combine tech from two universe

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dragon
Sith Marauder
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combine tech from two universe

Post by dragon »

By a bored Q you get two combine techs from two different universes nothing more than middle power ranges such as WH40k and SW no culturve verse and such.

Things like Dahak verse plantoids with SW weapons and hyperdrives.

Imperial Guards with the hand weapons from Dahak which has hunting rifles that can take out modern battle tanks.
Star Trek ships with SW shields sorry no weapons though.

So what kind of good or goofy things can you think up?
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Solauren
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Re: combine tech from two universe

Post by Solauren »

Star Wars Holonet + Star Trek Dominion Multi-lightyear Transporter capability.

Start off on Coruscant, and beam to Tattooine, only 1999.99$! (Prices subject to taxation and the whime of the Imperial government)

Stargate Asguard Hyperdrive, Star Wars Imperial Hypermatter reactor: Even Spaceball One things that's ludicrous

Stargate Human-form Replicators + Access to Rifts Earth. Actually, that's not so much as combined tech from two universes, as it is damnright terrifying.... Once they start getting Mechanoid and Spluggorth Tech, it's all over....

My wife also suggestion recently that Cthulhu and Orcus (of D&D Fame) should have offspring. That's got to count as a genetics experiment between multple universes gone horribly, horribly wrong.
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