This is what the Cain stories are about. The humor isn't contreived too much, the characterization of our Friendly Neighborhood Imperial Commissar is done good, it's colored by the grimdark atmosphere, and it still portrays more-or-less sympathetic characters in the motherfucking Imperium of Man - and even their enemies in the Tau.He wrote some rather good WWII books, which were arguably also "Grimdark", with the humour being honest-seeming and coloured by the dark atmosphere (still portraying more-or-less sympathetic characters in a German penal battalion).
Not Digging that WH40K?
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- Shroom Man 777
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Cain is firmly set in 40k, but what do you want us to rant and rave about? We've got enough ranting and raving about grimdark. One of the great parts of Cain is the fact that at the end of the day, you can smile at it all, and that's what we're ranting and raving about right here and now.
"DO YOU WORSHIP HOMOSEXUALS?" - Curtis Saxton (source)
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
- Connor MacLeod
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Hoth really needs to immerse himself in the very early 40K stuff to really appreciate how much humor and absurdity is part of it. He seems to be more familiar with the "modern" 40K where they emphsize the GRIMDARK. And for some reason he's taken it seriously.
I actually managed to look at some of the earyl 40K stuff (including Rogue Trader) before getting really into the Cain novels, which I think helped immensely (as I've noted, many authors seem to favor the very early edition stuff - Graham McNeill is a big one for that as well.) It happens to be one of the reasons I really like the early 40K stuff.
Rogue Trader to me was always the "experimental" stage with the whole game.. its like "lets put a buncha ideas and concepts into a blender and see what comes out." because not long later (late 1st and on their way to second, going by the material I've seen) you started getting the genuine framework for the 40K we eventually had today. Though 2nd edition still had a lot more tech diversity (and in game, alot more technical sophisitcation and ability, especially for groups like the Guard.) The real thing you notice is that they weren't trying as hard to make everyone "distinctive" the way they do now (SPACE MARINES USE LAND RAIDERS! or stuff like that.)
Really the whole emphasis on "distinctiveness" that seems to have crept into 40K has become almost anal-retentive and bizarre, at least to me.
I might add that the whole "distincitveness" schtick and the "serious" GRIMDARK STILL underscore the inherent and deliberate absurdity in 40K - its just so artistically and thematically overdone that it cannot be taken as anything other than parody or propoganda (much like the uplifting primer is, really.) 40K is so blatantly, deliberately over the top (in the way some comics or manga can be, or like the movie Road House you can't help but like it despite how utterly bizarre and goofy it is.
I actually managed to look at some of the earyl 40K stuff (including Rogue Trader) before getting really into the Cain novels, which I think helped immensely (as I've noted, many authors seem to favor the very early edition stuff - Graham McNeill is a big one for that as well.) It happens to be one of the reasons I really like the early 40K stuff.
Rogue Trader to me was always the "experimental" stage with the whole game.. its like "lets put a buncha ideas and concepts into a blender and see what comes out." because not long later (late 1st and on their way to second, going by the material I've seen) you started getting the genuine framework for the 40K we eventually had today. Though 2nd edition still had a lot more tech diversity (and in game, alot more technical sophisitcation and ability, especially for groups like the Guard.) The real thing you notice is that they weren't trying as hard to make everyone "distinctive" the way they do now (SPACE MARINES USE LAND RAIDERS! or stuff like that.)
Really the whole emphasis on "distinctiveness" that seems to have crept into 40K has become almost anal-retentive and bizarre, at least to me.
I might add that the whole "distincitveness" schtick and the "serious" GRIMDARK STILL underscore the inherent and deliberate absurdity in 40K - its just so artistically and thematically overdone that it cannot be taken as anything other than parody or propoganda (much like the uplifting primer is, really.) 40K is so blatantly, deliberately over the top (in the way some comics or manga can be, or like the movie Road House you can't help but like it despite how utterly bizarre and goofy it is.
