HOI3 First Screenshots

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Post Reply
User avatar
MKSheppard
Ruthless Genocidal Warmonger
Ruthless Genocidal Warmonger
Posts: 29842
Joined: 2002-07-06 06:34pm

HOI3 First Screenshots

Post by MKSheppard »

"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong

"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
User avatar
Vendetta
Emperor's Hand
Posts: 10895
Joined: 2002-07-07 04:57pm
Location: Sheffield, UK

Re: HOI3 First Screenshots

Post by Vendetta »

Looks pretty good. The zoomed province view is nice and clear, and it looks like it should scale to different resolutions unlike HoI2.
User avatar
Gandalf
SD.net White Wizard
Posts: 16362
Joined: 2002-09-16 11:13pm
Location: A video store in Australia

Re: HOI3 First Screenshots

Post by Gandalf »

Interesting.

There's no intelligence tab, which is good.
They got rid of those big, stupid bits of text on the zoomed out map.
"Oh no, oh yeah, tell me how can it be so fair
That we dying younger hiding from the police man over there
Just for breathing in the air they wanna leave me in the chair
Electric shocking body rocking beat streeting me to death"

- A.B. Original, Report to the Mist

"I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately."
- George Carlin
User avatar
The Vortex Empire
Jedi Council Member
Posts: 1586
Joined: 2006-12-11 09:44pm
Location: Rhode Island

Re: HOI3 First Screenshots

Post by The Vortex Empire »

What game is this?
User avatar
montypython
Jedi Master
Posts: 1130
Joined: 2004-11-30 03:08am

Re: HOI3 First Screenshots

Post by montypython »

The Vortex Empire wrote:What game is this?
It's Hearts of Iron 3 by Paradox software.
User avatar
Vendetta
Emperor's Hand
Posts: 10895
Joined: 2002-07-07 04:57pm
Location: Sheffield, UK

Re: HOI3 First Screenshots

Post by Vendetta »

Hearts of Iron 3. Latest in a series of massive in depth World War II strategy games. Now with extra massiveness.

Edit: Also, looking again, I do like that interface. It's nice and discreet, not all intrusive and screen hogging, and has all your information quite close together.
User avatar
Enigma
is a laughing fool.
Posts: 7777
Joined: 2003-04-30 10:24pm
Location: c nnyhjdyt yr 45

Re: HOI3 First Screenshots

Post by Enigma »

Now if they can make the game not bog down my computer.
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
User avatar
Stark
Emperor's Hand
Posts: 36169
Joined: 2002-07-03 09:56pm
Location: Brisbane, Australia

Re: HOI3 First Screenshots

Post by Stark »

Holy shit it's so fucking ugly! Hopefully they'll improve the quality of the base map image.

Otherwise, the reduction in UI is good, but knowing Paradox they've just shuffled it into another four thousand menus you need to use instead. This is just the most base UI after all; having a sector or unit selected is immediately going to use other elements. It confuses me why they waste such a relatively large amount of screen area on the resource types (even with a cute little worthless icon) and the time-flow controls look fiddly as hell. Still, there is nowhere near enough detail or separate UI elements to make any real judgement beyond 'maybe they grew the fuck up and decided to clean up their horrible UI'.

But really, I'm stunned that a game IN PRODUCTION in 2008 probably to be released 2009 looks so fucking horrible. Paradox, you crazy guys! Hire a goddamn artist.
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Re: HOI3 First Screenshots

Post by Adrian Laguna »

Pic 1[/quit]
First impression: Soft colours are soft
Second impression: AARGH! MEINE AUGEN BRENNEN!
Pic 2
Yay, small provinces! It's almost a hex map now, which is awesome. It should totally allow for more finesse in both attack and defense.

There are also other screen shots available at Strategy Informer.
It would appear that counters are in (yay!) and that sometimes rivers run through provinces rather than between them.
Stark wrote:Holy shit it's so fucking ugly! Hopefully they'll improve the quality of the base map image.
Firstly, I think it looks both a) good, and b) thematically appropiate. Assuming you mean the second picture, the soft colours of the first picture make my eyes bleed. Secondly, Paradox has never been known for pretty graphics, so don't get your hopes up.
Last edited by Adrian Laguna on 2008-10-05 06:09pm, edited 1 time in total.
User avatar
Stark
Emperor's Hand
Posts: 36169
Joined: 2002-07-03 09:56pm
Location: Brisbane, Australia

Re: HOI3 First Screenshots

Post by Stark »

