Navigational Directions in space
Moderator: NecronLord
Navigational Directions in space
This is a minor background thing, but here are my thoughts in regards to this
Often in science fiction, people make intersteller maps with North South East and West as navigational directions (Battletech, Warhammer 40,000 being notable commiters of this crime) and i think that this is a rather daft way of doing things. These directions were developed as a means of navigating on the effectively 2-D surface of a planet and just don't work in a three dimentional setting.
For my own fictional universe i have decided to come up with my own system of navigational directions
Corewards: Towards the Core of the Milky way Galaxy
-Rimwards: Away from the core of the Milky Way Galaxy
-Turnwise: in the direction in which the spiral arms of the Milky Way galaxy spins outward
-Counter Turnwise: in the direction in which the spiral arms of the Milky Way galaxy turns inward
-Plain: If one was to take the galaxy and cut it horizontally through the center, it would be divided into two plains, the Alpha Plain and the Beta Plain, the Alpha plain being defined as the plain in which Sol is located. Alphaward being considered “up”.
-Alphaward: Towards the ‘Top’ of the Alpha Plain
-Betaward: Towards the ‘Bottom’ of the Beta Plain
Has anyone else done the same when writing fiction?
Zor
Often in science fiction, people make intersteller maps with North South East and West as navigational directions (Battletech, Warhammer 40,000 being notable commiters of this crime) and i think that this is a rather daft way of doing things. These directions were developed as a means of navigating on the effectively 2-D surface of a planet and just don't work in a three dimentional setting.
For my own fictional universe i have decided to come up with my own system of navigational directions
Corewards: Towards the Core of the Milky way Galaxy
-Rimwards: Away from the core of the Milky Way Galaxy
-Turnwise: in the direction in which the spiral arms of the Milky Way galaxy spins outward
-Counter Turnwise: in the direction in which the spiral arms of the Milky Way galaxy turns inward
-Plain: If one was to take the galaxy and cut it horizontally through the center, it would be divided into two plains, the Alpha Plain and the Beta Plain, the Alpha plain being defined as the plain in which Sol is located. Alphaward being considered “up”.
-Alphaward: Towards the ‘Top’ of the Alpha Plain
-Betaward: Towards the ‘Bottom’ of the Beta Plain
Has anyone else done the same when writing fiction?
Zor
HAIL ZOR! WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Re: Navigational Directions in space
Wow, you 'came up with' a method of direction used since the 50s! You're a savant!
Except 'spinward' is way less dumb-sounding than 'turnwise'.
Except 'spinward' is way less dumb-sounding than 'turnwise'.
- Vehrec
- Jedi Council Member
- Posts: 2204
- Joined: 2006-04-22 12:29pm
- Location: The Ohio State University
- Contact:
Re: Navigational Directions in space
The dividing the galaxy into two planes is interesting-finally a Z-axis that makes sense.
Stark, Terry Pratchett uses turnwise to describe directions on Discworld. If it's good enough for Sir Terry, it's good enough for me.
Stark, Terry Pratchett uses turnwise to describe directions on Discworld. If it's good enough for Sir Terry, it's good enough for me.
Commander of the MFS Darwinian Selection Method (sexual)
- Isolder74
- Official SD.Net Ace of Cakes
- Posts: 6762
- Joined: 2002-07-10 01:16am
- Location: Weber State of Construction University
- Contact:
Re: Navigational Directions in space
Well in the story i am writing i uses bearings based on the galactic plane and a line drawn from Earth to the Galactic center.
I do use north and south to at least cover above and below the plane made by that line or - and + whichever is easier to picture. I haven't quite worked the system out completely but it is a radial coordinent system.
I do use north and south to at least cover above and below the plane made by that line or - and + whichever is easier to picture. I haven't quite worked the system out completely but it is a radial coordinent system.
Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
The Prince of The Writer's Guild|HAB Spacewolf Tank General| God Bless America!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
The Prince of The Writer's Guild|HAB Spacewolf Tank General| God Bless America!
Re: Navigational Directions in space
Two planes = z-axis? You still need a unit measure and that is going to be the axis; this plane nonsense is just a general direction thing.Vehrec wrote:The dividing the galaxy into two planes is interesting-finally a Z-axis that makes sense.
