EA & Imperial Force vs. Royal Manticore Marines & La

SF: discuss futuristic sci-fi series, ideas, and crossovers.

Moderator: NecronLord

Post Reply
Renewed_Valour1
Padawan Learner
Posts: 433
Joined: 2002-07-07 12:29am

EA & Imperial Force vs. Royal Manticore Marines & La

Post by Renewed_Valour1 »

1) Earth Alliance & Imperial Force:
100 AT-ATs
200 AT-STs
2,000 Stormtroopers
2,000 GROPOS

Air Support:
100 TIE fighters
100 Thunderbolt Starfury
20 TIE Bomber

vs.

2) High Guard Lancers & Royal Manticore Marines
200 OE-Bots
2,000 Royal Marines w/ Armor
2,000 Lancers

Air Support:
100 Centaur Fighters
100 Shrike Fighters
20 Pinnace

A) 1 invading and 2 defending
B) 2 invading and 1 defending

The defending side is dug in on a planet in the same general area of a major civilian population that the invading side wants to keep intact. The invading sides have no capital ships supporting them and are just arriving in unarmed transports with their fighter escorts.
consequences
Homicidal Maniac
Posts: 6964
Joined: 2002-07-07 03:06pm

Post by consequences »

So is this scenario supposed to be run with both sides as the attackers?
Because high yield atmospheric airbursts will brutalise both sides as their transports try to make landing. Really not sure how andromeda fighters compare to TIEs.
Image
User avatar
GrandMasterTerwynn
Emperor's Hand
Posts: 6787
Joined: 2002-07-29 06:14pm
Location: Somewhere on Earth.

Re: EA & Imperial Force vs. Royal Manticore Marines &

Post by GrandMasterTerwynn »

Renewed_Valour1 wrote:1) Earth Alliance & Imperial Force:
100 AT-ATs
200 AT-STs
2,000 Stormtroopers
2,000 GROPOS

Air Support:
100 TIE fighters
100 Thunderbolt Starfury
20 TIE Bomber

vs.

2) High Guard Lancers & Royal Manticore Marines
200 OE-Bots
2,000 Royal Marines w/ Armor
2,000 Lancers

Air Support:
100 Centaur Fighters
100 Shrike Fighters
20 Pinnace

A) 1 invading and 2 defending
B) 2 invading and 1 defending

The defending side is dug in on a planet in the same general area of a major civilian population that the invading side wants to keep intact. The invading sides have no capital ships supporting them and are just arriving in unarmed transports with their fighter escorts.
Side A) Earthforce soldiers and equipment are fucking useless. The Imperial commander may tell them to stay home. They wouldn't be terribly useful in any role except cannon fodder. So it's essential the Imps versus the Commonwealth High Guard and the RMM.

Side B) High Guard vehicles don't demonstrate kiloton-level firepower. Neither do the Manticorans (admittedly it is difficult to quantify the firepower of an impeller-wedge missile.) Though the Manticorans seem to have better equipment. (As in, equipment with proper environmental containment.) One aspect of how the battle will turn out will depend on how well Manticoran pulsers can penetrate stormtrooper armor.

If we were talking exclusively ground battle, then the Manticorans make life miserable for the Imps before they take it. (If we included the space battle to get there, the Imps and their allies win. The Commonwealth and the RMN don't have ships that can stand up to the Galactic Empire.)
User avatar
Sokar
Jedi Master
Posts: 1369
Joined: 2002-07-04 02:24am

Post by Sokar »

These "Vrs." Threads grow tiresome.......its always apples vrs oranges, trying to compare universes with completely seperat lines of tech developement and tactical realities which shape their military philosophies. Its especially true when your standard of measure is the Imperial Warmachine, Lucas intentionaly gave them truly outrageous levels of both personal and shipboard firepower which often renders all of these debates moot.....
BotM
Renewed_Valour1
Padawan Learner
Posts: 433
Joined: 2002-07-07 12:29am

Re: EA & Imperial Force vs. Royal Manticore Marines &

Post by Renewed_Valour1 »

No spacebattles other than the fighters other than the fighters, which are escorting the transports.
consequences wrote:So is this scenario supposed to be run with both sides as the attackers?


