Big post coming in
evillejedi wrote:my mistake, should have written 2.7e9 tons total at 150,000 tons/sec
I used 10e6 m^3 for the volume in fuel silos in a 129e6 m^3 vessel, so less than 10% (about 7.7%) I also was extrapolating from practical run time rather than mass for this.
Well the mass available dictates the practical run time, as mass divided by mass flow rate of the engines will give you the time the engines operate at max power. And also I find percentages to be easier to wield because they easily translate over to generate rough numbers on ships with more unknowns.
The 100K ly was in the OP, I was addressing that regardless if it was well sourced.
I suspect it is fanon.
I haven't seen a quantification of fuel burn in HS vs realspace(would like to) other than it is less energy than the jump itself consumes (thus less than maximum output/s), but it would make sense if the hyperdrive function in hyperspace was partly of regulation rather than persistence (the hyperdrive prevents the vessel from superluminally accelerating when it impacts the realspace minute parts of the interstellar medium, which goes a long way towards explaining hyperspace lanes and routes for commercial traffic)
The existance of lanes has more to do with the existance of matter in the path, as confirmed by the Dark Nest series. Whether it takes energy to maintain the hyperdrive field is of contention, the EU contradicts itself on it and the movies provide no guidance. But the linked chart would indicate some kind of exponential relationship.
now about that 150,000 tons/s This one I really need an explaination on to nail down(to be honest I think it is more like 300,000).
Yes, by scaling you get ~2.5*10^25 watts. THe thing is that if you look beyond just the scaling, 1*10^25 seems to be the mean power.
If you go by pure reactor volume the venstar is an utter piece of retarded shit, at best it has multiple reactors totaling to 1e6 m^3 (and maybe as low as .6 e6) so any direct reactor volume scaling to an ISD is a joke to begin with.
Different make and models will have different efficiencies and such. Also, design trade offs occur. Out of universe, it follows the cube law, which makes a certain sort of sense. Recall that the Acclamator was initially ~420 meters long and it makes even more sense.
The maximum reactor an ISD could support with subsidiaries is 10e6 so right away it could be nearly 10-20x more powerful (which could come up to a max of around 750,000 tons/s if directly multiplied)
But also doesn't mesh with other observed instances eg peak acceleration, jumping to lightspeed, BDZ.
now this is where I need some guidance, is surface area of a reactor more important than volume?
No. Volume is the key factor. For a given fuel, you are limited by a peak energy density of the fuel 5e13 j/kg for U-235, 1e15 j/kg for H2, 9e16 j/kg for AM, etc. Thus your volume limits the total fuel in the reactor and the peak energy it can have.
(I haven't seen anything specific on SWTC that would indicate that volume isn't important, but also nothing that explicitly rules out internal surface area, which given that thermal dissipation in the hull uses neutrino radiators it is pretty easy to imagine the same tech being used in reverse to capture neutrinos) The reason I say this is that when you make surface area the important energy capture dimension almost all of the physical dimensional ratios work out to stated capabilities of vessels. In the venstar vs ISD case, the ISD comes out to around 5x more powerful, mon cals are 67% output of an ISD, dreadnaughts would be about 1/6th the output of an ISD, even all the way down to smaller frigates etc, it's almost uncanny how it works out... in fact it even explains why star cruisers and star dreadnaughts mount cylindrical reactors (and is backed up by the Hoth generator shape)
You say it works, yet you also give the Dreadnaught a power 1/6th that of an ISD and state that Mon Cal star cruisers are weaker then star destroyers. And that just doesn't track. A dreadnaughts would have about half the power of an Acclamator by my figures (though capable of an Alpha strike of ~1/10th the peak power of an ISD), and Mon Cal cruisers surpass ISDs in most cases, and match in a few.
for the acclamator that makes a good point, the N-1's could simply be fuel limited (Afaik HS capable combat fighters only carry a few hours worth of fuel) To get anything useful out of the range would require a much better number for fuel burn in HS.
I would really like to see an explaination for that chart in more ways than one...
Thank Hodge for us not getting one.
evillejedi wrote:Comparing to the 'warships of the empire notes' on SWTC and the AOTC notes it works out fine to be surface area, in fact it may be necessary for the reactors of larger vessels to be cylindrical to fit in the physical dimensions of the vessels.
