SDN Wars: A Galaxy Divided: OOC

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Fingolfin_Noldor »

Mr Bean wrote:Incorrect, WEG and other EU sources specify that Corvette's were used in numerous Convoy escort duties and we do have examples of them being used in non-cannon game sources and canon sources as a common Convoy escort.
I said "battleline" and not convoy escort. They are two different things.
They are not however high class escorts. They are what they are, Corvette's. They mounted a pair of what could be at best classified two pairs of light turbo laser turrets which are only useful against something Corvette size or smaller(Fighter's, Gunboats or other Corvette's). There is a version of the CR-90 with an attached Torpedo launcher, but otherwise your talking about two twin light turbolasers and maybe four anti-fighter turrets. They carry a decent amount of shielding. However here's something you need to keep in mind.
No, the guns on the escape pods are turbolasers. Small yes, but they are not rated for anti-starfighter. If you want to kill fighters, you go with a Correllian Gunship which is far more heavily armed with more armament than CR90s and their derivatives. Even the damn Ranger class which is a really nice corvette and I intend to research and build those (they aren't introduced till 5-10 years from now) outguns CR90s.
Corvette's also hauled cargo
Seriously, they could carry up to 3,000 tons of Cargo in addition to acting as escourts. They were operated all over the place, not as warships mind you, but as scouts, famously as diplomatic vessels, or as escorts in safer parts of the galaxy. They were general workhorse ships, not big capital ships. Heck the 1 point Star Galleon's are much better armed than the Corvette's are if not anywhere near as fast in realspace or as well shielded.

I however am using them in the traditional sense, as police vessels(After all someone has to inspect cargo coming in, and a Neb-B is over-kill for that kind of thing)
A Nebulon B carries Starfighters that can do the job of inspection while maintaining its distance to use its turbolasers to lay waste on freighters. A Nebulon B is only one more point than a CR90 and it has far more firepower and utility than a CR90. And who says it is overkill when Pirates and Rebels were known to send Nebulon Bs and corvettes to kill freighters?
In fact if I may make a real life comparison?
The CR-90 Corvette in it's default configuration best resembles an "Reliance" class US Coast Guard Cutter, a 25mm Bushmaster and a pair of 12.7mm MG's is what real Reliance carries in addition to a Helio. It's a handly little patrol ship, good for running down drug-runners or pickuping up refugee's. It is not going to go toe to toe with any US Navy Destroyer, but it is useful for certain roles. Even convoy escort, they can preform SAR style duties or chase down contacts while the big ships sit back on the Convoy itself.
Such cutters have unfortunately absolutely no use against starfighters. Even the destroyers used in WWII had more use and were larger.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Agent Sorchus »

It should be noted that CR90's are closer to up armed civilian ships then a true warship, much like q-ships. That is their real role for rebels and pirates alike. However Assassin class corvettes more closely resemble a warship. They appear to be purpose built for the navy rather than retrofitted civilian ships. We also have far less idea what their armament truly is, but in the X-wing games that show them, they are portrayed significantly tougher. CR90's should be low maintenance low power solution to the patrol vessel, whereas almost all of the other corvettes represent proper vessels and representations of the class.

EDIT: Rogue squadron shows almost any vessel to be threatened by a squadrons worth of torpedoes, making it the an outlier in the EU. Putting to much faith into it is not good. A better estimate of the abilities of a Lancer come from Zahn and the Wild Karde's ability to face a lancer down without to much trouble. We are also told that lancers are weak vessels that are an operational failure in the main role of anti fighter because they were not durable enough.

Also fighters can't board ships to do searches, if you relied on Nebulon B's they would still have to do a lot of the actual search and enforcement. Fighters do not make or break their ability to do so.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Fingolfin_Noldor wrote:
I said "battleline" and not convoy escort. They are two different things.
Direct quote
Fringolfin_Noldor wrote: Nope. The Imperials are not known to employ corvettes in the battle line. Only the Rebels, because they just grabbed anything they could lay their hands on.
Which was in a response to the fact that the "Imperials fielded many corvette"s which is broadly true, everyone fielded huge amounts of corvettes. However only the Rebels were desperate enough to use them in even minor fleet engagements. The only person who mentioned Battleline was you. Thanas statement did not mention battle-line just "they fielded many Corvettes"

Which means you've either straw manning Thanas's on Corvette's worth or having your own argument with yourself.