Yes.
consequences wrote:Really not sure how andromeda fighters compare to TIEs.
They have a faster acceleration than a Tie and operate a higher speed usually. Then in terms of weapons they use the standard variants of High Guard capital ships missiles carrying 6 OM-5 22mt missiles for the Centaur and 6 100 mt smart missiles for the Shrike. The fighter mounted AP guns are probably comparable to the TIEs own energy weapons at a few kilotons to low megaton range. Oh and the Shrike can be loaded with smart bombs for air to mud operations but the ones we saw aren't much more powerful than a modern smart bomb but they were used in a crowded street. The OM-5 can also be used for air to mud operations as long as you don't mind splatting someone with a 22-mt kinetic warhead.
User avatar
starfury
Jedi Master
Posts: 1297
Joined: 2002-07-03 08:28pm
Location: aboard the ISD II Broadsword

Post by starfury »

They have a faster acceleration than a Tie and operate a higher speed usually. Then in terms of weapons they use the standard variants of High Guard capital ships missiles carrying 6 OM-5 22mt missiles for the Centaur and 6 100 mt smart missiles for the Shrike. The fighter mounted AP guns are probably comparable to the TIEs own energy weapons at a few kilotons to low megaton range. Oh and the Shrike can be loaded with smart bombs for air to mud operations but the ones we saw aren't much more powerful than a modern smart bomb but they were used in a crowded street. The OM-5 can also be used for air to mud operations as long as you don't mind splatting someone with a 22-mt kinetic warhead.
basicly to me the andromeda fighters seem comparable to the higher classes of imperial fighters, Tie avengers and assualt gunboats anyone.
"a single death is a tragedy, a million deaths are a statistic"-Joseph Stalin

"No plan survives contact with the enemy"-Helmuth Von Moltke

"Women prefer stories about one person dying slowly. Men prefer stories of many people dying quickly."-Niles from Frasier.
User avatar
Morat
Padawan Learner
Posts: 465
Joined: 2002-07-08 05:26pm

Post by Morat »

High Guard vehicles don't demonstrate kiloton-level firepower.
Actually, a Tweedlebot's barrage is on par with a modern battleship (40-500 mm rounds fired at 15-30 rounds per second, and traveling at hypersonic speeds). I'd be surprised if a few hits couldn't knock over an AT-AT, even if they don't actually penetrate.

Of course, a few 22 and 100 megaton missile strikes from the High Guard fighters should be able to take out massive numbers of the opposition. Any use of ground forces would probably just be a cleanup operation.
User avatar
Mr Bean
Lord of Irony
Posts: 22465
Joined: 2002-07-04 08:36am

Post by Mr Bean »

Lucas intentionaly gave them truly outrageous levels of both personal and shipboard firepower which often renders all of these debates moot.....
Are you kidding me?

Considering the number of other fokes who can kick the ass of the Empire with one hand tied behind their back?
40k? Culture? Xelee? and half a dozen more I can easily think off....

"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
User avatar
Sokar
Jedi Master
Posts: 1369
Joined: 2002-07-04 02:24am

Post by Sokar »

Mr Bean wrote:
Lucas intentionaly gave them truly outrageous levels of both personal and shipboard firepower which often renders all of these debates moot.....
Are you kidding me?

Considering the number of other fokes who can kick the ass of the Empire with one hand tied behind their back?
40k? Culture? Xelee? and half a dozen more I can easily think off....
Note , I did say "often" , short of a few throughly unentertaining uber-universes the Galactic Empire outclasses everything that isn't almost god-like in the level of fire power they throw out. I was just putting my two cents in , I think all thoes fucked up Carebear vrs threads are souring me on the whole Vrs thread subject
BotM
Renewed_Valour1
Padawan Learner
Posts: 433
Joined: 2002-07-07 12:29am

Post by Renewed_Valour1 »

Morat wrote:Of course, a few 22 and 100 megaton missile strikes from the High Guard fighters should be able to take out massive numbers of the opposition. Any use of ground forces would probably just be a cleanup operation.
There is a civilian population is the area that they want relatively intact so neither side would want to use their fighters indiscriminatingly.
Sokar wrote:Note , I did say "often" , short of a few throughly unentertaining uber-universes the Galactic Empire outclasses everything that isn't almost god-like in the level of fire power they throw out.
You don't even have to go that uber. In ground combat a full High Guard force would be a match for an Imperial force. An effector might be a little weaker than a blaster round but an effector would probably penetrate Stormtrooper armor. Even if it doesn't penetrate the hit is going to take the person right off their feet and over backwards depending on the effector variety. Then you always have the armor piercing plasma bolts if you need them.

In terms of vehicles the Ung Tae with it's AP guns if they are anything like fighter weapons should be able to match a AT-AT or overwhelm it's defenses. An OE-Bot is ridiculous overkill against even multiple AT-STs. The things are easily destroyed by a log multiple hypervelocity 400 to 500 mm shells should make short work of them. We know nothing for High Guard artillery except the Ung Tae can provide over the horizon fire support with a 150 mm mass driver than can fire 1000 rounds a minute. These are just the Marine forces also and not the Home Guard forces which probably have heavier armor.

In terms of air support the only advantage Imperial fighters have over High Guard fighters is they have FTL sensors and some have shields. Most of the other critical advantages lie with the High Guard craft.
Post Reply