True, but from the BTS info I can get we would see spherical ones anyway. Art directors have certain favorite ideas, and spherical reactors are one of them. IIRC, only the X-wing features a non-spherical reactor, and then you could claim that it only looks like a cylinder due to the cooling systems and shielding around it.
if there was more accuracy on the outputs other than order of magnitude it would make a difference for getting ratios of 1x thru 10x. the split between e23 and e24 vessels is the same, between a carrack and a vindicator cruiser, the e24 to e25 split occurs between a victory and some of the new republic star destroyer redesigns, the e26 is home to both home one and giel's battle ship and the eclipse and executor remain e27 (though the executor is very low e27 in area based measurements and high e27 in volume based. (however lacking any great knowledge of the SSD internals its a guess anyway as to what type and count of reactors it has)[/list]
I'll clean up my notes sometime in the future and put them on rapidshare for you. I get ~7.7e25 for Home one, 3e27 for the Executor (though 1e27 may slip in due to volume constraints limiting fuel and requiring a lower burn), and a few other notes.
evillejedi wrote:if I scale from the venator reactor volume to the ISD. I get an ISD that is 760,000 tons/s, and e25 at a 135 m radius. calculating volume for a radius of 8km in the DSI I get barely e31 (which the SWTC power commentary puts the DSI at e33 and it is strongly suggested by superluminally scattering alderaan that the number may be higher.) SWTC says that 'The superlaser has a power source that is denser than ordinary matter or antimatter, or else it has a physical basis or energy source which is beyond mass-annihilation energy.' so I am willing to concede that an area reactor would be insufficient by far, but also point out that a volume based reactor would not be sufficient either using pure mass-energy conversion.
You are doing it the wrong way. Start with the DS and work down from there. Its funny, this is the stuff I was talking about hear 4-5 years ago
Illuminatus Primus wrote:Link, I'm pretty sure that DS and other ships are modeled on basic mass-to-energy hypermatter annhiliation.
last paragraph of the section
evillejedi wrote:Unless I am missing some data points or am misinterpreting things on SWTC, what I am trying to show is that there is a non-linearity of the scaling between small vessels and large battlestations using 4/3*PI*r^3 at equivalent fuel density, annihilation efficiency and energy capture efficiency.
Yes. It is log-log for most.
All of saxtons work seems to be based on orders of magnitude which is not precise enough to be meaningful on comparisons involving vessels that are inside the same magnitude.
Technically it is logarithmic rather then OOM, but yes it gets fuzzy. Blame the source material. Besides, it makes a bit more snese for beyond a genral OOM estimate on ships for them to vary wildly as they fill different roles. The Venator can burn hotter them most because its role means it will already need to frequently return to port ot refuel and ream its starfighters and take on supplies. SO designers would have a more powerful reactor with lower EFPH so it can hit harder while deployed since it will come home sooner anyways. Meanwhile the Invisible Hand was originally a freighter, so it will be designed to longer operations so its reactor will not be as powerful. The Acclamator is not meant to do frontline combat, so it is grossly underpowered for its size, and does fine.
Most of it works out in the end. I expect that will change when Traviss writes her next EG, or if Sarli gets to keep going with his vendetta, but for not it works out.
Even he posits that the deathstar is of greater efficiency than normal annihilation. Add to this the fact that the Venator is about the worst yard stick in existence due to its wankery, saxton should have given us the reactor output of the ISD which is a yard stick for so many other calculations (which if it was 120,000 tons would still be insufficient to scale to the dimensional limits of the DSI at 160km, the ratio even with an ISD at 9.99999 e25 with a reactor volume minimized as much as possible and a maximum visually determined size for the DSI reactor would still yield high e31 very very low e32, you'd be min maxing beyond evidence to barely get e33 as a absolute maximum)
He does give us the ISD estimate he worked with on his
catalogue. And we will have to compare numbers, as the DS works fine with me.
the reason I still support the argument for surface area scaling on normal vessels is two fold.
The physical dimensioning of the vessels to maximum contained sphere or cylindrical reactor (in some cases multiple spheres, but you lose too much volume to fit the fuel this way so cylindrical is optimal in most cases)
A scaling on surface area would allow for the same efficiency of energy capture per square meter which would be consistent with other neutrino manipulation devices. If the surface area was not the scaling factor for normal vessels then large vessels with their higher volume to surface area ratios would have to be significantly less efficient at capturing the energy and smaller vessels would have to be more efficient(unless you can convert the raw energy to usable energy in open space somehow). if you argue that neutrino capture of the material is 100% regardless of dimension, then you only need to base the calculations off of fuel density because the reactor dimensions drop out of the equation and you could develop nonsense uberships by just making denser fuel (which we are well under the limit for theoretical fuel density in SW technology)
I'm curious where you gt Reactor sizes for many vessels like you state, most of the stuff I've seen we don't know anything about.
Darth Wong wrote:Mass equivalence affects inertia, and it can also cause gravitational effects. But it still means that you don't need to "annihilate" matter in order to get energy. You might just be bleeding off energy from this little 1 gram piece of circulating matter. It doesn't even have to be antimatter.
But the inertia is the problem. If I double the inertia, the engines need to be 2x as powerful, which means the reactor power has to jump up, etc...
This is why I with reactor fuel and propellent were initially the same and they just had to balance between the two. We know there exists tech that converts matter to tachyonic matter with a minimal expenditure of energy (Gree Hyperspace Gates), applying the same idea to matter you take from the fuel tanks would work. Fusion to power the converter, converter to feed the main reactor.