Death Star and the Eclipse SSD

PSW: discuss Star Wars without "versus" arguments.

Moderator: Vympel

User avatar
Connor MacLeod
Sith Apprentice
Posts: 14065
Joined: 2002-08-01 05:03pm
Contact:

Re: Death Star and the Eclipse SSD

Post by Connor MacLeod »

The DESB describes the Eclipse superlaser's effects along the following ways:
DESB wrote: The most important advancement in the Eclipse is its main weapon, a spine-mounted superlaser modeled on the main weapon of the Death Star itself. The Death Star's prime weapon was composed of eight individual lasers that could focus together, generating enough power to destroy an entire planet. By comparison, the Eclipse carries only a single laser, but recent focussing and generator advances make this ray much more powerful than the units used on the Death Star. The beam packs enough destructive power to shatter the most powerful planetary shields and sear whole continents in a flash.

...

The superlaser, main weapon of the Death Star and the Imperial flagship Eclipse, takes another tack.
Instead of weakening a shield, the superlaser is able to pierce through it by using a coupled neutrino
charge. This neutrino charge not only plunges through the shield, but it penetrates the mantle and lower
levels of the planet. Great chunks of the crust can be vaporized, sometimes sending the surface
exploding outward with enough force to shatter the world.

...

A shielded planet that is overcome by a
superlaser may "merely" have its entire surface burned off or split into several pieces. Note that planets
don't have to be destroyed to be rendered uninhabitable.
I tend to ingore the neutrino charge bit, since its obviously implying that the "surface burned off" through shields (leftover energy, in other words.) and that the Eclipse could shastter (or low-energy mass scatter) planets, but obviously much less quickly than the DS could. I also interpret it as meaning "sustained" power, its obviously referring to a much-less violent mass scattering than the DS1 did to Alderaan. And since hte Eclipse still requires a charge up time for a "planet-destroying" shot, the sustained output is gonna be far less than the DS's.

Further the context of the descriptions is obviously comparing the Eclipse SL to one of the "sub-units" of the DS superlaser rather than the whole thing (its more powerful by an unquantified degree of one of those, but still only one whereas the DS1 had eight+) And if that weren't enough the stats implied that the Eclipse SL chargged for fewer hours (could store less energy than the DS could, IOW) and that even then, it only had enough power to manage one shot (it is quite possible for the Eclipse to carry enough fuel to power one weak mass-scattering shot, I believe - its cearinly more massive/more powerful than an Executor.)


The 2/3 bit comes from the first EGV&V, though the second one omitted it and says that the DS can "crack the crust" of a planet." and is "nearly as powerful" as the original DS. I tend to consider the two sourcecs (EG's vs the DESB) to be somewhat contradictory, so I tend to put the DESB entry first, and reconcile the EG's as implying that the Eclipse superlaser had 2/3 the "sustained" output of the DS (e32-e33 watt range) or possibly less, depending on how you want to interpret "units" above.

as far as the DS vs the Eclipse, the DS is more concentrated firepower (as noted, its impossible to defeat/destroy through conventional warfare, and could easily fight through any individual planetary defence force.) even if it requires more resources and infrastructure to maintain. It also can obviously fire more shots and has more versatility than the Eclipse. It's also arguably alot easier to keep the existenc eof the DS a secret, since you're building a single vessel rather than building thousands of vessels (its also quite possible that the large surface area of the DS facilitates its speedier construction without a shipyard, given the statements form the ITW:OT book about the DS2's construction.) More importantly, its easier to keep all the secrecy contained, and to move the project if there is threat of discovery (moving a single vessel is easier than moving billions.) The crewing and logistical requirements for hte DS are also much simpler (again as already noted.) Building large numbers of ships also carries the possible threat of escalation if detected (others may start building fleets.)

Really though, I dont think you can argue one superweapon is better than another, since it really comes down to tradeoffs. Each can be suited to a particular situation better than another, so its hard to generalize. But for secrecy and defensibility, the DS is a better choice for Palpy than a bunch of eclipses.
Bilbo
Jedi Master
Posts: 1064
Joined: 2008-10-26 11:13am

Re: Death Star and the Eclipse SSD

Post by Bilbo »

Isolder74 wrote:There is only one thing I see in this argument.


It's looking at the British light carriers(eclipse) and then looking at the US Nimitz-class carriers(Death Star) and then saying because the former can do roughly the same job(carry aircraft) that the bigger Nimitz is useless.

Now how can you possibly think that's good logic?

Then you cannot read. Unless you think you can build hundreds or even thousands of British Light Carriers for the cost and materials to build a single Nimitz Class.
I KILL YOU!!!
User avatar
Isolder74
Official SD.Net Ace of Cakes
Posts: 6762
Joined: 2002-07-10 01:16am
Location: Weber State of Construction University
Contact:

Re: Death Star and the Eclipse SSD

Post by Isolder74 »

Bilbo wrote:
Isolder74 wrote:There is only one thing I see in this argument.


It's looking at the British light carriers(eclipse) and then looking at the US Nimitz-class carriers(Death Star) and then saying because the former can do roughly the same job(carry aircraft) that the bigger Nimitz is useless.

Now how can you possibly think that's good logic?

Then you cannot read. Unless you think you can build hundreds or even thousands of British Light Carriers for the cost and materials to build a single Nimitz Class.
How so? The concept isn't perfectly analogous as we don't have any ship big enough to equally compare. They compare fairly well in the usefulness of their various equipment carried. The British carrier can only carry Harriers! The Nimitz can carry a huge variety of aircraft for a vast amount of different roles. The Death Star is so big that it is almost impossible to come up with a good Earth analogue. The concept between the two is still good enough to make a comparison. How many of the light carriers can you build in place of the Nimitz? 15 - 20, can't make perfect estimate this is just a guess, but the utility of each of those is very limited.

The Eclipse is tiny compared to the Death Star and a sufficiently large fleet can take it out in Star Wars terms and even if the Death Star is only a fear weapon the Eclipse is too! As a weapon of fear the Death Star is just better at it. While you can muster a large enough force of normal warships to attack the Eclipse the Death Star II is unassailable. You can't use the Death Star I as it is a downgrade from the Eclipse's time period. That would be like in this argument using a Yorktown-class Carrier in a discussion about the usefulness of a Nimitz-class carrier.

I suppose we could compare a Fletcher-class Destroyer to a Yamato-class Battleship because they both use cannons but that is really stretching it.

One thing that might come close to a good comparison would be the 'ice' carrier proposed to have been built during WWII to the light Escort Carriers of that era. If finished the 'ice' carrier would be unsinkable by any conventional means at the time. Was is physically possible? Yes. Did they need it? No. In this case the analogy isn't quite as good as the Death Star is easier to build compared to the smaller ships to replace it then the 'ice' carrier would be.
Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
The Prince of The Writer's Guild|HAB Spacewolf Tank General| God Bless America!
FOG3
Jedi Knight
Posts: 728
Joined: 2003-06-17 02:36pm

Re: Death Star and the Eclipse SSD

Post by FOG3 »

Everybody acknowledges that the Deathstar puts out way more power then necessary to take out a planetary shield or destroy a planet, when we're on that tack. Plus it's made perfectly clear by the DS2's hald built state and the DS 1 schematic they aren't exactly dedicating most of the volume to stuff related to the superlaser. Furthermore we know from the inside ships of both there's these gigantic void spaces that have no apparent purpose.

So why is a smaller weapon designed simply to pierce a planetary shield with enough excess above and beyond to only sear a continent a major problem? :wtf: It's basically have a dedicated heavy gun platform, while other ships we see in canon are largely flying hangers, so there is going to be a difference in how much of the volume is actually dedicated to weapons.
User avatar
Illuminatus Primus
All Seeing Eye
Posts: 15774
Joined: 2002-10-12 02:52pm
Location: Gainesville, Florida, USA
Contact:

Re: Death Star and the Eclipse SSD

Post by Illuminatus Primus »

FOG3 wrote:Everybody acknowledges that the Deathstar puts out way more power then necessary to take out a planetary shield or destroy a planet, when we're on that tack. Plus it's made perfectly clear by the DS2's hald built state and the DS 1 schematic they aren't exactly dedicating most of the volume to stuff related to the superlaser. Furthermore we know from the inside ships of both there's these gigantic void spaces that have no apparent purpose.

So why is a smaller weapon designed simply to pierce a planetary shield with enough excess above and beyond to only sear a continent a major problem? :wtf: It's basically have a dedicated heavy gun platform, while other ships we see in canon are largely flying hangers, so there is going to be a difference in how much of the volume is actually dedicated to weapons.
Because the lower yield superlaser would not defeat shields the DS1 can. And since you don't have a degree in SW engineering, I'd challenge you to tell me exactly what most of the DS1's superstructure does, and that removing it would surely not reduce its capabilities at all. Furthermore, merely having gigantic dedicated radiators and heat sinks would be a worthy purpose for much of the DS's bulk, given the scale of the energies stored and emitted where any waste is catastrophic. Clearly most of those decks do not actually contain corridors and people and offices given the complement of the craft.
"You know what the problem with Hollywood is. They make shit. Unbelievable. Unremarkable. Shit." - Gabriel Shear, Swordfish

"This statement, in its utterly clueless hubristic stupidity, cannot be improved upon. I merely quote it in admiration of its perfection." - Garibaldi in reply to an incredibly stupid post.

The Fifth Illuminatus Primus | Warsie | Skeptical Empiricist | Florida Gator | Sustainability Advocate | Libertarian Socialist |
Image
User avatar
Connor MacLeod
Sith Apprentice
Posts: 14065
Joined: 2002-08-01 05:03pm
Contact:

Re: Death Star and the Eclipse SSD

Post by Connor MacLeod »

Actually I'm not sure really what good it would do to have shields capable of standing up to "mass scattering" energies really. I mean beyond a certain point things like force and momentum will threaten to fuck everything up on the planet even if you can completely absorb/disperse the energy of the shot, and the shields hold, and the inefficiencies don't somehow fry/destroy/fuck up the shield generators and the generators don't buckle and tear up the ground beneath them.)

