New "Good Old Games" LEGAL Download service
Moderator: Thanas
- The Grim Squeaker
- Emperor's Hand
- Posts: 10319
- Joined: 2005-06-01 01:44am
- Location: A different time-space Continuum
- Contact:
New "Good Old Games" LEGAL Download service
Thislooks pretty awesome, it's a company offering old games (And games from the 90's, not just antiques) for purchase, legally for 5-10$, with no DRM and full compatability guaranteed.
They have some excellent offered games so far too, Sacrifice, Fallout, Giants, MDK, Freespace 2 [size=0][Yes, Yes, CEP and all that][/size]...
http://www.gog.com/en/intro - Good Old Games.
It's currently in the beta stage, although registering now before September 8 gets access.
I'd have killed for this back in the day when I was hunting for the Fallout games, (Let alone the other games that came out when I was still busy learning how to walk and talk) and if they have adventure games there (I'm still to find a working company of the Discworld games, and my disc of "The Neverhood" is dangerously scratched) then i'll be able to retire happily to that.
I assume that there are other fans of old, good games here .
Oh, and all the games are guaranteed to work on windows XP and Vista.
They have some excellent offered games so far too, Sacrifice, Fallout, Giants, MDK, Freespace 2 [size=0][Yes, Yes, CEP and all that][/size]...
http://www.gog.com/en/intro - Good Old Games.
It's currently in the beta stage, although registering now before September 8 gets access.
I'd have killed for this back in the day when I was hunting for the Fallout games, (Let alone the other games that came out when I was still busy learning how to walk and talk) and if they have adventure games there (I'm still to find a working company of the Discworld games, and my disc of "The Neverhood" is dangerously scratched) then i'll be able to retire happily to that.
I assume that there are other fans of old, good games here .
Oh, and all the games are guaranteed to work on windows XP and Vista.
Photography
Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
-
- Jedi Knight
- Posts: 799
- Joined: 2007-02-12 06:50am
Nice... Very nice.
Wonder if they managed to license Bullfrog games... I have the worst luck with Dungeon Keeper CDs... Lost four of them. (1 & 2)
Still, should be some interesting things there.
Wonder if they managed to license Bullfrog games... I have the worst luck with Dungeon Keeper CDs... Lost four of them. (1 & 2)
Still, should be some interesting things there.
Rule one of Existance: Never, under any circumstances, underestimate stupidity. As it will still find ways to surprise you.
Looks like it's just Codemasters and Interplay, from the covers. Normally I'd say this reeks and reeks bad, but the company behind it appears to be legit. If this is the real deal and not a poorly-disguised wArEz site, it certainly sounds like a very good initiative, especially if they mean the bit about ensuring the games work under modern operating systems.
ETA:
ETA:
If this is true, they must really mean business. One to keep an eye on.To eliminate compatibility issues, the team has source code access to most games and will be creating custom installers for each title.
You mentioned in another post that they have Codemaster and Interplay games so I thought since I think Interplay published Klingon Academy that this site might have it.Bounty wrote:Licensed games are always tricky to reissue, so I wouldn't count on it.Enigma wrote:Would they have a XP\Vista compatible Klingon Academy?
ASVS('97)/SDN('03)
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
I'm not at all familiar with licensing deals, but since Paramount owns the Star Trek trademark, I think they'd need to give permission for these games to be re-released. That might happen, but I seriously wouldn't count on it.Enigma wrote:You mentioned in another post that they have Codemaster and Interplay games so I thought since I think Interplay published Klingon Academy that this site might have it.Bounty wrote:Licensed games are always tricky to reissue, so I wouldn't count on it.Enigma wrote:Would they have a XP\Vista compatible Klingon Academy?
Who has the classic Trek licence now? Activision? They'd probably be able to block any old Interplay releases.
If these guys could cook a new exe (not a given, since the real problems with KA are 3d-related not OS-related) and just 'give' it to people who 'already' own KA, that'd be pretty nice.
If these guys could cook a new exe (not a given, since the real problems with KA are 3d-related not OS-related) and just 'give' it to people who 'already' own KA, that'd be pretty nice.
SCUMMvm is way better than just playing it native. I'd be surprised if these guys throw in higher res and advanced graphics options, and SCUMMvm exists right now and will work with your existing shit.Molyneux wrote:If they've got Monkey Island, it's a guaranteed buy for me. I never got to play that game more than clicking around at a friend's house...I still remember MURRAY, though!
Uh...what the heck is SCUMMvm?Stark wrote:SCUMMvm is way better than just playing it native. I'd be surprised if these guys throw in higher res and advanced graphics options, and SCUMMvm exists right now and will work with your existing shit.Molyneux wrote:If they've got Monkey Island, it's a guaranteed buy for me. I never got to play that game more than clicking around at a friend's house...I still remember MURRAY, though!
Ceci n'est pas une signature.
A virtual machine to run old adventure games based on the SCUMM engine.Molyneux wrote:Uh...what the heck is SCUMMvm?Stark wrote:SCUMMvm is way better than just playing it native. I'd be surprised if these guys throw in higher res and advanced graphics options, and SCUMMvm exists right now and will work with your existing shit.Molyneux wrote:If they've got Monkey Island, it's a guaranteed buy for me. I never got to play that game more than clicking around at a friend's house...I still remember MURRAY, though!