A) Prattchet sucks and suggest him using something means it can't be 'dumb sounding' means you're an idiotVehrec wrote:Stark, Terry Pratchett uses turnwise to describe directions on Discworld. If it's good enough for Sir Terry, it's good enough for me.
B) upspin/downspin is massively old and thus Zor just reinvented the wheel becasue he's never read a book
Re: Navigational Directions in space
I fully admit that is where i got the term from. It just seems to make sense.Vehrec wrote: Terry Pratchett uses turnwise to describe directions on Discworld. If it's good enough for Sir Terry, it's good enough for me.
Zor
HAIL ZOR! WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Re: Navigational Directions in space
So you even admit the system you 'came up with' you just stole from Pratchett who used it as a generation of scifi writers already had? Hilarious.
Re: Navigational Directions in space
Assuming I'm reading Isolder's description correctly, it seems like a logical way to map the galaxy.
- Put grid locations with the core as 0 and measured out from there. (Hundreds of lightyears? thousands?)
- Use + - to measure north and south from where you are from the galactic plane. (See above)
- Use a line from the core to the sun as a 0 point and measure degrees around the galaxy.
Seriously, you sound extra pissy today. Do you need a hug?
- Put grid locations with the core as 0 and measured out from there. (Hundreds of lightyears? thousands?)
- Use + - to measure north and south from where you are from the galactic plane. (See above)
- Use a line from the core to the sun as a 0 point and measure degrees around the galaxy.
Blasphemer!! And you misspelled his name.Stark wrote:Prattchet sucks
Seriously, you sound extra pissy today. Do you need a hug?
"Siege warfare, French for spawn camp" WTYP podcast
It's so bad it wraps back around to awesome then back to bad again, then back to halfway between awesome and bad. Like if ed wood directed a godzilla movie - Duckie
It's so bad it wraps back around to awesome then back to bad again, then back to halfway between awesome and bad. Like if ed wood directed a godzilla movie - Duckie
Re: Navigational Directions in space
Yes, most writers admit that not every single fucking thing in their fiction is their own independant spontaious creation. I just re-applied an established idea for a navigational direction from a two dimentional area to a three dimentional one.Stark wrote:So you even admit the system you 'came up with' you just stole from Pratchett who used it as a generation of scifi writers already had? Hilarious.
Zor
Last edited by Zor on 2009-06-18 09:56pm, edited 1 time in total.
HAIL ZOR! WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Re: Navigational Directions in space
C:\Users\Michael\Desktop\Lets_hug_Nidhi_ratish_by_FrealaF.gifSeriously, you sound extra pissy today. Do you need a hug?
I should note you could just use a starting star and two other stars with degrees off the line in order to give directions. Unless there is something in interstellar space you want, you don't need to map it.
Re: Navigational Directions in space
All the jiggery-pokery people engage in is just to have 'traditional' square maps rather than arcing ones (which you'd get in these situations). For instance, if treaties defined boundarys as they do these days, over a long enough distance they'd be curved, and some people go to great lengths to avoid this.phred wrote:Assuming I'm reading Isolder's description correctly, it seems like a logical way to map the galaxy.
- Put grid locations with the core as 0 and measured out from there. (Hundreds of lightyears? thousands?)
- Use + - to measure north and south from where you are from the galactic plane. (See above)
- Use a line from the core to the sun as a 0 point and measure degrees around the galaxy.
Sorry when people claim to have 'come up with' something that's OLDER THAN MY DAD I think it's funny as hell.phred wrote:
Blasphemer!! And you misspelled his name.
Seriously, you sound extra pissy today. Do you need a hug?
I mean, claiming to have invented up/downspin, in/outward? It's so ludicrous.
Re: Navigational Directions in space
What's wrong with north/south/east/west? Draw a line from the center of the galaxy to some important bearing (through your home system, perhaps) and call that direction galactic "North". Then base the rest of the coordinates off that. As for the z-axis, make the plane parallel to the equatorial plane of the galaxy, and have 0 on the z-axis be the plane that your home system is in. Coordinates for the Sol system would then be "bearing 000, distance 28,000LY, Z +0LY". Some random place might be "bearing 276, distance 8,000 LY, Z -300LY".
