Empire Total War: naval combat gameplay video
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Empire Total War: naval combat gameplay video
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- Dartzap
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That looks pretty damn nifty. Guess its time to start hoarding for the beast needed to run it
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- chitoryu12
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Holy shith!
I really wish I knew something about naval combat, now!
I really wish I knew something about naval combat, now!
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- White Haven
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I have to admit I've got a huge soft spot for Age of Sail naval warfare...so I'ma go ahead and give this a heartfelt FUCK YEAH.
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- Dartzap
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Yeah, the development period of the bayonet isn't close up and dirty at all, no siree....Chardok wrote:I just can't get excited about this. it's my least favorite time-period for war. I prefer close up and dirty (as in M:TW or R:TW) or reaaaaaly far and techie (As in WWII onward). Even the Civil war and WWI evoke a meh response from me as far as gaming genres go.
Those US Colonies are going to be smote most hard, me thinks. Serves 'em right for that war crime against tea.
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- Ubiquitous
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Those broadsides look awesome.
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FIRE AS YOU BEAR!Ubiquitous wrote:Those broadsides look awesome.
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While that looks incredible and amazing and omg omg omg I must have it now, the broadsides and general cannon fire look like the weakest part of it. I hope the effects are WIP, because from the video it seems like there's a serious lack of smoke and oomph.
Also, Chardok, I once shared your view. 17/18th century warfare never particularly interested me either... until I started learning about the naval warfare of the period (well, mostly pirate-related, but still). Now I can't wait for this game.
Speaking of which, I really hope there are recruitable privateers. I must create a pirate armada and rule the seas with it. I don't care how expensive or impractical it is.
Also, Chardok, I once shared your view. 17/18th century warfare never particularly interested me either... until I started learning about the naval warfare of the period (well, mostly pirate-related, but still). Now I can't wait for this game.
Speaking of which, I really hope there are recruitable privateers. I must create a pirate armada and rule the seas with it. I don't care how expensive or impractical it is.
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1337 posts as of 16:34 GMT-7 June 2nd, 2003
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Except in my game. Not only shall the Colonies know the sweet taste of independence, but the Stars and Stripes will be flying over Canada.Dartzap wrote:Those US Colonies are going to be smote most hard, me thinks. Serves 'em right for that war crime against tea.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
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The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
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"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
Why stop there? My Americans will be celebrating in London during a quick stopover on the way to Madrid, Paris, Berlin, and Moscow. If my computer doesn't have a heart attack trying to run it, anyway.RogueIce wrote:Except in my game. Not only shall the Colonies know the sweet taste of independence, but the Stars and Stripes will be flying over Canada.
I just orgasmed in my brain. That was freaking amazing. I cannot wait for this game to come out.
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That's one advantage to the fact my computer would cry like a little bitch just running the loading screen: by the time I get it, there should be patches from CA to fix any of the more glaring problems.Stark wrote:Sorry, I zoned out watching it, just imagining all the things that will be broken on release. I'm sure the community will fix the FX themselves, lol!
Of course I still play vanilla RTW and BI and the various mods that are "OMG MUST HAVE MY LIFE WAS INCOMPLETE WITHOUT THEM" never really impressed me. Yeah yeah, I know, I'm a n00b, simple minded, easy to please, blah blah blah...but at least ETW will keep me entertained once I get it.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
- Dartzap
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Ironclads are waaaaaay out of the time frame, that's whyray245 wrote:People from the development team said that the tech tree allows you to have steam warships...but no iron clad.Enigma wrote:Will ironclads be buildable or is that from a later period?
EBC: Northeners, Huh! What are they good for?! Absolutely nothing!
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Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.Dartzap wrote:Ironclads are waaaaaay out of the time frame, that's whyray245 wrote:People from the development team said that the tech tree allows you to have steam warships...but no iron clad.Enigma wrote:Will ironclads be buildable or is that from a later period?
I've ask a few members of the CA development team down there...well they seems to think that a ironclad mod is possible.phongn wrote:Do you seriously thing the engine would be capable of modeling that?ray245 wrote:Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.
- Darth Wong
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Confederate Ironclad, perhaps. That's just a wooden ship with an iron skin, and only the Union ironclads had turrets. A real battleship, on the other hand, would require some pretty huge alterations to the system. I seriously doubt there's a facility already built into the game for shipboard guns to rotate on turrets.ray245 wrote:I've ask a few members of the CA development team down there...well they seems to think that a ironclad mod is possible.phongn wrote:Do you seriously thing the engine would be capable of modeling that?ray245 wrote:Although I am proposing a mods to include ironclads AND battleships like the Prince of wales, Yamato and Iowa.
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- Scottish Ninja
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There are other good candidates for early ironclads, like the French La Gloire, the world's first blue-water ironclad, which is much more closely related to the older ships of the line, as well as Britain's HMS Warrior, which was similar, but one step above an ironclad; the construction was entirely iron. Neither of those would particularly tax ETW's engine, I imagine. It's funny, people always talk about Monitor and Virginia, but only Monitor really was innovative and the Koreans had ironclads in the late 16th century.Darth Wong wrote:Confederate Ironclad, perhaps. That's just a wooden ship with an iron skin, and only the Union ironclads had turrets.ray245 wrote:I've ask a few members of the CA development team down there...well they seems to think that a ironclad mod is possible.phongn wrote: Do you seriously thing the engine would be capable of modeling that?
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