Fingolfin_Noldor wrote: No, the guns on the escape pods are turbolasers. Small yes, but they are not rated for anti-starfighter. If you want to kill fighters, you go with a Correllian Gunship which is far more heavily armed with more armament than CR90s and their derivatives. Even the damn Ranger class which is a really nice corvette and I intend to research and build those (they aren't introduced till 5-10 years from now) outguns CR90s.
See my previous statements, the CR-90 class Corvette is a workhorse ship, your downgrading it because it does not fufill a function it's not designed to fufill. More to the point how do you "rate" something for anti-star fighter? Agility? Tracking systems? Which is odd because they are specified as setup as anti-fighter guns in EU and the same type of single turbo laser emplacement is used on several other shuttles in the EU as an anti-fighter emplacement.




A Nebulon B carries Starfighters that can do the job of inspection while maintaining its distance to use its turbolasers to lay waste on freighters. A Nebulon B is only one more point than a CR90 and it has far more firepower and utility than a CR90. And who says it is overkill when Pirates and Rebels were known to send Nebulon Bs and corvettes to kill freighters?
I did not know that Starfighter's could land fire-teams and put them aboard freighters to check their cargo. Again your missing the comparison. Outside the ship visual inspection is not what the Corvette is there. Being able to overhaul a fleeing ship and put a boarding party aboard here can not be done by any star-fighter, and the chief thing a CR-90 has going for it is realspace speed and acceleration abilities making it far better able to be able to set up an intercept. As the Millennium Falcon demonstrated several times Capital ships are kinda piss poor at chasing down a much smaller and faster ship.

And your arguing against yourself here, you keep harping on fire-power over and over again. It's not about the damn firepower, it's about a fast ship which can carry cargo, can mount excellent sensors, carries cargo itself and thus makes logical sense to include in any Convoy.

Do you not grasp the utility of a fast cargo carrying ship which can double as a picket ship?




Fingolfin_Noldor wrote: Such cutters have unfortunately absolutely no use against starfighters. Even the destroyers used in WWII had more use and were larger.
No Fingolfn I'm pretty sure a United States Coast Guard Cutter is going to be pretty piss poor against Star-fighters.

You know what might be pretty good against Starfighters? A CR-90 Corvette?
And you know what might be good at chasing down speedboats, preforming long term picket patrols, carrying out Search and Rescue missions? A United States Coast Guard Cutter.

Stop trying to invent reason to jam square pegs into that round hole, there's a place and position for the Corvette class and not it does not belong as the heavy hitter on an escort mission. What it does belong as is a highly useful picket ship for a cargo convoy while better suited Frigates and Cruiser and Star fighters act as main escorts on the convoy itself. And funny enough you know what? An Escort Frigate is configured the same way as a Corvette except it's bigger, slower and can carry two squadrons of fighters. It's a point more than a Corvette, and you know what? Spend another point and you can get something like a Carrack which can carve right through a Escort Frigate an out the other side.

Why? Because it's an actual ship of the line. Even a Nebulon-B2 stands little chance even two to one VS a Carrack just like a half dozen Corvette's would stand almost no chance against a single Escort Frigate.

Of course in fairness the Carrack is a poor matchup even though both Frigates are close to the same side, the Carrack class is famously tough and mounts a 2-1 weapon advantage VS's the "B" Frigate and a Escort carries no heavy turbo lasers period. Just a large number of light equivalents and a few which can be classified as mediums.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Fingolfin_Noldor »

