(40k) Non-green orks
Moderator: Thanas
(40k) Non-green orks
I plan to create secondary army of orks in the future. But the greenskin is so overdone- I'm going to paint them red instead.
Is there any fluff about non-green orks out there or am I going to have to invent my own techno/bio-babble?
Is there any fluff about non-green orks out there or am I going to have to invent my own techno/bio-babble?
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"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
Re: (40k) Non-green orks
I don't know if it extends to 40k, but Warhammer has black orcs, which are bigger, meaner, and the most frightening part, intelligent then the bog standard green orcs.
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Re: (40k) Non-green orks
Black Orcs aren't actually black (they used to be, back in about 3rd ed), they're very dark green.Tasoth wrote:I don't know if it extends to 40k, but Warhammer has black orcs, which are bigger, meaner, and the most frightening part, intelligent then the bog standard green orcs.
There's no reason you couldn't do different coloured orks, your mekboy got a big idea about a new way of brewing squig juice one day, and, well, look what happened.
(I doubt anyone will let you get away with an extra 1" move for painting all your boyz red though....)
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Re: (40k) Non-green orks
Why not paint them green, then use a sponge to put red over most of their skin?
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Re: (40k) Non-green orks
I want the skin itself to be red. I swear I've seen some fantasy art with red orc/orc like creatures and it looks really cool.
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"Ah, good ol' Popeye. Punching ghosts until they explode."[/b]-Internet Webguy
"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
"Ah, good ol' Popeye. Punching ghosts until they explode."[/b]-Internet Webguy
"It was cut because an Army Ordnance panel determined that a weapon that kills an enemy soldier 10 times before he hits the ground was a waste of resources, so they scaled it back to only kill him 3 times."-Anon, on the cancellation of the Army's multi-kill vehicle.
Re: (40k) Non-green orks
Khorne Corrupted Orks?Pulp Hero wrote:I want the skin itself to be red. I swear I've seen some fantasy art with red orc/orc like creatures and it looks really cool.
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Re: (40k) Non-green orks
No fluff precedent, so you'll have to make something up. Red Tyranid super-algae?
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Re: (40k) Non-green orks
It sounds similar to an idea I had. I came up with the concept of a Chaos Warlord providing chaos-corrupted Orky booze to an Ork warband, turning them into monsters he could control. This was inspired by the Fel Orcs in Warcraft III: bigger, red-skinned, with more ornate weapons and demonic magic.
Here's a link for your perusal.
http://www.wowwiki.com/Fel_orc
Here's a link for your perusal.
http://www.wowwiki.com/Fel_orc
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Re: (40k) Non-green orks
The Orks of Golgotha, according to Gunheads,have reddish brown skin due to the dust storms and "fines", a condition in which the constant wind and tiny particles of stuff in the atmosphere combine to create some sort of illness which can kill humans.
Orks are obviously okay, cos they is Tuff, and not squishie.
And I mean really tuff, who the fuck gets back up after a 120mm armour piercing round through the chest ?
If it were fantasy you could go with the Chaos Dwarves playing silly buggers with Orc genetics, they tried it once already after all! The orks in Brothers of the Snake indicate another possibility, they are so covered with white skin paint, tattoos, fetishes etc that their green skin colour is barely visible.
Orks are obviously okay, cos they is Tuff, and not squishie.
And I mean really tuff, who the fuck gets back up after a 120mm armour piercing round through the chest ?
If it were fantasy you could go with the Chaos Dwarves playing silly buggers with Orc genetics, they tried it once already after all! The orks in Brothers of the Snake indicate another possibility, they are so covered with white skin paint, tattoos, fetishes etc that their green skin colour is barely visible.
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Re: (40k) Non-green orks
In the fluff the green colouring is largely due to algae or somesuch in the blood. A mutation in this (perhaps even selected for through orky / natural selection if it gave enough other advantages) might do the trick.
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Re: (40k) Non-green orks
Moved to G&C, since this is mostly about justifying painting an Ork army red (to make 'em go fasta! WAAAAAAGH!)
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Re: (40k) Non-green orks
There's your reason. They want to run faster, and so traditionally dye themselves red.fgalkin wrote:(to make 'em go fasta! WAAAAAAGH!)
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Re: (40k) Non-green orks
Except that apparently he wants to have actual red orks, rather than green Orks painting themselves red.Ford Prefect wrote:There's your reason. They want to run faster, and so traditionally dye themselves red.fgalkin wrote:(to make 'em go fasta! WAAAAAAGH!)
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Re: (40k) Non-green orks
OK, so have a Dok-boy do some gene-therapy to create a whole new line of red-chlorophyll spores.fgalkin wrote:Except that apparently he wants to have actual red orks, rather than green Orks painting themselves red.Ford Prefect wrote:There's your reason. They want to run faster, and so traditionally dye themselves red.fgalkin wrote:(to make 'em go fasta! WAAAAAAGH!)
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To make them go faster obviously.
Re: (40k) Non-green orks
Gene therapy be damned, the dok just needs a big needle full of red stuff, and all da boyz gots ta bend over and 'ave dere shots.
Re: (40k) Non-green orks
If you're trying to give this a fluff-ish justification, it might be worth considering how other orks view your guys. Orks in general take a very dim view on anything un-orky, and suddenly turning red might qualify, even if it is fasta.
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Re: (40k) Non-green orks
A) I can totally see that making sense and really working, fluff wise.Vendetta wrote:Gene therapy be damned, the dok just needs a big needle full of red stuff, and all da boyz gots ta bend over and 'ave dere shots.
B) But with a Really Big Fucking needle. I mean something that looks built to extract like a miniature oil derrick.
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Re: (40k) Non-green orks
Why did it take so long for someone to mention this?Ford Prefect wrote:There's your reason. They want to run faster, and so traditionally dye themselves red.fgalkin wrote:(to make 'em go fasta! WAAAAAAGH!)
Forget all the contrived reasoning, just have them paint themselves red.
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