Wrath of God, that was it.DG_Cal_Wright wrote:One of the best was if the volcano doesn't hit soon enough, if my Wrath of God (the rare white mix occasion) or The Plague. Devestates those fucking green users like there's no tomorrow.
magic the gathering
Moderator: Edi
- Anarchist Bunny
- Foul, Cruel, and Bad-Tempered Rodent
- Posts: 5458
- Joined: 2002-07-12 02:08am
- Contact:
//This Line Blank as of 7/15/07\\
Ornithology Subdirector: SD.net Dept. of Biological Sciences
Wiilite

Ornithology Subdirector: SD.net Dept. of Biological Sciences
Wiilite

hehe, they never worked very well, but some of the funniest decks i have ever made that were very fun to play with were:
1. a complete gold deck with random mana and all of teh elder dragon lords which is quick nasty especially nica bolas (excuse spelling its been a while)
2. a green deck with many small creatures then wrath of god and bring out a lurgoaf
very very nasty
1. a complete gold deck with random mana and all of teh elder dragon lords which is quick nasty especially nica bolas (excuse spelling its been a while)
2. a green deck with many small creatures then wrath of god and bring out a lurgoaf

"normal is not something to apire to, its something to get away from"
- Cal Wright
- American Warlord
- Posts: 3995
- Joined: 2002-07-07 03:24am
- Location: Super-Class Star Destroyer 'Blight'
- Contact:
Wrath of God was nice because I'd hold it in my hand for a while. The two best people we played with always had green. There was always a shitload of creatures, especially the Fungus. You can put counters on it, and each counter is a 1/1. Holy shit. So, on my way to hell, I'd make some bitchin' speech and then toss out the Wrath of God. Heh. Fuck you A-Bomb!
Were you born with out a sense of humor or did you lose it in a tragic whoppy cushion accident? -Stormbringer
"We are well and truly forked." -Mace Windu Shatterpoint
"Either way KJA is now Dune's problem. Why can't he stop tormenting me and start writting fucking Star Trek books." -Lord Pounder
The Dark Guard Fleet
Post 1500 acheived on Thu Jan 23, 2003 at 2:48 am
- Sonnenburg
- Official Dave Barry Clone
- Posts: 2305
- Joined: 2002-11-05 08:35pm
- Location: Gotham City
- Contact:
My favorite deck of all time (which won me two tournaments) was a crazy black deck built on a bet after Stronghold came out. Inquest called Hornet Cannon the worst card in the deck, and a guy bet me four Cursed Scrolls (back when they were going for pretty high money) that I couldn't build a competitive deck around it.
Hornet cannon was rather silly. It was an artifact that you pad two to tap and you got a flying 1/1 hornet token with haste that died at the end of the turn.
The concepts was pretty basic: heavy creature elimination in the form of Dark Banishing, Diabolic Edict, etc., Necropotence for strong card drawing, and the piece that held it together: Gravepact. Gravepact was an enchantment that said that every time one of your creatures hits the graveyard, your opponent has to sacrifice a creature. Result: Every turn you sent out a hornet token, and so every turn your opponent lost a creature for each Gravepact you had in play (since the token hit the graveyard on the way out; this was pre-sixth edition rules changes which might have rendered this obsolete, but it was perfectly legal in those days). It was simple attrition after that. It only worked for the first two tournaments because after that people started playing decks designed to beat it because it was embarrassing to lose to the worst card in the set.
Now if you want to talk Star Wars CCG, that's my game.
Hornet cannon was rather silly. It was an artifact that you pad two to tap and you got a flying 1/1 hornet token with haste that died at the end of the turn.
The concepts was pretty basic: heavy creature elimination in the form of Dark Banishing, Diabolic Edict, etc., Necropotence for strong card drawing, and the piece that held it together: Gravepact. Gravepact was an enchantment that said that every time one of your creatures hits the graveyard, your opponent has to sacrifice a creature. Result: Every turn you sent out a hornet token, and so every turn your opponent lost a creature for each Gravepact you had in play (since the token hit the graveyard on the way out; this was pre-sixth edition rules changes which might have rendered this obsolete, but it was perfectly legal in those days). It was simple attrition after that. It only worked for the first two tournaments because after that people started playing decks designed to beat it because it was embarrassing to lose to the worst card in the set.
Now if you want to talk Star Wars CCG, that's my game.

Chuck


- The Dark
- Emperor's Hand
- Posts: 7378
- Joined: 2002-10-31 10:28pm
- Location: Promoting ornithological awareness
My favorite thing to do early was shut down my friend's permission deck with ONE card: Curse of Marit Lage.
Now, my favorite combination is Dueling Grounds and Charging Rhino.
Now, my favorite combination is Dueling Grounds and Charging Rhino.
BattleTech for SilCoreStanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
-
- Warlock
- Posts: 10285
- Joined: 2002-07-05 02:28am
- Location: Boston
- Contact:
I started with sw ccg, then went to magic. had 600 really nice looking cards. never learned how to play right. started trading for magic and got fleeced. darth vader for 20 commons! :'(!