Mr Bean wrote:Which means you've either straw manning Thanas's on Corvette's worth or having your own argument with yourself.
What straw man? The Imperials did field them for intra-system patrol but hardly for battle lines.
See my previous statements, the CR-90 class Corvette is a workhorse ship, your downgrading it because it does not fufill a function it's not designed to fufill. More to the point how do you "rate" something for anti-star fighter? Agility? Tracking systems? Which is odd because they are specified as setup as anti-fighter guns in EU and the same type of single turbo laser emplacement is used on several other shuttles in the EU as an anti-fighter emplacement.
Where were they specified as anti-starfighter guns? Wookieepedia doesn't say anything, and Quad laser cannons are known have superior tracking and suppression fire. This is why they are used on Correllian Gunships, Lancer Frigates, and Ranger Gunships. The Warrior classed used double laser cannons which apparently are sufficient for starfighter defence. And what do you mean "work horse" ship? The CR90 is inadequate for convoy defence because of its lack of anti-starfighter capabilities, and it is at best good against light corvettes like system patrol ships. "Fulfill a function it's not designed to fulfill"? If not then what is their function when they aren't adequate for the role of convoy escort?
It know that Starfighter's could land fire-teams and put them aboard freighters to check their cargo. Again your missing the comparison. Outside the ship visual inspection is not what the Corvette is there. Being able to overhaul a fleeing ship and put a boarding party aboard here can not be done by any star-fighter, and the chief thing a CR-90 has going for it is realspace speed and acceleration abilities making it far better able to be able to set up an intercept.
A boarding party can be done adequately by Katarn transports which Nebelon Bs, with their hanger, can also carry. Starfighters land fire teams? HUH? You want to land a miserable pilot on a corvette? What?
As the Millennium Falcon demonstrated several times Capital ships are kinda piss poor at chasing down a much smaller and faster ship.
Isn't that why I stated a preference for Nebulon Bs which can carry 2 squadrons of TIE Fighters, and apparently 24 Katarn class boarding shuttles?
And your arguing against yourself here, you keep harping on fire-power over and over again. It's not about the damn firepower, it's about a fast ship which can carry cargo, can mount excellent sensors, carries cargo itself and thus makes logical sense to include in any Convoy.

Do you not grasp the utility of a fast cargo carrying ship which can double as a picket ship?
No I don't. Because no modern real world navy even employs such a ship either and such dual use ships try to be master of all, but is a master of none. Which naval vessel is employed in such a fashion? Not even the Coast Guard cutters you mention were designed with a huge cargo hold but instead carried tonnes of fuel for long range The most famous use for the CR90 is blockade running. A vessel that would serve as a picket ship better is a Correllian Gunship. What is the point of a picket ship that cannot defend itself against concerted starfighter attack and must run back for safety when pirates and Rebels were known to employ squadrons of Y-wings and X-wings against convoys? The Imperials produced Strike Cruisers and Nebulon Bs and assigned them to convoy escort because of this threat and backed them with Lancer Frigates.
Stop trying to invent reason to jam square pegs into that round hole, there's a place and position for the Corvette class and not it does not belong as the heavy hitter on an escort mission. What it does belong as is a highly useful picket ship for a cargo convoy while better suited Frigates and Cruiser and Star fighters act as main escorts on the convoy itself. And funny enough you know what? An Escort Frigate is configured the same way as a Corvette except it's bigger, slower and can carry two squadrons of fighters. It's a point more than a Corvette, and you know what? Spend another point and you can get something like a Carrack which can carve right through a Escort Frigate an out the other side.
I am not one doing the jamming, you are. I have yet to see a convincing reason that will make them useful for anything in a convoy escort/picket, or intra-system patrol or any of the functions you mention. I only said that they were useful for armed courier and that is the ONLY function I see them useful for. Who is straw manning who now?

As for Carracks, I did mention before that Strike Cruisers are also nice ships for convoy escort because they not only carry heavy armament, they carry starfighters, which Carracks cannot.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

I think I shall state that as economics mod, I will veto any OOB that does not have a reasonable disposition of forces.

Also, you do not have to buy CR-90s. But you will have to buy some sort of corvette ships.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by The Romulan Republic »

Thanas wrote:I think I shall state that as economics mod, I will veto any OOB that does not have a reasonable disposition of forces.