- Connor MacLeod
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There are lots of "inspiring" Commissar types in the fluff and fiction, not all of them act like assholes or employ "shooting people" a sthe sum total of their reproitoire. They're just not as nice or inspriing as Cain or Gaunt are (more ruthless in fact.)Ford Prefect wrote:While I like Gaunt and Cain, and though they're snappy dressers by virtue of their position, it is still highly unusual to make a pair of fairly compassionate characters Commissars. On the other hand, it is nice to see the 'inspiring lead from the front officer' type; Commissars don't just inspire with fear.Shroom Man 777 wrote:Imperial Commissar
The whole "Shooting someone for the slightest reason" Commissar seem to be either the inept or the inexperienced in the fluff. In game of course its just more GRIMDARK! (look! if you dont fight youo'll get shot.. OOOOH how GRIM!)
- Darth Nostril
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It's been a very long time since I played 1st edition and the original Space Hulk board game. Changed a lot since then.
You've got to bear in mind the time that WH40K was born in, late 80's/early 90's .... a time of rock and metal, pre-grunge.
It was a tongue in cheek D&D in Spaaaaace with Humans, Orks and Squats(Dwarves).
The music of the time ... gothic was big in rock, not surprising it made it's way into the game.
You've got to bear in mind the time that WH40K was born in, late 80's/early 90's .... a time of rock and metal, pre-grunge.
It was a tongue in cheek D&D in Spaaaaace with Humans, Orks and Squats(Dwarves).
The music of the time ... gothic was big in rock, not surprising it made it's way into the game.
So I stare wistfully at the Lightning for a couple of minutes. Two missiles, sharply raked razor-thin wings, a huge, pregnant belly full of fuel, and the two screamingly powerful engines that once rammed it from a cold start to a thousand miles per hour in under a minute. Life would be so much easier if our adverseries could be dealt with by supersonic death on wings - but alas, Human resources aren't so easily defeated.
Imperial Battleship, halt the flow of time!
My weird shit NSFW
Imperial Battleship, halt the flow of time!
My weird shit NSFW
- Dark Hellion
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I have to say that I think a lot of complaints about 40K in the debates are misplaced because they are more about sore feelings that actual aesthetic or logical problems. People dislike losing to a silly universe that is still somewhat serious. No one would complain about getting beat by Hitchhikers Guide but for some reason 40K is just serious enough for people to get really pissed when they lose. And the setting itself requires that debates be fielded in arbitrary situations, because the intertangled wars that are constantly fought is so different than SW or ST that have long stretched of peace.
I think people also really dislike how 40K turns arguments into attrition warfare arguments. Attacking Terra is always a great topic to really get people feeling all pissy because it is a planet designed to take the SW/40K level of firepower for immense periods of time and turn conflicts into room by room crawls. A lot of opponents are very pissed that it gives 40k such a homefield advantage, ignoring the fact that thousands of years went into building its defensive networks to such a point. This was IPs complaint and yet it isn't the debaters that are putting it in their favor, this is specifically part of the canon. 40Ks Terra is one of the most over defended planets in all of sci-fi and when you have the level of firepower 40K has this means for silly siege warfare.
40K is orcs and elves in space shooting each other with plasma torpedoes. If that isn't a good time for you, fine. You really aren't forced to read or interact with 40K in any way. But even though you don't like it, they are some big fucking plasma torps. and just arbitrarily pushing your asthetic dislike into the mindless deempowerment and bitching that many 40k detractors have is sillier that Space Orks.
I think people also really dislike how 40K turns arguments into attrition warfare arguments. Attacking Terra is always a great topic to really get people feeling all pissy because it is a planet designed to take the SW/40K level of firepower for immense periods of time and turn conflicts into room by room crawls. A lot of opponents are very pissed that it gives 40k such a homefield advantage, ignoring the fact that thousands of years went into building its defensive networks to such a point. This was IPs complaint and yet it isn't the debaters that are putting it in their favor, this is specifically part of the canon. 40Ks Terra is one of the most over defended planets in all of sci-fi and when you have the level of firepower 40K has this means for silly siege warfare.
40K is orcs and elves in space shooting each other with plasma torpedoes. If that isn't a good time for you, fine. You really aren't forced to read or interact with 40K in any way. But even though you don't like it, they are some big fucking plasma torps. and just arbitrarily pushing your asthetic dislike into the mindless deempowerment and bitching that many 40k detractors have is sillier that Space Orks.
