Humm. I don't recall that. This is the first time I've seen it mentioned as a combat system.Gustav32Vasa wrote:Was that new? Havent they mentioned that before? When they captured a Hive.
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I seem to recall it already being established as well. Sort of went along with the standard "organic" brainbug. Organic ships, auto-heal, etc. I think this is the first time they've actually stated transferring power from one system to the auto-repair system, though.
Regardless, I have a hard time believing an auto-repair system will be able to mend damage quick enough to negate damage those beams could potentially do (not to mention the crew losses they would sustain from each hit they took).
On a completely unrelated note, I was pleasantly pleased with the lack of sparks and exploding consoles brainbug in this episode. I'm sure it had more to do with the lack of budget since they probably sunk enough on the effects throughout the rest of the episode ("I said bigger! What is it about bigger that you don't understand?!"), but it was a welcomed change nonetheless. They didn't figure their shields could last much longer, but there were no massive bridge explosions as have been done with even mild or moderate damage to the shields in the past (I'm looking at you, Unending).
Regardless, I have a hard time believing an auto-repair system will be able to mend damage quick enough to negate damage those beams could potentially do (not to mention the crew losses they would sustain from each hit they took).
On a completely unrelated note, I was pleasantly pleased with the lack of sparks and exploding consoles brainbug in this episode. I'm sure it had more to do with the lack of budget since they probably sunk enough on the effects throughout the rest of the episode ("I said bigger! What is it about bigger that you don't understand?!"), but it was a welcomed change nonetheless. They didn't figure their shields could last much longer, but there were no massive bridge explosions as have been done with even mild or moderate damage to the shields in the past (I'm looking at you, Unending).
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It seems to me 'auto repair' is their basic damage-control to minimize how fast their ships will come apart if you keep shooting them.
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They did mention it before, and IIRC they mentioned that if it hadn't been for the Atlantis team's efforts and knowledge, the ship would have sustained permanent damage as a result. So what they could have learned instead was effective damage control, proper tactics for ground troops and anti-shipping, coordination, etc. I.e. a basic military education.Gustav32Vasa wrote:Was that new? Havent they mentioned that before? When they captured a Hive.NecronLord wrote:I note that the Wraith ships now have some kind of auto-repair thing. It's possible that this will turn out to be prodigeous enough to match shields.
Combine that with the ships being huge compared to the Earth vessels, and you have a chance for a smart Wraith to cause Atlantis a lot of problems.
Or the smart Wraith develops Atlantis Viagra, and 'encourages' the local populations to breed faster, so there is more food for the Wraith. The Wraith divide up the galaxy among themselves, and feed on certain areas. They encourage those worlds to have large numbers of small villages, and a philosophy of expansion/fission into new villages.
I think they had a pretty good idea on that one world where an industrialized society fed their convicts to the Wraith. Skimming off the population of a developped civilization could yeild far higher iutput than bunches of scattered villiages. Just keep an eye on them and be ready to bomb the place into submission if they try anything funny.Coalition wrote:Or the smart Wraith develops Atlantis Viagra, and 'encourages' the local populations to breed faster, so there is more food for the Wraith. The Wraith divide up the galaxy among themselves, and feed on certain areas. They encourage those worlds to have large numbers of small villages, and a philosophy of expansion/fission into new villages.
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Matt Huang wrote:So, is this Weir the original Weir fully converted, or a copy a la RepliCarter?
Without spoilers how can we possibly know?
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The rebels said Weir was dead and I dont see any reason for them to lie about it plus a fully converted Weir seems rather unlikely. What is curious is why Atlantis couldnt detect that ship. It's tracking system must have been removed which either means it is a rebel ship or the Asurans wanted that ship to go unnoticed.
The former means Weir shouldnt be evil at all because the rebels were more interested in Ascension supposedly but I seriously hope the writers are smart enough not to go into more Ascension crap. The latter means the Asurans may have more ships that dont have any tracking systems plus they have relocated their 'base' somewhere they can go unnoticed. What they need Weir for is a bit questionable in this regard unless she is not the new Locutus rip-off.