Also, you do not have to buy CR-90s. But you will have to buy some sort of corvette ships.
Why exactly? It means little to me personally either way, as I fully intend to deploy corvettes in large numbers throughout my space, but that seems somewhat... arbitrary. I mean, their are other, tougher warships that can also serve in the escort role, and if someone chooses to build a smaller number of stronger ships, and not spend points on a bunch of little corvettes, I would call that a legitimate choice (though weather a foolish one I'll let others decide).

Simply put, this sounds like more of the sort of over-complicated and needless rules that I hate, and find myself arguing against every time there's a new STGOD.
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Re: SDN Wars: A Galaxy Divided: OOC

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The Romulan Republic wrote:
Thanas wrote:I think I shall state that as economics mod, I will veto any OOB that does not have a reasonable disposition of forces.

Also, you do not have to buy CR-90s. But you will have to buy some sort of corvette ships.
Why exactly? It means little to me personally either way, as I fully intend to deploy corvettes in large numbers throughout my space, but that seems somewhat... arbitrary. I mean, their are other, tougher warships that can also serve in the escort role, and if someone chooses to build a smaller number of stronger ships, and not spend points on a bunch of little corvettes, I would call that a legitimate choice (though weather a foolish one I'll let others decide)

Well, our forces are supposed to be remnants of the battles fought and off the former states. I find it extremely unlikely that they would not reflect the various makeup of the fleets.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by The Romulan Republic »

Fair point. Though one can imagine a local war lord or defense fleet being of a different composition than the big navies. In any case, I just have a preference for giving the player as much freedom as possible. I say, let people make their own choices so long as those choices don't make the game unplayable, and then let them pay the price for their folly the first time they meet another navy. 8)
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Re: SDN Wars: A Galaxy Divided: OOC

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The Romulan Republic wrote:Fair point. Though one can imagine a local war lord or defense fleet being of a different composition than the big navies.
Indeed. A local warlord with no access to large shipyards would most likely have tons of corvettes and such.
In any case, I just have a preference for giving the player as much freedom as possible. I say, let people make their own choices so long as those choices don't make the game unplayable, and then let them pay the price for their folly the first time they meet another navy. 8)
But that would result in countless "Why did that happen?" posts and I hate to use mod magic.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by RogueIce »

Somebody had to keep it going. :D

Needless to say, what information you get from that post is pretty OOC. Even the Special Projects Unit is classified and not known to the public. So no cheap-ass "I knew all along" stuff, or something retarded like "My smuggler accidently drops in the system and discovers the whole thing!" BS.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Fingolfin_Noldor »

You know, I never really like the way Star Wars organises its land forces and the retarded obsession with walkers which I blame Lucas for his obsession with some weird crap. Is there a chance I could go... organise my own ground forces? I feel like going all Warhammer 40Kish with them and land like millions of Imperial Guard, backed by a few companies of Dark Troopers that sort of thing.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Delayed, delayed response my bad but busy work week.
Fingolfin_Noldor wrote: What straw man? The Imperials did field them for intra-system patrol but hardly for battle lines.
This is the Straw man plain and simple, no one made any claim what-so ever that the Empire used Corvette's in battle lines of any kind. No one made this claim at any... I repeat ANY point. You however decided to attack Thanas over it despite the fact Thanas never made any such claim. I'll repeat, the only people who ever used Corvette's in battle-lines were the Rebel's who used them much like Army's over time used similar forces, because they had nothing else to use. I have never said the Imperials used them for battle-lines, Thanas did not say they used them for battles lines. Thanas's cousin Steve did not claim they used them in battle lines..

No one at any point claimed the Imperial Navy(Or any branch of the Imperial Fleet) used Corvette's like the CR-90 in main battle lines or in fleet engagements period We've covered the reason why several times now. But I need to get this through to you that you are making a Straw-man because your debating no-one when you angrily demand proof that the Empire used the CR-90 for fleet engagements. No one is, or was defending or making that claim
Fingolfin_Noldor wrote: Where were they specified as anti-starfighter guns? Wookieepedia doesn't say anything, and Quad laser cannons are known have superior tracking and suppression fire. This is why they are used on Correllian Gunships, Lancer Frigates, and Ranger Gunships. The Warrior classed used double laser cannons which apparently are sufficient for starfighter defence.
The only thing we know is that the weapon the CR-90 Corvette mounts it is an "H9" The H9 turbolaser was a shipboard emplacement weapon produced by Taim & Bak. Following the rough naming convention followed in Star Wars we know it's not a blaster(Low-end hand-held) or a Laser-cannon(Starship mounted quad's fall in this area) but a Turbolaser, on the level of a light-turbolaser per it's size.