At that point you really need to start adding acceleration compensators, tensor fields, and quite probably some form of large repulsor to the planet in order for defenses of that magnitude to make any sense, and that still doesn't make THAT much sense.
User avatar
Illuminatus Primus
All Seeing Eye
Posts: 15774
Joined: 2002-10-12 02:52pm
Location: Gainesville, Florida, USA
Contact:

Re: Death Star and the Eclipse SSD

Post by Illuminatus Primus »

Connor MacLeod wrote:Actually I'm not sure really what good it would do to have shields capable of standing up to "mass scattering" energies really. I mean beyond a certain point things like force and momentum will threaten to fuck everything up on the planet even if you can completely absorb/disperse the energy of the shot, and the shields hold, and the inefficiencies don't somehow fry/destroy/fuck up the shield generators and the generators don't buckle and tear up the ground beneath them.)

At that point you really need to start adding acceleration compensators, tensor fields, and quite probably some form of large repulsor to the planet in order for defenses of that magnitude to make any sense, and that still doesn't make THAT much sense.
Well, playing the devil's advocate, maybe the Alderaanian shield did boast those, and we know it can be done, since clearly Zonama Sekot was wired up with a hyperdrive, which would require appropriate sublight drives, acceleration compensators, and tensor and stasis fields.
"You know what the problem with Hollywood is. They make shit. Unbelievable. Unremarkable. Shit." - Gabriel Shear, Swordfish

"This statement, in its utterly clueless hubristic stupidity, cannot be improved upon. I merely quote it in admiration of its perfection." - Garibaldi in reply to an incredibly stupid post.

The Fifth Illuminatus Primus | Warsie | Skeptical Empiricist | Florida Gator | Sustainability Advocate | Libertarian Socialist |
Image
User avatar
Connor MacLeod
Sith Apprentice
Posts: 14065
Joined: 2002-08-01 05:03pm
Contact:

Re: Death Star and the Eclipse SSD

Post by Connor MacLeod »

I vaguely remembe rthe Zonoma Sekot ones implied to having been purchased, but from what I remember of its appearance in the NJO implied Sekot itself made/powered them. That also assumes the repulsors would be "in range" of something to push against (otherwise you'd need ion engines, and I don't want to even get into THAT.)

But even if they did purchase it, there's no practical reason to make a natural habitable planet move. If you even HAD the capacity to allow for all that to begin with (which they may or may not have - the fact they made the DS2 could imply its possible) then it would be more sensible and easier to build planet-sized starships for your populations to live in (more defensible, more durable, more survivable, and you don't necceesarily have to worry about that pesky "escape velocity" problem either.)

There's also a sticky problem there. If the planet had enough power to actually move itself around, it should be pretty easy to blow it up shield or no via sabotage (and much more easy.) And given Palpy's resources I see no reason why he couldn't do that. There's also the slight possibility that having a power sourcec of that magnitude on a planet would impose other problems.

I wondered perhaps (given the original, non movie SE's superlaser incident showing splintering effects) if perhaps tmost of the superlaser energy was deflected off/around the shield (and thus less momentum was transferred) but that would simply increase the energy output of the DS superlaser and exacerbate the problem, not make it better.
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

Illuminatus Primus wrote:
Darth Hoth wrote:The Galaxy Gun probably falls under this as well, sad to say, as do some depictions of cloning.
I don't like the Galaxy Gun. Of course its superficial thinking to imagine it is still a perfect replacement for the Death Star considering its accomplishments are often due to work arounds rather than brute force like the Death Star. Presumably one could modify their shielding to resist the magic shield penetrator of the Galaxy Gun, or come up with a better way of intercepting it (simply using lots of mass shadow mines would go a long way by forcing the thing out of hyperspace far from the target), or come up with some magitech to inhibit the magic chain reaction it can catalyze in otherwise stable matter. And of course, its much easier to actually destroy it directly than a Death Star.
It is not a perfect fit for the Death Star's mission profile; more of a long-range, rapid response strategic deterrent (especially mass-produced, since they would be much cheaper per unit, and anyway Palpatine has the resources to spare). Of course, its dependance on "gimmicks" makes it easier to devise counter-measures against.
What did you think about cloning?
Oh, that discussion I raised a while ago about cloning Jedi, for example; given how the EU makes Force-sensitivity entirely dependent on genetics and makes it a dominant trait, it begs the question as to why Jedi are not cloned en masse. And further, questions as to why this massively advantageous trait is not more broadly spread throughout the general population, as evolution would indicate.
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

Illuminatus Primus wrote:
18-Till-I-Die wrote:You know what kind of logistics that thing would need? It would have to get fuel from somewhere, crews would need to be rotated out, repairs would have to be made, raw materials transported back and forth, the thing probably had a supply train the size of a small merchant navy. In actual warfare it would be extraordinarily useless also because it can only be one place at a time, so if the enemy concentrates their forces at one point they could still probably take it. It's not invulnerable, and even if it was, it would STILL need supplies which would and could be stalled or captured along the way, making the whole thing useless as soon as it ran out of fuel or as soon as one major part broke down. Continued battle stress would make this even worse, and more so if it had to jump around constantly.
So what, it wasn't designed for this operational environment or to work without the support of a comprehensive military doctrine. You're complaining that a Nimitz-class cannot fight off hundreds of submarines stranded in the Pacific by itself. The Empire is HUGE man. WEG says the Death Star was slated to be placed at the regional and oversectorial echelons in general. Tarkin's was the proof-of-concept. The Death Star II was 180 times the volume of the first. This kind of stuff is available to private individual shippers; because it was Xizor who supplied the DS2 as a favor. Your grasp of the scale is just poor.

This claim is often repeated, but never (as far as I know) substantiated. It does not originate in the original SotE novel or comic; in fact, the comic downright stated that the Empire's own transportation assets were overstretched (implicitly by the construction of the Death Star-II, though given the scale of the setting I tend to ignore that), and therefore they required the aid of Xizor Transport Systems to fill the gaps. Of course, Durga could build the Darksaber, and New Republic Intelligence thought it credible that a minor polity such as Krennel's Ciutric Hegemony (twenty-five planets canonically; even if we assume these are merely their major worlds, it is not much bigger than the smallish Chommell Sector) could build a minimalist superlaser weapons platform, so doing so still does not require huge resources by galactic standards.
18-Till-I-Die wrote:Actually the Galaxy Gun could probably pose more of a genuine threat, as it too could probably be easily reproduced,
No evidence provided. We KNOW the Death Star is not novel technology except for the scale and it is scaled even further up (DS2) and down (Darksaber, &c.) This is an unjustified assumption.
Any tech they can build once can be replicated; doing so is merely a matter of resources and opportunity cost. Given Palpatine's dialogue in DEII ("It's a wonder we didn't think of it [the Galaxy Gun] decades ago") as Umak Leth explains its workings, it does not appear to be using insanely futuristic technology (its main "magic" requirement is the shield penetrator; relativistic projectiles that pass effortlessly through shields would screw up a planet quite thoroughly regardless of magic "nucleonic chain reaction particle disintegrators"). Now since they did not replicate the weapon, the explanation might be bottlenecks in the manufacture of specialised components that limit construction in the short term (the weapon operated for weeks or so at most), but given its much smaller mass (and supposedly, energy requirements for transportation and destruction), rebuilding it will probably still be cheaper than building enough Death Stars for the same strategic effect.
18-Till-I-Die wrote:and multiple such weapons could fire off many thousands of their missiles if need be.
Empire's End demonstrates irrefutably that the refire rate was limited to hours.
Bullshit; the only instance for such scaling that Empire's End offers is that an additional missile arrives less than an hour after the first one targeted at Nespis VIII failed to detonate. This number includes the travel time from Byss (Deep Galactic Core) to Nespis (Auril Sector, Outer Rim Region); even with a very high-end hyperdrive, the reloading/firing time cannot be taking up more than a small portion of those minutes. Its strategic response time is very impressive even by the Empire's standards.
Furthermore, it misfired twice.
Once, that I am aware of, and in that instance it was due to poor quality control of missile electronics, with the Emperor understandably having a fit at the sheer incompetence of it. Unless you mean the torpedo that was accidentally released and hit Byss when the Galaxy Gun was rammed by the Eclipse II and literally ripped apart.
Its reliability is pretty low, we know from the same source that it only fired a couple times. That's a very low performance rate. Meanwhile, the Death Star's fundamental technology (composite beam turbolasers) has been understood for a long time. It performed without flaw each time fired, its test bed worked, it was much better performing than the Galaxy Gun by the evidence.
The Galaxy Gun only fired a few times (less than ten), so we really do not have any way to statistically determine how reliable or otherwise it would be. That it was not used more often was because of Palpatine's fancy.
18-Till-I-Die wrote:Like nuclear missile silos.
Didn't you once claim that the world's nuclear arsenal could sterilize the planet? I'm afraid much of your background on this is based on Hollywood. There's actually some evidence that many (maybe 40%, according to Stuart Slade, if I remember correctly, I'll look for the link) of the ballistic missiles would fail if we ever pressed the button.
Stuart said that some sources claimed that, and that he was not at liberty to discuss it because the ICBM failure rate is highly classified:
Stuart, from [url=http://bbs.stardestroyer.net/viewtopic.php?f=52&t=128655&start=25&sid=c5e3ad1cffe9c86e439165fe0b6f275b]here[/url], wrote:On other points, the bomber arriving late argument was worthless then and its worthless now. The critical point about the bombers was even the late-arriving aircraft could be retargeted so they could be assigned to hit targets that the missiles missed (McNamara assumed that his ICBMs would never go wrong and would never miss. In fact, they have a (classified) failure rate. Some open sources suggest that only about 60 percent of the ICBMs would have fired when somebody lit the blue touchpaper. I cannot confirm or deny that. The point is that, contrary to McNamara's expectations, a lot of missiles would have failed to fire, the targets they should have hit would have gone untouched so the late-arriving bombers were essential to take out those targets.
18-Till-I-Die wrote:More so defensive fleets could be established for them. Also i don't know how you could track the missiles since they travel through hyperspace, they could take very roundabout routes that lead anyone trying to follow them off course,
In TESB, Vader asks that the Falcon be tracked to every possible destination based on its last known trajectory, so clearly its not intrinsically impossible.
As ships can change direction in hyperspace, not to mention stopping and plotting new jumps, that tracing mechanism would be suspect if it was based on "vectors". More likely, Vader knew that the ship was damaged and not capable of going very far, therefore he was able to plot likely end points for its travel.
The fact remains that the Galaxy Gun's mobility is not known to be as high as the very mobile Death Star.


