Hey, can you help the new guy?

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Admiral Johnason
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Hey, can you help the new guy?

Post by Admiral Johnason »

I am new here and was wondering, is it possible to create a weapon that is going at warp 7 and uses a hyperdrive for a warhead? I never did get an answer at TFC.
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Post by 2000AD »

Hyperdrive as a warhead? WTF?
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Post by Nathan F »

Uh, what? I think you have your stuff mixed up. Hyperdrive = Star Wars. Warp 7 = Star Trek...
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Post by 2000AD »

I'm wpondering WTF he means by hyperdrive as a warhead! Hyperdrive is a FTL travel device not a weapon!
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Re: Hey, can you help the new guy?

Post by Master of Ossus »

Admiral Johnason wrote:I am new here and was wondering, is it possible to create a weapon that is going at warp 7 and uses a hyperdrive for a warhead? I never did get an answer at TFC.
Erm... I'm not really sure what you mean.

ST has warp missiles that are used for attacking planets, but apparently are not accurate enough to strike a city (if they had, the potential death toll from the 20+ missiles launched by the Maquis should have been much higher, given the observed density of structures on Cardassia). SW missiles MUST revert from hyperspace before striking a target (ie. The Galaxy Gun). Otherwise, they just keep flying forever and avoid striking the target (ref. Tyrant's Test). This also helps us extrapolate on the indirect relationship between hyperspace and real space, and know that only gravity (or massive objects) in Realspace actually affect hyperspace.
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Re: Hey, can you help the new guy?

Post by Darth Wong »

Admiral Johnason wrote:I am new here and was wondering, is it possible to create a weapon that is going at warp 7 and uses a hyperdrive for a warhead? I never did get an answer at TFC.
That's probably because the question doesn't make any sense. A hyperdrive is a propulsion system, not a warhead.
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Re: Hey, can you help the new guy?

Post by Rhoades »

Admiral Johnason wrote:I am new here and was wondering, is it possible to create a weapon that is going at warp 7 and uses a hyperdrive for a warhead? I never did get an answer at TFC.
To answer the question: I'd say yes. You can create a missle that's at the least the size of a Delta Flyer or fighter, since they should be sufficent to go to warp seven... maybe warp drive can be made smaller. And the payload of the warhead could hold a hyperdrive. However, since, as many stated the hyperdrive is a propulsion system, not a weaponry explosive, all it would accomplish is getting smashed on impact. :twisted:
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Post by EmperorMing »

Ahhh!! A cruise missle with a warp drive.
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Post by Warspite »

The problem is the mass lightening effect, the faster it goes, the less mass it has, negating the kinetic effect.
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Post by Exonerate »

Warspite wrote:The problem is the mass lightening effect, the faster it goes, the less mass it has, negating the kinetic effect.
But you still got the explosive effect. Or you could just drop out of warp.

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Post by Rhoades »

Exonerate wrote: But you still got the explosive effect. Or you could just drop out of warp.
Not really, hyperdrive, unlike Trek warp cores, aren't explosive with a tap.
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Post by Lord_Xerxes »

For some reason this guys question reminded me of a Fleet-combat tactic that we used in EotF (SW online RPG)

Basically, it consist of using suicide/kamikaze fighters that had an adjustment made to their hyperdrives that allowed them to plot a course through a mass, such as a ship or a Golan Arms platform. Essentially, a hyperdrive propeled flying bomb.
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Post by Isolder74 »

I thought this was called a Galaxy Gun?
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Post by Darth Fanboy »

Interesting concept I came up with (it may not be original though)

If an enemy is going to utilize interdictors and some kind of gravity well, why not send some kind of explosives into hyperspace. Preferably something big and with a decent yield.

The gravity well would then pull them out of hyperspace and possibly be caught with shields down.

It would also have benefit of accuracy, because the target would be drawing it closer to them. dummy it up like a freighter or fighter and the enemy might even try to pull the ship onboard before realizing its too late.
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Re: Hey, can you help the new guy?

