It appears, as I suggested months ago, that all that's left after the cut features is a series of flash games. A series of flash games that rates in the 90s. And people say videogame journalism is dead...

Moderator: Thanas
Well, it is an EA produced Maxis title...loomer wrote:Which will need an expansion pack to flesh out.
In all fairness, that's all it was originally, but the interest wasn't even in any of the gameplay mechanics (which was always basic, just variations of move around and eat things until you level up) but the entire package that was wrapped around it to allow you to create worlds, starsystems, dynamic relationships between user-downloaded members of your galactic neighborhood, and essentially the world's biggest sandbox.Stark wrote:It amuses me no end that the internet is now full of 90%+ reviews that all say OH MY GOD WHAT AMAZING POTENTIAL and WOOO PLAYER CONTENT and then turn around and say 'game is shallow and basic, is basically a series of simple toys, has little longevity'.
It appears, as I suggested months ago, that all that's left after the cut features is a series of flash games. A series of flash games that rates in the 90s. And people say videogame journalism is dead...
To be fair, Will Wright said that you'd only get one UFO waaaaay back when the first videos came out a few years back, if I recall correctly.Rightous Fist Of Heaven wrote:Foolish me, I managed to arrange myself neatly into the category of people who expected atleast some depth, some strategy and some tactics thrown together with the ability to take your very own creature from cell to space. Now, I've played my little Posleen from cell to space, and I'm so dreadfully fucking disappointed and pissed off at myself for keeping the faith, or rather keeping my own expectations so high during the entire time Spore was in development.
I managed to subdue my frustration long enough to get to the space stage, expecting grand epic empire building (yes I know, stupid expectations) with space fleets of doom and what do I get, a massive interstellar empire in the end which is represented by ONE FUCKING SPACESHIP! Goddamn it to fucking hell.
Is that why? I of course know all kinds of people with Sims2, and the size of their install for such a basic game aways surprised me. It seems to me it shouldn't take nearly three DVDs to cover less than all the expansions!loomer wrote:The Sims 2, at least, had highly inefficient data packaging for music and objects, which was part of it.
Well, try and understand it from their point of view. They haven't had a major PC exclusive since Crysis (which was only playable on about 2% of PCs), so it's only natural that they'd flip out when a game like Spore showed up on the scene.Stark wrote:A flash game that gets 95%. That's the real giggle for me - is gaming journalism bankrupt (since the reviews themselves include all kinds of negative comments) or is the game industry simply so jaded (that anything different is automatically good)? OR BOTH?
ARGH! I wish, I wish, I wish I could change my boardname. I picked that thing before I'd even heard of Peter Molyneux, I just like using things that start with "M".Stark wrote:The Molyneux Manoeuvre doesn't change this. (Refering to the famous Peter Molyneux, not you Molyneux
Sorry, Spore itself. It's not 'a flash game', but it's seriously lacking in depth and is apparently a series of toys (hence my stlying of it as a 'flash game'). Spore is recieving very high ratings in reviews that are full of statements like 'game has no depth' and 'not much to it' which amuses me no end.DPDarkPrimus wrote:What game are you referring to there, Stark?
The economic Immelman. I just love it when developers talk about things like adaptive AI, open enviornments, or anything else which might be remotely unique. They come to find out over the course of development that they can't invest the minimum amount of effort into this feature to make it work! So out it goes! Quick, spam textures in its place! Failing that, hype and big names!Stark wrote: The Molyneux Manoeuvre doesn't change this. (Refering to the famous Peter Molyneux, not you Molyneux
Multiple bonuses don't stack; just grab the highest "Charm," "Pose," "Dance," and "Sing" items you can get, and stick whatever else you feel like together.Molyneux wrote:I'm up to the 'creature+pack" stage, and so far it's been pretty nifty. Don't know how long the game will hold my attention, but I'm enjoying it so far. Wish the "befriend" minigame were a bit better-defined, though - it's a little hard to tell exactly what affects your ability to do better at it.
Doubly amusing is that basically that's what Will Wright's been saying it was going to be for about the last year.Stark wrote:It amuses me no end that the internet is now full of 90%+ reviews that all say OH MY GOD WHAT AMAZING POTENTIAL and WOOO PLAYER CONTENT and then turn around and say 'game is shallow and basic, is basically a series of simple toys, has little longevity'.