That's all we know, we don't have any more difficulty information except to site WEG or use video game sources. The only other source we have to go on is it's name, the "H9", the "H6" is a ship board anti-starfighter weapon that was used on the Gamma-class ATR-6 assault shuttle mounted in four turrets. The "H6" is mostly defiantly what would be termed a "heavy" anti-star-fighter gun(Again without going WEG or Game mechanics) we can say only that a turbolaser made by Taim & Bak was used as an anti-starfighter weapon(For sure) was called the H6, there's an H9 about which less is know but was the primary weaponry of CR-90's and used aboard larger craft such as the Escort Frigate. We also can note at this point that Taim & Bak did make heavy and anti-ship turbolaser's, these were the XX series.

Thus I put to you Fingolfin_Noldor that the H9 much like the CR-90 itself is a general purpose gun able to both engage light capital ships and act as a "heavy" anti-star fighter weapon. I make this claim by analysis information, comparing it to what do DO know and interfering. What say you?


Fingolfin_Noldor wrote: And what do you mean "work horse" ship? The CR90 is inadequate for convoy defence because of its lack of anti-starfighter capabilities, and it is at best good against light corvettes like system patrol ships. "Fulfill a function it's not designed to fulfill"? If not then what is their function when they aren't adequate for the role of convoy escort?
It's a light Capital ship that can be used as a transport in a pinch, is out and out designed as a backup fleet cargo hauler, it can be turned into a light carrier with a little bit of work or a dedicated cargo ship. It would work great as a humanitarian or VIP travel ship....

Second as for it's role in fleet escort...
PICKET SHIP
You do know what a Picket ship is right?

Lets me steal a Wiki-defintion about a real (Radar based) Picket ship
Wiki wrote:A radar picket is a radar-equipped ship, submarine, aircraft, or vehicle used to increase the radar detection range around a force to protect it from surprise attack. Often several detached radar units encircle a force to provide increased cover in all directions.
Now why in the heck would someone ever want one of those? And before you say anything, no TIE Fighter's and X-wing's don't count, they do carry sensors but not the ones you'd have to have the room to pack in. If you've got the cash Bobba Fett does you can pack them into something the size of a Blastboat or if not a mostly unarmed Gunship.

Corvette's work great as Escorts for convoy's because they fulfill the vital roll of Picket ship any Convoy will need to avoid getting jumped.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by The Romulan Republic »

Fingolfin_Noldor wrote:You know, I never really like the way Star Wars organises its land forces and the retarded obsession with walkers which I blame Lucas for his obsession with some weird crap. Is there a chance I could go... organise my own ground forces? I feel like going all Warhammer 40Kish with them and land like millions of Imperial Guard, backed by a few companies of Dark Troopers that sort of thing.
God yes. I don't see why players should be stuck with standard forces if they can come up with something better. If I can, I'm not using a lot of walkers but instead a lot of light, fast repulsor vehicles.

Of course, its up to the mods to approve such things. But I'd like it so that players can customize their ground forces and planetary defenses within reason, so long as they run it by a mod first. Just my opinion on the matter.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

I don't mind but say now that any ground combat will be resolved by directed orbital strikes.


*Edit, any ground combat involving the CP. My group is a fleet and thus weak on that kind of thing.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Yeah, but that will also wreck the planet a bit more and will also make it harder to take possession.

I mean, sure, rp it all you want. Nobody is saying you have to pit ship against ship or walker against walker.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Thanas wrote:Yeah, but that will also wreck the planet a bit more and will also make it harder to take possession.

