I posted such a thread before as I like reading about technology from SF-verses I don't know much about, and also like to share knowledge about the verses I know much about.
It's a ship from the German Perry Rhodan series, my favorite spaceship currently.
link to an official blueprint
pic on the cover of an issue.
The JULES VERNE is a special vessel equipped with a time machine and all technologies available to the League of free Terrans as of the year 1346 NGZ which are small enough for a vessel of it's size.
However most of the technology works only before the year 1331 NGZ(4918 A.D.) and the time machine was built with the help of another race.
It's a three hull design, two spheres(800 m diameter) with a bulge around the equator(960 m diameter with it) and cylinder(870 hight, 400 m diameter) with a bulge(480 m diameter with it). All three hulls can fly on their own, however only the spheres have FTL drives, the cylinder contains the time machine. The mass of the ship is 188 million metric tons.
The ship is small as the context-transducer time-machine can move a maximum of 200 million metric tons trough time, it was used once so far for a journey 20 million years into the past and damaged in the process.
The crew consists of 3500 people. The robot complement consists of 12,000 multipurpose robots and 6,000 battle-robots.
Offensive Systems:
2*1 Paratron-rift generators, one for each sphere.
They create rifts which shunt objects and energy into hyperspace, a single rift can reach a diameter of multiple 10000 kilometers.
The weapon range is 15 million kilometers and it works instantly across this distance.
A 20 kilometer rift can shunt 1.22*10^25 Joules into hyperspace.
3*20 Transform-cannons each with a maximum yield of 4 TT.
120 TT per broadside. Such a cannon can fire 10 shots per second.
These teleport weapons transport warheads instantly to the target, objects like planets are not obstacle to them.
Standard point-plank range is 15 million km, at and below point-blank range the warheads generally emerge directly where you want them, inside a 100 m ship for example, beyond point-blank range accuracy degrades rapidly. Advanced shields force the warheads out of hyperspace.
The main warhead type used by the JULES VERNE are so called gravitraf-bombs which store hyperspace-energy and release it when they detonate, the main effect is anti-shield but there is also a secondary effect which can be quantified with TNT equivalent(mainly 4 TT for the JV).
There are also fusion warheads, antimatter bombs(mostly used for tactical calibers), desintegrator-bombs which as they name suggests disintegrate matter via a technoabble effect, arkonbomb chain-reaction planetkillers, gravity bombs which throw targets which are not properly shielded into hyperspace, even whole planets(multiple warheads) and star-systems(you need a few 10k for that however) and partron-rift bombs which are one-shot paratron-rift generators.
3*40 MVH"("M"ulti-"V"ariable-"H"yperweaponsystem)-cannons. Both FTL-(3*30) and STL-(3*10)-version.
FTL:
The KNK-mode: A thermobeam(infrared laser) or a interval-beam is fired through a FTL-tube with shield-weakening/penetrating properties.
The interval beams is difficult to describe, it's more or less a kind of projected "forcefield"(at FTL speeds) which shatters targets by mechanical force, such weapons shattered Luna sized objects in a way that the debris spread across a whole star system hours later for example, pure condensed technoabble.
This mode has range of 15 million km.
STL:
Paralysis-beamers: (500 km)
Thermobeamers and Desintegrator: Generally used in the one light-second range and below.
3*20 Impuls-cannons: Near lightspeed particle weapons with a hyperspace-energy component related to the Impulse-drive. Point-blank range of 750.000 km. Such a cannon has a primary firepower of 250 Mt and a secondary effect because of the beams temperature.
There are also Torpedos, one version is 20 meters long with a diameter of 3 meters. The maximum range is 100 lightyears. They can carry all warheads-types the transform-cannons can fire but 10 TT gravitraf-bombs are the most common.
Weapon systems are self supporting with their own reactors.
Defensive Systems:
Armor: A 2.5 m thick composite material hull with a honeycomb structure. The main material is Ynkonit with a melting point of 100.000 K and a density of 33,500 kg/m³. The Armor is also strengthened by structural integrity fields to protect it against attacks which disintegrate matter.
Main shield types:
Shieldlevel II: High-energ-overload shield. A spherical shield type in 5-layers(between the shield layers of the next level). Shunts energy and matter into the so called linearspace. Green with black rifts when something is shunted away. Protects against hyperspace based attacks.
Shieldlevel III: Paratron-shield. A spherical shield type in 5-layers. Shunts energy and matter into hyperspace. Blue to red in color with black rifts when something is shunted away.
Schildlevel IV: Stealth fields and Virtual-imager a device which displaces 90% of the emissions of the ship to multiple points in space, can also fake to emissions of other ships.
Shadow-shield. A phase shift type shield.
Realspace Projectiles and energy beams pass trough the ship, gravity based weapons also have not effect(observed up to the 1.2*10^11 g range, the same weapons have some effect on the ships paratron shields, although those can survive multiple hits).
Is used in connection with a stealth system to prevent detection by hyperspace based sensors. Does not protect against hyperspace based weapon systems.
Only a glimmering, sometimes transparent shadow is visible in realspace.
Mini-ATG-field. Removes an object completely from realspace for example you can fly through the relative location of a sun protected by such a field and detect nothing. The version used by the JV allows the ship to fire at targets in realspace while under the protection of the field. The ship also carries anti-ATG systems in case other vessels with the same technology are encountered.
