TF2: Meet The Sniper
Moderator: Thanas
TF2: Meet The Sniper
بيرني كان سيفوز
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Nuclear Navy Warwolf
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in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
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ipsa scientia potestas est
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Nuclear Navy Warwolf
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in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
I like these videos. I think my favorite one is with the scout.
Vendetta wrote:Richard Gatling was a pioneer in US national healthcare. On discovering that most soldiers during the American Civil War were dying of disease rather than gunshots, he turned his mind to, rather than providing better sanitary conditions and medical care for troops, creating a machine to make sure they got shot faster.
"Have a plan to kill everyone you meet"
Oh so true, the effort they put into these videos shows so well.
The question for me of course is how the hell they do the Pyro.. and when the hell they do the Spy.
Oh so true, the effort they put into these videos shows so well.
The question for me of course is how the hell they do the Pyro.. and when the hell they do the Spy.
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
- Jericho Kross
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I've enjoyed all of these; they're all very clever. The difference is that one is a job and the other is mental sickness!
Apart from the top notch character design and interesting look to the graphics, what really shines for me is the voice actors they got to do the team. They give what are usually faceless avatars of murder a lot of character. Even the idea that the teams are rival construction companies makes the whole game somewhat more fun to play.
Apart from the top notch character design and interesting look to the graphics, what really shines for me is the voice actors they got to do the team. They give what are usually faceless avatars of murder a lot of character. Even the idea that the teams are rival construction companies makes the whole game somewhat more fun to play.
What is Project Zohar?
Here's to a certain mostly harmless nutcase.
Here's to a certain mostly harmless nutcase.
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- Jedi Knight
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What I really loved? The Bobble head of the old civilian model. >_>
Damn, this is a lot sooner than I expected the stuff to be done. Figured the fall at the earliest. Then again I haven't been keeping up on the news. (And I still haven't gotten the damn ubersaw...)
Damn, this is a lot sooner than I expected the stuff to be done. Figured the fall at the earliest. Then again I haven't been keeping up on the news. (And I still haven't gotten the damn ubersaw...)
Rule one of Existance: Never, under any circumstances, underestimate stupidity. As it will still find ways to surprise you.
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They even got a 'boom headshot' reference in there.
Man, I can't wait to see what they do for Meet the Pyro.
Man, I can't wait to see what they do for Meet the Pyro.
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!
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I'm a fan of The Demoman
"They've got more (several second long bleep) than they've got the likes of me!"
"They've got more (several second long bleep) than they've got the likes of me!"
Here is the listing of Pyro stuff. Awesome. That compressed air thing is going to revolutionize gameplay for pyros. At the very least the "pyros are easy prey for soldiers" dynamic is thrown completely out the window now. Further, OMGWTFBBQ means that the pyro taunt now does damage - that itself will change things as well because it essentially gives the pyro an extra weapon. But damn some of those achievements will be hard to get, the Medic ones were a lot easier. I guess that is why you need fewer to unlock.
بيرني كان سيفوز
*
Nuclear Navy Warwolf
*
in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
*
Nuclear Navy Warwolf
*
in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
Are you kidding? The Pyro achievements are much easier to get. If you run around constantly flamethrowering constantly your going to get 10 of them in under a day just in normal play.Ender wrote:Here is the listing of Pyro stuff. Awesome. That compressed air thing is going to revolutionize gameplay for pyros. At the very least the "pyros are easy prey for soldiers" dynamic is thrown completely out the window now. Further, OMGWTFBBQ means that the pyro taunt now does damage - that itself will change things as well because it essentially gives the pyro an extra weapon. But damn some of those achievements will be hard to get, the Medic ones were a lot easier. I guess that is why you need fewer to unlock.
Things that look hard(Like Arsonist) will be easy considering all you need do is be sure to kill the teleports on end of round killing sprees you'll hit 50 in no time. Freezer Burn: I'm not sure how that will work out, but the only real hard ones are Got a Light and Clearcutter
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Yeah, I was chuckling with the "Some people think they can outsmart me...maybe. But I've yet to meet someone who can outsmart bullet!" comment.Bubble Boy wrote:My favorite so far is heavy weapons guy...love his accent and attitude.
"The rifle itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with rifles."
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I'm so glad those Pyro achievements are easier. I'm not sure I'll ever get some of those bloody Medic achievements.
"There is no "taboo" on using nuclear weapons." -Julhelm
What is Project Zohar?
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
"On a serious note (well not really) I did sometimes jump in and rate nBSG episodes a '5' before the episode even aired or I saw it." - RogueIce explaining that episode ratings on SDN tv show threads are bunk
- Drooling Iguana
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I still like the Soldier. "And that's why from that day forward every time a bunch of animals get together it's called a zoo!
... Unless it's a farm."
... Unless it's a farm."
"Stop! No one can survive these deadly rays!"
"These deadly rays will be your death!"
- Thor and Akton, Starcrash
"Before man reaches the moon your mail will be delivered within hours from New York to California, to England, to India or to Australia by guided missiles.... We stand on the threshold of rocket mail."