The former means Weir shouldnt be evil at all because the rebels were more interested in Ascension supposedly but I seriously hope the writers are smart enough not to go into more Ascension crap. The latter means the Asurans may have more ships that dont have any tracking systems plus they have relocated their 'base' somewhere they can go unnoticed. What they need Weir for is a bit questionable in this regard unless she is not the new Locutus rip-off.
It's more curious due to the fact that in "Lifeline" Atlantis' sensors could detect the launching of warships from the Asuran homeworld. One wonders why:PREDATOR490 wrote:What is curious is why Atlantis couldnt detect that ship. It's tracking system must have been removed which either means it is a rebel ship or the Asurans wanted that ship to go unnoticed.
The Asurans never detected any ships from Atlantis. They should have sensors just as good, and there have even been exploding ships around Atlantis recently.
Why Atlantis couldn't detect Weir. A little more excusable, really. The Asuran homeworld could be on the edge of their field and the planet left-overs could be shielding the warship to some degree.
Part of this actually makes the most sense to me. It's hard for me to overlook the fact that none of the smaller type Asuran warships we've seen recently (most notably the ones used to hunt down the replicator enhanced team) were a part of the fleet around the Asuran homeworld. Yes, technically they could be on the homeworld itself getting repaired or restocked, but every one of them, while only Asuran warships were present in orbit? Someone might have figured out that only the major battleships were being targeted. Weirs undetected ship suggests that at least she (and whatever faction she represents) figured out what was going on, and modified her ship accordingly.The latter means the Asurans may have more ships that dont have any tracking systems plus they have relocated their 'base' somewhere they can go unnoticed.
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I noticed this plot hole, too. I can only assume that either, the detectors were sabotaged (not terribly implausible) or that the Asurans were simply incompetant.CaptJodan wrote:It's more curious due to the fact that in "Lifeline" Atlantis' sensors could detect the launching of warships from the Asuran homeworld. One wonders why:
The Asurans never detected any ships from Atlantis. They should have sensors just as good, and there have even been exploding ships around Atlantis recently.
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CaptJodan wrote: The Asurans never detected any ships from Atlantis. They should have sensors just as good, and there have even been exploding ships around Atlantis recently.
I think when they detected the launch of the Replicator ships they detected them only when the entered hyperspace, not difficult to imagine as they were most likely monitoring Asuras with their long range sensors.
It's not like they were able to track the ships before they got the help from the ascendobots after all.
Or maybe Asgard-Tau'ri technology is much stealthier than Ancient technology.
Maybe they are able to the detect the Wraith ships, but why would they care that two Hiveships traveled to a planet and had some disagreement?
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Its more of a fuckup due to that fleet grouping up. If the sensors are limited to detecting hyperspace windows then I would have expected the Asuran homeworld to be on alert by the time they arrived.
Atlantis was able to detect Wraith hive ships quite a distance away as early as the build up to 'The Seige' so the Asurans have no excuse for not being able to detect the gradual build of hives then their jumping straight for the Asuran homeworld.
Of course it is possible the staging area the fleet used is coming from a vector that the Asurans arent focussing their sensors towards and the group location was far enough to be outside the range. You would think the Asurans would a bit more attentive though with their defences.
Surprise attack or not if they recalled all their ships as a defensive measure then you would expect them to be prepared to defend themselves against an attack.
The lack of anything but those Ancient warships is something I noticed. The setting is sufficient to warrent the possibility of a ruse by the Asurans. I suppose if they have Weir's memory as a replicator or a turncoat then they must surely have the knowledge that Earth would mount another attack, especially if they decided to attack human populations.
If you REALLY wanted to pull off a 180 on the viewers then you could have the rebel faction be a lie as well. They setup the rebel base so they could get those clones to provide Atlantis with the ship tracker. Thus Atlantis attacks thinking they destroy the Asurans while they secretly move elsewhere and lay low. I doubt the writers will do something that epic though.
