[40k] Diplomacy with da orks

SF: discuss futuristic sci-fi series, ideas, and crossovers.

Moderator: NecronLord

Post Reply
User avatar
Pulp Hero
Jedi Master
Posts: 1085
Joined: 2006-04-21 11:13pm
Location: Planet P. Its a bug planet.

[40k] Diplomacy with da orks

Post by Pulp Hero »

Yeah, I know, I know, "diplomacy" and "orks" shouldn't be in the same sentence, unless it also includes "dakka".

But I am writing some fluff to go with my IG army, and want to write about locals negotiating with on-planet ork clans.

I want to know if there is ANY official fluff precedent for negotiating with orks. And what are everybody's feelings on what would be okay?

Various ideas I'm tossing around:

-An agreement made by the local governor and an ork warboss, giving him guns (and just enough ammo) every year in exchange that the warboss only use the guns against other ork clans. Possibly another, identical Imperial agreement with another ork clan, with neither clan knowing that the other is being supported (thus keeping them evenly matched, relying on Imperial guns, and busy killing eachother).

-An agreement to only fight during certain seasons, thus providing the orks "wit a betta fight 'gainst da humies"

-A one time agreement made to fight a battle in a certain spot. The orks thinking they are being "cunnin'" agree, but break the deal and attack somewhere else, falling right into an Imperial trap.

Thoughts?
I can never love you because I'm just thirty squirrels in a mansuit."

"Ah, good ol' Popeye. Punching ghosts until they explode."[/b]-Internet Webguy

"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
User avatar
Peptuck
Is Not A Moderator
Posts: 1487
Joined: 2007-07-09 12:22am

Post by Peptuck »

The Blood Axes are an entire strata of Orky society that is noted for being too "humie". They do things like wear camouflage, retreat when not losing, and negotiate and tradew tih humans.
X-COM: Defending Earth by blasting the shit out of it.

Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin

You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca
User avatar
Tasoth
Sith Devotee
Posts: 2815
Joined: 2002-12-31 02:30am
Location: Being Invisible, per SOP

Post by Tasoth »

A good way is to have a human take out an ork in single combat while both sides watch. How this could happen is beyond me, but they listen to anything that hits harder then them, and a human taking out a warboss in a duel would probably make them listen. Although, unless your commissar yarrick, you really don't stand a chance in hell against an ork warboss in a duel. Especially one that's melee.
I've committed the greatest sin, worse than anything done here today. I sold half my soul to the devil. -Ivan Isaac, the Half Souled Knight



Mecha Maniac
User avatar
Pulp Hero
Jedi Master
Posts: 1085
Joined: 2006-04-21 11:13pm
Location: Planet P. Its a bug planet.

Post by Pulp Hero »

40k is full of strange things, and remember that as long as the odds of something happening are exactly one in a million, it has to, by literary law, happen.

I'm thinking perhaps an ork falling off a cliff- Homer Simpson style.
I can never love you because I'm just thirty squirrels in a mansuit."

"Ah, good ol' Popeye. Punching ghosts until they explode."[/b]-Internet Webguy

"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Post by Adrian Laguna »

The Blood Axes are clan of Orks, not a "strata". They also were also renowned for hiring themselves out as mercenaries to anyone who would pay them. However, they are not as many Blood Axes around as there used to be, because the other Orks killed them off for not being Orky enough.

Orks can be negotiated it with, it really depends on the nature of the clan and their warboss. While most Orks live in a state of near anarchy, there do exist several semi-stable Orkish nations. Before the rise of the Imperium of Man and their xenophobic policies, these nations sometimes had formal relations human enclaves, engaging in trade and diplomacy.
User avatar
Spanky The Dolphin
Mammy Two-Shoes
Posts: 30776
Joined: 2002-07-05 05:45pm
Location: Reykjavík, Iceland (not really)

Post by Spanky The Dolphin »

The best idea would be if the locals either gave them guns, or found the Orks something better to fight.
Image
I believe in a sign of Zeta.

[BOTM|WG|JL|Mecha Maniacs|Pax Cybertronia|Veteran of the Psychic Wars|Eva Expert]

"And besides, who cares if a monster destroys Australia?"
User avatar
fgalkin
Carvin' Marvin
Posts: 14557
Joined: 2002-07-03 11:51pm
Location: Land of the Mountain Fascists
Contact:

Post by fgalkin »

Tasoth wrote:A good way is to have a human take out an ork in single combat while both sides watch. How this could happen is beyond me, but they listen to anything that hits harder then them, and a human taking out a warboss in a duel would probably make them listen. Although, unless your commissar yarrick, you really don't stand a chance in hell against an ork warboss in a duel. Especially one that's melee.
I would like to point out that Commissar Ciaphas Cain won just such a duel. So, it's definitely possible, just very, very, hard.