The most powerful of the defensive systems, the technology has been available to the LFT for a long time, however as anti-ATG technology was known to the empire of arkon and only power strong enough to take the LFT in the Milky Way it was never widely used. The ability to fire while the field is active is rather new though and with access to certain hyperspace based weapons and sensors it's still possible to destroy a ship while it does that.
Backup and non-battle shield types:
Baselevel: So called "Semi-Manifestation" which removes the ship partially from realspace and fucks with realspace-effects. Is responsible for stuff like inertial dampening, artificial gravity and anti-gravity.
Schildlevel Ia: "Bounce"-shield, ionises "air" when the ship travels in an atmosphere and than repels the ionised gas. Such a shield is spherical and emits red to green colored light when it's heavily used
Schildlevel Ib: "conventional" shield typ b. Reflects or absorbs stuff like matter and normal radiation . A violet spherical shield.
Schildniveau Ic: "conventional" shield" type b. Repels matter. A blue-turquoise spherical shield with silver streaks when heavily used.
Shields are one of those things that were never really quantifited in the series, unlike some weapons systems and the drives. For example example once a fleet of 5000 ships, 4500 of them ultra-battleships each armed with 60*4 terraton transform-cannons were unable to breach the 6D shields of a small hostile station as the cannons are only 5D weapons, they could have preached the shield with prolonged bombardment(the thoughts of one of the enemies) however a powerful mutant breached said shields as he was able to do 6D stuff. Ships at nearly the same technology can generally brute force each other, however if the technology is too different it's more or less impossible and the weapons of the superior side more or less ignore the shields of the weaker side and the weapons of the weaker side to jack shit against the shields(or armor in some cases) of the superior side.
Power generation:
3*Multi-Hypertrop. The normal hypernergy-tabs(each 3.0722*10^19 W) charge 15 gravitraf-accumulators(devices which store energy massless, 6.636 *10^21 J per device). Each permanent-hyperenery-tab part provides 1.98*10^18 W. Can also leech energy directly from stars when needed.
There are back-up Daellian and NUGAs reactors(matter-energy conversion) fusion reactors on board.
FTL-drives:
"Grigoroff" hyperspace drive. Standard 125 million times the speed of light, maximum 200 million times the speed of light with a maximum of 30,000 lightyears at once. Allows to enter hyperspace stationary for about 78 minutes at one time.
"Metagrav" hyperspace drive. Standard 85 million times the speed of light, maximum 105 million times the speed of light.
Backup jump-drive with a maximum jump distances of 35,000 lightyears and back-up Hawk-II linear-drives with a maximum compined range of 20 million lightyears and a speed of about 25 million times the speed of light.
Long range(for example 45 million lightyears) cruseing speed is about 110 million times the speed of light inclduing stops for maintance and stuff.
STL-drives:
The ship has two STL drive systems one which uses an artificial gravity source called the Hamiller-point can accelerate with up to 1120 km/s2 and the impulse-drive/field drive combination which allows 900 km/s2.
Boats:
I can't say much about the boats is they have not been described in depth so far.
4 light cruisers(100 m spheres), one with special FTL drive(prize technology not Terran) which uses fast jumps to reach 120 million times the speed of light and can emerge from a jump with any speed and vector, a very fast cruiser with a Grigoroff drive and sensor which track other vessels in hyperspace and two other cruisers of unknown configuration. 12 corvettes(60 m shperes). 4 low-tech scarab-class ships designed to work even when normal technology does not work anymore(hyperspace storms, changed laws of nature). 80 space-jets, small ufo-like ships, 40 of those have special ATG-technology which allows them to leave the mothership even when it's ATG is active. 100 "Shift" flying tanks.
The JULES VERNE a ship from the Perry Rhodan series.
Moderator: NecronLord
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The JULES VERNE a ship from the Perry Rhodan series.
I asked The Lord, "Why hath thou forsaken me?" And He spoke unto me saying, "j00 R n00b 4 3VR", And I was like "stfu -_-;;"
Phallic design. I like it.
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"It would just be Unicron with pew pew instead of nom nom". - Vendetta, explaining his justified disinterest in the idea of the movie Allspark affecting the Death Star
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Actually, I was just thinking about Perry Rhodan.
A question: How difficult is the german in it? I've been looking for something to hone my German skills on and Great Science Fiction Series sound good to me.
A question: How difficult is the german in it? I've been looking for something to hone my German skills on and Great Science Fiction Series sound good to me.
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'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
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Well, from my experience, it isn't that difficult. Problems arise from the various terms they invent in the books, but I guess once you get into it, you should be able to read it pretty ok.Straha wrote:Actually, I was just thinking about Perry Rhodan.
A question: How difficult is the german in it? I've been looking for something to hone my German skills on and Great Science Fiction Series sound good to me.
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Ghetto edit: I mean in the old stuff the "Sie" is still used while farther into the future it's use was more or less dropped(I think around issue 1000 our something). That even confuses some German readers who only read the omnibuses and take a look at one of more modern stuff.
I asked The Lord, "Why hath thou forsaken me?" And He spoke unto me saying, "j00 R n00b 4 3VR", And I was like "stfu -_-;;"