Darkevilme's new art sharing thread.

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Darkevilme
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Darkevilme's new art sharing thread.

Post by Darkevilme »

Cause the old one was cluttered and i've improved since then. Behold the Redux of the Dominion and the original version, comparison style.

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Last edited by Darkevilme on 2008-09-26 01:42pm, edited 1 time in total.
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salm
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Post by salm »

You really need to get these smoothing groups right...
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Post by Darkevilme »

Ack actually looking back at it that does look sorta bad doesnt it. *replaces the near view of the wing with one with more smoothing*
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Re: Darkevilme's new art sharing thread.

Post by Darkevilme »

Finally made something new in Blender. Been off it for a while. Anyway, behold and cast judgement!
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Re: Darkevilme's new art sharing thread.

Post by salm »

The model looks good. The textures could use some more work. It esspecially lacks a bump map and a specular map. You are really going to need these.

Here´s a very good tutorial on it:

http://forums.cgsociety.org/showthread. ... 6&t=373024

And get rid of that blue background. Render the guy with a white background on a plane with a matte/shadow material (don´t know what it´s called in blender. It´s a material that makes the object itself invisible and renders only the recieved shadows)
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Re: Darkevilme's new art sharing thread.

Post by Darkevilme »

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Hmm better? I'm not that good at texturing and very new at bumpmapping.
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Re: Darkevilme's new art sharing thread.

Post by salm »

No. Looks like you simply put a procedural noise map into the bump slot and the diffuse is still the same.
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Re: Darkevilme's new art sharing thread.

Post by Darkevilme »

It's the original texture made monochrome with the contrast turned up a lot which admittedly might look a lot like noise. Not sure how to do a diffuse/specular map thingy yet.
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Re: Darkevilme's new art sharing thread.

Post by TheMuffinKing »

Robots rock my socks... this one just shouts "FREEDOM IS THE SOVEREIGN RIGHT OF EVERY AMERICAN"!

Does it throw nuclear footballs?

EDIT: In case no one noticed, I really like your work!
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Re: Darkevilme's new art sharing thread.

Post by Murazor »

Red background, the tentacle like arms and the entire colour scheme remind me of the B5 Vorlons. Did you have them in mind when you made your ship?
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Re: Darkevilme's new art sharing thread.

Post by Darkevilme »

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Okay so i spec mapped it which doesnt have much of an effect.

Thanks Muffin. Alas though this one exchanges nuclear footballs for arm guns, poor trade i know maybe the next one'll have a backpack full of nukes.

Murazor, the Chamaran ship design ethos has had a fair few inspirationsl. The vorlons were probably one and i do see the resemblance.
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Re: Darkevilme's new art sharing thread.

Post by FSTargetDrone »

Darkevilme wrote:Thanks Muffin. Alas though this one exchanges nuclear footballs for arm guns, poor trade i know maybe the next one'll have a backpack full of nukes.

Murazor, the Chamaran ship design ethos has had a fair few inspirationsl. The vorlons were probably one and i do see the resemblance.
Mights its hands be a tad bigger with thicker fingers? They look awfully delicate compared to the rest of the 'bot.

Otherwise, I like it. It reminds me somewhat of this crazy metal Japanese robot action figure I had years ago.
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Re: Darkevilme's new art sharing thread.

Post by Cosmic Average »

A fellow Blender user? :shock: :o

Looks very good, especially the robot. Only complaint is that it looks like you forget to smooth some of your stuff. Other than that, all good. :luv:
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Re: Darkevilme's new art sharing thread.

Post by Darkevilme »

FSTargetDrone wrote:
Darkevilme wrote:Thanks Muffin. Alas though this one exchanges nuclear footballs for arm guns, poor trade i know maybe the next one'll have a backpack full of nukes.

Murazor, the Chamaran ship design ethos has had a fair few inspirationsl. The vorlons were probably one and i do see the resemblance.
Mights its hands be a tad bigger with thicker fingers? They look awfully delicate compared to the rest of the 'bot.

Otherwise, I like it. It reminds me somewhat of this crazy metal Japanese robot action figure I had years ago.
I havent done hands before really. I'm working on a new set of hands for the mechanical man now. Hopefully beefier looking.
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Re: Darkevilme's new art sharing thread.

Post by Darkevilme »

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And here they are
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Re: Darkevilme's new art sharing thread.

Post by Starglider »

The ship is reasonable. There is no need for the arms to be thicker. It's a spaceship, it doesn't have to support its weight against gravity, and putting more mass in those outriggers would make it harder to maneuver. The robot looks rather crude.

I will not be satisfied until you make a catgirl. Maybe a robot catgirl, like this. :)
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