The Galaxy Gun did possess a hyperdrive system, so it was possible to move it if its location somehow was to be compromised (to note, its original placement was in the most heavily fortified system in the galaxy, so it was not exactly easily assailable)
18-Till-I-Die wrote:assuming the enemy even survives long enough to do so or knows what is hitting them.
There are at least twelve million major population centers, more than fifty-one million inhabited worlds, and at least billions of worlds with some level of industrialization. A weapon which destroys target by gimmick, misfires twice for less than every ten attempts which could only be made over the course if maybe a couple months is a very poor weapon to completely dismantle the enemy in a conventional civil war. The New Republic was already in decline from conventional warmaking when the Galaxy Gun was introduced. Its primary value was political and psychological, adding insult to injury. We don't even really know how often they could produce and fire a planet-killing shot, since they apparently used a couple killing a troopship, a space colony, and a moon. We actually don't have any direct reference for comparison with the Death Star. We don't know how often it could have effectively killed (if at all) an Alderaan-analogue.
Palpatine's dialogue in DEII and EE that the Galaxy Gun could destroy planets was confirmed by the EGtV&V and the NEGtV&V. Nor does this require special warheads or any other special effort; the nucleonic chain reaction technobabble mechanisms have variable power settings, like most pulpy sci-fi technology, so it is merely a matter of programming the desired target discrimination.
18-Till-I-Die wrote:"Magic" chain reactions aside, it was actually a rather good idea for a long range strategic weapon, akain to modern ICBMs actually.
A lot of people would suggest ICBMs are a shitty weapon. And its more like a pin-point surgical kill tool with arbitrary range and response time, so not that much like an ICBM, really.
That would depend on what you compare the ICBM to. The Galaxy Gun would be somewhat comparable to, say, Stuart's B-36s in TBO: it is effective in that it gives little advance warning and that the projectiles are effectively uninterceptible with the weapons currently available to the Alliance (they threw all they had at the one at Nespis, and it did not even slow it down). One missile would not bring down the entire Rebellion, of course, just as one twenty-kiloton fission bomb would not bring down a victorious Third Reich. With time to jury-rig specialised defences, this might change, just as Stuart's National Socialists might be able to make a better showing against The Big One if they had a few months' advance knowledge and preparation time. Palpatine's greatest failing was revealing the weapon when he still only had a prototype; of course, planet-crushers are not all that efficient against what is effectively a terrorist/irregular opposition, but that applies to the Death Star as well.
18-Till-I-Die wrote:How do you know that? For all you know the shields can be easily taken out by the "magical chain reaction" instead of disrupting it. You're just assuming it's easier because of...what?
The same reasoning for why Trekkie arguments for adapting Borg ships to arbitrary energies is stupid. We know the Galaxy Gun works by workarounds to the shields and the inherent stability of matter and defends itself with deflector shields which are quite effective. Now that's obviously less effective in principle than simply pouring 1e38 J into a planet. First of all, what if you just physically put a big fucking rock in front of a Galaxy Gun projectile? The superlaser would instantly atomize the object and push on. What is the Galaxy Gun projectile going to do? Are you arguing they cannot be intercepted in principle? You are the one shaking the "no-limit" fallacies here, and assuming that any tool shown to do ANYTHING LIKE the Death Star can do EVERYTHING IT DOES EQUALLY WELL. I'm pointing out there are intrinsic and heuristically obvious drawbacks and cost-benefit exchanges associated with substituting one for another. I'm not arguing the Galaxy Gun is pointless or has no advantages.
The hyperspatial missile would be rather useless if it could not navigate past simple physical obstacles; otherwise, a planet such as Coruscant with its orbit full of space junk would be all but invulnerable to any given strike. Though I agree that assuming it could bypass any shield ever is a no-limits fallacy.
18-Till-I-Die wrote:Unless these planets were unshielded, which would beg the question of how rare these shields are. I was under the impression they were fairly commonplace actually but it's possible they may be far more rare than that.
I think they are very common.
As far as I know, we have no real grasp of how relatively common planetary shields are. The more important and heavily defended worlds do appear to have them, by gut feeling, but there is no way of statistically proving it. Brentaal IV, an uber-important checkpoint at an intersection of the galaxy's two greatest hyperlanes (regardless of what one thinks of hyperlanes, the EU portrays them as massively important assets), had no such shielding. The New Republic Navy thought practising operations against unshielded planets was important for its offensive Fifth Fleet in the Black Fleet books, implying that their likely opponents (the Core Worlds Imperial remnants and warlords) would, for the most part, lack such.
We know for a fact that different deflector shields are different. The Borelias theater shield could be battered down by the sustained bombardment of a single ISD. The Hoth theater shield was impervious to the combined firepower of all of Death Squadron (including 1 Executor-class warship, at least six ISDs, another large warship (as per the arcade game referenced on SWTC identified with one of the anonymous Star Battleships), and more (the novelisation has Vader consulting with "20 battleship commanders"). Contrariwise, the Coruscant deflector shield boasted two layers of full-intensity shield impervious to all but plot-device sabotage. However, the replacement or repaired shield was easily punched through from below by a single Executor-class starship's salvos. And then the Alderaanian shield system absorbed a 1e38 J beam for several tenths of a second without any phase transitions (an eternity for a hemisphere to absorb a coherent intense single beam containing all the energy produced by the Sun since Moses).
I seem to recall the X-wing books making a point that taking Coruscant without sabotaging the shields was possible, but would require months of bombardment and siege. Apparently, the New Republic would not do that because of the adverse effect it would have on the population, and there was a smug feeling of "the Empire would have done it because it's practical, but we Rebels are the good guys, so we do a Rogue Squadron stunt instead".
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Darth Wong
Sith Lord
Sith Lord
Posts: 70028
Joined: 2002-07-03 12:25am
Location: Toronto, Canada
Contact:

Re: Death Star and the Eclipse SSD

Post by Darth Wong »

The Galaxy Gun missile must have used some kind of trick to get through planetary shields, since it appears to simply pass through them. Once a countermeasure is developed against that (which seems inevitable, otherwise every starship in the fleet would eventually have this trick fitted to it), then the Galaxy Gun becomes useless.

There is no countermeasure against overwhelming brute force. That's why the Death Star still rules.
Image
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing

"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC

"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness

"Viagra commercials appear to save lives" - tharkûn on US health care.

http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

18-Till-I-Die wrote:But that wasn't it's purpose. Nor was i saying it was, i said in a pinch i would suspect a number of Eclipses could do the same thing because they're similar in power. By the way i looked it up, the canon numbers say the Eclipse was 1/4th as powerful as the Death Star. So that's actually canon, it's not G-canon but it's definitely C-canon, so unless you have some way to refute it besides incredulity this is something you can't really deny. Considering the smaller, cheaper nature of the Eclipse (basically a big Executor) yes it, and the Sovereigns, could be produced in greater numbers than the Death Stars. Indeed you could probably make thousands for the price of one Death Star.
This is the kind of no-numbers argument that I was lambasted for last year. The Essential Guide figures are stupid in the extreme on no end of matters (magical crystals solve the "double-blind" problem of cloaking devices, and assuming that I recall correctly, the latest edition has it that each of the small DS-II shipkiller blasts from RotJ were full-scale mass-scattering DS-I blasts . . . :wanker: ) and are not the be-all, end-all of the argument. The logical premises of the established universe necessarily take precedence over obscure outlier claims; I believe Connor mentioned some old book (Lando Calrissian Trilogy, I think) in which hand blasters could fire a significant fraction of a starfighter laser cannon's output (i.e., low kilotons). In this example, it should be quite clear that either there was some qualifier to that argument that was not mentioned, or whoever said it was just plain wrong, for obvious reasons. The case of the Eclipse- and Sovereign-class ships and their power output is similar.
Hardly. It's clear that Palpatine genuinely believed he could rule through fear alone, from his sociopathic point of view it probably seemed like a given.
Perhaps an assertion a movie purist could make, but obvious bullshit debunked numerous times in the context of the EU, in particular the WEG sources. Palpatine at all times remained personally popular, and very clearly saw the value of propaganda and welfare campaigns. The absurd "rule by fear" tripe spouted by radical ideologists like Tarkin was not implemented as general Imperial policy, and unworkable for obvious reasons (hint, look at real-world dictatorships); for all intents and purposes, it should be viewed as a fringe position. Palpatine the Undying, Emperor and Supreme Dark Ruler, was much too cunning and intelligent a politician to take the "Ork Warbozz" approach, especially after having already conquered the galaxy through subterfuge.
Now of course then we're saying "Well he was crazy, he didn't get it" and that probably bothers some people but really look at ROTJ...look at it. He used himself as bait, never even considering for a moment that if ONE THING went wrong (the Rebels have more firepower than he thought, the shield fails or malfunctions, his sidekick Vader suddenly grows a pair) that he would die and the Empire would fall. This never even crossed his fucking mind. Think about Hitler here for a second, think of how arrogant and self-obsessed he was, how he expected at the end that he could "order" divisions into being as he was cracking up. Is it really that unrealistic? I mean it's actually happened before. Here, on Earth, like more than once. Indeed i would say that may in fact be the entire point of ROTJ, that his arrogance destroyed him. And frankly it destroyed him MORE THAN ONCE.
Hitler did not have the immortality, military resources and political capital that could allow him to rise from the dead years after his defeat and reconquer Europe in face of any likely opposition. Palpatine did not risk much personally, as he had back-up plans and failsafes ready to be implemented. Furthermore, he clearly had the ability to circumvent any stratagem the Rebels could attempt to throw at him - hell, his personal superpowers would have allowed him to stop any Rebel sally into the superstructure even if the shield somehow failed; the Han Solo trilogy (new one) attributes to him interstellar-range mind control over savvy politicians, which should probably work on fighter pilots as well. The one thing that could (and did) ruin everything would be Vader turning on him, an absolutely absurd turn of events (his most loyal henchman who has been killing children for him for twenty-odd years suddenly sees the light and turns on him?).