Of course, all coordinates would shift slightly due to the rotation of the galaxy and whatnot, but that happens on such a long timescale that you only really need to update the maps once in a generation or so if you were really anal about it.
Of course, all coordinates would shift slightly due to the rotation of the galaxy and whatnot, but that happens on such a long timescale that you only really need to update the maps once in a generation or so if you were really anal about it.
Vendetta wrote:Richard Gatling was a pioneer in US national healthcare. On discovering that most soldiers during the American Civil War were dying of disease rather than gunshots, he turned his mind to, rather than providing better sanitary conditions and medical care for troops, creating a machine to make sure they got shot faster.
Re: Navigational Directions in space
Did i claim that i was the first to come up with it? No. I was just wondering if...Stark wrote: I mean, claiming to have invented up/downspin, in/outward? It's so ludicrous.
A-People shared my opinion that using North South East and West as space navigation directions is a silly idea that should not be done
B-If anyone had come up with their own system for it.
Zor
HAIL ZOR! WE'LL BLOW UP THE OCEAN!
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
Heros of Cybertron-HAB-Keeper of the Vicious pit of Allosauruses-King Leighton-I, United Kingdom of Zoria: SD.net World/Tsar Mikhail-I of the Red Tsardom: SD.net Kingdoms
WHEN ALL HELL BREAKS LOOSE ON EARTH, ALL EARTH BREAKS LOOSE ON HELL
Terran Sphere
The Art of Zor
- Isolder74
- Official SD.Net Ace of Cakes
- Posts: 6762
- Joined: 2002-07-10 01:16am
- Location: Weber State of Construction University
- Contact:
Re: Navigational Directions in space
Yep that's my system. the Units I use for the distance from the earth circle are parsecs. - inward towards the core + outwards from the earth circle.phred wrote:Assuming I'm reading Isolder's description correctly, it seems like a logical way to map the galaxy.
- Put grid locations with the core as 0 and measured out from there. (Hundreds of lightyears? thousands?)
- Use + - to measure north and south from where you are from the galactic plane. (See above)
- Use a line from the core to the sun as a 0 point and measure degrees around the galaxy.
Hapan Battle Dragons Rule!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
The Prince of The Writer's Guild|HAB Spacewolf Tank General| God Bless America!
When you want peace prepare for war! --Confusious
That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
The Prince of The Writer's Guild|HAB Spacewolf Tank General| God Bless America!
- Count Chocula
- Jedi Council Member
- Posts: 1821
- Joined: 2008-08-19 01:34pm
- Location: You've asked me for my sacrifice, and I am winter born
Re: Navigational Directions in space
Generally speaking, I've read three major non-planetary referents that make sense to me. They are:
1. Set the galactic core as 0,0,0 and measure outwards from there for planetary locations using x, y and z axes, with the z axis divided into + and - based on the plane of the ecliptic. This accomplishes the goal of subdividing sections of a galaxy, but does not take into account the motions of the galactic arms (assuming a spiral or barred galaxy), perturbations within those arms from supernovae, black holes, and the like, or the motion of a planet around its primary or primaries. This raises lots of complications in navigation that can be taken advantage of in fiction. IIRC, Heinlein's earlier fiction included starships dropping from FTL back to normal space to take astrographic location readings based on their location, with appropriate corrections and atlas lookups. I'm thinking specifically of Starman Jones.
2. In-system coordinates based on references from the system primary (or the center of gravity in a binary system), again with the plane of the ecliptic determining + and - z assignments. IIRC, Larry Niven used this system in his Known Space series, but I could be wrong...it's been a while since I read any Puppeteer novels.
3. Single-ship motion, intrasystem or intersystem, based on the ship's or fleet's vector (typically measured from the bow, under acceleration). Referring to motion from the velocity vector of the ship allows for tactical maneuvers, and also allows calculations based on (2) above for "short" interstellar trips or (1) for longer trips, such as the one Amidala & Co. made from Tatooine to Coruscant.
Zor's referents are valid, to be sure, but they all seem to assume a larger coordinate set that he hasn't stipulated.
