Ideas for Another Grand Theft Auto...

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Re: Ideas for Another Grand Theft Auto...

Post by weemadando »

Admiral Valdemar wrote:
weemadando wrote:

Oooh! Oooh! GTA: The Troubles. Northern Ireland 1970-1985 (or thereabouts).

Lots of factions (including various Loyalist/Prods and the Republicans/Catholics, MI5, MI6, KGB, various police and military groups...), great mix of settings (nasty, gritty cities and beautiful countrysides) and the potential for some absolutely insane set-pieces (riots in the cities, marches, VCPs, bombings, raids and all the rest). Oh, and fantastic accents.

This game needs to be made.
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Re: Ideas for Another Grand Theft Auto...

Post by RedImperator »

I would totally play GTA: The Troubles.

Another setting idea I had: Carcer City in the mid-1970s, modeled on Newark, New Jersey of the same era. Plant closings, white flight, the mob, the aftereffects of race riots, Watergate, the (first) gas crisis, horrifying public housing, decaying infrastructure, and just beyond the city limits, vast wealth in the suburbs.
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Re: Ideas for Another Grand Theft Auto...

Post by The Yosemite Bear »

could we do the GTA Aussie with the Falcon Turbo interceptor, and a post apocalypse series of missions?
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Re: Ideas for Another Grand Theft Auto...

Post by Molyneux »

I was dearly hoping in San Andreas that the secret gadgetry in Area 69 would include a flying saucer. I was very disappointed when it did not.

What I want to see is Grand Theft Auto: Neo-Liberty City. I want to steal flying cars, dagnabbit!
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Re: Ideas for Another Grand Theft Auto...

Post by TithonusSyndrome »

Molyneux wrote:What I want to see is Grand Theft Auto: Neo-Liberty City. I want to steal flying cars, dagnabbit!
Grand Theft Akira? :P Well, depending on how well the Hollywood adaptations go...
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Re: Ideas for Another Grand Theft Auto...

Post by Pulp Hero »

Well a GTA: Washington DC (or surrogate GTA named city) is an obvious choice. Amazing set pieces, a good variety between the captial hill area and the "bad areas" of town. Missions like getting rid of a hooker's body for a senator, shooting a politician at a rally with a paintball gun to "give him a message", breaking into the Pentagon.

But I think a 1950s-1960s era set in Texas with a Dallas like city, an air/army base and lots of little towns. You can cram all sorts of Red Scare stuff in, have muscle cars, and Tommy Lee Jones-esk sheriff.
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Re: Ideas for Another Grand Theft Auto...

Post by Molyneux »

TithonusSyndrome wrote:
Molyneux wrote:What I want to see is Grand Theft Auto: Neo-Liberty City. I want to steal flying cars, dagnabbit!
Grand Theft Akira? :P Well, depending on how well the Hollywood adaptations go...
I was thinking more "GTA: Blade Runner" or "GTA: Fifth Element" (flying cop cars with mounted machine guns!). But Akira might be fun too.
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Re: Ideas for Another Grand Theft Auto...

Post by Schuyler Colfax »

Pulp Hero wrote:Well a GTA: Washington DC (or surrogate GTA named city) is an obvious choice. Amazing set pieces, a good variety between the captial hill area and the "bad areas" of town. Missions like getting rid of a hooker's body for a senator, shooting a politician at a rally with a paintball gun to "give him a message", breaking into the Pentagon.
And once again your avatar is the cherry on top of your joke. :wink:
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Re: Ideas for Another Grand Theft Auto...

Post by The Yosemite Bear »

GTA 1960's/1970s just so we can have endless bootlegging missions, and Ford Falcon GT vs. Dodge Charger
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Re: Ideas for Another Grand Theft Auto...

Post by Pulp Hero »

Schuyler Colfax wrote:
Pulp Hero wrote:Well a GTA: Washington DC (or surrogate GTA named city) is an obvious choice. Amazing set pieces, a good variety between the captial hill area and the "bad areas" of town. Missions like getting rid of a hooker's body for a senator, shooting a politician at a rally with a paintball gun to "give him a message", breaking into the Pentagon.
And once again your avatar is the cherry on top of your joke. :wink:
It was good investment. :D
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Re: Ideas for Another Grand Theft Auto...

Post by Big Orange »

I say we can bring back the Zaibatsu Corporation from GTA 2 if we're going to do Cyberpunk, either in Japan or North America, and they could be an amalgamation of a Yakuza family and Omni Consumer Products, with their impressive corporate buildings and officially sanctioned private security force. In the surprisingly good looking Saints Row 2 we have a OCP-style evil company called Ultor who like OCP have bought out the police and modernizing a backward, rundown city for their own commercial needs (Ultor were originally a Weyland-Yutani/Con-Amalgamate style evil company in Red Faction).
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Re: Ideas for Another Grand Theft Auto...