Of course, precog probably also factors in; when you know (or think you know) how things will turn out, that will probably make you somewhat arrogant.
So far all i know of is Coruscant, and it was invaded too. Now you can say "Well Palpatine shut it down" ok fair enough, but how come no one noticed it? No one. Not a single person, and no one informed the Jedi or the Army? And somehow they couldn't raise them again after the attack began? Either they can, in fact, be brought down by sustained bombardment (mayhap some kind of...siege? Like of the Outer Rim variety?) or they are extremely rare and expensive to maintain. I actually think the latter, since i can't recall any other double-sheield besides Coruscant, and again, i doubt the CIS would have not a single shielded planet amongst them despite having immense industrial and financial resources.
They did raise them again, so that the kidnappers would not escape. That was why the fleet battle was such an insane close-quarter slugfest: the fleets were trappen below the reactivated shield.
Not really, i mean a relatively small force could probably do it. The Trade Fed blockaded a planet and they're just a corporation, obviously the Imperial Navy has vastly more resources to do so. Or they could just use automated forces, drones and droid starships, surely this is all within their capacity. And of course all of this assumes that one cannot simply knock the shields down, which seems to be untrue, what with the whole OUTER RIM SIEGES! Seriously, they invaded a planet that was way, way richer and more important than Alderaan and it's shields were either bypassed or knocked down rapidly. Unless Munilist, an important CIS capital world with huge amounts of money and industrial resources, considered extremely strategically important, was unshelded. And i doubt that.
They tend strongly not to use automated militaries, for whatever reasons; even the Confederates did not exactly swamp the Republic with 'droids. As for Alderaan:
Official [i]Star Wars[/i] Radio Dramatisation wrote:Alderaan is one of the foremost of the inner systems.
"Inner systems" is probably to mean "Core Worlds" in newer EU parlance. I doubt such a world was less important than an Outer Rim banking centre.
Where are you gettin this about Alderaan? What defense forces, they were never confirmed to even HAVE any as far as i know, and even if they did wouldn't they have to lower the shields to get out? Like opening a fortress gate to send your army out? That'd just make it worse. The Senate was already hanging by a thread as it was, by the time of Empire Strikes Back it was dead and gone, and it's entirely likely it was little more than a rubber stamp commitee by that time anyway. More so there already WAS a civil war going on, an armed rebellion on a rather large scale, it's doubtful it could have gotten worse and even less so that the plight of some core would (one of countless billions of inhabited planets) would smark a civil war. To be honest the Empire had every right to attack them, they were aiding the open guerrila rebellion against the Emperor, they would have no claim to moral superiority and no high ground here, they're at best allied with criminals and terrorists and at worst a rouge state. The Empire was well within it's rights to retaliate, which doesn't excuse it, they're still cocksuckers for killing billions of people that way but still.
The infamous RotJ novelisation quote on how big the Rebellion was should be fairly common knowledge around here by now. Even without it, however, the filmic canon agrees that the Rebellion was a very small-scale affair:
Original [i]Star Wars[/i] opening crawl wrote:Rebel spaceships, striking from a hidden base, have won their first victory against the evil Galactic Empire.
The Rebellion as of Star Wars [ANH] has a single significant base, and has won a few small-scale victories. This is fairly consistent with various sources; WEG described Rebel ground forces as massing perhaps 1.5 million, or perhaps one Rebel trooper for every 10,000 worlds, which works out to roughly one per Sector. They are absolutely pathetic and of no importance; the Emperor liked them, since they gave him an excuse to declare martial law. The civil war could grow much worse, and forcibly occupying a planet "foremost" among the "inner systems" would be a major part of catalysing resistance. Remember, Palpatine's worst detractors were the reactionary Old Money dinosaurs who wanted a return to the anarcho-capitalistic days of the Old Republic; pissing off Core Worlds and giving truth to their claims of "oppressive big government" would be the worst possible thing to do.

You are also ignoring that the Core Worlds were infinitely more powerful economically and militarily than various Outer Rim shitholes, which could lack modern technology or even basic literacy among the populace (in the Old Republic, at least, but I doubt the Empire changed all that at once). Not all planets in the galaxy are equal; the Sith Empire in Naga Sadow's time supposedly held only a hundred worlds or so, yet was still able to mount a realistic attack on the Old Republic that dominated the known galaxy. If we assume they had the same proportion of important to smaller worlds as the Chommell Sector, they were the equivalent of five or six Sectors in size, so they must have been extremely industrialised and densely populated by comparison in order to be able to compete. This is implicitly supported by the New Essential Guide to Characters, which lists the Sith Empire as "smaller" than the Republic, "but far wealthier". The same is true for the Core Worlds; how many Tatooine do you need to approach the population and industrial production of Coruscant?
Well since Palpatine already outright stated he believed this stuff about ruling through fear and was insane, and the Death Star really designed as a strategic weapon and a terror weapon, somehow i doubt it. Especially since the "loss of men, money and materiel" is kind of irrelevent to a civilization the size of the Empire. They have billions of worlds, they don't run out of raw materials or energy. But ok, lets say they only have a million, like the movey says...even if every world deployed ONLY one million men, it would be a trillion men. That's with a planetary force of one million, when we know single planets like Coruscant have many times that number already. Ok so lets say they have to lay siege to a hundred worlds at once...unlikely but ok. That's ten billion men per planet, not including reserves, assuming the barest minimal forces available. And that's excluding cloning technology which, using more advanced methods, would allow them to mass produce soldiers in immense, almost arbitrary numbers. But really, i could recruit a trillion men from Coruscant alone and not even put a dent in the population, considering it's something like several quintillion in all. And they have more than one such planet. AND they realistically have tens of millions of Earth-like planets. AND they have clones. AND they have droids, wich...i mean the CIS produced quintillions of them. So yeah...no.
The populace appears very unwilling to support any kind of conscription, which limits the manpower reservoir quite considerably. Moreover, we have no real idea of the proportion of "hive worlds"/ecumenopoleis as compared to less densely populated ones. These arguments usually come up in the "Empire vs 40k" threads; look there for more elaborate discussion.
Star Wars displays a rather pronounced technological stagnation. They already learned all they can about physics, their technology is basically the same it's been for generations, i'm simply "assuming" that no magical supertech just appeared out of nowhere to make the Galaxy Gun possible. You know that retarded argument that Trekkies use against the Death Star.
This is rather different, actually; the Galaxy Gun did use innovative "gimmicks" that were not in common use before it, though the principle of relativistic suicide rammers was obviously not new in theory. Anti-Death Star Trektards claim that magical leaps in science can suddenly allow construction on a vastly larger scale than is usual, and that the DS-II was not representative of Imperial production capabilities.
Like how?
Stuart has argued this against various opponents (Stas was the first one, here). His basic points are that manned bombers are a) cheaper, b) more flexible and c) more difficult to defend against than ICBMs.
Further more, the fact that they can be intecepted doesn't mean that they will be intercepted in time. They are hyper-capable, they can maneuver, defend themselves, have shields and weapons. Can they be intecepted, yeah, but putting a rock in front of them isn't going to do it. Seriously a rock? What did you think this was like a rail gun? The things travel through hyperspace, what is a rock going to do?
They exit hyperspace and move at sublight velocities long enough to be targeted by point-defence weapons (which admittedly does not say much in itself, as Wars starfighters have demonstrated dogfights at high fractions of c in various EU sources). They are theoretically interceptible in the final stage. "Mining" deep space with "gravitic mines" is of course a stupid idea, as has been noted; to be able to adequately guard even the Deep Core, an area with tremendous navigational hazards and few charted routes, the Emperor had to deploy a very massive and expensive "deep-defence" grid of sensors and interdictor patrols.
Wait so an Executor shot it's way out through a "replacement shield"? Was this shield stated, in the book, to be less powerful than the original somehow?
Not explicitly, but given that it was hastily jury-rigged and displayed so much lower performance, it is the only logical conclusion we can reach.
The only reason you're ignoring it, i have a feeling, is because you don't want to admit that the Death Star was built by quoute "mustache twirling supervillains"...even though that PRECISELY THE CASE, and even George Lucas seems to agree since his characterization of the Emperor was exactly that.
George Lucas is not above the canon; what he says may be author's intent, but the canon evidence is what we see in the canon sources. Which show Palpatine as a highly resourceful and intelligent villain.
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

Ender wrote:Now a good question is why build both the Eclipse and the Sovereign, which appear to fulfill the same role.
Bureaucratic infighting between different agencies, companies, or construction bureaus? Or simply that Palpatine did not want anyone to have as big a warship as he did?
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

Ghetto edit on the Galaxy Gun discussion: Not only is there sourcebook evidence for the weapon's planet-killing power, we see it destroying Byss in Empire's End. This is a planet of Earthlike properties, boasting the most sophisticated defences in the galaxy.
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Illuminatus Primus
All Seeing Eye
Posts: 15774
Joined: 2002-10-12 02:52pm
Location: Gainesville, Florida, USA
Contact:

Re: Death Star and the Eclipse SSD

Post by Illuminatus Primus »

