This entire argument applies even more to missiles. In fact, every single argument for space fighters works better for unmanned missiles. The exception are "fighters" that act like Coast Guard cutters or AWACS in space--and then I wonder why you would call them a "fighter".Braedley wrote:We've been saying as much. Of course the power to weight ratio for a fighter needs to be larger than that of a capital ship. As I mentioned in my last post, this is not hard to do. Another important aspect of a space fighter is that for any space combat where the absolute velocity of the combatants is high but the relative velocities are low, than the absolute speed of fighters launched from carriers (which are usually capital ships) will still have the same absolute velocity as the ship it's launched from (save the accelerations made during launch).
Orders of magnitude faster, like in naval aviation? If not, your analogy collapses. If so, a missile gets you four times the delta-v for the same price, not including the cost of the pilot.Given that a fighter needs a higher acceleration in order to get back to the carrier (otherwise the carrier would need to stop accelerating, perhaps more on this in another post), it becomes obvious that a fighter will attain higher velocities than a carrier.
This is like saying that history has shown the best defense against heavy cavalry are pikemen, so aircraft should mount lances on their noses and fly in tight squares to fend off bombers. There is no historical form of combat that is analogous to space combat. The closest I can think of is submarine vs. submarine warfare and 1) unlike underwater, there is no stealth in space, and 2) submarines don't attack each other by launching one-man minisubs.Also, the case for having a squadron of fighters on board a capital ship is that your enemy has a squadron on his. It's been shown throughout history that the best defence for a fighter attack is to send your own fighters up there.
Electricity was a known phenomenon in the early 19th century, if poorly understood. A better analogy would be nuclear power, which from an early 19th century point of view violates conservation of energy, conservation of mass, and the indivisibility of the atom. Unfortunately, your analogy doesn't hold up at all because 1) in the 200 years since then, principles unknown or barely known at the time have been discovered and vigorously tested, allowing us to say with much more confidence what is and isn't allowable within the laws of physics, and 2) most of the "science" in soft sci-fi is the equivalent of your 19th century author writing that humans can fly by flapping their arms really hard. It's not squeezing into the gaps in modern science and wildly speculating; rather, the authors either handwave away bedrock scientific principles ("Thank goodness Einstein was wrong!") or are simply ignorant of them entirely.bz249 wrote:Anyway what is hard sci-fi? For someone in the early 19th century a steampunk world could have been a hard sci-fi and modern day earth, with this handwavium thing called electricity (used for everything from communication via lighting and heating to motors for heavy machinery) is a pretty soft sci-fi... yet modern day earth seems quite realistic.
So since it's impossible to know what the future will actually look like, that's a defense for writing nonsense. Let's apply this to other genres: "Since it's impossible to know exactly what everyday life was like in the Roman Empire, I can go ahead and write a historical novel where Romans watched Desperate Housewives."I knew the definition what I would like to point out that world as we know today is a pretty soft sci-fi from a 19th century viewpoint... so forcing to apply the current knowledge level is questionable in my opinion,
I don't know what this last line betrays more: your ignorance or your lack of imagination.especially since it is almost impossible to create a reasonable spacefaring civilization with any foreseeable development (on the current scientific base).