'Paradox has a history of bad art' doesn't mean the game is anything but ugly. It's almost Settlers of Catan ugly with it's harsh outlined low-res map image, and Catan is designed to be abstract! :) They could get someone in a forum to make a better map for free, for crying out loud; the only possible excuse is that the provinces will have heaps of overlay information iconography, and the map is intentionally dull so as to make that stuff easier to read.
User avatar
TC Pilot
Jedi Council Member
Posts: 1648
Joined: 2007-04-28 01:46am

Re: HOI3 First Screenshots

Post by TC Pilot »

You're right, they could hire someone on their forum to do a better map. There's already at least 2 out there for EU2 that are incredibly detailed, in comparison with the vanilla map (MyMap and WATK), with at least two more on the way.

Paradox has been slowly improving their world map since they decided to go 3D with EU3. From barely presentable blobs to slightly accurate geography. Actually, it might be safe to say that they don't ever bother to improve or fix their games (not without an expansion pack, at least), they have the community do it for them.

I and quite a few forum members were dissapointed by this announcement. Just as many wanted a Victoria II or Crusader Kings II as did HoI 3. Frankly, their games have been terrible since they changed graphics.
"He may look like an idiot and talk like an idiot, but don't let that fool you. He really is an idiot."

"Carpe diem, quam minimum credula postero."
Adrian Laguna
Sith Marauder
Posts: 4736
Joined: 2005-05-18 01:31am

Re: HOI3 First Screenshots

Post by Adrian Laguna »

Stark wrote:'Paradox has a history of bad art' doesn't mean the game is anything but ugly.
I already told you I like it, the reason I brought-up Paradox's history is to remind you that hoping for an improvement is the first step on a road to disappointment.
TC Pilot wrote:Frankly, their games have been terrible since they changed graphics.
They pretty much had to change their graphics. The 2D engine has the entire game being handled by CPU, which means that 1936 HoI campaigns are often nigh unplayable by 1943 or '44, because there is just that much shit (giant armies) accumulated by then. A 3D engine makes it possible to put some of the processing load on the GPU, and as a bonus the game map is easier to edit.
User avatar
TC Pilot
Jedi Council Member
Posts: 1648
Joined: 2007-04-28 01:46am

Re: HOI3 First Screenshots

Post by TC Pilot »

Adrian Laguna wrote:They pretty much had to change their graphics. The 2D engine has the entire game being handled by CPU, which means that 1936 HoI campaigns are often nigh unplayable by 1943 or '44, because there is just that much shit (giant armies) accumulated by then. A 3D engine makes it possible to put some of the processing load on the GPU, and as a bonus the game map is easier to edit.
Perhaps. I know ballooning save file sizes have been around since the first HoI, so I wouldn't say there was any urgent need to switch over. EU3 and Rome are already barely playable on my laptop, compared to only slight hiccups in Victoria and month-end lag in Crusader Kings, so I wouldn't have expected that being the case, considering both seem vastly more complex and demanding than EU3.
"He may look like an idiot and talk like an idiot, but don't let that fool you. He really is an idiot."

"Carpe diem, quam minimum credula postero."
User avatar
Enigma
is a laughing fool.
Posts: 7777
Joined: 2003-04-30 10:24pm
Location: c nnyhjdyt yr 45

Re: HOI3 First Screenshots

Post by Enigma »

TC Pilot wrote:
Adrian Laguna wrote:They pretty much had to change their graphics. The 2D engine has the entire game being handled by CPU, which means that 1936 HoI campaigns are often nigh unplayable by 1943 or '44, because there is just that much shit (giant armies) accumulated by then. A 3D engine makes it possible to put some of the processing load on the GPU, and as a bonus the game map is easier to edit.
Perhaps. I know ballooning save file sizes have been around since the first HoI, so I wouldn't say there was any urgent need to switch over. EU3 and Rome are already barely playable on my laptop, compared to only slight hiccups in Victoria and month-end lag in Crusader Kings, so I wouldn't have expected that being the case, considering both seem vastly more complex and demanding than EU3.

HoI2 Is unplayable on my computer after two game years. My computer should be able to easily handle this game instead is choking on it. HoI2:DD is even worse. I barely can get passed the first two months before the computer chugs to a halt. I haven't had much trouble with EU3 and Victoria other than a slight slowdown after a couple of centuries in EU3 and after several decades in Victoria. I don't remember having any trouble with the older games.
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
Post Reply