Darth Hoth wrote:It is not a perfect fit for the Death Star's mission profile; more of a long-range, rapid response strategic deterrent (especially mass-produced, since they would be much cheaper per unit, and anyway Palpatine has the resources to spare). Of course, its dependance on "gimmicks" makes it easier to devise counter-measures against.
You're assuming a per-unit cost-benefit despite the fact that (unlike the Death Star) it deploys rare and apparently proprietary technology. The innovative warheads, projectile, or firing mechanism may be difficult to construct or replicate compared to off-the-shelf hardware and Death Star technology which is, frankly, unique only insofar as its scale, and it does have several analogues and production lines available off the shelf (large space stations, enormous freighters, the artificial worlds, the supposedly purchased hardware for Zonama Sekot). Given the fact it was not duplicated whereas the World Devestators were and the Death Stars and superlaser platforms were suggest to me that it resembles the Sun Crusher in deploying cutting-edge, difficultly-replicated, difficultly-mass-produced, extremely rare/expensive/sophisticated equipment, even if its sheer mass is low.
Darth Hoth wrote:Oh, that discussion I raised a while ago about cloning Jedi, for example; given how the EU makes Force-sensitivity entirely dependent on genetics and makes it a dominant trait, it begs the question as to why Jedi are not cloned en masse. And further, questions as to why this massively advantageous trait is not more broadly spread throughout the general population, as evolution would indicate.
I agree. One has to fenangle around EU simplifications to make it work.
Darth Hoth wrote:
Illuminatus Primus wrote:So what, it wasn't designed for this operational environment or to work without the support of a comprehensive military doctrine. You're complaining that a Nimitz-class cannot fight off hundreds of submarines stranded in the Pacific by itself. The Empire is HUGE man. WEG says the Death Star was slated to be placed at the regional and oversectorial echelons in general. Tarkin's was the proof-of-concept. The Death Star II was 180 times the volume of the first. This kind of stuff is available to private individual shippers; because it was Xizor who supplied the DS2 as a favor. Your grasp of the scale is just poor.
This claim is often repeated, but never (as far as I know) substantiated. It does not originate in the original SotE novel or comic; in fact, the comic downright stated that the Empire's own transportation assets were overstretched (implicitly by the construction of the Death Star-II, though given the scale of the setting I tend to ignore that), and therefore they required the aid of Xizor Transport Systems to fill the gaps. Of course, Durga could build the Darksaber, and New Republic Intelligence thought it credible that a minor polity such as Krennel's Ciutric Hegemony (twenty-five planets canonically; even if we assume these are merely their major worlds, it is not much bigger than the smallish Chommell Sector) could build a minimalist superlaser weapons platform, so doing so still does not require huge resources by galactic standards.
I don't suppose you have the quote from Shadows of the Empire on hand. In any case, as you pointed out, the starlift and logistical capacity to handle Death Star-size jobs is not unprecedented or even portrayed as particularly rare or difficult in SW, as per your numerous examples.
Darth Hoth wrote:Any tech they can build once can be replicated; doing so is merely a matter of resources and opportunity cost.
Of course. But there is a qualitative and quantitative difference in the widespread availability, public access, industry experience, and off-the-shelf expertise and equipment between one-time wunderwaffe like the Sun Crusher and the Death Star. The Death Star, in essence, is just an exceptionally large warship based around a unitary artillery weapon. It uses a distributed constellation of visually undistinguished sublight drives, which allows for the possibility they were adaptions or off-the-shelf equipment for smaller vessels. The superlaser itself is just a large version of a weapon form routinely deployed in many roles and scales throughout the Clone Wars. Very large hyperdrives may been available, given Connor's example of Zonama Sekot. The main innovations seems to be the scale of the power generation, storage, and transmission equipment, which given that it follows the pattern set between existing conventional starships' reactors allows for it to be an evolutionary development, rather than a revolutionary one. Contrastingly, the Sun Crusher is a weapon almost in complete extreme from the Death Star. It employs magitech ultra-dense armor previously unrealized in performance and largely in form. It is stupendously stronger than any previous forms, and accordingly requires a total revolution in acceleration compensator capacity and efficiency, repulsorlift drives, sublight drives, and that's just the delivery system. It also fires magitech missiles with completely unprecedented technology function and efficacy. The Sun Crusher, despite being on the scale of a shuttle or transport or large starfighter, cost comparably to the Death Star or its major components (I believe it was compared to the Death Star, or the armor alone was compared to the superlaser, or some variation thereof). The Galaxy Gun seems to lie somewhat between these two extremes. But there is no evidence that it could be as easily replicable as the Death Star.

Saying "doing so is merely a matter of resources and opportunity cost," is certainly an arrogant statement from an engineering perspective. The merely important here is literally all that is of importance in most applications of human ingenuity, and the qualitative and quantitative scale of those costs is of paramount concern. One cannot simply heuristically wave them off.
Darth Hoth wrote:Given Palpatine's dialogue in DEII ("It's a wonder we didn't think of it [the Galaxy Gun] decades ago") as Umak Leth explains its workings, it does not appear to be using insanely futuristic technology (its main "magic" requirement is the shield penetrator; relativistic projectiles that pass effortlessly through shields would screw up a planet quite thoroughly regardless of magic "nucleonic chain reaction particle disintegrators").
Now, that doesn't mean that the Galaxy Gun's technology is something commonly available to the galactic means of production, it could just mean that Palpatine's private stable of savants had the capacity to come up with it decades prior. The same could ostensibly be true of the Sun Crusher. That doesn't mean they actually could be easily or cheaply replicated. And further, is there any evidence they terminal velocity of Galaxy Gun projectiles are relativistic? Because I never recall that being stated, and its certainly in this context an important and unjustified claim.
Darth Hoth wrote:Now since they did not replicate the weapon, the explanation might be bottlenecks in the manufacture of specialised components that limit construction in the short term (the weapon operated for weeks or so at most), but given its much smaller mass (and supposedly, energy requirements for transportation and destruction), rebuilding it will probably still be cheaper than building enough Death Stars for the same strategic effect.
I agree. Provided the Galaxy Gun's gimmicks cannot have countermeasures found for them, a suitably large fleet of operational GGs would be more useful in most cases than a fleet of DSes.
Darth Hoth wrote:Bullshit; the only instance for such scaling that Empire's End offers is that an additional missile arrives less than an hour after the first one targeted at Nespis VIII failed to detonate. This number includes the travel time from Byss (Deep Galactic Core) to Nespis (Auril Sector, Outer Rim Region); even with a very high-end hyperdrive, the reloading/firing time cannot be taking up more than a small portion of those minutes. Its strategic response time is very impressive even by the Empire's standards.
Conceded. However there is a non sequitur in trying to directly scale up from the tactical refire rate to the sustained refire rate over months or a long campaign. A M16 rifle has a 700-950 rpm cyclic rate of fire, but its operational limit to sustained fire (keeping it sufficiently cool continuously so as to not have failures) is only 15 rpm. Similarly, if one was to trace the fire-rate of an Ohio-class nuclear-powered ballistic missile submarine, it would fire 24 SLBMs in quick succession followed by months before additional refire. There are fundamental issues that cannot simply be waved off as irrelevent in the fire rate. You don't know, and its a no-limits fallacy to claim the capacity must exist and write it off as political will.
Darth Hoth wrote:The Galaxy Gun only fired a few times (less than ten), so we really do not have any way to statistically determine how reliable or otherwise it would be.
Its not a good sign.
Darth Hoth wrote:That it was not used more often was because of Palpatine's fancy.
Plainly unjustified assertion; there are no grounds to make such a declaration as the only logical possibility, and its not very conservative to assume its capacity is arbitrary. This reasoning would fail in most real world analogous cases.
Darth Hoth wrote:As ships can change direction in hyperspace, not to mention stopping and plotting new jumps, that tracing mechanism would be suspect if it was based on "vectors". More likely, Vader knew that the ship was damaged and not capable of going very far, therefore he was able to plot likely end points for its travel.
I'd plead insufficient data. We know courses can be changed but we do not know by how much. We know there are cases of single-jumps being traced and followed (X-Wing Alliance among other examples). But we don't know for sure if you can make u-turns in hyperspace as a matter of course.
Darth Hoth wrote:The Galaxy Gun did possess a hyperdrive system, so it was possible to move it if its location somehow was to be compromised (to note, its original placement was in the most heavily fortified system in the galaxy, so it was not exactly easily assailable)
It can be moved, but its mobility is not known to be comparable. Not all hyperdrives are created equally.
Darth Hoth wrote:Palpatine's dialogue in DEII and EE that the Galaxy Gun could destroy planets was confirmed by the EGtV&V and the NEGtV&V. Nor does this require special warheads or any other special effort; the nucleonic chain reaction technobabble mechanisms have variable power settings, like most pulpy sci-fi technology, so it is merely a matter of programming the desired target discrimination.
Fair enough, as unrealistic as I find this, it is logically permissible from the data. I would prefer that it might not be as easy or whatever to make or use full-power shots; more reasonable engineering trade-offs.
Darth Hoth wrote:That would depend on what you compare the ICBM to. The Galaxy Gun would be somewhat comparable to, say, Stuart's B-36s in TBO: it is effective in that it gives little advance warning and that the projectiles are effectively uninterceptible with the weapons currently available to the Alliance (they threw all they had at the one at Nespis, and it did not even slow it down). One missile would not bring down the entire Rebellion, of course, just as one twenty-kiloton fission bomb would not bring down a victorious Third Reich. With time to jury-rig specialised defences, this might change, just as Stuart's National Socialists might be able to make a better showing against The Big One if they had a few months' advance knowledge and preparation time. Palpatine's greatest failing was revealing the weapon when he still only had a prototype; of course, planet-crushers are not all that efficient against what is effectively a terrorist/irregular opposition, but that applies to the Death Star as well.
It seems to have functioned suitably well as a surgical decapitation weapon, and a psychological and political weapon. And of course, you're still asserting on your own authority without evidence and contrary to real world experience and trade-offs, that the GG could be arbitrarily duplicated and deployed en masse without drawbacks.
Darth Hoth wrote:The hyperspatial missile would be rather useless if it could not navigate past simple physical obstacles; otherwise, a planet such as Coruscant with its orbit full of space junk would be all but invulnerable to any given strike. Though I agree that assuming it could bypass any shield ever is a no-limits fallacy.
Thank you. I don't mean its so stupid it cannot maneuver around obstacles. I was making a case study for the purposes of argument for how the GG was much more sensitive to countermeasures on fundamental grounds than the DS ever could be.
Darth Hoth wrote:As far as I know, we have no real grasp of how relatively common planetary shields are. The more important and heavily defended worlds do appear to have them, by gut feeling, but there is no way of statistically proving it. Brentaal IV, an uber-important checkpoint at an intersection of the galaxy's two greatest hyperlanes (regardless of what one thinks of hyperlanes, the EU portrays them as massively important assets), had no such shielding. The New Republic Navy thought practising operations against unshielded planets was important for its offensive Fifth Fleet in the Black Fleet books, implying that their likely opponents (the Core Worlds Imperial remnants and warlords) would, for the most part, lack such.
Unfortunately EU authors are extremely stupid. I wonder how it is that a lot of freighter traffic can persist in the close vicinity of a planet for thousands of years while never even accidentally scorching it with their drive wash. Recall that all starships appear to accelerate very quickly to high-relativistic velocity as a by-product of hyperspace jumps; if this is in any fashion a Newtonian reaction effect, it will generate some sort of equal but opposite relativistic wash. The absence of ANY shielding bodes poorly for an even sparingly visited planet. Recall that even small starfighters have the energy density comparable to mankind's entire nuclear arsenal. The rather tiny Eta interceptors could put out at full acceleration the equivalent of many megatons-per-second in well-collimated and directed thrust streams. The X-Wing and such ships had even greater presumable power footprints. A single one could cause mass extinction scale events on an unshielded world. And this of course, omits the drive intensities of large purely civilian transports and the like.