This day is Fantastic!
Myers Briggs: ENTJ
Political Compass: -3/-6
DOOMer WoW
"I really hate it when the guy you were pegging as Mr. Worst Case starts saying, "Oh, I was wrong, it's going to be much worse." " - Adrian Laguna
- Sonnenburg
- Official Dave Barry Clone
- Posts: 2305
- Joined: 2002-11-05 08:35pm
- Location: Gotham City
- Contact:
That's just effing cruel. I hate cut-throat traders; how are you going to encourage more people to play if you screw over the new people?Enforcer Talen wrote:I started with sw ccg, then went to magic. had 600 really nice looking cards. never learned how to play right. started trading for magic and got fleeced. darth vader for 20 commons! :'(!
BTW, since this is a M:TG group reading this thread, I've got two articles coming out in this month's issue of Scrye. One's on HeroClix and the other's on the Wizards of the Coast Star Wars card game.
Chuck


gahhh just a few comments on those......
Heroclix~ sucks ass, many stores would be happy if they sold even one or two. MechWarrior and MageKnight kicks its butt.
Star Wars~ Anything after the Decypher game has sucked.
As to Wrath of God, one of the few effective ways I've seen it used was to put out a worldgoarger dragon. When it comes into play all other of your permanents are removed from game, when it leaves play they return. Put it out then wrath of god. Everthing dies including the dragon, then all of YOUR permanents come back. They are left with nothing
Heroclix~ sucks ass, many stores would be happy if they sold even one or two. MechWarrior and MageKnight kicks its butt.
Star Wars~ Anything after the Decypher game has sucked.
As to Wrath of God, one of the few effective ways I've seen it used was to put out a worldgoarger dragon. When it comes into play all other of your permanents are removed from game, when it leaves play they return. Put it out then wrath of god. Everthing dies including the dragon, then all of YOUR permanents come back. They are left with nothing

-
- Fucking Awesome
- Posts: 13834
- Joined: 2002-07-04 03:21pm
My friend has been bugging me about HeroClix for the last five days. I'm ready to shove one down his gullet.
I knew a guy who, when he saw a Legendary card on the field, would Clone it, and claim that the original Legendary would have to die. I think it's bullshit; the second one dies. What you say?
I knew a guy who, when he saw a Legendary card on the field, would Clone it, and claim that the original Legendary would have to die. I think it's bullshit; the second one dies. What you say?
The End of Suburbia
"If more cars are inevitable, must there not be roads for them to run on?"
-Robert Moses
"The Wire" is the best show in the history of television. Watch it today.
"If more cars are inevitable, must there not be roads for them to run on?"
-Robert Moses
"The Wire" is the best show in the history of television. Watch it today.
- The Dark
- Emperor's Hand
- Posts: 7378
- Joined: 2002-10-31 10:28pm
- Location: Promoting ornithological awareness
I thought rules were the second one died, because a second one couldn't come into play while the first one was out...Ah-ha, rule 420.5e of the February 2002 revision of the Core Rules: "If two or more Legends or legendary permanents with the same name are in play, all except the one that has been a Legend or legendary permanent with that name the longest are put into their owners’ graveyards. "
BattleTech for SilCoreStanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
The Dark wrote:I thought rules were the second one died, because a second one couldn't come into play while the first one was out...Ah-ha, rule 420.5e of the February 2002 revision of the Core Rules: "If two or more Legends or legendary permanents with the same name are in play, all except the one that has been a Legend or legendary permanent with that name the longest are put into their owners’ graveyards. "
Ah yes I think those are the old rules, with onslaught out and the new clone I believe it was changed to the old one dying.
- Lagmonster
- Master Control Program
- Posts: 7719
- Joined: 2002-07-04 09:53am
- Location: Ottawa, Canada
Sigh...Magic...a good ol' game if ever there was one.
And, guys, combo is best when done simply:
Earthcraft+Squirrel Nest= Infinite mana, creatures, whatever you want.
AND combo in multiplayer is best done quickly and under the guise that you're 'helping' the others:
Aluren+Furious Assault+any 'gating' creature under three mana CC=Infinite damage 'round the board.
AND for your newer quick-kills:
(Turn one) R-W dual land and Tireless Tribe+(turn two) attack, play About Face and discard all hand=death to one opponent.
And, guys, combo is best when done simply:
Earthcraft+Squirrel Nest= Infinite mana, creatures, whatever you want.
AND combo in multiplayer is best done quickly and under the guise that you're 'helping' the others:
Aluren+Furious Assault+any 'gating' creature under three mana CC=Infinite damage 'round the board.
AND for your newer quick-kills:
(Turn one) R-W dual land and Tireless Tribe+(turn two) attack, play About Face and discard all hand=death to one opponent.
Note: I'm semi-retired from the board, so if you need something, please be patient.
Funest Combo that will piss of you oppentent the most?
1. Mana Maze Blue card 1 and 1 Blue
You may play no spell that shares a color with the previous spell played(IE Single Color decks are screwed)
2. Erzta Gnomes combined with untaping mech of your choice
Tap them target spell is color-less
Mean they feel the maze but you don't
1. Mana Maze Blue card 1 and 1 Blue
You may play no spell that shares a color with the previous spell played(IE Single Color decks are screwed)
2. Erzta Gnomes combined with untaping mech of your choice
Tap them target spell is color-less
Mean they feel the maze but you don't