Have a very nice day.
-fgalkin
User avatar
andrewgpaul
Jedi Council Member
Posts: 2270
Joined: 2002-12-30 08:04pm
Location: Glasgow, Scotland

Post by andrewgpaul »

From the original Warhammer 40,000: Rogue Trader rulebook:

Image

Caption: "Relationships between humanity and Orks have always been somewhat strained."

:)
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
User avatar
Pulp Hero
Jedi Master
Posts: 1085
Joined: 2006-04-21 11:13pm
Location: Planet P. Its a bug planet.

Post by Pulp Hero »

fgalkin wrote:
Tasoth wrote:A good way is to have a human take out an ork in single combat while both sides watch. How this could happen is beyond me, but they listen to anything that hits harder then them, and a human taking out a warboss in a duel would probably make them listen. Although, unless your commissar yarrick, you really don't stand a chance in hell against an ork warboss in a duel. Especially one that's melee.
I would like to point out that Commissar Ciaphas Cain won just such a duel. So, it's definitely possible, just very, very, hard.

Have a very nice day.
-fgalkin
Oh damnit, I was going to have a Commissar fight an Ork. They stole my idea- before I even had it! Bastards.
I can never love you because I'm just thirty squirrels in a mansuit."

"Ah, good ol' Popeye. Punching ghosts until they explode."[/b]-Internet Webguy

"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
User avatar
fgalkin
Carvin' Marvin
Posts: 14557
Joined: 2002-07-03 11:51pm
Location: Land of the Mountain Fascists
Contact:

Post by fgalkin »

Pulp Hero wrote:
fgalkin wrote:
Tasoth wrote:A good way is to have a human take out an ork in single combat while both sides watch. How this could happen is beyond me, but they listen to anything that hits harder then them, and a human taking out a warboss in a duel would probably make them listen. Although, unless your commissar yarrick, you really don't stand a chance in hell against an ork warboss in a duel. Especially one that's melee.
I would like to point out that Commissar Ciaphas Cain won just such a duel. So, it's definitely possible, just very, very, hard.

Have a very nice day.
-fgalkin
Oh damnit, I was going to have a Commissar fight an Ork. They stole my idea- before I even had it! Bastards.
Well, in that case, it was more of a case of Cain and Co accidentally stumbling onto the Warboss' encampment, running into the Warboss himslelf, while trying to escape, killing the Warboss, then burninating his subordinates as they stand there going "Whaaa?" The rest of the Ork leadership immediately begin fighting who gets to be the next boss. As a result, the WAAAGH! is thrown into disarray, and is steamrolled by the Imperials. Thus, Cain (accidentally) saved yet another planet.

Have a very nice day.
-fgalkin
User avatar
Tasoth
Sith Devotee
Posts: 2815
Joined: 2002-12-31 02:30am
Location: Being Invisible, per SOP

Post by Tasoth »

They beat you to the commissar-warboss fight way back in the days of Battle for Armageddon. Also, I did not know Caine did that, which makes him even greater in my eyes.
I've committed the greatest sin, worse than anything done here today. I sold half my soul to the devil. -Ivan Isaac, the Half Souled Knight



Mecha Maniac
User avatar
Pulp Hero
Jedi Master
Posts: 1085
Joined: 2006-04-21 11:13pm
Location: Planet P. Its a bug planet.

Post by Pulp Hero »

Tasoth wrote:They beat you to the commissar-warboss fight way back in the days of Battle for Armageddon. Also, I did not know Caine did that, which makes him even greater in my eyes.
Yeah, but my fight was going to a semi comedic fight with the warboss getting killed accidentally. As so as I heard the name "Cain" I didn't need to hear the rest.
I can never love you because I'm just thirty squirrels in a mansuit."

