haard wrote:Meh, that is why RTS is no fun as competitive multiplayer - or at least no RTS I've found yet.
Promode, otoh, is for the bad player about reaction times, movement, and aim, and for the skilled player about teamplay, strategy and really quick thinking when things don't go your way. (I don't play anymore, takes too much time. Somewhere I decided practicing for gaming was not my cup of java.)
Strategy games that are computerized board games, such as Flashpoint Germany which I play sometimes when I find a PBEM opponent, has the replayability of a board game.
I realize I'm probably not interested in what most people call replayability at all; I can count the number of SP campaings I've played through twice on my right-hand fingers - KOTOR (twice), Quake (numerous), SMAX (if it counts as a campaign), Railroad Tycoon 3 (ditto). Most games with a campaign, I get bored with the gameplay and quit before I finish, or cheat if the story is interesting enough.
Try the total war series, where morale, height and other advantages are taken into the equation.
Then try a team based battle if you want, the team dynamic makes the game very very fun.