If I were the author, I'd make it clear that radiation and waste energy control, capture, and disposal mechanisms were de rigueur, and that shields of one degree or another were extremely common to avoid this enormous technologically-mandate plot hole.
Darth Hoth wrote:I seem to recall the X-wing books making a point that taking Coruscant without sabotaging the shields was possible, but would require months of bombardment and siege. Apparently, the New Republic would not do that because of the adverse effect it would have on the population, and there was a smug feeling of "the Empire would have done it because it's practical, but we Rebels are the good guys, so we do a Rogue Squadron stunt instead".
This is of course incredibly stupid, but it is canon. I suppose it can be accepted. Why didn't they just freighter-ram the shield at glancing angles so debris would ricochet away from the surface?
Darth Hoth wrote:Ghetto edit on the Galaxy Gun discussion: Not only is there sourcebook evidence for the weapon's planet-killing power, we see it destroying Byss in Empire's End. This is a planet of Earthlike properties, boasting the most sophisticated defences in the galaxy.
I did not mean to dispute that it could successfully kill planets.
Darth Wong wrote:The Galaxy Gun missile must have used some kind of trick to get through planetary shields, since it appears to simply pass through them. Once a countermeasure is developed against that (which seems inevitable, otherwise every starship in the fleet would eventually have this trick fitted to it), then the Galaxy Gun becomes useless.

There is no countermeasure against overwhelming brute force. That's why the Death Star still rules.
This is basically exactly what I was implying. I agree completely with this.
"You know what the problem with Hollywood is. They make shit. Unbelievable. Unremarkable. Shit." - Gabriel Shear, Swordfish

"This statement, in its utterly clueless hubristic stupidity, cannot be improved upon. I merely quote it in admiration of its perfection." - Garibaldi in reply to an incredibly stupid post.

The Fifth Illuminatus Primus | Warsie | Skeptical Empiricist | Florida Gator | Sustainability Advocate | Libertarian Socialist |
Image
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

Illuminatus Primus wrote:You're assuming a per-unit cost-benefit despite the fact that (unlike the Death Star) it deploys rare and apparently proprietary technology. The innovative warheads, projectile, or firing mechanism may be difficult to construct or replicate compared to off-the-shelf hardware and Death Star technology which is, frankly, unique only insofar as its scale, and it does have several analogues and production lines available off the shelf (large space stations, enormous freighters, the artificial worlds, the supposedly purchased hardware for Zonama Sekot). Given the fact it was not duplicated whereas the World Devestators were and the Death Stars and superlaser platforms were suggest to me that it resembles the Sun Crusher in deploying cutting-edge, difficultly-replicated, difficultly-mass-produced, extremely rare/expensive/sophisticated equipment, even if its sheer mass is low.
The Galaxy Gun was operational for weeks or so at the most, and was the first prototype of its run; the lack of replication might simply be due to time constraints. Development times for most superweapons in the Imperial arsenal are not very long as compared to real-world research (which is probably in part due to the Empire's great familiarity with their technology, given the apparent technological quasi-stasis of the setting), but they are still longer than that; the Death Stars, which as noted used little to no truly "new" technology, still required several years of research and various prototypes and test beds before a model suitable to field deployment could be built (if we assume that the Empire had full access to the Republic and Confederate research on superlaser platforms and made use of it, the full development period could be decades). It is possible that Palpatine rushed the Galaxy Gun's development, since by then he would know that he was inhabiting a failing body, and we know from sources such as A Guide to the Star Wars Universe that he was directly involved in its development process as a designer; certainly, as compared to weapons such as the Death Stars, it took much less time to make it from the drawing board to the field. This remarkably short development and service period would explain why it was not replicated or mass-produced.
I don't suppose you have the quote from Shadows of the Empire on hand.
Unfortunately not; the only edition of the comic I have presently available is a translation, and I have had problems with such before.
In any case, as you pointed out, the starlift and logistical capacity to handle Death Star-size jobs is not unprecedented or even portrayed as particularly rare or difficult in SW, as per your numerous examples.
Of course; I was merely pointing out that the specific example lacked canonical support.
Of course. But there is a qualitative and quantitative difference in the widespread availability, public access, industry experience, and off-the-shelf expertise and equipment between one-time wunderwaffe like the Sun Crusher and the Death Star. The Death Star, in essence, is just an exceptionally large warship based around a unitary artillery weapon. It uses a distributed constellation of visually undistinguished sublight drives, which allows for the possibility they were adaptions or off-the-shelf equipment for smaller vessels. The superlaser itself is just a large version of a weapon form routinely deployed in many roles and scales throughout the Clone Wars. Very large hyperdrives may been available, given Connor's example of Zonama Sekot. The main innovations seems to be the scale of the power generation, storage, and transmission equipment, which given that it follows the pattern set between existing conventional starships' reactors allows for it to be an evolutionary development, rather than a revolutionary one. Contrastingly, the Sun Crusher is a weapon almost in complete extreme from the Death Star. It employs magitech ultra-dense armor previously unrealized in performance and largely in form. It is stupendously stronger than any previous forms, and accordingly requires a total revolution in acceleration compensator capacity and efficiency, repulsorlift drives, sublight drives, and that's just the delivery system. It also fires magitech missiles with completely unprecedented technology function and efficacy.
Of course, the sheer stupidity of having "quantum-crystalline armour" many orders of magnitude denser than neutron-degenerate matter that behaves like an extremely durable metal and can be safely landed on ordinary planetary surfaces is too mindbogglingly ignorant to give comment on. From the books it is painfully obvious that KJA ignored mass completely and imagined an uberduper unobtainium crystal matrix that was both lighter and immensely more durable than ordinary starship-grade "dura-armour" (in the likeness of my currently most hated made-up metal, "trinium" from Stargate, only many orders of magnitude worse); he would simply think that you could slap this onto an X-wing chassis and it would work, business as usual. The Sun Crusher is indeed an epically unprecedented construction.
The Sun Crusher, despite being on the scale of a shuttle or transport or large starfighter, cost comparably to the Death Star or its major components (I believe it was compared to the Death Star, or the armor alone was compared to the superlaser, or some variation thereof). The Galaxy Gun seems to lie somewhat between these two extremes. But there is no evidence that it could be as easily replicable as the Death Star.
Out of curiosity, do you have a quote? Is that from the original KJA books?
Saying "doing so is merely a matter of resources and opportunity cost," is certainly an arrogant statement from an engineering perspective. The merely important here is literally all that is of importance in most applications of human ingenuity, and the qualitative and quantitative scale of those costs is of paramount concern. One cannot simply heuristically wave them off.
Given how absolutely, absurdly extreme (and, frankly, utterly ridiculously wanky) the Sun Crusher is, I cannot see it as anything close to comparable to the Galaxy Gun, which uses mostly conventional technology. Its high-end hyperdrive, even projectile shields to some extent, are comparatively expensive, but not revolutionary; one might, for example, imagine that its shields can be stronger because they are required to project only for a very short time, as compared to a typical starfighter, therefore not requiring a larger than ordinary powerplant for greater effect. The "nucleonic chain reaction" technobabble may not be necessary; the only "magic" it strictly requires are shield penetrators, for which there is already theoretical groundwork (I believe some such is meantioned in The Last Command, when the New Republic leadership theorises on what Thrawn's (hoaxical) shield penetrator might be, and Boba Fett supposedly had something that allowed him to break shields on a smaller scale).
Now, that doesn't mean that the Galaxy Gun's technology is something commonly available to the galactic means of production, it could just mean that Palpatine's private stable of savants had the capacity to come up with it decades prior. The same could ostensibly be true of the Sun Crusher. That doesn't mean they actually could be easily or cheaply replicated.
Point; dialogue is generally poor evidence. Still, as noted, the Galaxy Gun is not remotely as dependent on "magic" or illogical tech developments as is the Sun Crusher.
And further, is there any evidence they terminal velocity of Galaxy Gun projectiles are relativistic? Because I never recall that being stated, and its certainly in this context an important and unjustified claim.
The projectiles are independently powered in sublight and capable of manoeuvring to avoid starfighter and point-defence fire (as per the Essential Guide, even if we do not see that demonstrated in the comics); given that fighters dogfight at relativistic velocities, and that the missiles were supposedly able to compete with that, I thought it a reasonable assumption.
I agree. Provided the Galaxy Gun's gimmicks cannot have countermeasures found for them, a suitably large fleet of operational GGs would be more useful in most cases than a fleet of DSes.
The main point remains that it is only effective till reliable counter-measures can be deployed. Of course, mass use of the weapon should probably win a conventional war before such time.
Conceded. However there is a non sequitur in trying to directly scale up from the tactical refire rate to the sustained refire rate over months or a long campaign. A M16 rifle has a 700-950 rpm cyclic rate of fire, but its operational limit to sustained fire (keeping it sufficiently cool continuously so as to not have failures) is only 15 rpm. Similarly, if one was to trace the fire-rate of an Ohio-class nuclear-powered ballistic missile submarine, it would fire 24 SLBMs in quick succession followed by months before additional refire. There are fundamental issues that cannot simply be waved off as irrelevent in the fire rate. You don't know, and its a no-limits fallacy to claim the capacity must exist and write it off as political will.
Since you and 18 were discussing the immediate rate of fire, as measured in hours between successive launches, that was what I commented on, here. We have only ever seen the Galaxy Gun fire two shots in rapid succession, so its sustained rate of fire cannot be accurately measured, nor do we have any idea of the maintenance it would require in the longer term (given its extraordinarily short term of service before its destruction). I would hazard a guess that since Palpatine saw fit to build only one platform, he expected it to last (if the launch platform was to be worn down by successive use in low frequencies, it would make little sense to construct a single prototype and immediately weaponise it), but I have no way of confirming that. Of course, planet-destroying weapons are not something that is likely to require very regular or frequent use in any case.
Its not a good sign.
Perhaps not, but it is too small a sample to build any statistical evaluation on. For all we know, that case was an absurd outlier, and in any case, it was not due to an inherent failing of the weapon, but to poor quality control of missile components.
Plainly unjustified assertion; there are no grounds to make such a declaration as the only logical possibility, and its not very conservative to assume its capacity is arbitrary. This reasoning would fail in most real world analogous cases.
Given how Palpatine saw fit to use the weapon on such low-level targets as single troop carriers (the Pelagia), he does not appear to have considered its use dangerous or considerably attritive to itself (otherwise, one would think he would spare it for more important tasks). Neither he nor Umak Leth, the chief designers of the Galaxy Gun, ever expressed any doubts over its reliability during this period. Now, I am not assuming that it can fire entirely arbitrarily, without maintenance or other requirements, but the rate of fire seen in the comics (a single round fired in most cases, then once two in rapid succession when such was necessitated) was plainly dictated by political factors, rather than demonstrating any limit on its actual capacity. Which would be unknown, but most likely higher than single-digit uses per launcher.
I'd plead insufficient data. We know courses can be changed but we do not know by how much. We know there are cases of single-jumps being traced and followed (X-Wing Alliance among other examples). But we don't know for sure if you can make u-turns in hyperspace as a matter of course.
Well, yes.
It can be moved, but its mobility is not known to be comparable. Not all hyperdrives are created equally.
The Death Star-I had a hyperdrive class 4; according to Wookiee (which I always view as suspect at best), the Galaxy Gun's hyperdrive was class 6.
Fair enough, as unrealistic as I find this, it is logically permissible from the data. I would prefer that it might not be as easy or whatever to make or use full-power shots; more reasonable engineering trade-offs.
What this indicates in-universe is that the lower-power blasts are a tremendous waste, since they essentially use planet-destroying ordnance for much lesser effect. Which is problematic by itself, though there is also a benefit in a single ammunition standard. Out-of-universe and logical considerations would also apply, of course.
It seems to have functioned suitably well as a surgical decapitation weapon, and a psychological and political weapon. And of course, you're still asserting on your own authority without evidence and contrary to real world experience and trade-offs, that the GG could be arbitrarily duplicated and deployed en masse without drawbacks.
As I have explained, my reasoning is that while the Galaxy Gun does use "novel" technology, it is far from as heavy on such as the Sun Crusher, which was supposedly as expensive as the Death Star. With much lesser mass, and probably lesser energy requirements (depending on the costs for making the technobabble warheads), the Galaxy Gun is reasonably cheaper. Economies of scale also apply, if it goes into mass production.
Thank you. I don't mean its so stupid it cannot maneuver around obstacles. I was making a case study for the purposes of argument for how the GG was much more sensitive to countermeasures on fundamental grounds than the DS ever could be.
That is a foregone conclusion, of course.
Unfortunately EU authors are extremely stupid. I wonder how it is that a lot of freighter traffic can persist in the close vicinity of a planet for thousands of years while never even accidentally scorching it with their drive wash. Recall that all starships appear to accelerate very quickly to high-relativistic velocity as a by-product of hyperspace jumps; if this is in any fashion a Newtonian reaction effect, it will generate some sort of equal but opposite relativistic wash. The absence of ANY shielding bodes poorly for an even sparingly visited planet. Recall that even small starfighters have the energy density comparable to mankind's entire nuclear arsenal. The rather tiny Eta interceptors could put out at full acceleration the equivalent of many megatons-per-second in well-collimated and directed thrust streams. The X-Wing and such ships had even greater presumable power footprints. A single one could cause mass extinction scale events on an unshielded world. And this of course, omits the drive intensities of large purely civilian transports and the like.