1. Set the galactic core as 0,0,0 and measure outwards from there for planetary locations using x, y and z axes, with the z axis divided into + and - based on the plane of the ecliptic. This accomplishes the goal of subdividing sections of a galaxy, but does not take into account the motions of the galactic arms (assuming a spiral or barred galaxy), perturbations within those arms from supernovae, black holes, and the like, or the motion of a planet around its primary or primaries. This raises lots of complications in navigation that can be taken advantage of in fiction. IIRC, Heinlein's earlier fiction included starships dropping from FTL back to normal space to take astrographic location readings based on their location, with appropriate corrections and atlas lookups. I'm thinking specifically of Starman Jones.
2. In-system coordinates based on references from the system primary (or the center of gravity in a binary system), again with the plane of the ecliptic determining + and - z assignments. IIRC, Larry Niven used this system in his Known Space series, but I could be wrong...it's been a while since I read any Puppeteer novels.
3. Single-ship motion, intrasystem or intersystem, based on the ship's or fleet's vector (typically measured from the bow, under acceleration). Referring to motion from the velocity vector of the ship allows for tactical maneuvers, and also allows calculations based on (2) above for "short" interstellar trips or (1) for longer trips, such as the one Amidala & Co. made from Tatooine to Coruscant.
Zor's referents are valid, to be sure, but they all seem to assume a larger coordinate set that he hasn't stipulated.
The only people who were safe were the legion; after one of their AT-ATs got painted dayglo pink with scarlet go faster stripes, they identified the perpetrators and exacted revenge. - Eleventh Century Remnant
Lord Monckton is my heeerrooo
"Yeah, well, fuck them. I never said I liked the Moros." - Shroom Man 777
Lord Monckton is my heeerrooo
"Yeah, well, fuck them. I never said I liked the Moros." - Shroom Man 777
Re: Navigational Directions in space
Another possibility: same deal but with your home sun as 0,0,0.Count Chocula wrote:1. Set the galactic core as 0,0,0 and measure outwards from there for planetary locations using x, y and z axes, with the z axis divided into + and - based on the plane of the ecliptic.
- Count Chocula
- Jedi Council Member
- Posts: 1821
- Joined: 2008-08-19 01:34pm
- Location: You've asked me for my sacrifice, and I am winter born
Re: Navigational Directions in space
^ Agreed, on re-reading the thread I realized I'd neglected the local referent. This could, of course, introduce all sorts of amusing episodes in a first contact scenario.
Human explorer: "Greeetings, Alien! I am Shep, exiled from Earth, Galactic Sector 0,0,0!"
Alien merchant: "Where the fuck is that, alien?"
Human explorer: "Why, it's right here (shows galactic map centered on Earth). And we have LOTS of nukes!"
Alien merchant (trying not to laugh): "Wow, your location way out on a minor cluster of a spiral arm of our galaxy is '0,0,0'! I better update my charts! And what's with the nukes, anyway? Your ship's way too small to be a mining operation."
Hilarity and gunshots ensue...
Human explorer: "Greeetings, Alien! I am Shep, exiled from Earth, Galactic Sector 0,0,0!"
Alien merchant: "Where the fuck is that, alien?"
Human explorer: "Why, it's right here (shows galactic map centered on Earth). And we have LOTS of nukes!"
Alien merchant (trying not to laugh): "Wow, your location way out on a minor cluster of a spiral arm of our galaxy is '0,0,0'! I better update my charts! And what's with the nukes, anyway? Your ship's way too small to be a mining operation."
Hilarity and gunshots ensue...
The only people who were safe were the legion; after one of their AT-ATs got painted dayglo pink with scarlet go faster stripes, they identified the perpetrators and exacted revenge. - Eleventh Century Remnant
Lord Monckton is my heeerrooo
"Yeah, well, fuck them. I never said I liked the Moros." - Shroom Man 777
Lord Monckton is my heeerrooo
"Yeah, well, fuck them. I never said I liked the Moros." - Shroom Man 777
Re: Navigational Directions in space
Does your heart know no joy?Stark wrote:Prattchet sucks
Anyway, why define Earth as (0,0,0) when there's a perfectly fine Galactic Center to define as such? My attempts at defining a navigation/coordinate system always come face first into the same problem: Points of reference. Since the whole thing is moving in space, it's hard to say what's where.