Logically, if the Asurans wanted to move location they should be more than capable of sending a single ship to another galaxy with a stargate, drop it then quietly move there. Make Atlantis think they killed them all while they sit in another galaxy building up a force that could sweep across all 3 galaxies we have seen. I just hope they dont plan on bringing in more galaxies with stargates. It is already bad enough we have the Ancients jumping around 3 galaxies 'seeding' stargates everywhere without even more.
That said... when the hell will we ever find out about the Furlings ?
I find it rather ironic we have seen 3 of the races alive with awesome technology yet we have nothing of the Furlings despite the fact they were supposedly one of these 'great' races or maybe the Furlings are the people who kicked Prometheus's ass in 'Grace'. We never did get a follow up of who exactly that ship belonged to did we ?
Atlantis was able to detect Wraith hive ships quite a distance away as early as the build up to 'The Seige' so the Asurans have no excuse for not being able to detect the gradual build of hives then their jumping straight for the Asuran homeworld.
Of course it is possible the staging area the fleet used is coming from a vector that the Asurans arent focussing their sensors towards and the group location was far enough to be outside the range. You would think the Asurans would a bit more attentive though with their defences.
Surprise attack or not if they recalled all their ships as a defensive measure then you would expect them to be prepared to defend themselves against an attack.
The lack of anything but those Ancient warships is something I noticed. The setting is sufficient to warrent the possibility of a ruse by the Asurans. I suppose if they have Weir's memory as a replicator or a turncoat then they must surely have the knowledge that Earth would mount another attack, especially if they decided to attack human populations.
If you REALLY wanted to pull off a 180 on the viewers then you could have the rebel faction be a lie as well. They setup the rebel base so they could get those clones to provide Atlantis with the ship tracker. Thus Atlantis attacks thinking they destroy the Asurans while they secretly move elsewhere and lay low. I doubt the writers will do something that epic though.
Logically, if the Asurans wanted to move location they should be more than capable of sending a single ship to another galaxy with a stargate, drop it then quietly move there. Make Atlantis think they killed them all while they sit in another galaxy building up a force that could sweep across all 3 galaxies we have seen. I just hope they dont plan on bringing in more galaxies with stargates. It is already bad enough we have the Ancients jumping around 3 galaxies 'seeding' stargates everywhere without even more.
That said... when the hell will we ever find out about the Furlings ?
I find it rather ironic we have seen 3 of the races alive with awesome technology yet we have nothing of the Furlings despite the fact they were supposedly one of these 'great' races or maybe the Furlings are the people who kicked Prometheus's ass in 'Grace'. We never did get a follow up of who exactly that ship belonged to did we ?
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Well, also, the Asurans don't know where Atlantis is located now. They may not know to look where we are, or they may see some ship activity and assume it is the wraith.
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Technically, Atlantis is right the hell next door. Easily within range of Atlantis' detection instruments. It's possible that those detection instruments are Ancient Plot Device (like, say, Janus' time machine) standard, though, and that the Asurans don't know how to duplicate them.
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Why? The Ancients have been in the Milkyway for 50 million years. They had more then enough time to seed many galaxies with stargates and humans.PREDATOR490 wrote:I just hope they dont plan on bringing in more galaxies with stargates. It is already bad enough we have the Ancients jumping around 3 galaxies 'seeding' stargates everywhere without even more.
The Ida galaxy had atleast one stargate.
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True, as Atlantus was their capital in Pegasus.NecronLord wrote:Technically, Atlantis is right the hell next door. Easily within range of Atlantis' detection instruments. It's possible that those detection instruments are Ancient Plot Device (like, say, Janus' time machine) standard, though, and that the Asurans don't know how to duplicate them.
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I think the Furlings have become the writers' little in joke. They know the fans want to see the Furlings, but they just can't get past the idea that they must be cute little Ewok-ian type aliens. Not that they couldn't...you know...completely mess with us and have some bad ass evil looking, uncute race that was bent on peace, but I just think the boat for the Furlings sailed a long time ago, and we'll probably never find out about them.PREDATOR490 wrote: That said... when the hell will we ever find out about the Furlings ?