If I were the author, I'd make it clear that radiation and waste energy control, capture, and disposal mechanisms were de rigueur, and that shields of one degree or another were extremely common to avoid this enormous technologically-mandate plot hole.
No arguments there, though canon is as canon does. Though most authors are not really stupid, mostly just ignorant.
This is of course incredibly stupid, but it is canon. I suppose it can be accepted. Why didn't they just freighter-ram the shield at glancing angles so debris would ricochet away from the surface?
Why do they ever do anything like they do? Author's fiat, most likely.
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Darth Wong
Sith Lord
Sith Lord
Posts: 70028
Joined: 2002-07-03 12:25am
Location: Toronto, Canada
Contact:

Re: Death Star and the Eclipse SSD

Post by Darth Wong »

Darth Hoth wrote:compared to weapons such as the Death Stars, [the Galaxy Gun] took much less time to make it from the drawing board to the field. This remarkably short development and service period would explain why it was not replicated or mass-produced.
The Galaxy Gun was not even really a superweapon at all. It was just a launch platform for specialized robot-piloted spaceships using some shield-piercing trick and carrying a special kind of bomb. The Galaxy Gun itself is almost irrelevant: the whole point of it is the "missile", which is actually a large spacecraft. The problem was the manufacture of the missiles, and we don't know how long that takes. How many did they actually build and fire? It's not like a Death Star where the big problem is making the thing, and then you could easily fire it a million times in a row (especially since one shot at Alderaan was a million times more powerful than needed to destroy a planet). With a Galaxy Gun, the launch platform is nothing; the real trick is the special spacecraft, which would take far more time to construct apiece than a Death Star recharge/cooldown cycle (especially since the Death Star doesn't really need to use a full-power blast to destroy a planet).

If one assumes that a countermeasure takes a long time to develop, these special super-missiles could be quite devastating, but there's no real information about how long it takes to build each super-missile. And I doubt it would take that long to develop. Somebody found a "trick", without extensive research required. If it's that easy to make, I wonder how difficult it could be to defeat.
Image
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing

"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC

"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness

"Viagra commercials appear to save lives" - tharkûn on US health care.

http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
User avatar
Darth Hoth
Jedi Council Member
Posts: 2319
Joined: 2008-02-15 09:36am

Re: Death Star and the Eclipse SSD

Post by Darth Hoth »

Darth Wong wrote:The Galaxy Gun was not even really a superweapon at all. It was just a launch platform for specialized robot-piloted spaceships using some shield-piercing trick and carrying a special kind of bomb. The Galaxy Gun itself is almost irrelevant: the whole point of it is the "missile", which is actually a large spacecraft. The problem was the manufacture of the missiles, and we don't know how long that takes. How many did they actually build and fire?
We do not know, but as Palpatine felt he could squander them on single troop transports, it goes to reason that they were not atrociously expensive or rare.
It's not like a Death Star where the big problem is making the thing, and then you could easily fire it a million times in a row (especially since one shot at Alderaan was a million times more powerful than needed to destroy a planet).
We do not know how many times a Death Star can fire without maintenance, even if it can generate enough power for numerous planet-destroying blasts (given that recharge time for a full Alderaan-killer blast was twenty-four hours).
With a Galaxy Gun, the launch platform is nothing; the real trick is the special spacecraft, which would take far more time to construct apiece than a Death Star recharge/cooldown cycle (especially since the Death Star doesn't really need to use a full-power blast to destroy a planet).
They would take longer to construct, but apparently not very long (supposedly, Palpatine commenced the construction of the Galaxy Gun after his resurrection in DEII; missiles and launcher were ready as little as days later). They can also be stored, and they strike faster than the Death Star does.
If one assumes that a countermeasure takes a long time to develop, these special super-missiles could be quite devastating, but there's no real information about how long it takes to build each super-missile. And I doubt it would take that long to develop. Somebody found a "trick", without extensive research required. If it's that easy to make, I wonder how difficult it could be to defeat.
We cannot know; it might be easy to devise a counter in time, or it might not (for whatever it is worth, the New Republic leadership did not appear to think it could be done any time soon, but we know how smart they are).
"But there's no story past Episode VI, there's just no story. It's a certain story about Anakin Skywalker and once Anakin Skywalker dies, that's kind of the end of the story. There is no story about Luke Skywalker, I mean apart from the books."

-George "Evil" Lucas
User avatar
Illuminatus Primus
All Seeing Eye
Posts: 15774
Joined: 2002-10-12 02:52pm
Location: Gainesville, Florida, USA
Contact:

Re: Death Star and the Eclipse SSD

Post by Illuminatus Primus »

Darth Hoth wrote:
Darth Wong wrote:The Galaxy Gun was not even really a superweapon at all. It was just a launch platform for specialized robot-piloted spaceships using some shield-piercing trick and carrying a special kind of bomb. The Galaxy Gun itself is almost irrelevant: the whole point of it is the "missile", which is actually a large spacecraft. The problem was the manufacture of the missiles, and we don't know how long that takes. How many did they actually build and fire?
We do not know, but as Palpatine felt he could squander them on single troop transports, it goes to reason that they were not atrociously expensive or rare.
That was an orchestrated demonstration for the ambassadors he was receiving. It could be that they were a very important quasi-independent power bloc, on the scale of the large warlords like Zsinj or Kaine or a special people like the Hapans.
Darth Hoth wrote:
It's not like a Death Star where the big problem is making the thing, and then you could easily fire it a million times in a row (especially since one shot at Alderaan was a million times more powerful than needed to destroy a planet).
We do not know how many times a Death Star can fire without maintenance, even if it can generate enough power for numerous planet-destroying blasts (given that recharge time for a full Alderaan-killer blast was twenty-four hours).
True enough, but the only constraint is feeding the power requirements of the weapon. The actual projectiles might be sophisticated (as I stated before, they could resemble a Sun Crusher-esque economic profile, rather than a conventional warship).
Darth Hoth wrote:
With a Galaxy Gun, the launch platform is nothing; the real trick is the special spacecraft, which would take far more time to construct apiece than a Death Star recharge/cooldown cycle (especially since the Death Star doesn't really need to use a full-power blast to destroy a planet).
They would take longer to construct, but apparently not very long (supposedly, Palpatine commenced the construction of the Galaxy Gun after his resurrection in DEII; missiles and launcher were ready as little as days later). They can also be stored, and they strike faster than the Death Star does.
There's no evidence in DE2 how long it took to build. We just see it and it is near completion and then Palpatine goes to review it. That's it. It could've been under construction during DE for all we know, or built elsewhere in secret (like the DS) and towed or moved under its own power to Byss for completion and deployment.
Darth Hoth wrote:
If one assumes that a countermeasure takes a long time to develop, these special super-missiles could be quite devastating, but there's no real information about how long it takes to build each super-missile. And I doubt it would take that long to develop. Somebody found a "trick", without extensive research required. If it's that easy to make, I wonder how difficult it could be to defeat.
We cannot know; it might be easy to devise a counter in time, or it might not (for whatever it is worth, the New Republic leadership did not appear to think it could be done any time soon, but we know how smart they are).
True enough.
"You know what the problem with Hollywood is. They make shit. Unbelievable. Unremarkable. Shit." - Gabriel Shear, Swordfish

"This statement, in its utterly clueless hubristic stupidity, cannot be improved upon. I merely quote it in admiration of its perfection." - Garibaldi in reply to an incredibly stupid post.

