Build the Ultimate ship
Moderator: NecronLord
Build the Ultimate ship
Ok, here goes. The rules are simple. For each of the following categories you are to chose a Sci-Fi show and what specific technology you would use from it for your ultimate ship.
The limitations are simple. The ship MUST come from a MOVIE or TV show with live actors. Book only items are out and all cartoons are out. If something was both cartoon and live actor then only the live actor items are legal.
Chose for the following categories:
Energy Weapons:
Missle Weapons:
Shields:
Engines: (This in engines only. If your ships tech requires lots of maps or space buoys, or special pilots then its out)
Reactor:
Transporting:
Looks: (Basically chose your ship shell. This only matters for cool effect nothing more)
Stealth:
-------------------------------
The goal here is to determine what would be the most impressive possible ship we can mix together. All items will be considered compatible unless for some blatant reason it would be impossible.
To start off I am going to suggest that my choice for engines would be Asgard ship drives. Nothing on TV or elsewhere that I have seen when an Asgard ship can travel from one galaxy to another in less than 10 minutes.
The limitations are simple. The ship MUST come from a MOVIE or TV show with live actors. Book only items are out and all cartoons are out. If something was both cartoon and live actor then only the live actor items are legal.
Chose for the following categories:
Energy Weapons:
Missle Weapons:
Shields:
Engines: (This in engines only. If your ships tech requires lots of maps or space buoys, or special pilots then its out)
Reactor:
Transporting:
Looks: (Basically chose your ship shell. This only matters for cool effect nothing more)
Stealth:
-------------------------------
The goal here is to determine what would be the most impressive possible ship we can mix together. All items will be considered compatible unless for some blatant reason it would be impossible.
To start off I am going to suggest that my choice for engines would be Asgard ship drives. Nothing on TV or elsewhere that I have seen when an Asgard ship can travel from one galaxy to another in less than 10 minutes.
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Energy Weapons: SW - Capital Turbolasers
Missiles - SW - Capital ship variants
Shields - SG-A - Atlantian City Shields or just ship if that is too much
Engines - SG-1 - Asgard hyperdrive
Reactor - SG-1 / SG-A - ZPMs
Transporting - SG-1 - Asgard Transporter
Looks: SW - Eclipse Star Destroyer, 20km - 30km long, Painted Black
Stealth - SG-1 - Merlin's Cloak
Personal Additions
Computer System: Andromeda - Andromeda AI
Manufacturing: SG-1 - Asgard Replicators
Fighter Compliment: Andromeda - Unmanned Attack Drones
Missiles - SW - Capital ship variants
Shields - SG-A - Atlantian City Shields or just ship if that is too much
Engines - SG-1 - Asgard hyperdrive
Reactor - SG-1 / SG-A - ZPMs
Transporting - SG-1 - Asgard Transporter
Looks: SW - Eclipse Star Destroyer, 20km - 30km long, Painted Black
Stealth - SG-1 - Merlin's Cloak
Personal Additions
Computer System: Andromeda - Andromeda AI
Manufacturing: SG-1 - Asgard Replicators
Fighter Compliment: Andromeda - Unmanned Attack Drones
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Re: Build the Ultimate ship
*cough*TARDIS*coughcough*Baal wrote:To start off I am going to suggest that my choice for engines would be Asgard ship drives. Nothing on TV or elsewhere that I have seen when an Asgard ship can travel from one galaxy to another in less than 10 minutes.
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Does the TARDIS really count as "engines" though? I don't know that strapping a police box to the arse of your Star Destroyer will really give it any more zoom.
It honestly seems like Predator has covered almost all the bases. Since I'm completely ignorant of Andromeda attack drones, I'll contest that perhaps nBSG Vipers (the new ones mind, not the vintage models Galactica was stocked with) would be an excellent choice for fighters. Their maneuverability seems to be exceptional, and since we're already modding a starship can we also pimp the fighters? SW-grade shields and weapons on the Vipers would give them a big leg up.
It honestly seems like Predator has covered almost all the bases. Since I'm completely ignorant of Andromeda attack drones, I'll contest that perhaps nBSG Vipers (the new ones mind, not the vintage models Galactica was stocked with) would be an excellent choice for fighters. Their maneuverability seems to be exceptional, and since we're already modding a starship can we also pimp the fighters? SW-grade shields and weapons on the Vipers would give them a big leg up.
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It has specifically named engines, called 'Arton Engines' the background radiation from which have been plot elements in recent episodes of Who and Sarah Jane Smith Adventures. It could quite handily tow a star destroyer, if you want it to, mind. It's been able to move neutron stars on occasion. It might not be able to tow them through time and space, though.FA Xerrik wrote:Does the TARDIS really count as "engines" though? I don't know that strapping a police box to the arse of your Star Destroyer will really give it any more zoom.
