nBSG FTL question
Moderator: NecronLord
- Teleros
- Jedi Council Member
- Posts: 1544
- Joined: 2006-03-31 02:11pm
- Location: Ultra Prime, Klovia
- Contact:
nBSG FTL question
I've been watching the nBSG series on DVD, and one thing that always bothered me was how worried they were about hitting things when using their FTL (eg Admiral Cain's blind jump). Given how empty most of space is, I'm wondering if anyone can remember if an explanation on this is ever given (eg, are jump drives "drawn" to gravity wells?), or if it's just one of those things. I can't remember seeing anything in Series 1-3 etc, but I haven't seen Series 4 and of course may have missed something.
Clear ether!
Teleros, of Quintessence
Route North-442.116; Altacar Empire, SDNW 4 Nation; Lensman Tech Analysis
Teleros, of Quintessence
Route North-442.116; Altacar Empire, SDNW 4 Nation; Lensman Tech Analysis
- Patrick Degan
- Emperor's Hand
- Posts: 14847
- Joined: 2002-07-15 08:06am
- Location: Orleanian in exile
I would assume that they don't have charts for the areas of space they're now traversing on that quest for a shining planet, known as Earth, and without complete information, any hyperjump is a risky proposition. Not that they have much choice in the matter, of course. I don't watch the series regularly but that's the way it usually is explained in SF.
When ballots have fairly and constitutionally decided, there can be no successful appeal back to bullets.
—Abraham Lincoln
People pray so that God won't crush them like bugs.
—Dr. Gregory House
Oil an emergency?! It's about time, Brigadier, that the leaders of this planet of yours realised that to remain dependent upon a mineral slime simply doesn't make sense.
—The Doctor "Terror Of The Zygons" (1975)
—Abraham Lincoln
People pray so that God won't crush them like bugs.
—Dr. Gregory House
Oil an emergency?! It's about time, Brigadier, that the leaders of this planet of yours realised that to remain dependent upon a mineral slime simply doesn't make sense.
—The Doctor "Terror Of The Zygons" (1975)
- SirNitram
- Rest in Peace, Black Mage
- Posts: 28367
- Joined: 2002-07-03 04:48pm
- Location: Somewhere between nowhere and everywhere
Re: nBSG FTL question
It all sounds routine until the end of the miniseries, where Adama gives the 'Abandon Colonies' order, and Tigh's response is a somewhat-shocked 'Way beyond the Redline'. Given the episode 33 minutes had them performing well over a hundred jumps with minimal downtime in that fleeing run, I'm guessing the redline isn't referring to limits of the drive, but of maps. Regularly travelled areas will always be safer to traverse than distant and often unknown territory.Teleros wrote:I've been watching the nBSG series on DVD, and one thing that always bothered me was how worried they were about hitting things when using their FTL (eg Admiral Cain's blind jump). Given how empty most of space is, I'm wondering if anyone can remember if an explanation on this is ever given (eg, are jump drives "drawn" to gravity wells?), or if it's just one of those things. I can't remember seeing anything in Series 1-3 etc, but I haven't seen Series 4 and of course may have missed something.
Manic Progressive: A liberal who violently swings from anger at politicos to despondency over them.
Out Of Context theatre: Ron Paul has repeatedly said he's not a racist. - Destructinator XIII on why Ron Paul isn't racist.
Shadowy Overlord - BMs/Black Mage Monkey - BOTM/Jetfire - Cybertron's Finest/General Miscreant/ASVS/Supermoderator Emeritus
Debator Classification: Trollhunter
Out Of Context theatre: Ron Paul has repeatedly said he's not a racist. - Destructinator XIII on why Ron Paul isn't racist.
Shadowy Overlord - BMs/Black Mage Monkey - BOTM/Jetfire - Cybertron's Finest/General Miscreant/ASVS/Supermoderator Emeritus
Debator Classification: Trollhunter
A simple explanation would be that although space may be pretty empty, there still is the chance of hitting something. If people would tell you: "If you do this, there is a slight chance you might die" one would be very reluctant to take that chance.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
- Coyote
- Rabid Monkey
- Posts: 12464
- Joined: 2002-08-23 01:20am
- Location: The glorious Sun-Barge! Isis, Isis, Ra,Ra,Ra!
- Contact:
I'd put my money on maps as well. Even going into 4th season they are anal about mentioning long-range advance scouts going out all the time; I'd wager they are scouting ahead to formulate some kind of basic star chart for future emergency jumps.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
- Dark Lord of the Bith
- Youngling
- Posts: 70
- Joined: 2005-04-21 12:57pm
The Battlestar Wiki mentions that the FTL works by folding space, though it doesn't cite any episode or dialog for it. If this is the case, we might suppose that it is similar to foldspace from Dune, where a major concern in FTL travel (and hence the need for the Spacing Guild and navigators in Dune) is that if there is anything along the path of travel, then the ship would instantaneously and catastrophically collide with it.
Urgo: I want to live! I want to experience the universe! I want to eat pie!
Col O'Neill: Who doesn't?
Col O'Neill: Who doesn't?
