C&C: Red Alert 3 is coming.
Moderator: Thanas
C&C: Red Alert 3 is coming.
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Excellent, I've been waiting for this .
Now hopefully it's system requirements aren't much higher than C&C3, because otherwise I'm looking at a system upgrade. On the other hand, I think I'm looking at just that anyway, so whatever .
Now hopefully it's system requirements aren't much higher than C&C3, because otherwise I'm looking at a system upgrade. On the other hand, I think I'm looking at just that anyway, so whatever .
"Death before dishonour" they say, but how much dishonour are we talking about exactly? I mean, I can handle a lot. I could fellate a smurf if the alternative was death.
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What about what now?Losonti Tokash wrote:What about Sole Survivor?
*Squad of westwood commandos dissapears Tokash*
Can't have anyone bringing up that POS now, can we?
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Can’t say I’m enthusiastic at all after having seen C&C 3, I can only hope this games designers realize that while C&C games have always been cheesy you have to do it with the right style or else its just fucking stupid and too annoying to even play.
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Why don't you like C&C 3 skimmer?
I thought it captured the cheesy-ness of the originals, and modernized the graphics and gameplay fairly well.
I thought it captured the cheesy-ness of the originals, and modernized the graphics and gameplay fairly well.
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
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I found Red Alert more fun than C&C Tiberium universe for the most part. Tesla Coils simply beat Obelisks and the various other technologies they brought in were more fun. I prefered C&C Retaliation the out of the series so if they go back to that point it should be quite good.
Going to Red Alert 2 and Yuri is less interesting for me because that change in style looked rather bad.
What I would really like is for them to bring out a C&C game like Supreme Commander with counterable superweapons while also including the General promotion system from Generals and Zero Hour.
Wonder if this will be an attempt to create a bridge between C&C Tiberium and the RA universe... I could definetly see that being popular with sides incorporating later Allied, Soviet technolgy into earlier forms of GDI and NOD systems.
Going to Red Alert 2 and Yuri is less interesting for me because that change in style looked rather bad.
What I would really like is for them to bring out a C&C game like Supreme Commander with counterable superweapons while also including the General promotion system from Generals and Zero Hour.
Wonder if this will be an attempt to create a bridge between C&C Tiberium and the RA universe... I could definetly see that being popular with sides incorporating later Allied, Soviet technolgy into earlier forms of GDI and NOD systems.
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I bring the goods:
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Looks much more like Red Alert 2, which is fine with me.
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Looks much more like Red Alert 2, which is fine with me.
I never understood where this "Command and Conquer is cheesy/silly!!1!" notion came from. The first game alone has hundreds of thousands of people dying from Tiberium exposure, references to genetic experimentation, missions specificly tasking the player with murdering civilians, and a character shot through the head right in front of you.
Apparently, the designers got it in their heads that the sequel to a game wherein the first mission is about slaughtering helpless civilians (after gassing hundreds more) with a cutscene of airplanes strafing women and children is supposed to be some wacky, brightly colored, love-fest. "Ha ha! Stalin just strangled a general in front of me! That's so cheesy and goofy!"
Apparently, the designers got it in their heads that the sequel to a game wherein the first mission is about slaughtering helpless civilians (after gassing hundreds more) with a cutscene of airplanes strafing women and children is supposed to be some wacky, brightly colored, love-fest. "Ha ha! Stalin just strangled a general in front of me! That's so cheesy and goofy!"
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You misunderstand. A game can still be outlandish and take itself seriously. Red Alert took itself seriously. Red Alert 2 was essentially one big, lame joke: Jacuuzi Vladimir, President "Hootin' Nickel" Dugan, General "I Want Want My Office Back" Carvill. They managed to take every ridiculous Cold War Russian stereotype and made Boris and Natasha look realistic.Losonti Tokash wrote:To be sure, the first game was a bit more serious, but it was still ridiculous.
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I think we are all missing the crucial issue here: Tesla Ships. How the frack that works I don't know....
Rubber hulls, maybe?
Rubber hulls, maybe?
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Fuck that, not getting it.
Its that kind of uglyness that made me hate RA2. Tesla stuff is cool but for fuck sake is it really required to have everything from ships to infantry having it ?
The land battleship looks like a really bad idea as well. I was hoping for a decently realistic look rather than the campy 'cartoon / toy' look. I dont want to have Libya with their radioactive bomb trucks or the French with their devastator defense cannon. Although the IVF things that could use the weapon of any infantry unit inside was rather cool.
On the upside, I suspect the map editor should be fairly easy to use and mods will be rampant for something like this hopefully. Pitty it will be another superweapon rush / tank rush game though.
Its that kind of uglyness that made me hate RA2. Tesla stuff is cool but for fuck sake is it really required to have everything from ships to infantry having it ?
The land battleship looks like a really bad idea as well. I was hoping for a decently realistic look rather than the campy 'cartoon / toy' look. I dont want to have Libya with their radioactive bomb trucks or the French with their devastator defense cannon. Although the IVF things that could use the weapon of any infantry unit inside was rather cool.
On the upside, I suspect the map editor should be fairly easy to use and mods will be rampant for something like this hopefully. Pitty it will be another superweapon rush / tank rush game though.
Red Alert, though good, was damn bland compared to Red Alert 2. I didn't care that they essentially rebooted the Red Alert franchise in RA2, because it was a good game and I liked the whole tongue-in-cheek factor.
Here's to more.
Here's to more.
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