The staging area could likely have been done well outside of either city's scanning range, for all we know, that really isn't an issue with me. But the ships showing up around Atlantis itself is the biggest issue. Since there's never been any mention of the 304 design being particularly more stealthy than other vessels, I have trouble assuming hyperspace windows aren't easily detected around Atlantis' new planet. Not to mention the giant signature that was likely created when Atlantis first arrived there.
I prefer NecronLord's explanation best. Atlantis has better sensors, and the Asurans, despite their advancements, don't have all the latest and greatest technology that the Ancients had. It explains the lack of a Dakara weapon (which, if you ask me, isn't really an issue. Even the Lantians didn't think of Dakara as a weapon, but as a machine of spreading life. Maybe the Asurans just don't think of Dakara-esque weapons as weapons of war, or never had access to that technology in the first place).
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Actually, my preffered explanation would be that Weir or her supporters (for good or ill reasons) introduced something that sabotaged their long range scanners. Even a goa'uld tel'tac can see ships in orbit of a planet before they drop out of hyperspace (Revalations). Of course, it's likely the writers have simply forgotten about the uber sensors, when it's convinient for the plot.
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Oh....well...I like my theory too. The Weir thing throws everything out of whack until we know more about what she's up to. But really...NecronLord wrote:Actually, my preffered explanation would be that Weir or her supporters (for good or ill reasons) introduced something that sabotaged their long range scanners. Even a goa'uld tel'tac can see ships in orbit of a planet before they drop out of hyperspace (Revalations).
...is THE most likely explanation for all of this. But what's the fun in that?Of course, it's likely the writers have simply forgotten about the uber sensors, when it's convinient for the plot.
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But yes. I find it hard to believe that the Asurans' sensor tech is actually worse than random tel'tak's and Chronos' ha'tak, which could detect ships up ahead, and about to emerge from hyperspace, respectively.
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PREDATOR490 wrote:I'm finding it questionable that a fleet of ships can jump to the Asuran homeworld completely undetected to the point the ships arent shooting back yet Atlantis has been able to detect fleets easily.
What's worse, the Hatak's in "Reckoning" could easily see Baal's fleet approach from a very long distance. The writers really messed up here.NecronLord wrote:But yes. I find it hard to believe that the Asurans' sensor tech is actually worse than random tel'tak's and Chronos' ha'tak, which could detect ships up ahead, and about to emerge from hyperspace, respectively.
Maybe the Ori are superior to the Ancients technologically or maybe it has to do with the ZPM like powersource all Ori battleships have.Gustav32Vasa wrote: The Ori shields seemed to last longer then Asurans shields.
Consider that the technology of the Ancients we've seen is millions of years old (or thousands in the case of SGA). They represent a final point in the Ancients' history whereas the Ori's technology has continued to evolve and develop over millions of years. In regards to the Asurans, their technological level is probably still stuck at the level the Ancients' tech was when Atlantis was abandoned (no room for imagination or innovation, though the gate weapon from "First Strike" works against that).Stargate Nerd wrote:Maybe the Ori are superior to the Ancients technologically or maybe it has to do with the ZPM like powersource all Ori battleships have.Gustav32Vasa wrote: The Ori shields seemed to last longer then Asurans shields.
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I don't think it's fair to include Ori technology in any comparison. It's probably safe to assume that ascended beings have a better understanding of physics than any mortals ever did, what with Jackson's hidden knowledge. Most likely, Ori technology is not the result of organic research and development, but is conceived and handed down by the ascended Ori. The mortals we've seen in the Ori galaxy didn't seem to have a very advanced technological base.JME2 wrote:Consider that the technology of the Ancients we've seen is millions of years old (or thousands in the case of SGA). They represent a final point in the Ancients' history whereas the Ori's technology has continued to evolve and develop over millions of years. In regards to the Asurans, their technological level is probably still stuck at the level the Ancients' tech was when Atlantis was abandoned (no room for imagination or innovation, though the gate weapon from "First Strike" works against that).Stargate Nerd wrote:Maybe the Ori are superior to the Ancients technologically or maybe it has to do with the ZPM like powersource all Ori battleships have.Gustav32Vasa wrote: The Ori shields seemed to last longer then Asurans shields.
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