Yeah, that's probably it. Jumping into a star isn't much of a worry, jumping into a completely uncharted, probably extremely distant area of space and being unable to find your way home on the other hand.Coyote wrote:I'd put my money on maps as well. Even going into 4th season they are anal about mentioning long-range advance scouts going out all the time; I'd wager they are scouting ahead to formulate some kind of basic star chart for future emergency jumps.
Oh, Mister Darcy! <3
We're ALL Devo!
GALE-Force: Guardians of Space!
"Rarr! Rargharghiss!" -Gorn
We're ALL Devo!
GALE-Force: Guardians of Space!
"Rarr! Rargharghiss!" -Gorn
- Teleros
- Jedi Council Member
- Posts: 1544
- Joined: 2006-03-31 02:11pm
- Location: Ultra Prime, Klovia
- Contact:
I'd wager that I was in more danger on my last trip SCUBA diving than I would be doing a blind jump in the nBSG universe. The ships aren't noticeably affected by jumping into gravity wells (unlike say most 40K ships), so you could even get unlucky and well inside a star system and be fine. Atmospheres also seem to get displaced at the very least when jumping into them (otherwise what would happen to various Raptors when on rescue missions to planets?)... it just doesn't seem rational*.A simple explanation would be that although space may be pretty empty, there still is the chance of hitting something. If people would tell you: "If you do this, there is a slight chance you might die" one would be very reluctant to take that chance.
*It might be if, like Han Solo, they were about to fly halfway across the galaxy or something but from what I've seen they're not. The BSG Wiki seems to show a distance of a little over ten thousand LY from the Colonies to Earth - more, if they could travel that far, they could hide from the Cylons very easily, given the size of the galaxy.
Which would require very long scout trips to check the whole route between any two jump co-ordinates. More likely, they're sending out scout ships to catalog the positions and velocities of all major objects in target solar systems, so that when they do jump they know where not to end up*.If this is the case, we might suppose that it is similar to foldspace from Dune, where a major concern in FTL travel (and hence the need for the Spacing Guild and navigators in Dune) is that if there is anything along the path of travel, then the ship would instantaneously and catastrophically collide with it.
*This would make it riskier to jump if you're always heading for a star or solar system, but even so look how much of our own star system is empty...
Nonsense - all you need to do is work out how far you travelled, and in what direction, and voila - you can work out where you are in relation to where you just came from. In that episode where they lost the fleet, they were able to jump back to their previous position easily enough too, so I doubt that this is a real problem.Ohma wrote:Yeah, that's probably it. Jumping into a star isn't much of a worry, jumping into a completely uncharted, probably extremely distant area of space and being unable to find your way home on the other hand.
Clear ether!
Teleros, of Quintessence
Route North-442.116; Altacar Empire, SDNW 4 Nation; Lensman Tech Analysis
Teleros, of Quintessence
Route North-442.116; Altacar Empire, SDNW 4 Nation; Lensman Tech Analysis
Re: nBSG FTL question
The uncut version of Pegasus (found on the season 2.5 DVD) refers to the "redline" as a distance in an FTL jump where the risk of navigational error starts to become higher. It essentially sounded like a term used to describe the limit of reliably calculating an FTL jump.SirNitram wrote:
It all sounds routine until the end of the miniseries, where Adama gives the 'Abandon Colonies' order, and Tigh's response is a somewhat-shocked 'Way beyond the Redline'. Given the episode 33 minutes had them performing well over a hundred jumps with minimal downtime in that fleeing run, I'm guessing the redline isn't referring to limits of the drive, but of maps. Regularly travelled areas will always be safer to traverse than distant and often unknown territory.
-A.L.
"Nothing in this world can take the place of persistence...Persistence and determination alone are omnipotent. The slogan 'press on' has solved and always will solve the problems of the human race." - Calvin Coolidge
"If you're falling off a cliff you may as well try to fly, you've got nothing to lose." - John Sheridan (Babylon 5)
"Sometimes you got to roll the hard six." - William Adama (Battlestar Galactica)
"Nothing in this world can take the place of persistence...Persistence and determination alone are omnipotent. The slogan 'press on' has solved and always will solve the problems of the human race." - Calvin Coolidge
"If you're falling off a cliff you may as well try to fly, you've got nothing to lose." - John Sheridan (Babylon 5)
"Sometimes you got to roll the hard six." - William Adama (Battlestar Galactica)
I think part of their anxiety is due to the fact that when they perform FTL jumps, they are generally aiming to arrive pretty close to a planet or other large object. This means an incorrectly programmed jump runs a real risk of transporting them into the middle of something painful, hence their keenness about sending Raptors to scout new systems. In the episode 33, they were just performing jumps to stay ahead of the Cylon fleet, so they could afford to jump fairly blindly into interstellar space as there would be almost no chance of 'hitting' anything.
