Battlefield heroes
Moderator: Thanas
- Darksider
- Sith Acolyte
- Posts: 5271
- Joined: 2002-12-13 02:56pm
- Location: America's decaying industrial armpit.
EA making seemingly entertaining free game.
Brain cannot process information..... overloading.......
*head explodes*
Brain cannot process information..... overloading.......
*head explodes*
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
- Losonti Tokash
- Sith Devotee
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- SMAKIBBFB
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I am sold on the idea already. Reports from GFW crew (1up.com) are good.
And lets face it, it's free.
And to anyone who shouts: "They've ripped of TF2!", remember kids - the TF2 visual design wasn't unveiled that long ago and this was in production at the same time.
It's all a way of making the game more accessible.
And lets face it, it's free.
And to anyone who shouts: "They've ripped of TF2!", remember kids - the TF2 visual design wasn't unveiled that long ago and this was in production at the same time.
It's all a way of making the game more accessible.
- Executor32
- Jedi Council Member
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- Joined: 2004-01-31 03:48am
- Location: In a Georgia courtroom, watching a spectacle unfold
I like how they've added seat positions on the aircraft wings. It was always such a pain in the ass to stay on them in BF1942.
どうして?お前が夜に自身お触れるから。
Long ago in a distant land, I, Aku, the shape-shifting Master of Darkness, unleashed an unspeakable evil,
but a foolish samurai warrior wielding a magic sword stepped forth to oppose me. Before the final blow
was struck, I tore open a portal in time and flung him into the future, where my evil is law! Now, the fool
seeks to return to the past, and undo the future that is Aku...
-Aku, Master of Masters, Deliverer of Darkness, Shogun of Sorrow
Long ago in a distant land, I, Aku, the shape-shifting Master of Darkness, unleashed an unspeakable evil,
but a foolish samurai warrior wielding a magic sword stepped forth to oppose me. Before the final blow
was struck, I tore open a portal in time and flung him into the future, where my evil is law! Now, the fool
seeks to return to the past, and undo the future that is Aku...
-Aku, Master of Masters, Deliverer of Darkness, Shogun of Sorrow
- Koolaidkirby
- Padawan Learner
- Posts: 409
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- Location: Oakville, Canada
- Uraniun235
- Emperor's Hand
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I don't think it's a TF2 ripoff - yeah, it's cartoony, but it's got its own flavor.
I'll definitely be trying it out.
I'll definitely be trying it out.
"There is no "taboo" on using nuclear weapons." -Julhelm
What is Project Zohar?
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
- Chris OFarrell
- Durandal's Bitch
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Hey those guys were sitting on the WINGS!!! That's not realistic! This game sucks!
Hell, I might even play that.
Hell, I might even play that.
It's 106 miles to Chicago, we got a full tank of gas, half a pack of cigarettes, it's dark... and we're wearing sunglasses.
Hit it.
Blank Yellow (NSFW)
Hit it.
Blank Yellow (NSFW)
"Mostly Harmless Nutcase"
FINALLY SOME FOOTAGE! I've been following the game for a while.
This game could be very important for the industry. It's got decent production values, ad-supported, but free.
So far, games that use advertising use it IN ADDITION. The game still costs $50, but they toss ads on billboards and get extra money off of it. If my games are going to have ads, I'd like them for less money, thank you very much.
If this game does very well, it'll encourage more developers to release ad-supported games for cheap or for free. This, I like. I don't care if there's a Coca-cola on the loading screen if I get the game for 50% off or free!
Hence, assuming the game isn't absolute crap, we should all download this after release.
This game could be very important for the industry. It's got decent production values, ad-supported, but free.
So far, games that use advertising use it IN ADDITION. The game still costs $50, but they toss ads on billboards and get extra money off of it. If my games are going to have ads, I'd like them for less money, thank you very much.
If this game does very well, it'll encourage more developers to release ad-supported games for cheap or for free. This, I like. I don't care if there's a Coca-cola on the loading screen if I get the game for 50% off or free!
Hence, assuming the game isn't absolute crap, we should all download this after release.
Nice way to dismiss it.Stark wrote:God not more 'important for the industry' claptrap. Nobody cares. We just want to play an over-the-top game for the week or two it takes to be totally ruined by idiots due to the low entry requirements.
Most of the gaming industry has viewed ads as a way to simply increase revenue in addition to full retail price, which is silly. I think it's fair to demand either no ads or a lower retail price.
If a decent game does come out following this model, then it's good to support said game to deliver the message to publishers.
The only other company that has done this so far has been Ubisoft, but even then it was never new releases, just old games like Splinter Cell being re-released free with ads.
Go fuck yourself, you little prat. I'm not 'dismissing' anything but your claims of significance for the game or it's model. I love how you responded so aptly to the argument that a free multiplayer game is going to fill up with idiots even faster than a paid game, for obvious reasons of freeness, and that moderation will only increase the costs for the publisher.