A teenage girl is just a teenage boy who can get laid.
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We're not just doing this for money; we're doing this for a shitload of money!
- andrewgpaul
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A lot of the fluff actually derived from the real-world constraints on the games. For example, the Horus Heresy fluff came about because they only had the money to produce a single sprue* - the Warlord Battle Titan - in plastic for the Adeptus Titanicus boxed game. If plastic moulding had been cheaper, or GW had had more money, or they'd gone with cardboard cutouts, just think, the whole 'history' of the Imperium would have been different.Connor MacLeod wrote:Rogue Trader to me was always the "experimental" stage with the whole game.. its like "lets put a buncha ideas and concepts into a blender and see what comes out." because not long later (late 1st and on their way to second, going by the material I've seen) you started getting the genuine framework for the 40K we eventually had today. Though 2nd edition still had a lot more tech diversity (and in game, alot more technical sophisitcation and ability, especially for groups like the Guard.) The real thing you notice is that they weren't trying as hard to make everyone "distinctive" the way they do now (SPACE MARINES USE LAND RAIDERS! or stuff like that.)
Really the whole emphasis on "distinctiveness" that seems to have crept into 40K has become almost anal-retentive and bizarre, at least to me.
The Rhino being the STC wonder-tank, and the basis for a million and one vehicle types springs from the same constraint, I think. As does the fact that in 1st edition all arms of the Imperium used Rhinos and LAnd Raiders (as did Eldar Harlequins!).
*Yes, the Heresy gets a mention in Rogue Trader, but it's a throwaway single line, with no suggestion that it'd become the defining event for the setting.
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
- Ford Prefect
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Where does this impression come from? Yeah, Space Marines are a lot better at fighting than Guardsmen. They're faster, stronger, tougher, they are generally better equipped ... this doesn't translate into 'perfect' or 'necessarily uninteresting'. Surely I'm not the only person who sees there being potentially interesting themes in the notion that the Astartes, bulwark and sword of mankind, aren't really human after their enhancements? Lots of authors portray Space Marines poorly (Soul Drinkers anyone?), but every time they made out as assholish to normal humans I sigh. It seemingly misses the point of Space Marines entirely; I can easily handwave the Dark Angels and their attitudes away with a simple 'we were wracked with traitors, and we are little better than Horus because of it'. Yeah, it's angsty, but so the fuck what? Angst isn't always bad.Darth Hoth wrote:Supersoldiers who are perfect in every respect make for poor storytelling
I apologise, but this is a personal pet peeve of mine. You're implying that it is impossible for a Space Marine to be a deep, nuanced character compared to a normal human, and I think this is complete bullshit. The quality of a character is determined by how one depicts their personality and development over the course of a story, not their combat abilities. Yeah, they'll be different, but that doesn't mean worse.
Gaunt's 'Do you want to live forever!' is appropriate. I think fear should always be in the arsenal of a Commissar*, but at the same time there is a reason why they dress in badass longcoats and have such amazing hats: because it looks pretty awesome when charging into battle. ??Yeah, Commissars shoot people, but they (usually) also lead by example, by jumping into the jaws of danger (where appropriate).There are lots of "inspiring" Commissar types in the fluff and fiction, not all of them act like assholes or employ "shooting people" a sthe sum total of their reproitoire. They're just not as nice or inspriing as Cain or Gaunt are (more ruthless in fact.)
The whole "Shooting someone for the slightest reason" Commissar seem to be either the inept or the inexperienced in the fluff. In game of course its just more GRIMDARK! (look! if you dont fight youo'll get shot.. OOOOH how GRIM!)
*'Let me ask you a question, Trooper. Who do you fear more? Them? Or me?'
What is Project Zohar?
Here's to a certain mostly harmless nutcase.
Here's to a certain mostly harmless nutcase.
- Brother-Captain Gaius
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I feel the need to pitch in my wholehearted agreement with Ford. Space Marines are not perfect, nor are they overpowered wank within the context of their setting.