The Fifth Illuminatus Primus | Warsie | Skeptical Empiricist | Florida Gator | Sustainability Advocate | Libertarian Socialist |
Image
User avatar
Darth Wong
Sith Lord
Sith Lord
Posts: 70028
Joined: 2002-07-03 12:25am
Location: Toronto, Canada
Contact:

Re: Death Star and the Eclipse SSD

Post by Darth Wong »

Darth Hoth wrote:We do not know, but as Palpatine felt he could squander them on single troop transports, it goes to reason that they were not atrociously expensive or rare.
No, that does not "go to reason" at all. A demonstration is an important operation, and does not at all prove that the device was throwaway and cheap.
We do not know how many times a Death Star can fire without maintenance, even if it can generate enough power for numerous planet-destroying blasts (given that recharge time for a full Alderaan-killer blast was twenty-four hours).
What part of "it was a million times more powerful than it needed to be" do you not understand? Why do you feel that the recharge time would remain the same if you dropped the power level to 0.0001% of the Alderaan blast?
They would take longer to construct, but apparently not very long (supposedly, Palpatine commenced the construction of the Galaxy Gun after his resurrection in DEII; missiles and launcher were ready as little as days later). They can also be stored, and they strike faster than the Death Star does.
:roll: Do you have any reason to believe that the master of hidden plans and shadowy conspiracies had no Black Op preparations in place whatsoever until he suddenly came up with the idea on a whim? The thing was obviously designed long before he authorized its construction, and it's a pretty fair bet that a lot of other work was done previously as well.
We cannot know; it might be easy to devise a counter in time, or it might not (for whatever it is worth, the New Republic leadership did not appear to think it could be done any time soon, but we know how smart they are).
Was there any evidence that they even tried? I thought they were all banking on simply destroying the launch platform and missile production facilities instead. The Galaxy Gun is, after all, relatively vulnerable compared to a Death Star, although the writers of Dark Empire simply decided to conveniently give Palpatine a gigantic fleet to protect it.
Image
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing

"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC

"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness

"Viagra commercials appear to save lives" - tharkûn on US health care.

http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
User avatar
Illuminatus Primus
All Seeing Eye
Posts: 15774
Joined: 2002-10-12 02:52pm
Location: Gainesville, Florida, USA
Contact:

Re: Death Star and the Eclipse SSD

Post by Illuminatus Primus »

Darth Wong wrote:
We do not know how many times a Death Star can fire without maintenance, even if it can generate enough power for numerous planet-destroying blasts (given that recharge time for a full Alderaan-killer blast was twenty-four hours).
What part of "it was a million times more powerful than it needed to be" do you not understand? Why do you feel that the recharge time would remain the same if you dropped the power level to 0.0001% of the Alderaan blast?
To be fair: all other things equal, the Galaxy Gun projectiles, before any countermeasures had been deployed against them, would presumably be able to penetrate Alderaan-scale shielding, and thus destroy the target, while a .0001% of the ANH shot intensity might be insufficient to kill the same planet.
"You know what the problem with Hollywood is. They make shit. Unbelievable. Unremarkable. Shit." - Gabriel Shear, Swordfish

"This statement, in its utterly clueless hubristic stupidity, cannot be improved upon. I merely quote it in admiration of its perfection." - Garibaldi in reply to an incredibly stupid post.

The Fifth Illuminatus Primus | Warsie | Skeptical Empiricist | Florida Gator | Sustainability Advocate | Libertarian Socialist |
Image
User avatar
Stark
Emperor's Hand
Posts: 36169
Joined: 2002-07-03 09:56pm
Location: Brisbane, Australia

Re: Death Star and the Eclipse SSD

Post by Stark »

Mike, if we accept the DS1 24h firing cycle for a full-power blast, can we speculate on the cycle for lower-powered shots? Would the heatsink performance and recharging be as fast as simple division would suggest, or would cooling be disproportionately long or recharging the capacitors faster?
User avatar
Darth Wong
Sith Lord
Sith Lord
Posts: 70028
Joined: 2002-07-03 12:25am
Location: Toronto, Canada
Contact:

Re: Death Star and the Eclipse SSD

Post by Darth Wong »

Illuminatus Primus wrote:
Darth Wong wrote:
We do not know how many times a Death Star can fire without maintenance, even if it can generate enough power for numerous planet-destroying blasts (given that recharge time for a full Alderaan-killer blast was twenty-four hours).
What part of "it was a million times more powerful than it needed to be" do you not understand? Why do you feel that the recharge time would remain the same if you dropped the power level to 0.0001% of the Alderaan blast?
To be fair: all other things equal, the Galaxy Gun projectiles, before any countermeasures had been deployed against them, would presumably be able to penetrate Alderaan-scale shielding, and thus destroy the target, while a .0001% of the ANH shot intensity might be insufficient to kill the same planet.
Maybe not to destroy it, but almost certainly sufficient to kill it. We can see that the planetary shield dissipates energy over its entire surface and re-radiates it: a fine defensive mechanism when dealing with a reasonable amount of energy or even a BDZ-level bombardment. But against a 2E32 J blast, it could have perfect dispersion effectiveness and radiate only a millionth of a percent of its energy inwards, and it would still be enough to sterilize the surface.

PS. Mind you, I know some of the EU literature says that the shield generators dumped their energy into the interior of the planet. But we still have the same problem: in order to keep the population alive, they would have had to be designed in order to handle such a titanic amount of energy without enough inward radiation to add up to even a millionth of a percent of the input. To design them for this load, they would have had to be thinking of receiving hundred million BDZ-level events in 1 second, which seems to go far beyond their design expectations (especially since we know a relatively small fleet can eventually bring down planetary shields after a few weeks or months of bombardment). Just as the insane Alderaan "5% of c" event is enormous overkill for planetary destruction, planetary destruction is enormous overkill for planetary sterilization.
Image
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing

"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC

"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness

"Viagra commercials appear to save lives" - tharkûn on US health care.

http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
erik_t
Jedi Master
Posts: 1108
Joined: 2008-10-21 08:35pm

Re: Death Star and the Eclipse SSD

Post by erik_t »

Darth Hoth wrote:
Illuminatus Primus wrote:It can be moved, but its mobility is not known to be comparable. Not all hyperdrives are created equally.
The Death Star-I had a hyperdrive class 4; according to Wookiee (which I always view as suspect at best), the Galaxy Gun's hyperdrive was class 6.
This does not follow. The Rebellion was obviously able to pack up and leave the Yavin system fairly quickly, since a. they're not retarded and b. they DID so after the destruction of the DS1. The Millenium Falcon is apparently crazy-fast, but I think it strains credibility to think that the Rebels (who, after all, suspected the MF was tracked before it even reached Yavin) sat on their hands for any length of time. The Death Star, in order to perform its (hypothesized) mission of quickly taking down an uppity planet before they can gain favor in the public eye, requires starship-class hyperdrive. The Galaxy Gun does not.
User avatar
Illuminatus Primus
All Seeing Eye
Posts: 15774
Joined: 2002-10-12 02:52pm
Location: Gainesville, Florida, USA
Contact:

Re: Death Star and the Eclipse SSD

Post by Illuminatus Primus »

Darth Wong wrote:PS. Mind you, I know some of the EU literature says that the shield generators dumped their energy into the interior of the planet. But we still have the same problem: in order to keep the population alive, they would have had to be designed in order to handle such a titanic amount of energy without enough inward radiation to add up to even a millionth of a percent of the input. To design them for this load, they would have had to be thinking of receiving hundred million BDZ-level events in 1 second, which seems to go far beyond their design expectations (especially since we know a relatively small fleet can eventually bring down planetary shields after a few weeks or months of bombardment). Just as the insane Alderaan "5% of c" event is enormous overkill for planetary destruction, planetary destruction is enormous overkill for planetary sterilization.
What about neutrino radiative mechanisms posited by the Saxton ICSes and other publications and his own SWTC notes? And how do we know the shield radiate both ways (yeah, I know this is the default assumption with any realistic thermodyamic object, and ditto that there should be waste heat) but the Death Star itself demonstrates the arbitrary management of these power intensities. Is there any possibility that the Death Star fire magnitude was required to overcome the strongest planetary defenses?

My theory was that exceptionally robust planetary defenses were possible, and the Death Star was deliberately designed to overcome all existing and the full probable range of such defenses. Previously, the strongest planetary defenses rendered direct assault impossible (except by inefficient and hopeful continuous application of low - relative to the DS - stress with a look toward fatigue failure, which is really not much different than siege) and presented similar difficulties as heavy fortifications in the pre-gunpowder era. Basically, the Death Star gave the central government a trump card which allowed them to push their authoritarian "reforms" with confidence of being able to overcome any overt civil war in the cradle, a risk that persisted with only conventional challenges to the strongest defenses. I was hoping to portray the Death Star as a practical - even quite necessary - weapon of war considering the strategic goals of Palpatine and his authoritarians like Tarkin.
"You know what the problem with Hollywood is. They make shit. Unbelievable. Unremarkable. Shit." - Gabriel Shear, Swordfish

"This statement, in its utterly clueless hubristic stupidity, cannot be improved upon. I merely quote it in admiration of its perfection." - Garibaldi in reply to an incredibly stupid post.

The Fifth Illuminatus Primus | Warsie | Skeptical Empiricist | Florida Gator | Sustainability Advocate | Libertarian Socialist |
Image
Locked