Post by seanrobertson »

Admiral Johnason wrote:I am new here and was wondering, is it possible to create a weapon that is going at warp 7 and uses a hyperdrive for a warhead?
Maybe.
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Post by StarshipTitanic »

The kinetic impact would be potent but I'm not sure any explosive inside such a device would work very well. It could get lost in hyperspace.
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Post by Cpt_Frank »

StarshipTitanic wrote:The kinetic impact would be potent but I'm not sure any explosive inside such a device would work very well. It could get lost in hyperspace.
Actually since warp drive transfers most of the object's mass it's moving into subspace, the kinetic impact at .9 c would be more powerful than one at warp.
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Post by Exonerate »

Darth Fanboy wrote:Interesting concept I came up with (it may not be original though)

If an enemy is going to utilize interdictors and some kind of gravity well, why not send some kind of explosives into hyperspace. Preferably something big and with a decent yield.

The gravity well would then pull them out of hyperspace and possibly be caught with shields down.

It would also have benefit of accuracy, because the target would be drawing it closer to them. dummy it up like a freighter or fighter and the enemy might even try to pull the ship onboard before realizing its too late.
Thats brilliant... Hell, Thrawn should've gave his asteriods cloaking and hyperspace capabilities... That would be so wicked...

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Post by Darth Fanboy »

Thanks, it sure as hell beats wasting ships and manpower.

Atually you wouldn't need to give the Asteroids hyperdrive. Assuming the interdictor was working in orbit of the planet or if you could get the planets gravity well to pull things out you could (I think) tow the asteroid with a Star Destroyer or two and go into hyperspace. Release the tow at some point during the jump then leave hyperspace. the Asteroid would be pulled out by the gravity well and proceed to wreak havoc in some way shape or form. Granted planetaryshields would possibly absorb an impact or a defense fleet/defense platoforms/planetary defense gun could take care of one. A mass asteroid attack would be a great tactic though because you would not even be committing any of your force. All of the casualties would be on the enemy's side.
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Post by Admiral Johnason »

To relpy to what you people mean, I was under the impression that if you were to engage a hyperdrive while at warp, you would cause a massive explosion, at least that's what I have been thinking. however, this could become a new super proplusion sysemt, transeversing the galxy in a few moments. I just want to know which one. BTW, it seems that the Empire would be the first to try this as they might have captured a few Fed ship if an invasion were to occur. They would have the resources and the raw know-how.
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Post by Admiral Johnason »

I think I may now have the answer. When something is at warp (in warp using the normal propulsion system,) the activation of a hyperdrive would cause a massive subspace distortion or vice versa, but the latter seems to be a little bit less practile. I personally believe that this idea could be used practically. The only problem I could think of is the size of the explosion. A ship may not get away in time. Of course this is all theory at the moment. This may hold promise as a new weapon, Lord Wong.
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Post by Master of Ossus »

Admiral Johnason wrote:I think I may now have the answer. When something is at warp (in warp using the normal propulsion system,) the activation of a hyperdrive would cause a massive subspace distortion or vice versa, but the latter seems to be a little bit less practile. I personally believe that this idea could be used practically. The only problem I could think of is the size of the explosion. A ship may not get away in time. Of course this is all theory at the moment. This may hold promise as a new weapon, Lord Wong.
Do you have any evidence for this bizarre theory of yours? Why would hyperdrives and warp engines be incapable of interacting?
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Post by Admiral Johnason »

warp is basically a disruption of space-time in which a bubble of subspace comes inot real space. When an objest enters hyperspace, it offically leave what we hold to be real space. When an object enters hyperspace, it yanks away chunks of real space, causing a massive distotrion in space time. O r it could just propell a ship a speeds unheard of. Either way, it would be really cool. Sorry about the inconvience, but I am asking you because I want to know.
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Post by Master of Ossus »

Admiral Johnason wrote:warp is basically a disruption of space-time in which a bubble of subspace comes inot real space. When an objest enters hyperspace, it offically leave what we hold to be real space. When an object enters hyperspace, it yanks away chunks of real space, causing a massive distotrion in space time. O r it could just propell a ship a speeds unheard of. Either way, it would be really cool. Sorry about the inconvience, but I am asking you because I want to know.
Hyperspace moves the ship into another dimension. Why does this necessarily interact poorly with warp-drives?
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Post by Admiral Johnason »

Bear in mind that this is just a theory and is most probably wrong: a warp drive actually pushes away just space, not time. this allows the ship to break the Theory of Relativity. Particles and energy can still pass through the field. I am beginning to think that the ship is actuall traveling outside of real spaceand acts sort of like a really poor hyperdrive. In theory, you would be disstorting hyperspace and this would cause sort of the same effect as opening two jump points at the exact same point in Babylon 5. Again, this is just a theory.
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