Personally, I also find the theme of "Thin (insert color here) Line Between Humanity and Annihilation... but are they even human?" very interesting and possessed of significant untapped potential. Few authors, if any, have really explored Astartes, as most seem either unable or just too entrenched in keeping them as two-dimensional action heroes (not that that's necessarily a bad thing in and of itself... they are the Duke Nukems, Arnold Schwarzeneggers, and John Rambos of the 41st millenium, after all).
Personally, I also find the theme of "Thin (insert color here) Line Between Humanity and Annihilation... but are they even human?" very interesting and possessed of significant untapped potential. Few authors, if any, have really explored Astartes, as most seem either unable or just too entrenched in keeping them as two-dimensional action heroes (not that that's necessarily a bad thing in and of itself... they are the Duke Nukems, Arnold Schwarzeneggers, and John Rambos of the 41st millenium, after all).
Agitated asshole | (Ex)40K Nut | Metalhead
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003
"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003
"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
I found the first four Space Wolf novels to be an excellent portrayl. Along with Brothers of the Snake, examples of how to do SM's well. Perfect, yet imperfect. A terrible example was definitely Soul Drinkers, they were two dimensional and the Chapter should have been executed for gross negligence and stupidity.
BTW: has anyone caught the Incredible Hulk reference in Eisenhorn?
BTW: has anyone caught the Incredible Hulk reference in Eisenhorn?
M1891/30: A bad day on the range is better then a good day at work.
- Ford Prefect
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I think of the retelling of the First War for Armageddon, and Brother Captain Aurellian. His callous decapitation of a Bloodthirster was totally awesome, and his struggle to defeat Angron was kind of harrowing in how hopelessly outmatched he was. Yet his willingness, and the willingness of his men, to ensure enternal damnation to defeat him was incredibly heroic. It was only a short piece, but there was enough characterisation there to make him memorable.Brother-Captain Gaius wrote:I feel the need to pitch in my wholehearted agreement with Ford. Space Marines are not perfect, nor are they overpowered wank within the context of their setting.
Personally, I also find the theme of "Thin (insert color here) Line Between Humanity and Annihilation... but are they even human?" very interesting and possessed of significant untapped potential. Few authors, if any, have really explored Astartes, as most seem either unable or just too entrenched in keeping them as two-dimensional action heroes (not that that's necessarily a bad thing in and of itself... they are the Duke Nukems, Arnold Schwarzeneggers, and John Rambos of the 41st millenium, after all).
Just by virtue of being a Space Marine, you can make a character interesting. Back when Black Library was looking for Space Marine themed submissions, my initial idea was about an Ultramarine who still had human relatives alive, and what the interaction between a human and his giant, altered brother was like. It might be a little pretentious, but I still think the 'what is a man?' theme is still worthwhile to explore.
What is Project Zohar?
Here's to a certain mostly harmless nutcase.
Here's to a certain mostly harmless nutcase.
- SylasGaunt
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I haven't finished it but that second one always made me wonder if Dan Abnett sat down and watched that commercial with Michael Bay demanding things to be awesome before making them explode. That was the one where a unit of marines butchers so many dark eldar in that when one of them drops his helmet it floats away wasn't it?Cpl Kendall wrote:I found the first four Space Wolf novels to be an excellent portrayl. Along with Brothers of the Snake, examples of how to do SM's well. Perfect, yet imperfect. A terrible example was definitely Soul Drinkers, they were two dimensional and the Chapter should have been executed for gross negligence and stupidity.
BTW: has anyone caught the Incredible Hulk reference in Eisenhorn?
I think that was Tactica Imperialis; itdoes have a short story in it that details a group of Iron Snakes slaugthering most of an entire Dark Eldar Cabal.SylasGaunt wrote:I haven't finished it but that second one always made me wonder if Dan Abnett sat down and watched that commercial with Michael Bay demanding things to be awesome before making them explode. That was the one where a unit of marines butchers so many dark eldar in that when one of them drops his helmet it floats away wasn't it?Cpl Kendall wrote:I found the first four Space Wolf novels to be an excellent portrayl. Along with Brothers of the Snake, examples of how to do SM's well. Perfect, yet imperfect. A terrible example was definitely Soul Drinkers, they were two dimensional and the Chapter should have been executed for gross negligence and stupidity.
