RedImperator wrote:Sikon wrote:In some hypothetical scenarios, it may be that just about any large armored vehicle gets zapped from orbit by the side with domination of space, whether tanks or mecha. Potential beam weapons running on the power from nuclear reactors on a space warship wouldn't run out of ammo, able to kill tanks all day long.
To quote a wise man, I'm smelling a whole lotta "if" coming off this place. The way I see it, if one side gains total domination of space, the war is over anyway (well, the part involving tanks is; insurgencies are, as always, another story).
The war is likely over aside from what can't just be blown up from space, which may include fighting to take any valuable and civilian-filled locations like cities that the victor may not necessarily want to just level. But that's exactly the context of the last part of my post.
The enemy really doesn't have much hope of true victory at that point, but history demonstrates frequently continuing fighting down to the level of infantry insurgencies, so military hardware for combating such is likely to get built.
RedImperator wrote:If control of space is contested, these killer satellites are going to be target number one for both sides, and their numbers are going to plunge, making tanks viable again.
Effective stealth in space is unlikely, and there is no cover, along with extreme engagement ranges for the weapons on space warships (a lot more than the term mere satellites tends to connotate, once there is a space civilization and manufacturing). As a result, there is not particularly likely to be a bunch of space warships around earth shooting at each other for months straight while tanks could fight other tanks unmolested on the ground.
Rather, after such a rapid engagement with no hiding from it possible in space, wiping out one side in the vicinity of the planet, the other side has surviving ships in the region, and they fry targets on the ground for the rest of the war. For advanced civilizations, the space war would tend to be dominated by such an engagement with space hardware fighting other space hardware, without ground weaponry being comparatively effective.
Given enough advancement, missiles launched from ground at space warships tend to be detectable and fried during their boost phase through the atmosphere, given their several disadvantages which are huge in combination:
- Maximum speed of a few km/s when going up through the atmosphere to not burn themselves up, due to air resistance, while moving at a small fraction of a km/s initially as they accelerate from rest.
- Obvious targets, impossible to hide when the heat of high-velocity passage through the atmosphere and their rocket exhaust gives them away during their boost phase.
- In an advanced future situation, they're not facing the equivalent of a small number of tons of 1980s-style Star Wars program proposal space weaponry launched at an expensive thousands of dollars / kg but still potentially wiping out a whole force of ballistic missiles. Rather, they're facing even far more. The number and mass of rockets able to be affordably constructed and launched at a single time will tend to remain somewhat limited, yet it is literally orders of magnitude less than the mass and quantity of space hardware able to be built pre-war from extraterrestrial materials after mass driver launch of initial hardware over a period of years.
As a loose analogy for the general principle, the 1975 NASA space station study had a 10-million ton spacestation made for a fraction of a trillion dollars with usage of extraterrestrial materials and lunar mass drivers in that case, yet launching the same mass from earth with current $10000/kg rockets would cost $100 trillion, so much orders of magnitude different as to not be competitive. Of course, future rockets could be far less expensive, for reasons discussed before elsewhere, but it is also the case that usage of extraterrestrial materials could be expanded far more too.
The general situation is that anything in space made over a period of years can be orders of magnitude bigger and far better than anything reliant on a single day's rocket launch from the ground, whether civilian or military, whether in the near future or the far future.
It's possible to have millions or even billions of people living in space with up to billions of tons of total equipment manufactured from extraterrestrial materials, without having any more earth-to-space capability than such as a mass driver and rocket system sending up cumulatively millions of people per year but doing so only through a figure on the order of 0.00001 billion tons able to be sent up per day.
Even for such a vast space civilization, the capability is never needed for more than a few thousand tons per day launch capability off earth, and it may or may not ever be obtained when the key is rather to have such add up over thousands of days, over a period of years, then leverage it into orders of magnitude more extraterrestrial material usage.
Even in an era of many large space warships, actual rocket launch and missile launch capabilities from earth can remain limited and subject to the usual difficulties, thus giving the advantage to hardware already in space prior to the war.
Of course, in this context of rockets and mass drivers, I'm not considering magic-tech drives like those of soft sci-fi for planet-to-space launch, but this is assuming a fully hard sci-fi scenario with no antigravity loopholes in known physics, materials restricted to the limits of the elements in the periodic table, and so on.
A ground beam weapon facility large enough to truly threaten the space warships could end up massing hundreds or thousands of tons, a large enough concentration of metal to be detectable wherever it was on the planetary surface if there were advanced sensors as described in the last post. If someone nevertheless builds such, the likely tactical response is to have space warships stay at great distance out of its effective range initially, to ensure it is destroyed before moving close to the planet afterwards.
While there are multiple potential counters to such, one of the simplest may be to fling a chunk of asteroid metal at that location from long distance, since, even if some of it is disintegrated, the high-momentum debris still impacts. (A big global civilization-destroying asteroid isn't needed, just a relatively small impact to take out the facility). Nobody has ever seriously proposed trying to destroy an incoming asteroid with lasers. That's for good reason.
In contrast, it is relatively conceivable to eventually develop massive beam weapons like ones of hundreds or thousands of tons mass able to destroy smaller multi-ton targets like an enemy tank in a matter of seconds or less. Such requires the equivalent of the vaporization energy of only a few kilograms, as disintegration of part of something requires orders of magnitude less energy than truly vaporizing it.
(This is something not understood by most sci-fi fans, but, for example, a typical nuclear blast underground will truly vaporize only thousands of tons yet disintegrate millions of tons because the energy requirements per unit mass are orders of magnitude different, and the same applies with any explosion, such as how one pound of dynamite can't vaporize much but can be emplaced in mining to disintegrate hundreds to thousands of pounds of rock).
However, what if that very same massive beam weapon is applied against an incoming chunk of asteroid metal massing up to thousands of tons if necessary? With it only vaporizing kilograms a second, it doesn't tend to get time to do much when the speed of such means that incoming object goes from hundreds of thousands of kilometers range to impact in a matter of seconds.
Anyway, the net result is the side winning the space war is unlikely to be effectively opposed by ground weaponry. They soon end up being able to destroy their opponent's tanks on the surface, resulting in the situation becoming a matter of fighting over only what can't be just blown up from space, like fighting enemy infantry and insurgents in cities desired to be taken intact ... the scenario of the end of my past post.
Of course, also in a lot of scenarios, one side has a clear advantage from the start, almost automatically soon reducing enemy resistance to infantry insurgencies, a future equivalent of U.S. versus Iraq.