Re: nBSG FTL question
Quoted for truth; all the jumps in 33 could have been relatively short-range jumps, making it a different matter.Skylon wrote:The uncut version of Pegasus (found on the season 2.5 DVD) refers to the "redline" as a distance in an FTL jump where the risk of navigational error starts to become higher. It essentially sounded like a term used to describe the limit of reliably calculating an FTL jump.SirNitram wrote:It all sounds routine until the end of the miniseries, where Adama gives the 'Abandon Colonies' order, and Tigh's response is a somewhat-shocked 'Way beyond the Redline'. Given the episode 33 minutes had them performing well over a hundred jumps with minimal downtime in that fleeing run, I'm guessing the redline isn't referring to limits of the drive, but of maps. Regularly travelled areas will always be safer to traverse than distant and often unknown territory.
We know that there are limits on jump distance imposed by navigational technology, hense why they installed a Cylon FTL "computer" on the lead Raptor to calculate the jumps back to Caprica (forgotten the episode).
- Teleros
- Jedi Council Member
- Posts: 1544
- Joined: 2006-03-31 02:11pm
- Location: Ultra Prime, Klovia
- Contact:
Yeah, I've been wondering the same, but wanted to see if there were any other reasons for this.Sarevok wrote:I always thought the danger arose from ships being attracted towards large masses such as stars when they jump. They never confirmed it as far as I know but it is the only way to explain it.
Doesn't explain the reaction to Admiral Cain's blind jump though, although it might make sense for the Galactica's fleet if they're also trying to conserve fuel: jumping right next to a planet is far more efficient than jumping a few AU away and having to travel the remaining distance at STL speeds (and is probably more efficient than doing a 2nd jump too).Omeros wrote:I think part of their anxiety is due to the fact that when they perform FTL jumps, they are generally aiming to arrive pretty close to a planet or other large object.
Clear ether!
Teleros, of Quintessence
Route North-442.116; Altacar Empire, SDNW 4 Nation; Lensman Tech Analysis
Teleros, of Quintessence
Route North-442.116; Altacar Empire, SDNW 4 Nation; Lensman Tech Analysis
- Patrick Degan
- Emperor's Hand
- Posts: 14847
- Joined: 2002-07-15 08:06am
- Location: Orleanian in exile
If momentum is conserved, as it should be, a ship coming out of a jump would be going along at the same velocity it had before making the jump. Most of STL flight is simply coasting between worlds or in orbit. It would burn extra fuel to have to make multiple jumps, so the importance of conservation enters the picture at that point.Teleros wrote:Yeah, I've been wondering the same, but wanted to see if there were any other reasons for this.Sarevok wrote:I always thought the danger arose from ships being attracted towards large masses such as stars when they jump. They never confirmed it as far as I know but it is the only way to explain it.
Doesn't explain the reaction to Admiral Cain's blind jump though, although it might make sense for the Galactica's fleet if they're also trying to conserve fuel: jumping right next to a planet is far more efficient than jumping a few AU away and having to travel the remaining distance at STL speeds (and is probably more efficient than doing a 2nd jump too).Omeros wrote:or other large object.
When ballots have fairly and constitutionally decided, there can be no successful appeal back to bullets.
—Abraham Lincoln
People pray so that God won't crush them like bugs.
—Dr. Gregory House
Oil an emergency?! It's about time, Brigadier, that the leaders of this planet of yours realised that to remain dependent upon a mineral slime simply doesn't make sense.
—The Doctor "Terror Of The Zygons" (1975)
—Abraham Lincoln
People pray so that God won't crush them like bugs.
—Dr. Gregory House
Oil an emergency?! It's about time, Brigadier, that the leaders of this planet of yours realised that to remain dependent upon a mineral slime simply doesn't make sense.
—The Doctor "Terror Of The Zygons" (1975)
- Darth Nostril
- Jedi Knight
- Posts: 986
- Joined: 2008-04-25 02:46pm
- Location: Totally normal island
In 33 I got the impression they were doing short hops in interstallar space merely to evade the pursuing Cylons, no maneouvering was done thus eliminating expenditure of delta-v, it was simply a series of short jumps.
So I stare wistfully at the Lightning for a couple of minutes. Two missiles, sharply raked razor-thin wings, a huge, pregnant belly full of fuel, and the two screamingly powerful engines that once rammed it from a cold start to a thousand miles per hour in under a minute. Life would be so much easier if our adverseries could be dealt with by supersonic death on wings - but alas, Human resources aren't so easily defeated.
Imperial Battleship, halt the flow of time!
My weird shit NSFW
Imperial Battleship, halt the flow of time!
My weird shit NSFW
- Sarevok
- The Fearless One
- Posts: 10681
- Joined: 2002-12-24 07:29am
- Location: The Covenants last and final line of defense
I think momentum is indeed conserved. Adama jumped the Galactica right into New Caprica's upper atmosphere in Exodus. The Galactica was surrounded by the fiery halo of burning gas that seems typical of an object entering the atmosphere from space at high velocities. I don't think an object falling like a rock through the air would immediately build up such incredible speeds. The Galactica must have still been traveling at orbital velocities when it materialized inside the planet's atmosphere.If momentum is conserved, as it should be, a ship coming out of a jump would be going along at the same velocity it had before making the jump. Most of STL flight is simply coasting between worlds or in orbit. It would burn extra fuel to have to make multiple jumps, so the importance of conservation enters the picture at that point.
I have to tell you something everything I wrote above is a lie.