game far too easy.....toxiguns fired fast enough you had to try pretty damn hard to let the aliens hit you and once you got the personal teleporters the game was so easy it wasnt funny...
Equip a guy with 3 teleporters and a pile of vortex bombs/explosives/grenades/anything that goes BOOM!

1.Pause
2.Teleport into the general area of the aliens....
3. Use a second teleport to land right beside them....
4. Drop all your explosives
5. Use your final teleport to retreat to a safe staging point
6. Finally, unpause and laugh.

I much prefered the skill involved in carefully moving your team, sweeping and clearing buildings....
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Post by Artanis »

the real time mode in Apocalypse made the game far too easy
I ended up using Civil War-style "firing line" tactics: back your guys into a dead end or other choke point, and let the aliens simply walk into you (literal) rain of bullets. Aliens with boomeroids, dimension missiles, and vortex mines were too rare to offset the advantage of a tightly-packed deathtrap.
While you could do similar things in X-Com: UFO Defense, it wasn't nearly as effective, and you still had to actually sweep an area to kill all the baddies.
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Post by Vympel »

Why not just play it on turn-based like it was meant to be played?
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Xcom Xenocide

Post by Yomin Carr »

i found this site today

http://www.xcomufo.com/forums/index.php ... act=SF&f=3

they make a remake of xcom ufo and tftd


maybe someone is interested
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Re: Xcom Xenocide

Post by Keevan_Colton »

Yomin Carr wrote:i found this site today

http://www.xcomufo.com/forums/index.php ... act=SF&f=3

they make a remake of xcom ufo and tftd


maybe someone is interested
So far, they have a geoscape....bloody nice looking but thats about it thusfar....
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Post by Vympel »

Jeez it can't be that hard

*cracks whip*

Move it goddamit!
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Post by Keevan_Colton »

Vympel wrote:Jeez it can't be that hard

*cracks whip*

Move it goddamit!
It is nice....they took sattelite photos and used them....if they keep going for that sort of style and detail it'll be worth the wait.....well....depending on how long the wait is....
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Post by Vympel »

Keevan_Colton wrote:
It is nice....they took sattelite photos and used them....if they keep going for that sort of style and detail it'll be worth the wait.....well....depending on how long the wait is....
How long ago was X-COM Genesis cancelled?
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Post by Keevan_Colton »

Vympel wrote:
Keevan_Colton wrote:
It is nice....they took sattelite photos and used them....if they keep going for that sort of style and detail it'll be worth the wait.....well....depending on how long the wait is....
How long ago was X-COM Genesis cancelled?
It died a slow death in the changeovers between microprose - hasbro etc....it just sort of fell through the cracks....
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Post by DocHorror »

Without meaning to highjack the topic, are there any plans for another Syndicate game...

The last one I played was Syndicate Wars & it was fucking brilliant...

Id love to see it updated...
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Post by Vympel »

No luck, just another classic game screwed by the big wigs... assholes.
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Post by Keevan_Colton »

*sits on a porch in a rocking chair trying to look old and decrepit....succeeding scarily well....*

Aye, I remeber when things had gameplay...back in the good old days...and you could get a whole program on a 5 1/4" floppy....those were the days
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Post by Crazy_Vasey »

DocHorror wrote:Without meaning to highjack the topic, are there any plans for another Syndicate game...

The last one I played was Syndicate Wars & it was fucking brilliant...

Id love to see it updated...
Nope Bullfrog now appears to be the theme park company :evil:

Syndicate owned as well. I wasn't as much of a fan of the sequel but the original blew my socks off when I first played it.
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