"Ah, good ol' Popeye. Punching ghosts until they explode."[/b]-Internet Webguy

"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
User avatar
Feil
Jedi Council Member
Posts: 1944
Joined: 2006-05-17 05:05pm
Location: Illinois, USA

Post by Feil »

In the storyline for Dawn of War, the Chaos Marines made such a deal with the Orks: lure the Space Marines to Tartarus to give the Orks a good fight, and provide the Orks with weapons with which to fight them. It was assumed that the Orks would turn on Chaos eventually (when they finished with the Marines, if not before), but it worked.
User avatar
Fingolfin_Noldor
Emperor's Hand
Posts: 11834
Joined: 2006-05-15 10:36am
Location: At the Helm of the HAB Star Dreadnaught Star Fist

Post by Fingolfin_Noldor »

Why didn't Cain fight the other strong orks and claim the WAAAGH! for himself or xenophobic tendencies?
Image
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
User avatar
fgalkin
Carvin' Marvin
Posts: 14557
Joined: 2002-07-03 11:51pm
Location: Land of the Mountain Fascists
Contact:

Post by fgalkin »

Fingolfin_Noldor wrote:Why didn't Cain fight the other strong orks and claim the WAAAGH! for himself or xenophobic tendencies?
Because Orks won't take orders from a Humie?

Have a very nice day.
-fgalkin
Jaevric
Jedi Knight
Posts: 678
Joined: 2005-08-13 10:48pm
Location: Carrollton, Texas

Post by Jaevric »

Fingolfin_Noldor wrote:Why didn't Cain fight the other strong orks and claim the WAAAGH! for himself or xenophobic tendencies?
Aside from fgalkin's response of "Because Orks won't take orders from a human," there's also the fact that Cain--by his own admission--got very, very lucky in killing the Warboss. Alternately, the God-Emperor himself intervened on Cain's behalf, though Cain would never even consider the possibility.
User avatar
Peptuck
Is Not A Moderator
Posts: 1487
Joined: 2007-07-09 12:22am

Post by Peptuck »

Adrian Laguna wrote:The Blood Axes are clan of Orks, not a "strata". They also were also renowned for hiring themselves out as mercenaries to anyone who would pay them. However, they are not as many Blood Axes around as there used to be, because the other Orks killed them off for not being Orky enough.
Well, Clans pretty much are stratas of Ork society. At least, that's what I remember reading from the new 4th edition Ork Codex.
X-COM: Defending Earth by blasting the shit out of it.

Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin

You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca
User avatar
The Grim Squeaker
Emperor's Hand
Posts: 10319
Joined: 2005-06-01 01:44am
Location: A different time-space Continuum
Contact:

Post by The Grim Squeaker »

fgalkin wrote:
Fingolfin_Noldor wrote:Why didn't Cain fight the other strong orks and claim the WAAAGH! for himself or xenophobic tendencies?
Because Orks won't take orders from a Humie?

Have a very nice day.
-fgalkin
Actually, is there any reason why a really big, tuff "Enhanced" human couldn't beat a War-boss to death with his own skull and take over a WAAGH? (A Khornite would fit in swell, even if Chaos and Orkydom doesn't mix well, despite red & green being in-fasion :P).
The only reason I can think of is a lack of "Alpha-plant" pheremones, or simple "Only an Ork can lead Orks" attitude (Specism :P)
Photography
Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
User avatar
white_rabbit
Jedi Council Member
Posts: 2039
Joined: 2002-09-30 09:04pm

Post by white_rabbit »

DEATH wrote:
fgalkin wrote:
Fingolfin_Noldor wrote:Why didn't Cain fight the other strong orks and claim the WAAAGH! for himself or xenophobic tendencies?
Because Orks won't take orders from a Humie?

Have a very nice day.
-fgalkin
Actually, is there any reason why a really big, tuff "Enhanced" human couldn't beat a War-boss to death with his own skull and take over a WAAGH? (A Khornite would fit in swell, even if Chaos and Orkydom doesn't mix well, despite red & green being in-fasion :P).
The only reason I can think of is a lack of "Alpha-plant" pheremones, or simple "Only an Ork can lead Orks" attitude (Specism :P)
If theres anyone who could try it, its Chaos. Although an Ordo Xenos Inquisitor has the tusks of an Orkish boss implanted into his jaw as it apparently intimidates Orks to fight someone with bigger tusks than them.

But there is an inherent, perhaps designed in "orks first and only" meme/mechanic.