BTW: has anyone caught the Incredible Hulk reference in Eisenhorn?
X-COM: Defending Earth by blasting the shit out of it.
Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin
You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca
Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin
You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca
In Brothers of the Snake? I don't recall that bit but it wouldn't surprise me.SylasGaunt wrote:
I haven't finished it but that second one always made me wonder if Dan Abnett sat down and watched that commercial with Michael Bay demanding things to be awesome before making them explode. That was the one where a unit of marines butchers so many dark eldar in that when one of them drops his helmet it floats away wasn't it?
M1891/30: A bad day on the range is better then a good day at work.
Well this is the Chapter from which a single junior Battle Brother kills of a couple squads of Dark Elder by hiimself while hampered with protecting a civve. With the aid of a dog.Peptuck wrote:
I think that was Tactica Imperialis; itdoes have a short story in it that details a group of Iron Snakes slaugthering most of an entire Dark Eldar Cabal.
M1891/30: A bad day on the range is better then a good day at work.
- Shroom Man 777
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I love that movie. Particularly when Patrick Swayze rips a man's throat out and wades in water with an erection.Connor MacLeod wrote: 40K is so blatantly, deliberately over the top (in the way some comics or manga can be, or like the movie Road House you can't help but like it despite how utterly bizarre and goofy it is.
Oh, and Space Marines do make cool characters. Like that Space Marine who sacrificed himself and exploded to save Eisenhorn, or the one who jotted down Eisenhorn's notes with a TINY pencil (in relation to his HUEG Space Marine hands) and gave Eisenhorn a fancy boltgun or something.
But I do think guys like the Blood Angels are totally bleh. Oooh! Vampires!
(Lord Dante is still a cool cat, though. And Mephiston.)
"DO YOU WORSHIP HOMOSEXUALS?" - Curtis Saxton (source)
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
- Darth Nostril
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I was living in Liverpool '91 to '94, sharing a house with a motley crew, Mancunians to Matlos to Scousers to Boltonarians ....Vendetta wrote:It's also headquartered in Nottingham, which is a city with a noticable population of rockers and metallers still.Darth Nostril wrote: You've got to bear in mind the time that WH40K was born in, late 80's/early 90's .... a time of rock and metal, pre-grunge.
Warhammer, Space Hulk, Werewolf the Apocalypse, Vampire the Masquerade, Shadowrun editions I & II, D&D:Ravenloft, Battlemech ..... it was a good time for gaming.
Memories of sitting in the kitchen painting an entire squad of Space Marines purple and silver for the hell of it before starting an all-nighter of Vampire with my Tremayne with a stutter
So I stare wistfully at the Lightning for a couple of minutes. Two missiles, sharply raked razor-thin wings, a huge, pregnant belly full of fuel, and the two screamingly powerful engines that once rammed it from a cold start to a thousand miles per hour in under a minute. Life would be so much easier if our adverseries could be dealt with by supersonic death on wings - but alas, Human resources aren't so easily defeated.
Imperial Battleship, halt the flow of time!
My weird shit NSFW
Imperial Battleship, halt the flow of time!
My weird shit NSFW
Oh come on..... The fluff about the Blood Angels is one of the better executed in the game. The curse of Sanguinius and etc.Shroom Man 777 wrote: But I do think guys like the Blood Angels are totally bleh. Oooh! Vampires!
(Lord Dante is still a cool cat, though. And Mephiston.)
Not too sure about how the novels treat them but they're cool. Much better than the Space Wolves fangs.
Let him land on any Lyran world to taste firsthand the wrath of peace loving people thwarted by the myopic greed of a few miserly old farts- Katrina Steiner
I'm just wondering, is all this silly GRIMDARK as the human condition is now through successive retconns, or are the new editions simply putting more of a spin on the grimdark that was already there?
Kind of like the opposite of old people rambling on about the good old days. Or something?
Kind of like the opposite of old people rambling on about the good old days. Or something?
Jupiter Oak Evolution!