"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
- Lagmonster
- Master Control Program
- Posts: 7719
- Joined: 2002-07-04 09:53am
- Location: Ottawa, Canada
And since it's a blue control deck, throw in Ring of Gix (or Icy Manipulator) and Static Orb, and maybe Tolarian Academy and Aphetto Alchemist with Tinker and some Colossus of Sardias for fun.Mr Bean wrote:Funest Combo that will piss of you oppentent the most?
1. Mana Maze Blue card 1 and 1 Blue
You may play no spell that shares a color with the previous spell played(IE Single Color decks are screwed)
2. Erzta Gnomes combined with untaping mech of your choice
Tap them target spell is color-less
Mean they feel the maze but you don't
Note: I'm semi-retired from the board, so if you need something, please be patient.
- Lagmonster
- Master Control Program
- Posts: 7719
- Joined: 2002-07-04 09:53am
- Location: Ottawa, Canada
I laugh in your general Type-2 direction.David wrote:nantuko husk+ rotlung reanimator+ artificial evolution = infinate creatures.

Which reminds me: Greatest use of Artificial Evolution (or Unnatural Selection) ever is STILL the tried-and-true Spirit Mirror for your uber-creature-killing pleasure.[/i]
Note: I'm semi-retired from the board, so if you need something, please be patient.
-
- Padawan Learner
- Posts: 422
- Joined: 2002-07-11 05:24am
- Location: Springfield, Oregon
- Contact:
Eeep! Tims = Evil!HemlockGrey wrote:I used to know an infinite mana loop. Forgot it. Damn.
My favorite card? Prodigal Sorcerer, with Gaseous Form. Pisses the hell out of people.
A good one I've seen is a goblin deck. It getts stuff out fast and does damage fast. Against a color-bashing deck I'd get this one card...Can't exactly remember it's name, but it's an artifact that costs 2 to play and use, and it gives a target creature +0/+1 and makes it an artifact creature, whilst (I think) retaining its original creature type.
Also, combo of Taunting Elf/Venom. Destroy all your enemy's creatures while sneaking your through the lines!
Finally, a sneak attack deck is a deadly deck. Simply fill your deck with sickeningly powerful and costly creatures, slap a Sneak Attack down, and attack with them. One-Turn buffers are good for this as well.
And speaking of one-turn buffers, Might of Oaks and Overruns are pretty nice. Might of Oaks is a +7/+7 trample buff to target creature, and Overrun is a +3/+3 Trample buff to all attackers you control.
Last edited by Sienthal on 2003-01-20 08:35pm, edited 1 time in total.
Welcome to the Divine Empire of Ashcroft:
-Hey, you! Sending e-mail, eh?Say Cheese!
-What I say here is forever being recorded. Wonderful, isn't it?
-Jack Chick develops the most disturbing Chick tract to date. It may be viewed here: MIGHTY MORPHIN' SATAN RANGERS! GO!
-Hey, you! Sending e-mail, eh?Say Cheese!
-What I say here is forever being recorded. Wonderful, isn't it?
-Jack Chick develops the most disturbing Chick tract to date. It may be viewed here: MIGHTY MORPHIN' SATAN RANGERS! GO!
- Sonnenburg
- Official Dave Barry Clone
- Posts: 2305
- Joined: 2002-11-05 08:35pm
- Location: Gotham City
- Contact:
Whatever your opinion of the game itself, it is a consumer success. That's why Scrye asked for more articles on that game and less on the Decipher Star Wars CCG.David wrote:Heroclix~ sucks ass, many stores would be happy if they sold even one or two. MechWarrior and MageKnight kicks its butt.
Yes, but when the checks arrive in the mail it's all worth it.David wrote: Star Wars~ Anything after the Decypher game has sucked.