Post by Enigma »

Big Orange wrote:I say we can bring back the Zaibatsu Corporation from GTA 2 if we're going to do Cyberpunk, either in Japan or North America, and they could be an amalgamation of a Yakuza family and Omni Consumer Products, with their impressive corporate buildings and officially sanctioned private security force. In the surprisingly good looking Saints Row 2 we have a OCP-style evil company called Ultor who like OCP have bought out the police and modernizing a backward, rundown city for their own commercial needs (Ultor were originally a Weyland-Yutani/Con-Amalgamate style evil company in Red Faction).
Question, Saints Row is part of the Red Faction universe?
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Re: Ideas for Another Grand Theft Auto...

Post by Big Orange »

Enigma wrote: Question, Saints Row is part of the Red Faction universe?
Not necessarily; Con-Amalgamate was not only the antagonist organization in the underrated Outland, but was also referenced in an earlier unrelated movie, Capricon One, as a dodgy contractor that supplied NASA with a substandard life support unit. Weyland-Yutani has also been referenced in several Joss Whedon shows unrelated to the Alien franchise (in Firefly a W-Y logo was seen in the electronic sights of a AA cannon). But the upcoming Red Faction 3 is going to be a open ended third person actioner like Saints Ro/Grand Theft Auto (it is set on Mars and the destructable scenery is properly utilized this time).
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'Secondly, I don't see why "income inequality" is a bad thing. Poverty is not an injustice. There is no such thing as causes for poverty, only causes for wealth. Poverty is not a wrong, but taking money from those who have it to equalize incomes is basically theft, which is wrong.' - Typical Randroid

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Re: Ideas for Another Grand Theft Auto...

Post by Enigma »

Big Orange wrote:
Enigma wrote: Question, Saints Row is part of the Red Faction universe?
Not necessarily; Con-Amalgamate was not only the antagonist organization in the underrated Outland, but was also referenced in an earlier unrelated movie, Capricon One, as a dodgy contractor that supplied NASA with a substandard life support unit. Weyland-Yutani has also been referenced in several Joss Whedon shows unrelated to the Alien franchise (in Firefly a W-Y logo was seen in the electronic sights of a AA cannon). But the upcoming Red Faction 3 is going to be a open ended third person actioner like Saints Ro/Grand Theft Auto (it is set on Mars and the destructable scenery is properly utilized this time).

Yeah I read about RF3. Supposedly if you take out and outpost, after some time passes another outpost is build but is moer durable than the last. I wonder if it'll truly have a total destructible environment.
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Re: Ideas for Another Grand Theft Auto...

Post by Big Orange »

Enigma wrote: Yeah I read about RF3. Supposedly if you take out and outpost, after some time passes another outpost is build but is moer durable than the last. I wonder if it'll truly have a total destructible environment.
I doubt it would be a completely destructable enviroment, only that the buildings and other structures can be teared apart with heavy weapons. This could work for GTA to a certain extent (but then again it would be in awfully bad taste if you can demolish a skyscraper 9/11 style).
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Re: Ideas for Another Grand Theft Auto...

Post by Pulp Hero »

I dunno, no one has complained about Mercs 2's ability to crash helicopters into target buildings to take them out. As long as the next GTA is not set in Liberty city, I don't see a reason not be able to take out buildings.

EDIT: Personally I don't see a problem with it at all, but doing it in Liberty City would cause the talking news heads to explode.
Last edited by Pulp Hero on 2008-10-14 09:20am, edited 1 time in total.
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Re: Ideas for Another Grand Theft Auto...

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Why would it be "bad taste"? Are people not allowed now to role play things which slightly resemble horrible things someone did in the past? Are we not allowed to watch Fight Club now? :roll:
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Re: Ideas for Another Grand Theft Auto...

Post by Solauren »

Grand Theft Auto: World War 2 edition.

You're an ally soldier, stealing German military vehicles, and causing the Nazi's problems.

also known as Grand Theft Auto: Wolfenstien edition.
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Re: Ideas for Another Grand Theft Auto...

Post by Enigma »

Big Orange wrote:
Enigma wrote: Yeah I read about RF3. Supposedly if you take out and outpost, after some time passes another outpost is build but is moer durable than the last. I wonder if it'll truly have a total destructible environment.
I doubt it would be a completely destructable enviroment, only that the buildings and other structures can be teared apart with heavy weapons. This could work for GTA to a certain extent (but then again it would be in awfully bad taste if you can demolish a skyscraper 9/11 style).

I just have this thought of using an umlimited ammo cheat and place det packs on all four walls of the outpost and then blow it up. :) Or if you can drive a vehicle then put some detpacks in it then drive it at the building, jump out and then blow it up. :)
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Re: Ideas for Another Grand Theft Auto...