I mean, sure, rp it all you want. Nobody is saying you have to pit ship against ship or walker against walker.
I don't intend to. The issue is with any major ground combat is keeping the Orbital's. If you own the skies you can move your troops about at will. If you "40k it up" and land ten million troops planetside your only asking for it if you don't already control the orbitals. Having ships able to lend direct fire support on call, everything from light turbolaser's able to take out entire buildings at will, to mediums which could melt city blocks at will. To heavies turbolasers for city killing.

Yes it does make a planet a bit ugly but nothing says "you shall not past" like picking a narrow strip of the crust and slagging it from orbit. If the defender has control of the orbitals then attacking is suicide, even if he's not slagging your armies he can still drop rocks on your head which will be much the same thing, but much less well aimed. If the attacker controls the orbitals then your talking shifting at once to guerrilla warfare tactics as open field engagements will be as much suicide for the attack as for the defender.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Meh. For gameplay reasons you'll still have to make a ground assault. Namely because most planets have shielding which cannot be penetrated by anything else.
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Mr Bean
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Thanas wrote:Meh. For gameplay reasons you'll still have to make a ground assault. Namely because most planets have shielding which cannot be penetrated by anything else.
There are other ways to take down a shield generator than having an AT-AT blast it. Remember a planetary shield network buys you one thing above all.

Time

Get a big enough fleet to attack any world and the shield generator system, even a full one won't stop them forever. But it does buy you time as a pure Naval assault might take hours or even days depending on the strength of the shield network. One of the few times 40king it up makes sense is when you can bring down one shield generator via subterfuge, sabotage or sneak attack then use that gap to drop troops and attack other nearby generators and thus break the chain and leave the planet defenseless. If for example Fingolfin drops 10 million Imperial soldiers on a major planet they stand a good chance of bringing down those other shield generators, thus leaving his fleet able to conquer the planet. Unless you have a few hundred million soldiers it's never going to be enough to conquer a planet, but it will be more than enough to over-run local forces before the garrison can gather to face your millions and take out enough shield generators to make defense impossible.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Siege »

I'm sorry that I have to ask again, but when are we moving into 'game-mode' so to speak? Are we allowed to begin ordering shipyard and ship construction etc. or are we still in pre-game 'unreal time'?
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Agent Sorchus »

I believe we are waiting for the mods to check everyone as ready first.

Also, do ships come with standard complement of troops? And if so at what grade? (light infantry?)
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Agent Sorchus wrote:I believe we are waiting for the mods to check everyone as ready first.

Also, do ships come with standard complement of troops? And if so at what grade? (light infantry?)
I'd say off the cuff they come with their standard complement, which is not that many. Your average SD carries a division equivalent of troops and their equipment.

*Edit make that two divisions worth if you make em smaller divisions about 20,000 troops per ISD. Per Wookiepedia the Lucrehulk-class battleship can carry "over" 300,000 droid soldiers all packed up. Living soldiers much less I'm guessing.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Agent Sorchus wrote:I believe we are waiting for the mods to check everyone as ready first.
That's....quite a lovely sentiment, considering that a lot of people have not given any indication of having finished their OOB.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Mr Bean wrote:There are other ways to take down a shield generator than having an AT-AT blast it. Remember a planetary shield network buys you one thing above all.

Time

Get a big enough fleet to attack any world and the shield generator system, even a full one won't stop them forever. But it does buy you time as a pure Naval assault might take hours or even days depending on the strength of the shield network. One of the few times 40king it up makes sense is when you can bring down one shield generator via subterfuge, sabotage or sneak attack then use that gap to drop troops and attack other nearby generators and thus break the chain and leave the planet defenseless. If for example Fingolfin drops 10 million Imperial soldiers on a major planet they stand a good chance of bringing down those other shield generators, thus leaving his fleet able to conquer the planet. Unless you have a few hundred million soldiers it's never going to be enough to conquer a planet, but it will be more than enough to over-run local forces before the garrison can gather to face your millions and take out enough shield generators to make defense impossible.
That doesn't work in SW. It has never been described. Either you use full out assault and succeed in bringing the shield down, or you have to blockade it. Sabotage may work as well, but only limited (Remember the HoT duology). Your swarm of troops would most likely be stopped by the defending troops (if there are any) and backup generators would step in.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Mr Bean wrote:
Agent Sorchus wrote:I believe we are waiting for the mods to check everyone as ready first.