Chuck


-
- Warlock
- Posts: 10285
- Joined: 2002-07-05 02:28am
- Location: Boston
- Contact:
gravepact is brilliant. I put that in my blackgreen deck with lifeline (you lose a creature and still have one in play, it comes back) and sadistic glee (creature dies, enchanted creature gains +1+1)Sonnenburg wrote:My favorite deck of all time (which won me two tournaments) was a crazy black deck built on a bet after Stronghold came out. Inquest called Hornet Cannon the worst card in the deck, and a guy bet me four Cursed Scrolls (back when they were going for pretty high money) that I couldn't build a competitive deck around it.
Hornet cannon was rather silly. It was an artifact that you pad two to tap and you got a flying 1/1 hornet token with haste that died at the end of the turn.
The concepts was pretty basic: heavy creature elimination in the form of Dark Banishing, Diabolic Edict, etc., Necropotence for strong card drawing, and the piece that held it together: Gravepact. Gravepact was an enchantment that said that every time one of your creatures hits the graveyard, your opponent has to sacrifice a creature. Result: Every turn you sent out a hornet token, and so every turn your opponent lost a creature for each Gravepact you had in play (since the token hit the graveyard on the way out; this was pre-sixth edition rules changes which might have rendered this obsolete, but it was perfectly legal in those days). It was simple attrition after that. It only worked for the first two tournaments because after that people started playing decks designed to beat it because it was embarrassing to lose to the worst card in the set.
Now if you want to talk Star Wars CCG, that's my game.
with a fallen angel, it gets *evil*

This day is Fantastic!
Myers Briggs: ENTJ
Political Compass: -3/-6
DOOMer WoW
"I really hate it when the guy you were pegging as Mr. Worst Case starts saying, "Oh, I was wrong, it's going to be much worse." " - Adrian Laguna
- The Dark
- Emperor's Hand
- Posts: 7378
- Joined: 2002-10-31 10:28pm
- Location: Promoting ornithological awareness
Ashnod's TransmograntSienthal wrote: A good one I've seen is a goblin deck. It getts stuff out fast and does damage fast. Against a color-bashing deck I'd get this one card...Can't exactly remember it's name, but it's an artifact that costs 2 to play and use, and it gives a target creature +0/+1 and makes it an artifact creature, whilst (I think) retaining its original creature type.
BattleTech for SilCoreStanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
-
- Padawan Learner
- Posts: 422
- Joined: 2002-07-11 05:24am
- Location: Springfield, Oregon
- Contact:
The Dark wrote:Ashnod's TransmograntSienthal wrote: A good one I've seen is a goblin deck. It getts stuff out fast and does damage fast. Against a color-bashing deck I'd get this one card...Can't exactly remember it's name, but it's an artifact that costs 2 to play and use, and it gives a target creature +0/+1 and makes it an artifact creature, whilst (I think) retaining its original creature type.
No, no...It wasn't that. Ashnod's required you to sac it to permenantly make it said creature, and the buff is +1/+1.
The one I'm talking about is an artifact that you could use as much as you want, and the buff lasted one turn.
Welcome to the Divine Empire of Ashcroft:
-Hey, you! Sending e-mail, eh?Say Cheese!
-What I say here is forever being recorded. Wonderful, isn't it?
-Jack Chick develops the most disturbing Chick tract to date. It may be viewed here: MIGHTY MORPHIN' SATAN RANGERS! GO!
-Hey, you! Sending e-mail, eh?Say Cheese!
-What I say here is forever being recorded. Wonderful, isn't it?
-Jack Chick develops the most disturbing Chick tract to date. It may be viewed here: MIGHTY MORPHIN' SATAN RANGERS! GO!
-
- Warlock
- Posts: 10285
- Joined: 2002-07-05 02:28am
- Location: Boston
- Contact:
then they persuaded me that 2 complete sw decks were worth 6 uncommon and rares, got the rares back for more commons, and when I had a collection of magic cards, stole em and pawned em for a hundred bucks.Sonnenburg wrote:That's just effing cruel. I hate cut-throat traders; how are you going to encourage more people to play if you screw over the new people?Enforcer Talen wrote:I started with sw ccg, then went to magic. had 600 really nice looking cards. never learned how to play right. started trading for magic and got fleeced. darth vader for 20 commons! :'(!
BTW, since this is a M:TG group reading this thread, I've got two articles coming out in this month's issue of Scrye. One's on HeroClix and the other's on the Wizards of the Coast Star Wars card game.

This day is Fantastic!
Myers Briggs: ENTJ
Political Compass: -3/-6
DOOMer WoW
"I really hate it when the guy you were pegging as Mr. Worst Case starts saying, "Oh, I was wrong, it's going to be much worse." " - Adrian Laguna