Ford Prefect wrote:Stark wrote:Chards didn't know you could change from 'weapon attachment' to 'weapon ammo' until I told him. I think this shows the interface failed.
No, it's just
yet another example of Chardok being a retard at video games. I'm pretty sure it actually says how to switch on the screen. Granted, it's still a terrible interface, but it's not invisible.
Man lemme tell you; while I do not dispute that I am, in fact, a gametard, I never would have thought or cared to change ammo; though I did wonder why I kept finding cryo this and incendiary that. But I still got through 3/4 of the game without this even mattering. So not only was the interface broken and nigh-unusable and SLOW, the shitz they included were apparently compeltely unnecessary tack-on bullshit that had zero impact on the game. In fact - I would argue the game was more fun and less horribly broken before I had to monkey around with stupid ammo.
Anyway, screw ME2, They got the Agency Director VO guy back for Crackdown 2, which is concentrated awesome. I am BOUT IT for that megajawesome thingo.
RE: MGS *snore*
RE: Project Milo - Fake. Molyneux is a filthy, dirty, lying scumbag, Project Milo is a lie.
RE: Natal: Did anyone else see the very very noticeable and annoying lag between girl moving realtime vs. avatar jinking on the screen? I was watching that thinking: That looks nigh unplayable - that's a full half-second delay.