They might own the trademark but CBS Consumer Products was holding but now Bathesda bought the licensing agreements. At least thats what this article suggests.Bounty wrote:I'm not at all familiar with licensing deals, but since Paramount owns the Star Trek trademark, I think they'd need to give permission for these games to be re-released. That might happen, but I seriously wouldn't count on it.Enigma wrote:You mentioned in another post that they have Codemaster and Interplay games so I thought since I think Interplay published Klingon Academy that this site might have it.Bounty wrote: Licensed games are always tricky to reissue, so I wouldn't count on it.
linkLegacy and Tactical Assault to be Released on Next-Gen Consoles, Handhelds, and PC- Bethesda Softworks® has announced it has secured the rights from CBS Consumer Products to publish a series of Star Trek games on all gaming consoles, handhelds and PCs. Bethesda has two titles slated for release this year to coincide with the 40th anniversary of the epic series – Star Trek®: Legacy for Xbox 360™ video game and entertainment system from Microsoft and PC, and Star Trek®: Tactical Assault for Nintendo DS™ and Sony PSP™ (PlayStation® Portable). Bethesda’s rights cover the entire Star Trek series and are exclusive to all consoles, handhelds, and the PC.
Snip..
About CBS Consumer Products
CBS Consumer Products, a unit of CBS Enterprises, manages the worldwide licensing, merchandising and video activities for a diverse slate of properties owned or controlled by the CBS Corporation. Additional information is available by visiting www.CBS.com.
"There are very few problems that cannot be solved by the suitable application of photon torpedoes
Thanks for the link, I will check it out when I get home!Bounty wrote:A virtual machine to run old adventure games based on the SCUMM engine.Molyneux wrote:Uh...what the heck is SCUMMvm?Stark wrote: SCUMMvm is way better than just playing it native. I'd be surprised if these guys throw in higher res and advanced graphics options, and SCUMMvm exists right now and will work with your existing shit.
I'd really rather have legal access to the game, though.
Ceci n'est pas une signature.
If they have the Quest for Glory series (1 through V, including the VGA remake of 1) and the original Sam and Max game, I'll be impressed.
Otherwise, I'm largely meh.
Otherwise, I'm largely meh.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
- Stargate Nerd
- Padawan Learner
- Posts: 491
- Joined: 2007-11-25 09:54pm
- Location: NJ
Sam and Max ALSO works with SCUMMvm. I think there's a similar project for Sierra's older games, but I'm not sure if QfG works with it.RogueIce wrote:If they have the Quest for Glory series (1 through V, including the VGA remake of 1) and the original Sam and Max game, I'll be impressed.
Otherwise, I'm largely meh.
Stargate Nerd, believe me that the number of games so old they don't work in XP/Vista and that are also still worth playing is very small. I grew up in the 90s and I've dug so far through back catalogs I'm playing board games, and aside from a few gems, such games are quite often already usable through frontends (or hackjobs, like The Dark Engine for Thief ans System Shock2). That said, a Fallout exe that runs fine in Vista would be pretty cool... but it's amusing they'd charge for it.
- Rogue 9
- Scrapping TIEs since 1997
- Posts: 18679
- Joined: 2003-11-12 01:10pm
- Location: Classified
- Contact:
I don't know why they're bothering with Freespace 2, what with the Open Source Project being free, but cool all the same.
It's Rogue, not Rouge!
HAB | KotL | VRWC/ELC/CDA | TRotR | The Anti-Confederate | Sluggite | Gamer | Blogger | Staff Reporter | Student | Musician
HAB | KotL | VRWC/ELC/CDA | TRotR | The Anti-Confederate | Sluggite | Gamer | Blogger | Staff Reporter | Student | Musician
- starslayer
- Jedi Knight
- Posts: 731
- Joined: 2008-04-04 08:40pm
- Location: Columbus, OH
The game cannot obtained legally for free. Since the SCP requires some form of the retail data files to run, this is the only legal source offering the game besides Ebay and friends. Not that anyone much cares (there are tons of people offering the whole damned thing for download rather openly). The weird EULA (the one letting you make copies for your friends) is actually not the real EULA (the complete explanation is over at HLP).Rogue 9 wrote:I don't know why they're bothering with Freespace 2, what with the Open Source Project being free, but cool all the same.
Yes, but I'd have to get a copy of Sam and Max in order to play it on SCUMMvm, wouldn't I? That presents a problem of sorts.Stark wrote:Sam and Max ALSO works with SCUMMvm. I think there's a similar project for Sierra's older games, but I'm not sure if QfG works with it.RogueIce wrote:If they have the Quest for Glory series (1 through V, including the VGA remake of 1) and the original Sam and Max game, I'll be impressed.
Otherwise, I'm largely meh.
For QFG, I have I - IV on a Collection CD, though it'd be nice to get "real" bugfixes (although there are fan-made ones out there). I never got V though.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
Ha! I guess so. The lot of someone who both wants to play old games and isn't near a bargain bin or have a million games floating around their house is alien to me.
I hear QfG IV is full of game-killing bugs, but I'm pretty sure that'd be outside the scope of these guys to fix.
I hear QfG IV is full of game-killing bugs, but I'm pretty sure that'd be outside the scope of these guys to fix.
It is possible to finish it (I have as a Paladin) but you do need a few workarounds.Stark wrote:I hear QfG IV is full of game-killing bugs, but I'm pretty sure that'd be outside the scope of these guys to fix.
There's a fan patch out there that supposedly deals with it, but my use of some internal settings jiggering and moSlo (plus an older Win95 computer that's much slower) seemed to be enough so I never really tried it out.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
I don't know. I guess I never looked at that tree myself.Stark wrote:Isn't there a tree which, if looked at, crashes the game? One of my friends is a huge fan of these silly games, and claims the fix for this issue was 'don't look at the tree'.
It could've been in QFG3 or QFG5 though. I never got much into 3 to really find the bugs (my sister did and beat it, so it's apparently doable) and I never had 5, so... 1 and 2 seemed pretty stable so far as I could tell.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight