Let's Play: Star Wars Empire at War

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Re: Let's Play: Star Wars Empire at War

Post by Thanas »

Imperial Overlord wrote:An excellent analysis Captain Thanas. Someone give this man a cap ship stat. Right after they get me one. :wink:
I already command the VSD Dominant. A small cap ship, but a Star Destroyer nonetheless.

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And yes, that pun was intended.
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Re: Let's Play: Star Wars Empire at War

Post by Crossroads Inc. »

I do hope I get a ship back soon, All this sitting out of battle is simply undignified... taht said, was is that blueish ship at the bottom of thier fleet? never seen it before
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Re: Let's Play: Star Wars Empire at War

Post by Thanas »

It is a monCal cruiser variant. Not much to say about it, really. Reasonably tough, but vulnerable to bombers.
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Re: Let's Play: Star Wars Empire at War

Post by Admiral Drason »

Officers of the Empire today we shall prove to those bastards once and for all why it is foolish to stand against reason and the mighty guns of the Mandators.
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Re: Let's Play: Star Wars Empire at War

Post by Vehrec »

Computer, select appropriate music for this engagement. Something martial, with some brass.

Affirmative. Playing selection
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Re: Let's Play: Star Wars Empire at War

Post by The Yosemite Bear »

Mars Bringer of War is always nice.
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Re: Let's Play: Star Wars Empire at War

Post by Darth Yoshi »

Holy shit, that's a lot of corruption. If it weren't for the fact that I'm a cultist and thus contractually obligated to be outraged at heathens, I'd send the space mafia congratulations on their insidiousness.
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Re: Let's Play: Star Wars Empire at War

Post by Chris OFarrell »

I am really starting to get worried about those two Star Dreadnaughts. They are our ace in the whole, the fist in the glove, but we are starting to need them everywhere at once here...that can't be good.
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Re: Let's Play: Star Wars Empire at War

Post by The Vortex Empire »

I believe the solution to the issue of relying on these Dreadnaughts is simple. Build more Dreadnaughts. Yes, it will be very expensive, but they will pay for themselves when they win every battle they're involved in.
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Re: Let's Play: Star Wars Empire at War

Post by The Yosemite Bear »

can we build more?
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Re: Let's Play: Star Wars Empire at War

Post by montypython »

The Yosemite Bear wrote:can we build more?
Some people have modded the XML files to allow multiple Executors to be built for example, so it shouldn't be too problematic to allow for that.
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Re: Let's Play: Star Wars Empire at War

Post by The Vortex Empire »

Of course, it will drain a considerable portion of our resources away from other projects.
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Re: Let's Play: Star Wars Empire at War

Post by FaxModem1 »

Geez, once this battle gets over with, we seriously need to work on getting the corruption out of our system. First off, false orders sent the entire fleet away, and that is intolerable. We need proper COMSEC now. The fact that our fleet should be able to hold their own against the cultists is just proof that our fine men are doing their jobs. I'll want to see the clear space in our territory, or get ready for this Commander to say 'I told you so'.
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Re: Let's Play: Star Wars Empire at War

Post by Force Lord »

*bump* :D
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Re: Let's Play: Star Wars Empire at War

Post by Force Lord »

Sorry for the necro, but I simply want to see another update dammit!

Even though I don't know Starglider's schedule...

EDIT: If this thread is really dead, someone lock it to spare us the suspense.
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Re: Let's Play: Star Wars Empire at War

Post by FaxModem1 »

So, are we giving up here on galactic domination?
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Re: Let's Play: Star Wars Empire at War

Post by Starglider »

I will resume this as soon as I have decent blocks of free time on a regular basis. I am still dealing with some company and personal stuff ATM that prevents that. Note that most of my usual posts to SDN are made while I am running a test suite, or just taking a five minute break from programming.
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Re: Let's Play: Star Wars Empire at War

Post by Logical Mike »

I, Grand Moff Biff Tarkin await construction of my death star ;) if that isn't available just plug me in where available.
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Re: Let's Play: Star Wars Empire at War

Post by Questor »

I would like to change my request from a Bellator to whatever fractalsponge1's latest creation is called.

Or, you know, as cannon fodder. :lol:
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Re: Let's Play: Star Wars Empire at War

Post by Vehrec »

You've got a Darktrooper as your avatar, I think we all know what you'll be. And that's good, because we need the wardroid commander.
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Re: Let's Play: Star Wars Empire at War

Post by Master_Baerne »

Do you have a carrier commander? If not, I'll happily throw my name into the ring.
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Re: Let's Play: Star Wars Empire at War

Post by The Grim Squeaker »

Hey, I haven't been mentioned since page 10! (Where I was mentioned for being a 1 post dissapearing mad machine intelligence!). What's up with those droid armies of mine? :)
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Re: Let's Play: Star Wars Empire at War

Post by RecklessPrudence »

I know I'm new to the forum, but I've been following this thread since it started, before I registered - I would like to request a post (Gunnery Officer, if you can't swing Captain) on a Bayonet or Lancer (the Predictably Damaged, either one), or if you need ground troops, an E-WEB team member(s). Whichever I get assigned to, my inability to see in 3-D should prove entertaining - for those not in the immediate vicinity, anyway. :lol:

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Re: Let's Play: Star Wars Empire at War

Post by Lord Relvenous »

I was very excited when I saw new posts in here. Then that excitement turned to disappointment when I saw it wasn't an update.
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Re: Let's Play: Star Wars Empire at War

Post by FaxModem1 »

I know what you mean, but that's real life for ya. Stupid real life, its preventing countless starships to explode in space and for native aliens to be extinguished.
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