The Legend of Zelda movie trailer

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Vympel
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Post by Vympel »

Dooey Jo wrote:Anyone who thought that was authentic must be punished by watching this.

I wonder if they ever finished that thing :lol:
Man that trailer fucking sucks. Whoever directed it should be shot - the amount of fadeouts was infuriating.
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Mad
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Post by Mad »

Darth Yoshi wrote:Ick. Hero-type guy has no shield. It's not Zelda if the hero has no shield (Phantom Hourglass notwithstanding).
Both trailers posted have Link being right handed, too. :P
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Post by Crossroads Inc. »

Anyone notice how Link never says anything? :P
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Post by Vendetta »

Crossroads Inc. wrote:Anyone notice how Link never says anything? :P
And is told, specifically, never to speak to anyone.

Far too game-savvy to have been real, frankly.

Though I do demand the next Zelda game have those Hylian-English text flashes.
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Post by Praxis »

Were a Zelda movie to be made, I would expect Link to be a more silent character. Not that he doesn't talk- just that he's the kind of character that doesn't use a lot of words.
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Post by Mad »

Praxis wrote:Were a Zelda movie to be made, I would expect Link to be a more silent character. Not that he doesn't talk- just that he's the kind of character that doesn't use a lot of words.
It's also pretty clear from the dialog in the games that Link does speak to others. What Link says just isn't shown, but the character he's speaking to responds as if he/she was just told what Link's quest is.
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Post by Praxis »

It's also pretty clear from the dialog in the games that Link does speak to others. What Link says just isn't shown, but the character he's speaking to responds as if he/she was just told what Link's quest is.
Agreed, which is why I don't mind if he speaks now and then. Still, he just doesn't seem like a chatterbox.
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Post by TithonusSyndrome »

Praxis wrote:Were a Zelda movie to be made, I would expect Link to be a more silent character. Not that he doesn't talk- just that he's the kind of character that doesn't use a lot of words.
A Half-Life movie, on the other hand, would be ruined entirely for me if Gordon Freeman uttered so much as a single phrase. Really, I just hope it's never greenlit.
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Post by Molyneux »

TithonusSyndrome wrote:
Praxis wrote:Were a Zelda movie to be made, I would expect Link to be a more silent character. Not that he doesn't talk- just that he's the kind of character that doesn't use a lot of words.
A Half-Life movie, on the other hand, would be ruined entirely for me if Gordon Freeman uttered so much as a single phrase. Really, I just hope it's never greenlit.
Oh, come on. It's that important to you that he be mute? Would you like the movie to be made entirely in the first-person point of view, too?
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Post by Losonti Tokash »

Molyneux wrote:
TithonusSyndrome wrote:
Praxis wrote:Were a Zelda movie to be made, I would expect Link to be a more silent character. Not that he doesn't talk- just that he's the kind of character that doesn't use a lot of words.
A Half-Life movie, on the other hand, would be ruined entirely for me if Gordon Freeman uttered so much as a single phrase. Really, I just hope it's never greenlit.
Oh, come on. It's that important to you that he be mute? Would you like the movie to be made entirely in the first-person point of view, too?
Yes. I also want lots of crawling through vents and physics puzzles, to better capture the feel of watching someone play a game.
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Post by Spanky The Dolphin »

I find the idea of a Legend of Zelda movie, live action or animated, American or otherwise, to be quite terrible (though especially American live action). I just can't see it happening without them ending up with something horrible, disappointing, and bastardized.

Something much more ideal would be doing animated TV series adaptations of the games, one season per game, with like 1-2 or even three episodes of filler material between each of the dungeon/gameplay plotting.
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Post by Guardsman Bass »

Praxis wrote:
It's also pretty clear from the dialog in the games that Link does speak to others. What Link says just isn't shown, but the character he's speaking to responds as if he/she was just told what Link's quest is.
Agreed, which is why I don't mind if he speaks now and then. Still, he just doesn't seem like a chatterbox.
I actually disagree. Keep in mind that he basically spends most of his "game" in-game going around, talking to people, finding out what's going on. At the very least, he's very approachable, since people don't seem to be put off by him (Game Mechanics, I know).
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