If one wants to include books, when its legal owner Marnel had it, its exterior shell also grew another set of engine to preform FTL combat manouvers at one point.
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Re: Build the Ultimate ship
Dooey Jo wrote:*cough*TARDIS*coughcough*Baal wrote:To start off I am going to suggest that my choice for engines would be Asgard ship drives. Nothing on TV or elsewhere that I have seen when an Asgard ship can travel from one galaxy to another in less than 10 minutes.
Actually one question comes to mind. I have watched only a few episodes so I dont know for sure. Does a Tardis function without the Doctor?
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Energy Weapons: Star Destroyer Turbolasers
Missile Weapons: Nuclear weapons
Shields: Atlantian City Shields
Engines: Hyperspace Engines 0.5 class (Millennium Falcon's Engines)
Reactor: A combination of ZPM, Matter/Anti-Matter Rector and a hypermatter reactor.
Transporting: Warhammer 40k Style Transporters
Looks: Imperium of Man Battleship Like this
Stealth: Klingon Cloaking device
Personal Additions
Holographic controls (ala Supreme Commander (In the cutscenes) or the Ancient's Technology.)
AI program (Andromeda)
Custom Paintjob (Red, Silver and Gold colored)
Personal holodeck (In case I'm bored one day)
Missile Weapons: Nuclear weapons
Shields: Atlantian City Shields
Engines: Hyperspace Engines 0.5 class (Millennium Falcon's Engines)
Reactor: A combination of ZPM, Matter/Anti-Matter Rector and a hypermatter reactor.
Transporting: Warhammer 40k Style Transporters
Looks: Imperium of Man Battleship Like this
Stealth: Klingon Cloaking device
Personal Additions
Holographic controls (ala Supreme Commander (In the cutscenes) or the Ancient's Technology.)
AI program (Andromeda)
Custom Paintjob (Red, Silver and Gold colored)
Personal holodeck (In case I'm bored one day)
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All their most impresive feats are in the TV show (Well. The film has the reactor imploding the world) including crossing a hundred trillion years in under a minute.Baal wrote:Sounds good to me. The Tardis engines are in. Only the television portions of them though. Nothing from cartoons, anime, or books is allowed.
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Energy Weapons: SW - Death Star Super Laser
Missile Weapons: Andromeda - Nova Bombs
Shields: SW - Planetary Shields
Engines: DW - Arton Engines
Reactor: SW - Hypermatter
Aux. Reactor : SG-1 - ZPM
Transporting: SG-1 - Asgard Transporter
Looks: Independence Day : Alien Mothership
Stealth: SG-1 - Merlin's Phase Shift Device
Manufacturing: SG-1 - Asgard Replicators
Personal Additions:
Doomsday Weapon: Halo Superweapon
Entertainment / Personal Training: holodeck
Manufacturing / Assault Team: UEF Supreme Commander Units
Missile Weapons: Andromeda - Nova Bombs
Shields: SW - Planetary Shields
Engines: DW - Arton Engines
Reactor: SW - Hypermatter
Aux. Reactor : SG-1 - ZPM
Transporting: SG-1 - Asgard Transporter
Looks: Independence Day : Alien Mothership
Stealth: SG-1 - Merlin's Phase Shift Device
Manufacturing: SG-1 - Asgard Replicators
Personal Additions:
Doomsday Weapon: Halo Superweapon
Entertainment / Personal Training: holodeck
Manufacturing / Assault Team: UEF Supreme Commander Units
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Re: Build the Ultimate ship
A TARDIS functions for it's owner as a whole. Individual pieces function for whomever, but if taken from a pre-existing TARDIS, they won't last very long. However since we are saying we are explicitly taking the engines that would normally be installed on a TARDIS and installing them into this Ultimate Ship it shouldn't be an issue.Baal wrote:Dooey Jo wrote:*cough*TARDIS*coughcough*Baal wrote:To start off I am going to suggest that my choice for engines would be Asgard ship drives. Nothing on TV or elsewhere that I have seen when an Asgard ship can travel from one galaxy to another in less than 10 minutes.
Actually one question comes to mind. I have watched only a few episodes so I dont know for sure. Does a Tardis function without the Doctor?
One question Baal, shouldn't this Ultimate Ship also have armor as a standard category in addition to shields?