- Arthur Summerfield, US Postmaster General 1953 - 1961
"These deadly rays will be your death!"
- Thor and Akton, Starcrash
"Before man reaches the moon your mail will be delivered within hours from New York to California, to England, to India or to Australia by guided missiles.... We stand on the threshold of rocket mail."
- Arthur Summerfield, US Postmaster General 1953 - 1961
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Pyros do have some epic achievements. Fire and Forget (kill 15 players while you're dead) actually made me laugh out loud.Ender wrote:Here is the listing of Pyro stuff. Awesome. That compressed air thing is going to revolutionize gameplay for pyros. At the very least the "pyros are easy prey for soldiers" dynamic is thrown completely out the window now. Further, OMGWTFBBQ means that the pyro taunt now does damage - that itself will change things as well because it essentially gives the pyro an extra weapon. But damn some of those achievements will be hard to get, the Medic ones were a lot easier. I guess that is why you need fewer to unlock.
If that said in "one life" yes Epic, however I'm pretty sure every pyro on the planet with more than two hours playtime qualifies for this one.Civil War Man wrote: Pyros do have some epic achievements. Fire and Forget (kill 15 players while you're dead) actually made me laugh out loud.
Speaking of which, come on Valve the've leaked the Engineer details(No word on weapons just class changes) why won't you toss those in as well?
(Class changes for engineers, everything is upgradable, a level 3 tel-porter recharges in 2 seconds for example, and a level 3 Dispensor is equivalent to a medic heal gun when standing next to it and has 400 ammo inside )
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
- Drooling Iguana
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I've had this game for months. I should actually play it one of these days.
"Stop! No one can survive these deadly rays!"
"These deadly rays will be your death!"
- Thor and Akton, Starcrash
"Before man reaches the moon your mail will be delivered within hours from New York to California, to England, to India or to Australia by guided missiles.... We stand on the threshold of rocket mail."
- Arthur Summerfield, US Postmaster General 1953 - 1961
"These deadly rays will be your death!"
- Thor and Akton, Starcrash
"Before man reaches the moon your mail will be delivered within hours from New York to California, to England, to India or to Australia by guided missiles.... We stand on the threshold of rocket mail."
- Arthur Summerfield, US Postmaster General 1953 - 1961
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2-second teleporters and medic-strength dispenser healing? That almost sounds too good to be true. They might be holding them back for playtesting, to see what they do to the game.Mr Bean wrote:(Class changes for engineers, everything is upgradable, a level 3 tel-porter recharges in 2 seconds for example, and a level 3 Dispensor is equivalent to a medic heal gun when standing next to it and has 400 ammo inside )
"I am gravely disappointed. Again you have made me unleash my dogs of war."
--The Lord Humungus
If it takes just as long to upgrade as the level 3 sentry gun and as much metal that's going to be a four minute build project. Also dispensers have small refill fields so you make yourself a stationary target while getting medi-healed. It makes pistoling someone off the gun impossible if true(Fun scout trick, aim at a engineer not totally behind his gun with your pistol, all you need is one lucky crit to seriously damage the gun or kill him so keep firing)Pablo Sanchez wrote:2-second teleporters and medic-strength dispenser healing? That almost sounds too good to be true. They might be holding them back for playtesting, to see what they do to the game.Mr Bean wrote:(Class changes for engineers, everything is upgradable, a level 3 tel-porter recharges in 2 seconds for example, and a level 3 Dispensor is equivalent to a medic heal gun when standing next to it and has 400 ammo inside )
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
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With the teleporter, you usually build the entrance (the part that charges) immediately outside the spawn anyway, so you drop one and then go build at the front, and on your next death spend a rather short amount of time running between the spawn supply chest and the pad. The dispenser, which supplies metal, will pay for itself. I would actually think that the upgrade requirements for both devices would be higher than that of the gun for these reasons.Mr Bean wrote:If it takes just as long to upgrade as the level 3 sentry gun and as much metal that's going to be a four minute build project. Also dispensers have small refill fields so you make yourself a stationary target while getting medi-healed. It makes pistoling someone off the gun impossible if true(Fun scout trick, aim at a engineer not totally behind his gun with your pistol, all you need is one lucky crit to seriously damage the gun or kill him so keep firing)
"I am gravely disappointed. Again you have made me unleash my dogs of war."
--The Lord Humungus
1. Who says you don't have to upgrade the exit not the entrance?Pablo Sanchez wrote:
With the teleporter, you usually build the entrance (the part that charges) immediately outside the spawn anyway, so you drop one and then go build at the front, and on your next death spend a rather short amount of time running between the spawn supply chest and the pad. The dispenser, which supplies metal, will pay for itself. I would actually think that the upgrade requirements for both devices would be higher than that of the gun for these reasons.
2. Spies
3. Dispenser might have some requirment or extra high metal costs to upgrade.
WHAT these upgrades cost have not been stated, what a level 3 would have has been leaked.
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton