Just why do people think i'm some kind of simhard nerd? You should see some of the shit i've started on places like Subsim against people who think "game lacks banana decal on T80 = is unrealistic shit don't buy".
I guess i'm alone on this, but I don't view realism as some kind of obsessive goal games must strive to obtain over one another's bloody, beaten corpses. I view it as a different type of challenge or difficulty level. A point where the game stops holding your hand, and starts to up the challenge by turning itself into an opponent. Note that this does not mean I think the game should become
unintuitive.
but if I'm playing Butch Deathwalker, über-trained killing machine,
Actually it's a complaint of mine that games like that usually fail in every way to make Butch Deathwalker seem at all dangerous. Just look at Halo and what a good fucking job it does at making Wankster Cheif seem like a pussy.
No, i'm talking more about games where the player is "just another soldier". Basically tactical FPS games which are frequently anything but. Call of Dooty likes to brag you "never fight alone"...but your AI allies never push on objectives, they never kill more enemies than you do. So basically, you are the only one fighting, winning wars, killing hundreds of guys easily etc etc.
Best care anywhere.