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Re: Build the Ultimate ship
It needs a Timelord to function completely, it's not specifically attached to just one owner. That said, why not just rename this thread "Ultimate Wank XXXXXXIII"?avatarxprime wrote: A TARDIS functions for it's owner as a whole. Individual pieces function for whomever, but if taken from a pre-existing TARDIS, they won't last very long. However since we are saying we are explicitly taking the engines that would normally be installed on a TARDIS and installing them into this Ultimate Ship it shouldn't be an issue.
One question Baal, shouldn't this Ultimate Ship also have armor as a standard category in addition to shields?
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It only needs a Time Lord due to designed security measures. The technology could be applied without such a requirement, and the system seems pretty flaky anyway. What's more interesting is to wonder how large the engines are, since they're buried deep inside the Time Lord Science hull of the TARDIS. Without dimensionally transcendental design, they might be fucking HUGE.
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Re: Build the Ultimate ship
Well the Time Lord (or Lady) would be the owner. Isn't that what the deal with the Rassilon Imprimatur is all about (besides the whole preventing people from dying when time traveling)? The Time Lord that is to use the TARDIS has their Imprimatur copied by the TARDIS and they develop a symbiotic link. When the designated pilot dies the TARDIS can get depressed and want to kill itself. When it gets assigned to someone new they put in their Rassilon Imprimatur to develop a new link. That's why the Doctor's TARDIS wasn't translating things in "The Christmas Invasion" when he was still recovering from regenerating and unconscious, the link was temporarily broken.General Zod wrote:It needs a Timelord to function completely, it's not specifically attached to just one owner.avatarxprime wrote: A TARDIS functions for it's owner as a whole. Individual pieces function for whomever, but if taken from a pre-existing TARDIS, they won't last very long. However since we are saying we are explicitly taking the engines that would normally be installed on a TARDIS and installing them into this Ultimate Ship it shouldn't be an issue.
One question Baal, shouldn't this Ultimate Ship also have armor as a standard category in addition to shields?
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The first thing I said was that there should be no issue with taking the real space engines for a TARDIS and putting them on the ship. I raised the issue of the Imprimatur because it has been established in the show that it creates a link between the TARDIS and the pilot, affecting all TARDIS systems and the question had been in relation to a TARDIS functioning with a Time Lord.
The Rassilion Imprimatur functions as a safety feature for traveling through the Time Vortex, without it anyone who tries would die like in "The Two Doctors," since we were only discussing the TARDIS real space drive how is that function of it an issue?
Finally, I apologize if the TARDIS emotions are non-TV only. I thought they had something about it in the earlier Doctor series.
The Rassilion Imprimatur functions as a safety feature for traveling through the Time Vortex, without it anyone who tries would die like in "The Two Doctors," since we were only discussing the TARDIS real space drive how is that function of it an issue?
Finally, I apologize if the TARDIS emotions are non-TV only. I thought they had something about it in the earlier Doctor series.
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I just thought of a brilliant thing to use: The material used for the hull of the various Starbugs The bloody stuff was indestructible! The insides..not so much, though.
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Established where? There's a security system and the TARDIS runs some functions through the Doctor. Two separate datapoints as far as I'm concerned, since the 'lol sentient TARDIS that communicates with a gong' thing is EU/fannish silliness.avatarxprime wrote:The first thing I said was that there should be no issue with taking the real space engines for a TARDIS and putting them on the ship. I raised the issue of the Imprimatur because it has been established in the show that it creates a link between the TARDIS and the pilot, affecting all TARDIS systems and the question had been in relation to a TARDIS functioning with a Time Lord.
Are you kidding? You think the arton engines are only for time travel? Why? Travelling through space is travelling through time and space, just 1s/1s. ZOMG!avatarxprime wrote:The Rassilion Imprimatur functions as a safety feature for traveling through the Time Vortex, without it anyone who tries would die like in "The Two Doctors," since we were only discussing the TARDIS real space drive how is that function of it an issue?
BTW, the Dalek fleet travelled through the Time Vortex just fine in the Time War. I'm not one who thinks they had independent drives, but you can certainly exist in there without any silly Time Lord nonsense.
And it's just a security system. Non-Time Lords time travel all the time, primed TARDISes are usable with no Time Lords in them, etc. It's not some ridiculous hard-and-fast rule (unsurprising since it was a daft thing they made up for Two Doctors).
God no. It's a magical box. Only the EU bullshit makes it out to be some kind of sentient symbiote in love with the Doctor or some retarded shit like that. It's SO STUPID I WANT TO KILL IT.avatarxprime wrote:Finally, I apologize if the TARDIS emotions are non-TV only. I thought they had something about it in the earlier Doctor series.
Dartzap, it's just the stuff the little dollys that survive planecrashes are made of. Should be easy to come by!