The idea that the population of SDN is in any way significant to the doubtless millions of people who will download this game is ridiculous. Being free and having 'Battlefield' in the name it's going to be popular regardless of quality.
People play Rappelz, after all.
The idea that the population of SDN is in any way significant to the doubtless millions of people who will download this game is ridiculous. Being free and having 'Battlefield' in the name it's going to be popular regardless of quality.
People play Rappelz, after all.
- CaptHawkeye
- Sith Devotee
- Posts: 2939
- Joined: 2007-03-04 06:52pm
- Location: Korea.
*facepalm*CaptHawkeye wrote:I take it you've never heard of America's Army?Praxis wrote: The only other company that has done this so far has been Ubisoft, but even then it was never new releases, just old games like Splinter Cell being re-released free with ads.
Forgot that one. But it's not really ad-supported, is it? I was under the impression it was completely free because it was a nice bit of propoganda.
We'll see- the trailer implies that they have something in mind to avoid the "getting killed by a 15-year-old that plays the game constantly and cusses at you". I'll wait to see the final product before judging the game itself, but the product model is something that I've been waiting to see hit mainstream for some time.I love how you responded so aptly to the argument that a free multiplayer game is going to fill up with idiots even faster than a paid game, for obvious reasons of freeness, and that moderation will only increase the costs for the publisher.
I applaud the decision to stick to a relatively 'simple' approach (ie, it seems they have 1 gamemode, 3 classes, 3 vehicles etc) instead of the 'more features' approach of modern games. It keeps costs down, lowers barriers to entry for new players, and puts the focus on the over-the-top shit instead of 'class balance'. People will still take it too seriously, play all day, and all the other problems popular shooters have, though, so I'll be interested to see how these ideas they have pan out.
It'd be great to see more games in between popcap/XBL-level stuff and top-production value games emerging for free, but this experiment won't really prove anything due to the huge developer and known brand.
It'd be great to see more games in between popcap/XBL-level stuff and top-production value games emerging for free, but this experiment won't really prove anything due to the huge developer and known brand.
- CaptHawkeye
- Sith Devotee
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- Joined: 2007-03-04 06:52pm
- Location: Korea.
America's Army isn't ad-supported. It IS the ad.
"Doctors keep their scalpels and other instruments handy, for emergencies. Keep your philosophy ready too—ready to understand heaven and earth. In everything you do, even the smallest thing, remember the chain that links them. Nothing earthly succeeds by ignoring heaven, nothing heavenly by ignoring the earth." M.A.A.A
The term ad-supported means that the game made or attempted to make a profit off of the advertising used in the game. The game was non-profit. As loomer said, the game IS the ad.CaptHawkeye wrote:Hence, it was ad supported.Praxis wrote: *facepalm*
Forgot that one. But it's not really ad-supported, is it? I was under the impression it was completely free because it was a nice bit of propoganda.
At the very least maybe it'll encourage people to stop buying the Popcap crap. Nothing against casual games, but Popcap monopolizes the market on PCs and floods it with nearly-identical puzzle games, preventing smaller developers from competing.It'd be great to see more games in between popcap/XBL-level stuff and top-production value games emerging for free, but this experiment won't really prove anything due to the huge developer and known brand.
I'm curious if the game will have voice chat. I'll take a lot of heat for this as I'm sure people will STRONGLY disagree, but I actually really dislike voice chat. Text chat makes it much easier to ignore people who make a problem of themselves, and you don't hear the nasally voices.People will still take it too seriously, play all day, and all the other problems popular shooters have, though, so I'll be interested to see how these ideas they have pan out.
- Losonti Tokash
- Sith Devotee
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- Joined: 2004-09-29 03:02pm
The console versions run full price, strangely enough.Praxis wrote:*facepalm*CaptHawkeye wrote:I take it you've never heard of America's Army?Praxis wrote: The only other company that has done this so far has been Ubisoft, but even then it was never new releases, just old games like Splinter Cell being re-released free with ads.
Forgot that one. But it's not really ad-supported, is it? I was under the impression it was completely free because it was a nice bit of propoganda.
Are you familiar with the concept of an "ignore" function?I'll take a lot of heat for this as I'm sure people will STRONGLY disagree, but I actually really dislike voice chat. Text chat makes it much easier to ignore people who make a problem of themselves, and you don't hear the nasally voices.
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- SMAKIBBFB
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You are absolutely right my good man. If this is anything like CE, it'll be awesome. Who doesn't love using motorbikes as unguided rockets and landing biplanes on traintracks?weemadando wrote:Codename Eagle = one of the best goddamn games EVER. Except for the horrific bugs.
Just putting it out there.
If they ever fixed the fucking thing it would've been awesome. But they made 1942 instead...