Also, do ships come with standard complement of troops? And if so at what grade? (light infantry?)
I'd say off the cuff they come with their standard complement, which is not that many. Your average SD carries a division equivalent of troops and their equipment.

*Edit make that two divisions worth if you make em smaller divisions about 20,000 troops per ISD. Per Wookiepedia the Lucrehulk-class battleship can carry "over" 300,000 droid soldiers all packed up. Living soldiers much less I'm guessing.

The rules say they come with enough troops to stop boarding attempts by crews of ships their own size/pirates.

But they do not carry their standard complement. Certainly your ISD does not carry a division of troops. Think of their complements more like MP forces than real combat troops.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Fingolfin_Noldor »

Mr Bean wrote:This is the Straw man plain and simple, no one made any claim what-so ever that the Empire used Corvette's in battle lines of any kind. No one made this claim at any... I repeat ANY point. You however decided to attack Thanas over it despite the fact Thanas never made any such claim. I'll repeat, the only people who ever used Corvette's in battle-lines were the Rebel's who used them much like Army's over time used similar forces, because they had nothing else to use. I have never said the Imperials used them for battle-lines, Thanas did not say they used them for battles lines. Thanas's cousin Steve did not claim they used them in battle lines..

No one at any point claimed the Imperial Navy(Or any branch of the Imperial Fleet) used Corvette's like the CR-90 in main battle lines or in fleet engagements period We've covered the reason why several times now. But I need to get this through to you that you are making a Straw-man because your debating no-one when you angrily demand proof that the Empire used the CR-90 for fleet engagements. No one is, or was defending or making that claim
I did NOT fucking demand any proof that the Empire used CR90 for anything so I am bloody curious why you are even strawmanning my viewpoints over this. My initial Argument was that corvettes were of fucking limited utility, and intsead you crafted a fine strawman claiming that I demanded proof that the Empire used CR90s in fleet engagments. And yet I stated in one instance that they were used for patrols but not in battlelines. Would you like me to admit that I made a fucking mistake with the use of the word "No" or would you like to burn more strawmans?

And fucking again, I did not demand any proof. I instead made a claim that stated NO they did not use them for Battlelines. And then subsequently stated that the Empire does use them for patrol. Perhaps I stated 'Yes' from the start, you would be happy and thus shut up. But you seem to be doing a great job spinning a good tale here.

Mr Bean wrote:It's a light Capital ship that can be used as a transport in a pinch, is out and out designed as a backup fleet cargo hauler, it can be turned into a light carrier with a little bit of work or a dedicated cargo ship. It would work great as a humanitarian or VIP travel ship....
It fulfills such a niche criteria that such a small fleet transport vessel is bloody inefficient, and there are proper fleet replenishment vessels in the Imperial Navy and the New Republic fleet. And again, I regard the vessel as generally useless and there are better ships for the jobs you state that the CR90 corvette can do. Do you have some damn infatuation with this damn ship that leads you to harp on its "good" qualities?
Now why in the heck would someone ever want one of those? And before you say anything, no TIE Fighter's and X-wing's don't count, they do carry sensors but not the ones you'd have to have the room to pack in. If you've got the cash Bobba Fett does you can pack them into something the size of a Blastboat or if not a mostly unarmed Gunship.
What the feth are you talking about? Gunships are Corvettes with full sensor suites. What unarmed Gunship are you talking about here?
Corvette's work great as Escorts for convoy's because they fulfill the vital roll of Picket ship any Convoy will need to avoid getting jumped.
No known ship carries hyperspace sensors that actually work so again how does this help a Convoy from getting jumped? Even if you are talking about in-system intercepts, fighters have limited fuel for this, and this implies a carrier to bring the fighters near by or a very closely timed jumped such that the fighters jump within a few klicks. Star Wars sensors are more than good enough for light minute detection, so how does it again benefit anything? Even the Agave class picket ship was designed for reconnaissance, rather than the roles you suggest. Better still, the ship has sensor stealthing.
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