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Re: Build the Ultimate ship
Initially no, because of Time Lord security measures, it needs a specific part of TL DNA called the Rassilon Impramateur to work. However after a while it stores this and non TL can work it. However the storage is for a limited time only, so after a while, if no TL works it, it will no longer work for non TLs. Since the OP allows us to use bits and pieces of the technology without the security system, its not going to be a problem.Baal wrote:Dooey Jo wrote:*cough*TARDIS*coughcough*Baal wrote:To start off I am going to suggest that my choice for engines would be Asgard ship drives. Nothing on TV or elsewhere that I have seen when an Asgard ship can travel from one galaxy to another in less than 10 minutes.
Actually one question comes to mind. I have watched only a few episodes so I dont know for sure. Does a Tardis function without the Doctor?
And I agree with Zod. This has the potential to become a wank thread. However since I am already posting, generally I will have the engines, reactor, shields of the Master's TARDIS from the classic DW series. Its supposedly better than the Doctor's type 40. For the look I will just use a TARDIS look which can change its look to whatever I desire, depending on my mood.
I don't know too much about the various energy weapons in shows, but DW has powerful weapons, however they aren't visually shown and appear in non tv media.
If I wanted wank energy weapons, I would most probably go for the DS superlaser if you can stretch the definition of a ship to include a battlestation like the DS since it can move. Otherwise use the weapons from the Vorlon planet killer.
For missile weapons it will have 2 components, the launchers and the actual missiles itself. In which case its most probably best to go for SW proton torpedoes fired by Andromeda High Guard launchers. And if they aren't capatible, just go for the SW proton torpedoes.
Now why would I even want a wank ship, because this thread is just begging for one, so there.
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In "The Edge of Destruction", the TARDIS tries communicating to the crew via the telepathic circuits - which must have been malfunctioning - and caused the crew to blackout and act rather oddly.
That's the earliest story I can think of which hints at TARDIS sentience but even that can be written off as just part of a TARDID AI system.
That's the earliest story I can think of which hints at TARDIS sentience but even that can be written off as just part of a TARDID AI system.
It's pretty retarded to have a sentient machine that communicates using ticker-tape printers and gongs, though. I mean honestly, a gong? Pffft. They're really advanced machines, but the underlying technology (engines, trancendentalism, etc) doesn't require any of that Time Lord foppish nonsense.
In EoD it was justing trying to say 'holy shit you're about to die', so even the ticker-tape printer would have worked.
In EoD it was justing trying to say 'holy shit you're about to die', so even the ticker-tape printer would have worked.
Soooo.... what exactly are you planning to do with that ship?Darth Smiley wrote:Energy Weapons: SW - Death Star Super Laser
Missile Weapons: Andromeda - Nova Bombs
Shields: SW - Planetary Shields
Engines: DW - Arton Engines
Reactor: SW - Hypermatter
Aux. Reactor : SG-1 - ZPM
Transporting: SG-1 - Asgard Transporter
Looks: Independence Day : Alien Mothership
Stealth: SG-1 - Merlin's Phase Shift Device
Manufacturing: SG-1 - Asgard Replicators
Personal Additions:
Doomsday Weapon: Halo Superweapon
Entertainment / Personal Training: holodeck
Manufacturing / Assault Team: UEF Supreme Commander Units
I mean, it would sure be nice to have that kind of weapons on board, but what if you are simply trying to make your enemies surrender instead of obliterating their entire solar system? You still need lower yield weapons for different purposes.
On a different matter... what about using Suncrusher (SW) armor? I heard its pretty resistant
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ANGELUS
What I find hilarious is that he has an Asgard engine and ZPM as an auxiliary reactor when they easily outclass Star Wars hyperdrive. It's pretty clear Darth Smiley is going for pure wank factor here.
What I find hilarious is that he has an Asgard engine and ZPM as an auxiliary reactor when they easily outclass Star Wars hyperdrive. It's pretty clear Darth Smiley is going for pure wank factor here.
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The upper limit on ZPM power is some megatons per second. They're impressive because they're really small, not because they're necesserily the most powerful power source around.General Zod wrote:ANGELUS
What I find hilarious is that he has an Asgard engine and ZPM as an auxiliary reactor when they easily outclass Star Wars hyperdrive. It's pretty clear Darth Smiley is going for pure wank factor here.
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An Asgard ship with a fully powered ZPM can travel between galaxies in a matter of days though. What kind of SW ship can do that?NecronLord wrote: The upper limit on ZPM power is some megatons per second. They're impressive because they're really small, not because they're necesserily the most powerful power source around.
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