For example, one early idea I had (like eons ago) was to use the Galaxy as a Universal clock, defining dates, or even time, based on its rotation. Of course, it all came crashing down when I realized that it needed a starting point (t=0), a constant reference point to measure time increments, and also that Galactic rotations would probably be useless as a timekeeping method given our perception of time.
As for coordinates, if we were to define them through a radius/angle pair from the center, there would always be the problem of defining where 0º lies at. You can use some known feature, such as Earth, for that, but that wouldn't make the system Universal.
*checks Wikipedia*
Ok, so the Galactic center is, apparently, elongated. That makes things easier, as you can use the elongation as a line to divide the Galaxy in two sectors, still, there needs to be a point of reference to differentiate them. Maybe a Galactic arm could be used for that, for example the so-called Outer arm. If both ends of the Galactic center elongation can be differentiated this way, it's just a matter of labelling them something like, I don't know, + & - sides of the coordinate axis.
Oh well, enough speculation and re-inventing of the wheel, here are the Wikilinks I've used:
Milky Way
Galactic Coordinate System
Supergalactic Coordinate System
unsigned
Re: Navigational Directions in space
Stark's only joy comes from the cathartic exercise of his own bile.LordOskuro wrote: Does your heart know no joy?
-
- Padawan Learner
- Posts: 332
- Joined: 2008-11-25 08:33am
Re: Navigational Directions in space
While on the topic of avoiding re-inventing the wheel, some smart guy realized you could use the extremely predictable output of millisecond pulsars as galactic reference points in the same way GPS uses satellites. (read: summary, Original)LordOskuro wrote: Anyway, why define Earth as (0,0,0) when there's a perfectly fine Galactic Center to define as such? My attempts at defining a navigation/coordinate system always come face first into the same problem: Points of reference. Since the whole thing is moving in space, it's hard to say what's where.
His proposed system only uses 4 pulsars, so it would only be usable in this part of the milky way, but obviously the concept could easily be expanded. And since millisecond pulsars fitting for this purpose surely aren't evenly distributed across the different arms of our galaxy, you could most likely build a decent "reference map", to pinpoint your general location.
Of course stuff at different distances to the galactic core orbits it at different speeds, meaning you have to continuously update your database of reference point pulsars, but for an space faring civilization advanced enough to zoom around the galaxy this doesn't seem like an insurmountable problem.
As for the naming conventions I personally find most "new" naming schemes to be unnecessarily clunky, north/south/east/west are all relatively short words. And there is a good reason for that. While some terms like pre/despin, spinwards, etc sounds nice, they are simply too long to fit smoothly into a conversation. (all imho of course)
Probably the reason why the International Astronomical Union decided to repurpose the terms when creating their nomenclature. West being "spinwards" with East being the opposite direction to the direction of spin. North and South being defined as similar to earth based on the direction of spin on the object (i.e. Venus is "upside down" since it counter-rotates compared to earth). Add to that In/Out as how far something is away from the galactic core compared to your own location and you have a fairly comprehensive set of terms to describe relative location. (Out would be the generally used term to measure distance from the core, while In would refer to objects closer in than yourself. And maybe distance from the outer rim as well, though that seems harder to define well)
Leaving you with three sets of coordinates: N/S, E/W, (I/)O. If we're talking about a system used not only by humans the zero point for the E/W coordinates seems like it would be a hotly contested issue, but that more of a political issue than an actual problem with the system itself. (With the actual coordinates being defined by the "reference map" of known pulsars, you could always just draw an arbitrary line somewhere, though I bet none of the civilizations involved would agree to that )
Re: Navigational Directions in space
I can only see it being of use to calculate some kind of FTL travel coordinates, but localized (parsec, say, based around a local black hole/nebula/whatever notable object, or even just the biggest thing in said parsec) would probably work better.
