http://www.kingarthurthewargame.com/main.html
Finally! Not only will we have a fantasy total war like game, we can have RPG elements as well.
Seems very interesting.
King Arthur- a RPG/Total war like game
Moderator: Thanas
King Arthur- a RPG/Total war like game
Humans are such funny creatures. We are selfish about selflessness, yet we can love something so much that we can hate something.
Re: King Arthur- a RPG/Total war like game
Well that looks odd. Honestly though, King Arthur? I'm not sure this is an appropriate version of that medium, but hey, if it works, I'd play it. It certainly looks okay... if somewhat bland. These guys need to watch Excalibur a few more times. Where's the shining armor and odd green lights? I see giant and stuff... that's a huge mistake.
I do agree that a Fantasy Total War game set in Arthurian days would be quite interesting, but... I swear I see a Troll in there. Or a giant. It's been a while since I've read the Arthur legends but I do not remember trolls. If they take an expanded view of the Arthur mythos and include other folklore parts then sure, okay. But I think he's more interesting as a character set in one of those "misty ages of the past" settings, where magic exists but giant trolls and literal dragons do not get pressed into military service.
And by naming an opposing army of a "Witch Queen" I can only assume they've decided to skirt the whole "Witch King/Litch King" thing that's been done so many times by having Morgan as an antagonistic Empress of sorts? Seems odd to me! I hope that's not the case--if they're including the Fairy folk then they should make Morgan back to being her healerly self. Her name, Morgan le Fay, should tip most people off to some fairy origins. I suppose they could always claim that they're evil unseelie fairy origins though. Regardless, let's see how they do. A bit of sprucing up is needed to make it distinguished from other games of similar sorts, but even if it never becomes as visually impressive as the many-colored legions of the Total War series, it won't matter if the gameplay is good. And it may be. For the love of Merlin though, add a decent multiplayer mode, or Co-Op.
I do agree that a Fantasy Total War game set in Arthurian days would be quite interesting, but... I swear I see a Troll in there. Or a giant. It's been a while since I've read the Arthur legends but I do not remember trolls. If they take an expanded view of the Arthur mythos and include other folklore parts then sure, okay. But I think he's more interesting as a character set in one of those "misty ages of the past" settings, where magic exists but giant trolls and literal dragons do not get pressed into military service.
And by naming an opposing army of a "Witch Queen" I can only assume they've decided to skirt the whole "Witch King/Litch King" thing that's been done so many times by having Morgan as an antagonistic Empress of sorts? Seems odd to me! I hope that's not the case--if they're including the Fairy folk then they should make Morgan back to being her healerly self. Her name, Morgan le Fay, should tip most people off to some fairy origins. I suppose they could always claim that they're evil unseelie fairy origins though. Regardless, let's see how they do. A bit of sprucing up is needed to make it distinguished from other games of similar sorts, but even if it never becomes as visually impressive as the many-colored legions of the Total War series, it won't matter if the gameplay is good. And it may be. For the love of Merlin though, add a decent multiplayer mode, or Co-Op.
Re: King Arthur- a RPG/Total war like game
I wonder how magic is going to be used though.
Humans are such funny creatures. We are selfish about selflessness, yet we can love something so much that we can hate something.
Re: King Arthur- a RPG/Total war like game
So far I've seen seelie and unseelie faerie and some kind of Call Lightning spell being used, so that's a fair amount of overt and passive magic use. I honestly do not recall Merlin ever doing something of that direct unit-crushing nature, so it could be anyone who was casting such a spell, or it could have been divine intervention. They mention the ability to either swing to the side of celtic paganism or christianity, so I assume there are different strategic powers for each. The Holy Grail has been pictured, so I imagine there will be some element of the Quest in the game. I'm not sure if they let you play as Arthur. I almost would think they would not, and you as your own Knight self would build an army and sally onward during the dark days of Camelot when the Roundtable is mostly dissolved and the Quest is in full swing. At least, I would have, but we're having problems with theme. I am seeing "Witch Queen" armies, but Lancelot parading around in full armor with some kind of moronic Final Fantasy 7 sword. That means this is before he betrayed Arthur's trust, so why is the land in Ruin and who is the Witch Queen?
If you look at the background, it seems like they're going way off the original story to throw in a sort of pagan tribulation of the land as soon as Arthur takes up the sword, but for some reason it makes the Knights of the Round Table some kind of goddamn Nazgul teaparty, who "were powerful and invincible warriors and people called them the Knights. No one knew who they were. No one knew where they came from." What the fuck? No, it's pretty easy. This guy here? His name is Sir Kay. We know who he is because it's Arthur's foster brother, who he grew up with. That guy? That's Sir Gawain, Arthur, and he's the good son of your evil half sister. Since when did landed nobility spring fully formed from the wet Earth?
That's what worries me about this. If they wanted to really make an "X-Treme Arthur" legend game, alright, that's kinda lame but it might be fun. If you set the game in the period of disarray after Lancelot's betrayl, during the rise of Mordred, you could have a real game there, with your Protagonist taking control of one of the small realms in a Romance of the Three Kingdoms or Total War style way, and working your way up, joining one of the small fiefdoms, or either Arthur or Mordred's forces, and then bringing it to a final end, and possibly rising to a position of importance yourself--either by helping to eliminate Mordred's heirs and becoming the Traitor King once Camlann is over, or by becoming so close to Arthur as a good guy that you instead of Constantine are appointed successor of Camelot. I don't really know why you'd even call this game Arthurian. It has none of the main elements, except a guy who pulls a sword out of something.
If you look at the background, it seems like they're going way off the original story to throw in a sort of pagan tribulation of the land as soon as Arthur takes up the sword, but for some reason it makes the Knights of the Round Table some kind of goddamn Nazgul teaparty, who "were powerful and invincible warriors and people called them the Knights. No one knew who they were. No one knew where they came from." What the fuck? No, it's pretty easy. This guy here? His name is Sir Kay. We know who he is because it's Arthur's foster brother, who he grew up with. That guy? That's Sir Gawain, Arthur, and he's the good son of your evil half sister. Since when did landed nobility spring fully formed from the wet Earth?
That's what worries me about this. If they wanted to really make an "X-Treme Arthur" legend game, alright, that's kinda lame but it might be fun. If you set the game in the period of disarray after Lancelot's betrayl, during the rise of Mordred, you could have a real game there, with your Protagonist taking control of one of the small realms in a Romance of the Three Kingdoms or Total War style way, and working your way up, joining one of the small fiefdoms, or either Arthur or Mordred's forces, and then bringing it to a final end, and possibly rising to a position of importance yourself--either by helping to eliminate Mordred's heirs and becoming the Traitor King once Camlann is over, or by becoming so close to Arthur as a good guy that you instead of Constantine are appointed successor of Camelot. I don't really know why you'd even call this game Arthurian. It has none of the main elements, except a guy who pulls a sword out of something.