When a Daemon Prince takes control of an Orkish Waagh in Bloodquest, he has to possess the body of an Orkish warboss to do so, and once he's dead, the Orkish fleet immediately begins firing upon the tainted vessel, without any apparent event in which they would become aware of his death.
Image
User avatar
NecronLord
Harbinger of Doom
Harbinger of Doom
Posts: 27384
Joined: 2002-07-07 06:30am
Location: The Lost City

Post by NecronLord »

DEATH wrote:Actually, is there any reason why a really big, tuff "Enhanced" human couldn't beat a War-boss to death with his own skull and take over a WAAGH? (A Khornite would fit in swell, even if Chaos and Orkydom doesn't mix well, despite red & green being in-fasion :P).
The only reason I can think of is a lack of "Alpha-plant" pheremones, or simple "Only an Ork can lead Orks" attitude (Specism :P)
I'm half tempted to say it's what this abomination is for.

But logically, the Old Ones would have designed the Orks to take orders from either themselves, or other orks.
Superior Moderator - BotB - HAB [Drill Instructor]-Writer- Stardestroyer.net's resident Star-God.
"We believe in the systematic understanding of the physical world through observation and experimentation, argument and debate and most of all freedom of will." ~ Stargate: The Ark of Truth
User avatar
white_rabbit
Jedi Council Member
Posts: 2039
Joined: 2002-09-30 09:04pm

Post by white_rabbit »

NecronLord wrote:
DEATH wrote:Actually, is there any reason why a really big, tuff "Enhanced" human couldn't beat a War-boss to death with his own skull and take over a WAAGH? (A Khornite would fit in swell, even if Chaos and Orkydom doesn't mix well, despite red & green being in-fasion :P).
The only reason I can think of is a lack of "Alpha-plant" pheremones, or simple "Only an Ork can lead Orks" attitude (Specism :P)
I'm half tempted to say it's what this abomination is for.

But logically, the Old Ones would have designed the Orks to take orders from either themselves, or other orks.
I can't wait until the edition with the Eye-Beamz turns up, its comedy gold, everyone buggering about in the foreground with Inquisition infighting, while in the background this humongous necron lord blasts things with doom rays.
Image
User avatar
Annatar Giftbringer
Youngling
Posts: 91
Joined: 2005-07-26 10:34am
Location: Barad-dûr, Mordor
Contact:

Post by Annatar Giftbringer »

NecronLord wrote:
DEATH wrote:Actually, is there any reason why a really big, tuff "Enhanced" human couldn't beat a War-boss to death with his own skull and take over a WAAGH? (A Khornite would fit in swell, even if Chaos and Orkydom doesn't mix well, despite red & green being in-fasion :P).
The only reason I can think of is a lack of "Alpha-plant" pheremones, or simple "Only an Ork can lead Orks" attitude (Specism :P)
I'm half tempted to say it's what this abomination is for.

But logically, the Old Ones would have designed the Orks to take orders from either themselves, or other orks.
Frak, that's a big Necron! What is it? Necron titan? Did someone accidentally mix Epic and 40k or what? :)
Ash nazg durbatulûk,
Ash nazg gimbatul,
Ash nazg thrakatulûk
Agh burzum-ishi krimpatul
User avatar
andrewgpaul
Jedi Council Member
Posts: 2270
Joined: 2002-12-30 08:04pm
Location: Glasgow, Scotland

Post by andrewgpaul »

Peptuck wrote:
Adrian Laguna wrote:The Blood Axes are clan of Orks, not a "strata". They also were also renowned for hiring themselves out as mercenaries to anyone who would pay them. However, they are not as many Blood Axes around as there used to be, because the other Orks killed them off for not being Orky enough.
Well, Clans pretty much are stratas of Ork society. At least, that's what I remember reading from the new 4th edition Ork Codex.
Not really; One clan isn't really above another. Facets might be a better word.
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
User avatar
Peptuck
Is Not A Moderator
Posts: 1487
Joined: 2007-07-09 12:22am

Post by Peptuck »

andrewgpaul wrote:
Peptuck wrote:
Adrian Laguna wrote:The Blood Axes are clan of Orks, not a "strata". They also were also renowned for hiring themselves out as mercenaries to anyone who would pay them. However, they are not as many Blood Axes around as there used to be, because the other Orks killed them off for not being Orky enough.
Well, Clans pretty much are stratas of Ork society. At least, that's what I remember reading from the new 4th edition Ork Codex.
Not really; One clan isn't really above another. Facets might be a better word.
Ah, that's what I was thinking of. Thanks for correcting me.
X-COM: Defending Earth by blasting the shit out of it.

Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin

You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca
Post Reply