My sci-fi uses the same standards as the IAU on a local basis, but for relativistic travel they utilize Galactic Core coords adjusted for the travel of the destination. This is incredibly rare, though, as there are only really three types of ship to use such - initial explorers, normally people who live for literal centuries through cyrogenics and time dilation (one of them is still around from 2076, since he was one of the very first launched and has been exploring incredibly distant stars for habitable worlds), the FTL-Gate builder ships (Cliched, I know.) and the remnants of old nations and defeated powers who sent out feelers or 'seed' ships to far off planets, either before FTL was commonly available or to ensure that their chosen culture would survive on the other side of the galaxy.
That's pretty much the only reason I can see widescale use of a GCS, or even small scale.
My sci-fi uses the same standards as the IAU on a local basis, but for relativistic travel they utilize Galactic Core coords adjusted for the travel of the destination. This is incredibly rare, though, as there are only really three types of ship to use such - initial explorers, normally people who live for literal centuries through cyrogenics and time dilation (one of them is still around from 2076, since he was one of the very first launched and has been exploring incredibly distant stars for habitable worlds), the FTL-Gate builder ships (Cliched, I know.) and the remnants of old nations and defeated powers who sent out feelers or 'seed' ships to far off planets, either before FTL was commonly available or to ensure that their chosen culture would survive on the other side of the galaxy.
That's pretty much the only reason I can see widescale use of a GCS, or even small scale.
"Doctors keep their scalpels and other instruments handy, for emergencies. Keep your philosophy ready too—ready to understand heaven and earth. In everything you do, even the smallest thing, remember the chain that links them. Nothing earthly succeeds by ignoring heaven, nothing heavenly by ignoring the earth." M.A.A.A
- Nyrath
- Padawan Learner
- Posts: 341
- Joined: 2006-01-23 04:04pm
- Location: the praeternatural tower
- Contact:
Re: Navigational Directions in space
Just to add some chaos to this confusion, the last I heard was that Sol was a mere 50 light years "north" of the galactic plane. Which ain't much when the thickness of the galactic arms in our galaxy are on the order of 1,000 light years.
RE: "north and south". In many fields, such as electromagnetism, they use the so-called "right hand grip rule." So using this incredible slight on lefties and south hemispherians, if you curved the fingers of your right hand in the direction of galactic spin, your right hand thumb will point north.
Trying to explain this system to an alien race who have only tentacles is an exercise for the reader.
RE: "north and south". In many fields, such as electromagnetism, they use the so-called "right hand grip rule." So using this incredible slight on lefties and south hemispherians, if you curved the fingers of your right hand in the direction of galactic spin, your right hand thumb will point north.
Trying to explain this system to an alien race who have only tentacles is an exercise for the reader.
Nyrath's Atomic Rockets | 3-D Star Maps | Portfolio | @nyrath
Re: Navigational Directions in space
Unless you have super-FTL your home system might make a slightly less clunky thing to use as your center than the far distant galactic core. If you use the galactic core you'll have to add a whole bunch of essentially unnecessary zeroes to at least one dimension, because every destination you're likely to go is ~30,000 light years to one side of the 0,0,0 coordinate. That might be a slight bit of a pain if the average journey is only a few dozen or hundred light years.LordOskuro wrote:Anyway, why define Earth as (0,0,0) when there's a perfectly fine Galactic Center to define as such?
Plus ethnocentrism. It comes naturally to people.
- Batman
- Emperor's Hand
- Posts: 16432
- Joined: 2002-07-09 04:51am
- Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks
Re: Navigational Directions in space
So what kind of OTHER coordinate system would you be using if you were to have ships travel from one part of the galaxy to the other, preferably arriving in the system they were aiming at?Destructionator XIII wrote:The word is 'plane', not 'plain'.
Anyway:
What's the point of a galactic coordinate system? Why would you use it?
Supposing you are using it, how much time are you going to spend listing decimals? "He's at somewhere within a light year radius of galactic position 0, 0, 0.00004!" - The galaxy is so big, this system isn't likely to be precise enough to be terribly useful. It'll just be clunky to use.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
- Batman
- Emperor's Hand
- Posts: 16432
- Joined: 2002-07-09 04:51am
- Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks
Re: Navigational Directions in space
Again, nevermind.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'