- Keevan_Colton
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Even back in 2nd edition the tag line on the box was "In the grim darkness of the future there is only war."
Grimdark right on the cover of the box
Grimdark right on the cover of the box
"Prodesse Non Nocere."
"It's all about popularity really, if your invisible friend that tells you to invade places is called Napoleon, you're a loony, if he's called Jesus then you're the president."
"I'd drive more people insane, but I'd have to double back and pick them up first..."
"All it takes for bullshit to thrive is for rational men to do nothing." - Kevin Farrell, B.A. Journalism.
BOTM - EBC - Horseman - G&C - Vampire
"It's all about popularity really, if your invisible friend that tells you to invade places is called Napoleon, you're a loony, if he's called Jesus then you're the president."
"I'd drive more people insane, but I'd have to double back and pick them up first..."
"All it takes for bullshit to thrive is for rational men to do nothing." - Kevin Farrell, B.A. Journalism.
BOTM - EBC - Horseman - G&C - Vampire
- NecronLord
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Yeah, but nothing to the same degree. Now, there is literally no hope of beating the tyranids alone, never mind everything else. Though Cain's Last Stand seems to imply that by 37.M42, they're no longer a fighting the nids (Cain's Last Stand spoiler...)Keevan_Colton wrote:Even back in 2nd edition the tag line on the box was "In the grim darkness of the future there is only war."
Grimdark right on the cover of the box
Superior Moderator - BotB - HAB [Drill Instructor]-Writer- Stardestroyer.net's resident Star-God.
"We believe in the systematic understanding of the physical world through observation and experimentation, argument and debate and most of all freedom of will." ~ Stargate: The Ark of Truth
"We believe in the systematic understanding of the physical world through observation and experimentation, argument and debate and most of all freedom of will." ~ Stargate: The Ark of Truth
Pssh. Your commissars maybe. Mine have the good sense to try and run away or duck whenever possible. They just have to poor luck to get even deeper in the mess while trying to keep their skin intact.Ford Prefect wrote:Yeah, Commissars shoot people, but they (usually) also lead by example, by jumping into the jaws of danger (where appropriate).
بيرني كان سيفوز
*
Nuclear Navy Warwolf
*
in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
*
Nuclear Navy Warwolf
*
in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
-
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That's exactly why. GW took the 3rd Edition fluff, threw in a few more "Leviathan" sized hive fleets, then made all the hive fleets bigger as a general matter. So now it's betting man's odds on whether the Tyranids will eat the IoM before the Necrons finish subverting...well...everything.Block wrote:Why is there no hope of defeating the 'Nids alone? Sure there's a ton of them, but there's always been a ton of them.
Of course, GW realized recently that the universe is supposed to be desperated, not completely fucking hopeless, so they're changing the 'cron fluff. They are much more decentralized now, an the C'Tan were nerfed.
Many thanks! These darned computers always screw me up. I calculated my first death-toll using a hand-cranked adding machine (we actually calculated the average mortality in each city block individually). Ah, those were the days.
-Stuart
"Mix'em up. I'm tired of States' Rights."
-Gen. George Thomas, Union Army of the Cumberland
-Stuart
"Mix'em up. I'm tired of States' Rights."
-Gen. George Thomas, Union Army of the Cumberland
More than that, I think. IIRC, 4th edition Tyranids Codex has Kryptmann theorizing that there are more Hive Fleets than the Imperium has planets.Falkenhayn wrote:That's exactly why. GW took the 3rd Edition fluff, threw in a few more "Leviathan" sized hive fleets, then made all the hive fleets bigger as a general matter. So now it's betting man's odds on whether the Tyranids will eat the IoM before the Necrons finish subverting...well...everything.Block wrote:Why is there no hope of defeating the 'Nids alone? Sure there's a ton of them, but there's always been a ton of them.
X-COM: Defending Earth by blasting the shit out of it.
Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin
You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca
Writers are people, and people are stupid. So, a large chunk of them have the IQ of beach pebbles. ~fgalkin
You're complaining that the story isn't the kind you like. That's like me bitching about the lack of ninjas in Robin Hood. ~CaptainChewbacca