Post by Lusankya »

PeZook wrote:Why would it be "bad taste"? Are people not allowed now to role play things which slightly resemble horrible things someone did in the past? Are we not allowed to watch Fight Club now? :roll:
When it comes to you-know-what, apparently it is in bad taste. Hell, I remember a few years ago, someone on this board got pissy when the Japanese decided to hold an election on September the 11th. And then he got pissy at me when I told him to get over it.

Granted, that was three years ago, but I'd hardly call the rest of America less reactionary than the people on this board.
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Re: Ideas for Another Grand Theft Auto...

Post by Enigma »

Lusankya wrote:
PeZook wrote:Why would it be "bad taste"? Are people not allowed now to role play things which slightly resemble horrible things someone did in the past? Are we not allowed to watch Fight Club now? :roll:
When it comes to you-know-what, apparently it is in bad taste. Hell, I remember a few years ago, someone on this board got pissy when the Japanese decided to hold an election on September the 11th. And then he got pissy at me when I told him to get over it.

Granted, that was three years ago, but I'd hardly call the rest of America less reactionary than the people on this board.
Would you agree on a GTA style game that lets you drop a nuke on a fictitious Japanese city? Or a Pearl Harbour style attack? So forth... Personlly, I wouldn't mind doing these things just for the sake of being able to do it and not be uptight about it. But as long as people have strong attachments to tragedies from within the last century then there will always be those opposed recreation\parodies\etc... of those tragedies.
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Re: Ideas for Another Grand Theft Auto...

Post by PeZook »

Enigma wrote: Would you agree on a GTA style game that lets you drop a nuke on a fictitious Japanese city? Or a Pearl Harbour style attack? So forth... Personlly, I wouldn't mind doing these things just for the sake of being able to do it and not be uptight about it. But as long as people have strong attachments to tragedies from within the last century then there will always be those opposed recreation\parodies\etc... of those tragedies.
You know, I doubt there'll be a recreation of the attacks complete with twin towers, giant burning holes in them, people jumping to their deaths and killing firemen. Yeah, a gleefull recreation of 9/11 attacks would be in pretty bad taste, especially if the game went "Ha ha!" to top it off, but blowing up random skyscrapers? Please. There are games which show much more horrible things, even ones where you can play the motherfucking Nazis and machinegun american soldiers and somehow, people don't complain :D

Of course, if by "it would be in bad taste" Big Orange meant "people would throw a fit", in which case I'll say that yeah, it's certainly possible.

BTW, games like HoI 2 or Supreme Ruler already allow you to nuke Japanese cities as much as you want :P

Personally, I think the next GTA should ridicule this attitude that some Americans have, that 9/11 was the worst tragedy in recorded history, just like San Andreas ridiculed crazy Republicans and spineless Democrats trying feebly to oppose them :D
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Re: Ideas for Another Grand Theft Auto...

Post by HippyRipper »

Pipe dream at best, but how about Grand Theft Auto: The World? Different cities around the globe, countless missions in each town. You garner more heat from gangs and the police in different countries and then cities, depending on crimes you commit and affiliations you form. You can eliminate witnesses to crimes, attempt to bribe the police, do jobs for rival gangs.
Different ways to travel to other countries, boats, planes, maybe even pull a Matthew Webb and swim the English Channel.
System like that in Fallout 3, choose different skills to train as you grow up, then develop more in the actual game. Maybe you start the actual game with a Pilots license, registered gun owner, various skills. Develop more and more contacts, earn favors over the course of the game, exchange a ride to Panama for smuggling something into the country maybe.

Just some ideas, probably won't happen, but it's fun to dream.
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Re: Ideas for Another Grand Theft Auto...

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Enigma wrote: Would you agree on a GTA style game that lets you drop a nuke on a fictitious Japanese city? Or a Pearl Harbour style attack? So forth... Personlly, I wouldn't mind doing these things just for the sake of being able to do it and not be uptight about it. But as long as people have strong attachments to tragedies from within the last century then there will always be those opposed recreation\parodies\etc... of those tragedies.
There already is a game where you can drop nukes on Japanese cities. It's called Civilization. This guy called Sid Meier made it. Perhaps you've heard of it?
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Re: Ideas for Another Grand Theft Auto...

Post by Enigma »

Lusankya wrote:
Enigma wrote: Would you agree on a GTA style game that lets you drop a nuke on a fictitious Japanese city? Or a Pearl Harbour style attack? So forth... Personlly, I wouldn't mind doing these things just for the sake of being able to do it and not be uptight about it. But as long as people have strong attachments to tragedies from within the last century then there will always be those opposed recreation\parodies\etc... of those tragedies.
There already is a game where you can drop nukes on Japanese cities. It's called Civilization. This guy called Sid Meier made it. Perhaps you've heard of it?

Not exactly GTA style now is it?
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