Coyote
For ease of reference, I think you should compile this into your OP in the Prolouge thread, and then move your faction information down to
this post you made in the thread. That way it'll be there for everybody to see. Just throw it in as Thanas ameneded (perhaps he can PM you? That would probably work better), we'll take a look to make sure nothing got lost in translation, and then consider them The Rules (TM) until such time as we need to fine tune anything.
For a brief clarification, insofar as 1600m type shipyards go, I will assume it is "two per Major world or above" so basically you can stick two at a Homeworld, as well. That's probably unspoken and understood, but in case anyone gets confused, there you go.
Are we still rolling with ships get default fighter count free (and IIRC planetary defense packages come with free wings) and anything beyond that costs?
Also, I'd be willing to overlook fighter maintainence costs. That's a lot of little 1s and such to keep track of, and odds are you won't be mothballing them. Still, keeping them at a points-buy cost will prevent fihter spam so I'm good with that.
Inasmuch as restriction of "faction-specific" ships go (by this I mean Imperial, Republic, CIS, etc) I don't want to bother with adding costs if an Imperial player tries to build a NR ship. The restriction I say would be, "Does it make sense?" For example, if an Imperial Faction wants to build MonCal ships, that probably wouldn't fly unless you go and subjugate Mon Calamari, and even then it's pretty iffy. Also, NR factions building brand new Imperial Star Destroyers might work,
but you'd have to justify it because political reasons should normally say "No" because of the symbology.
As for keeping track of all of this, if anybody is really awesome with Excel and/or Google Spreadsheets, I would be willing to work with them to try and work out some templates, complete with formulas, to help people keep track of their stuff. That way all they have to do is punch in numbers, and let the spreadsheet keep track of where the points go.
darthkommandant wrote:Well I didn't see any rule prohibiting the use of 2 Homeworlds so long as the point total does not exceed 2000.
Since nobody can raise their world up to Homeworld, it would seem unbalancing. Then again, all you really get are more points/planet and stronger defenses by default, which anyone with a Major world can upgrade to if they so choose. So I'll go with it, unless Shady or Coyote present serious objection.