Empire Total War: naval combat gameplay video

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Vympel
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Empire Total War: naval combat gameplay video

Post by Vympel »

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Post by Dartzap »

That looks pretty damn nifty. Guess its time to start hoarding for the beast needed to run it :lol:
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Post by chitoryu12 »

This game will finally give me an excuse to upgrade. Yay.
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Post by Alferd Packer »

Holy shith!

I really wish I knew something about naval combat, now! :D
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Post by ray245 »

Alferd Packer wrote:Holy shith!

I really wish I knew something about naval combat, now! :D
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Post by Chardok »

I just can't get excited about this. it's my least favorite time-period for war. I prefer close up and dirty (as in M:TW or R:TW) or reaaaaaly far and techie (As in WWII onward). Even the Civil war and WWI evoke a meh response from me as far as gaming genres go.
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Post by White Haven »

I have to admit I've got a huge soft spot for Age of Sail naval warfare...so I'ma go ahead and give this a heartfelt FUCK YEAH.
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Post by Dartzap »

Chardok wrote:I just can't get excited about this. it's my least favorite time-period for war. I prefer close up and dirty (as in M:TW or R:TW) or reaaaaaly far and techie (As in WWII onward). Even the Civil war and WWI evoke a meh response from me as far as gaming genres go.
Yeah, the development period of the bayonet isn't close up and dirty at all, no siree.... :wink:

Those US Colonies are going to be smote most hard, me thinks. Serves 'em right for that war crime against tea.
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Post by Ubiquitous »

Those broadsides look awesome.
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Post by White Haven »

Ubiquitous wrote:Those broadsides look awesome.
FIRE AS YOU BEAR!

8)
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Post by Brother-Captain Gaius »

While that looks incredible and amazing and omg omg omg I must have it now, the broadsides and general cannon fire look like the weakest part of it. I hope the effects are WIP, because from the video it seems like there's a serious lack of smoke and oomph.

Also, Chardok, I once shared your view. 17/18th century warfare never particularly interested me either... until I started learning about the naval warfare of the period (well, mostly pirate-related, but still). Now I can't wait for this game.

Speaking of which, I really hope there are recruitable privateers. I must create a pirate armada and rule the seas with it. I don't care how expensive or impractical it is.
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Post by RogueIce »

Dartzap wrote:Those US Colonies are going to be smote most hard, me thinks. Serves 'em right for that war crime against tea.
Except in my game. Not only shall the Colonies know the sweet taste of independence, but the Stars and Stripes will be flying over Canada. :twisted:
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Post by wautd »

It doesn't look too bad
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Post by Enigma »

Will ironclads be buildable or is that from a later period?
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Post by Karrick »

RogueIce wrote:Except in my game. Not only shall the Colonies know the sweet taste of independence, but the Stars and Stripes will be flying over Canada. :twisted:
Why stop there? My Americans will be celebrating in London during a quick stopover on the way to Madrid, Paris, Berlin, and Moscow. If my computer doesn't have a heart attack trying to run it, anyway.
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Post by Slacker »

I just orgasmed in my brain. That was freaking amazing. I cannot wait for this game to come out.
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Post by Stark »

Sorry, I zoned out watching it, just imagining all the things that will be broken on release. I'm sure the community will fix the FX themselves, lol! :lol:
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Post by RogueIce »

Stark wrote:Sorry, I zoned out watching it, just imagining all the things that will be broken on release. I'm sure the community will fix the FX themselves, lol! :lol:
That's one advantage to the fact my computer would cry like a little bitch just running the loading screen: by the time I get it, there should be patches from CA to fix any of the more glaring problems. :D

Of course I still play vanilla RTW and BI and the various mods that are "OMG MUST HAVE MY LIFE WAS INCOMPLETE WITHOUT THEM" never really impressed me. Yeah yeah, I know, I'm a n00b, simple minded, easy to please, blah blah blah...but at least ETW will keep me entertained once I get it. :)
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Post by ray245 »

Enigma wrote:Will ironclads be buildable or is that from a later period?
People from the development team said that the tech tree allows you to have steam warships...but no iron clad.
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Post by Dartzap »

ray245 wrote:
Enigma wrote:Will ironclads be buildable or is that from a later period?
People from the development team said that the tech tree allows you to have steam warships...but no iron clad.
Ironclads are waaaaaay out of the time frame, that's why :P
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Post by ray245 »

Dartzap wrote:
ray245 wrote:
Enigma wrote:Will ironclads be buildable or is that from a later period?
People from the development team said that the tech tree allows you to have steam warships...but no iron clad.
Ironclads are waaaaaay out of the time frame, that's why :P
Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.
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Post by phongn »

ray245 wrote:Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.
:roll: Do you seriously thing the engine would be capable of modeling that?
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Post by ray245 »

phongn wrote:
ray245 wrote:Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.
:roll: Do you seriously thing the engine would be capable of modeling that?
I've ask a few members of the CA development team down there...well they seems to think that a ironclad mod is possible.
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Post by Darth Wong »

ray245 wrote:
phongn wrote:
ray245 wrote:Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.
:roll: Do you seriously thing the engine would be capable of modeling that?
I've ask a few members of the CA development team down there...well they seems to think that a ironclad mod is possible.
Confederate Ironclad, perhaps. That's just a wooden ship with an iron skin, and only the Union ironclads had turrets. A real battleship, on the other hand, would require some pretty huge alterations to the system. I seriously doubt there's a facility already built into the game for shipboard guns to rotate on turrets.
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Post by Scottish Ninja »

Darth Wong wrote:
ray245 wrote:
phongn wrote: :roll: Do you seriously thing the engine would be capable of modeling that?
I've ask a few members of the CA development team down there...well they seems to think that a ironclad mod is possible.
Confederate Ironclad, perhaps. That's just a wooden ship with an iron skin, and only the Union ironclads had turrets.
There are other good candidates for early ironclads, like the French La Gloire, the world's first blue-water ironclad, which is much more closely related to the older ships of the line, as well as Britain's HMS Warrior, which was similar, but one step above an ironclad; the construction was entirely iron. Neither of those would particularly tax ETW's engine, I imagine. It's funny, people always talk about Monitor and Virginia, but only Monitor really was innovative and the Koreans had ironclads in the late 16th century.
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